Download or read book How to Design Programs second edition written by Matthias Felleisen and published by MIT Press. This book was released on 2018-05-25 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.
Download or read book Picturing Programs written by Stephen Bloch and published by College Publications. This book was released on 2010 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: A first programming course should not be directed towards learning a particular programming language, but rather at learning to program well; the programming language should get out of the way and serve this goal. The simple, powerful Racket language (related to Scheme) allows us to concentrate on the fundamental concepts and techniques of computer programming, without being distracted by complex syntax. As a result, this book can be used at the high school (and perhaps middle school) level, while providing enough advanced concepts not usually found in a first course to challenge a college student. Those who have already done some programming (e.g. in Java, Python, or C++) will enhance their understanding of the fundamentals, un-learn some bad habits, and change the way they think about programming. We take a graphics-early approach: you'll start manipulating and combining graphic images from Chapter 1 and writing event-driven GUI programs from Chapter 6, even before seeing arithmetic. We continue using graphics, GUI and game programming throughout to motivate fundamental concepts. At the same time, we emphasize data types, testing, and a concrete, step-by-step process of problem-solving. After working through this book, you'll be prepared to learn other programming languages and program well in them. Or, if this is the last programming course you ever take, you'll understand many of the issues that affect the programs you use every day. I have been using Picturing Programs with my daughter, and there's no doubt that it's gentler than Htdp. It does exactly what Stephen claims, which is to move gradually from copy-and-change exercises to think-on-your-own exercises within each section. I also think it's nice that the "worked exercises" are clearly labeled as such. There's something psychologically appealing about the fact that you first see an example in the text of the book, and then a similar example is presented as if it were an exercise but they just happen to be giving away the answer. It is practically shouting out "Here's a model of how you go about solving this class of problems, pay close attention ."" Mark Engelberg "1. Matthias & team have done exceptional, highly impressive work with HtDP. The concepts are close to genius. (perhaps yes, genius quality work) They are a MUST for any high school offering serious introductory CS curriculum. 2. Without Dr. Blochs book "Picturing Programs," I would not have successfully implemented these concepts (Dr. Scheme, Racket, Design Recipe etc) into an ordinary High School Classroom. Any high school instructor who struggles to find ways to bring these great HtDP ideas to the typical high schooler, should immediately investigate the Bloch book. Think of it as coating the castor oil with chocolate." Brett Penza
Download or read book Computer Programming for Absolute Beginners written by Joakim Wassberg and published by Packt Publishing Ltd. This book was released on 2020-07-31 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.
Download or read book Introduction to Programming in Python written by Robert Sedgewick and published by Addison-Wesley Professional. This book was released on 2015-05-27 with total page 1487 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, anyone in a scientific or technical discipline needs programming skills. Python is an ideal first programming language, and Introduction to Programming in Python is the best guide to learning it. Princeton University’s Robert Sedgewick, Kevin Wayne, and Robert Dondero have crafted an accessible, interdisciplinary introduction to programming in Python that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students to learn that programming is a natural, satisfying, and creative experience. This example-driven guide focuses on Python’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Object-oriented programming and data abstraction: objects, modularity, encapsulation, and more Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Examples from applied math, physics, chemistry, biology, and computer science—all compatible with Python 2 and 3 Drawing on their extensive classroom experience, the authors provide Q&As, exercises, and opportunities for creative practice throughout. An extensive amount of supplementary information is available at introcs.cs.princeton.edu/python. With source code, I/O libraries, solutions to selected exercises, and much more, this companion website empowers people to use their own computers to teach and learn the material.
Download or read book An Experiential Introduction to Principles of Programming Languages written by Hridesh Rajan and published by MIT Press. This book was released on 2022-05-03 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: A textbook that uses a hands-on approach to teach principles of programming languages, with Java as the implementation language. This introductory textbook uses a hands-on approach to teach the principles of programming languages. Using Java as the implementation language, Rajan covers a range of emerging topics, including concurrency, Big Data, and event-driven programming. Students will learn to design, implement, analyze, and understand both domain-specific and general-purpose programming languages. Develops basic concepts in languages, including means of computation, means of combination, and means of abstraction. Examines imperative features such as references, concurrency features such as fork, and reactive features such as event handling. Covers language features that express differing perspectives of thinking about computation, including those of logic programming and flow-based programming. Presumes Java programming experience and understanding of object-oriented classes, inheritance, polymorphism, and static classes. Each chapter corresponds with a working implementation of a small programming language allowing students to follow along.
Download or read book Introduction to Computation and Programming Using Python second edition written by John V. Guttag and published by MIT Press. This book was released on 2016-08-12 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.
Download or read book Structure and Interpretation of Computer Programs written by Harold Abelson and published by MIT Press. This book was released on 2022-05-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.
Download or read book Programming in the 1990s written by Edward Cohen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming is a fascinating and challenging subject. Unfortunately, it is rarely presented as such. Most often it is taught by "induction": features of some famous programming languages are given operational meaning (e.g. a loop "goes round and round"), a number of examples are shown, and by induction, we are asked to develop other programs, often radically different from the ones we've seen. Basically we are taught to guess our programs, and then to patch up our guesses. Our errors are given the cute name of "bugs". Fixing them becomes puzzle-solving, as does finding tricks that exploit or avoid poorly designed features of the programming language. The entire process is time-consuming and expensive. And even so, we are never quite sure if our programs really work in all cases. When approached in this way, programming is indeed a dull activity. There is, however, another approach to programming, an approach in which programs can be developed reliably, with attention to the real issues. It is a practical approach based on methodically developing programs from their specifications. Besides being practical, it is exciting. Many programs can be developed with relative ease. Problems which once were difficult can now be solved by beginners. Elegant solutions bring great satisfaction. This is our subject. We are interested in making programming an exciting topic!
Download or read book Introducing Go written by Caleb Doxsey and published by "O'Reilly Media, Inc.". This book was released on 2016-01-07 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect for beginners familiar with programming basics, this hands-on guide provides an easy introduction to Go, the general-purpose programming language from Google. Author Caleb Doxsey covers the language’s core features with step-by-step instructions and exercises in each chapter to help you practice what you learn. Go is a general-purpose programming language with a clean syntax and advanced features, including concurrency. This book provides the one-on-one support you need to get started with the language, with short, easily digestible chapters that build on one another. By the time you finish this book, not only will you be able to write real Go programs, you'll be ready to tackle advanced techniques. Jump into Go basics, including data types, variables, and control structures Learn complex types, such as slices, functions, structs, and interfaces Explore Go’s core library and learn how to create your own package Write tests for your code by using the language’s go test program Learn how to run programs concurrently with goroutines and channels Get suggestions to help you master the craft of programming
Download or read book Starting Out with Python Global Edition written by Tony Gaddis and published by . This book was released on 2018-03-08 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: For courses in Python programming. A clear and student-friendly introduction to the fundamentals of Python In Starting Out with Python, 4th Edition, Tony Gaddis' accessible coverage introduces students to the basics of programming in a high-level language. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognise the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises appear in every chapter. Updates to the 4th Edition include revised, improved problems throughout, and new Turtle Graphics sections that provide flexibility as assignable, optional material.
Download or read book You Can Do It written by Francis Glassborow and published by John Wiley & Sons. This book was released on 2004-04-21 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to start programming but don't know where to start? Don't worry! With a radically different approach to programming, author Francis Glassborow demystifies programming concepts, and shows you how to create real applications with C++. Working with computing novice Roberta Allen he teaches you the basic elements of programming and will have you writing programs from the first chapter.
Download or read book Introduction to Parallel Programming written by Subodh Kumar and published by Cambridge University Press. This book was released on 2022-07-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: In modern computer science, there exists no truly sequential computing system; and most advanced programming is parallel programming. This is particularly evident in modern application domains like scientific computation, data science, machine intelligence, etc. This lucid introductory textbook will be invaluable to students of computer science and technology, acting as a self-contained primer to parallel programming. It takes the reader from introduction to expertise, addressing a broad gamut of issues. It covers different parallel programming styles, describes parallel architecture, includes parallel programming frameworks and techniques, presents algorithmic and analysis techniques and discusses parallel design and performance issues. With its broad coverage, the book can be useful in a wide range of courses; and can also prove useful as a ready reckoner for professionals in the field.
Download or read book Introduction to Computing and Programming in Python Plus My Programming Lab Access Card Package written by Mark J. Guzdial and published by Prentice Hall. This book was released on 2013-10-28 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Computing and Programming in Python, 3e, uses multimedia applications to motivate introductory computer science majors or non-majors. The book's hands-on approach shows how programs can be used to build multimedia computer science applications that include sound, graphics, music, pictures, and movies. The students learn a key set of computer science tools and topics, as well as programming skills; such as how to design and use algorithms, and practical software engineering methods. The book also includes optional coverage of HCI, as well as rudimentary data structures and databases using the user-friendly Python language for implementation. Authors Guzdial and Ericson also demonstrate how to communicate compatibly through networks and do concurrent programming. 0133591522 / 9780133591521 Introduction to Computing and Programming in Python & MyProgrammingLab with eText Package Package consists of 0132923513 / 9780132923514 Introduction to Computing and Programming in Python 0133590747 / 9780133590746 MyProgrammingLab with eText -- Access Code Card -- for Introduction to Computing and Programming in Python
Download or read book Literate Programming written by Donald Ervin Knuth and published by Stanford Univ Center for the Study. This book was released on 1992-01 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Literate programming is a programming methodology that combines a programming language with a documentation language, making programs more easily maintained than programs written only in a high-level language. A literate programmer is an essayist who writes programs for humans to understand. When programs are written in the recommended style they can be transformed into documents by a document compiler and into efficient code by an algebraic compiler. This anthology of essays includes Knuth's early papers on related topics such as structured programming as well as the Computer Journal article that launched literate programming. Many examples are given, including excerpts from the programs for TeX and METAFONT. The final essay is an example of CWEB, a system for literate programming in C and related languages. Index included.
Download or read book Programming Fundamentals written by Kenneth Leroy Busbee and published by . This book was released on 2018-01-07 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the rest of those three courses.
Download or read book Computer Systems written by Randal E.. Bryant and published by . This book was released on 2013-07-23 with total page 962 pages. Available in PDF, EPUB and Kindle. Book excerpt: For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.
Download or read book An Introduction to Programming in SIMULA written by R. J. Pooley and published by Wiley-Blackwell. This book was released on 1987 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: