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EBookClubs

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Book Introduction to Graphics Programming for Windows 95   Vector Graphics Using C

Download or read book Introduction to Graphics Programming for Windows 95 Vector Graphics Using C written by Michael J. Young and published by . This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Graphics Programming in C

    Book Details:
  • Author : Mark Walmsley
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1447109058
  • Pages : 253 pages

Download or read book Graphics Programming in C written by Mark Walmsley and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.

Book Introduction to Windows and Graphics Programming with Visual C   NET

Download or read book Introduction to Windows and Graphics Programming with Visual C NET written by Roger Mayne and published by World Scientific. This book was released on 2005 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.

Book Object Oriented Graphics Programming in C

Download or read book Object Oriented Graphics Programming in C written by Roger T. Stevens and published by Academic Press. This book was released on 2014-05-10 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen. The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation. Computer programmers will find the book very useful.

Book Graphics Programming with Microsoft C and Microsoft QuickC

Download or read book Graphics Programming with Microsoft C and Microsoft QuickC written by Kris Jamsa and published by Redmond, WA : Microsoft Press. This book was released on 1990 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now the premier language of professional programming both on micros and on larger machines, C language must have graphics incorporated in its programs to provide attractive commercial software. This text is an excellent tutorial on developing graphics on C programs.

Book Introduction to Windows and Graphics Programming with Visual C

Download or read book Introduction to Windows and Graphics Programming with Visual C written by Roger Mayne and published by World Scientific Publishing Company. This book was released on 2015 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revision of: Introduction to Windows and graphics programming with Visual C++.NET. A2005.

Book High performance C Graphics Programming for Windows

Download or read book High performance C Graphics Programming for Windows written by Lee Adams and published by Windcrest. This book was released on 1992 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Graphics Programming with Microsoft C 6

Download or read book Graphics Programming with Microsoft C 6 written by Mark Mallett and published by Prentice Hall. This book was released on 1991-01-01 with total page 501 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for all C programmers, this book explores graphics programming with Microsoft C 6.0, including full coverage of Microsoft C's built-in graphics libraries. Includes all source plus 16 pages of full-color graphics.

Book Introduction to Windows and Graphics Programming with Visual C

Download or read book Introduction to Windows and Graphics Programming with Visual C written by Roger Mayne and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book From Pixels to Animation

Download or read book From Pixels to Animation written by James Alan Farrell and published by Academic Press. This book was released on 2014-05-10 with total page 703 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Pixels to Animation: An Introduction to Graphics Programming deals with the C programming language, particularly for the Borland C and Microsoft C languages. The book reviews the basics of graphics programming, including graphics hardware, graphs, charts, changing colors, 3D graphics, high level functions provided by Borland and Microsoft C. The text also explains low-level graphics, getting around the limitations of standard, graphics libraries, SVGA programming, and creating graphics functions. Advanced topics include linear transformations, ray tracing, and fractals. The book explains in detail the aspect ratio of pixels (length of the pixel dot divided by its width), pixel colors, line styles, and the functions to create the graphic. The text also describes the presentation of a three-dimensional object by using perspective, shading, and texturing. Between the operating system, which carries out the instruction of the program, and the hardware, which displays the output of the program, is the Basic Input/Output Services (BIOS). The BIOS is a set of routine instruction inside the different parts or hardware devices in the computer. The book explains programing animation effects by utilizing routines provided by Microsoft or Borland. The text also notes that a programmer can create good animation effects by directly addressing the graphics adapter, bypassing the BIOS or the high-level routines created by Microsoft or Borland. The book is suitable for beginning programmers, computer science, operators, animators, and artists involved with computer aided designs.

Book Windows Graphics Programming

Download or read book Windows Graphics Programming written by Feng Yuan and published by Prentice Hall Professional. This book was released on 2001 with total page 1283 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.

Book The PC Graphics Handbook

Download or read book The PC Graphics Handbook written by Julio Sanchez and published by CRC Press. This book was released on 2003-02-26 with total page 1045 pages. Available in PDF, EPUB and Kindle. Book excerpt: The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics algorithms and procedural oper

Book Windows Graphics Programming with Borland C

Download or read book Windows Graphics Programming with Borland C written by Loren Heiny and published by Wiley. This book was released on 1994-10-10 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete revision of one of the more popular books on graphics programming. Easy-to-follow instructions demonstrate how to create code that runs smoothly, error-free and fast in Windows and Windows NT. This edition covers TrueType fonts, Video for Windows, 32-bit programming, Windows 3.1 printing functions and includes an expanded treatment of bitmaps. Features large, usable segments of fully tested and carefully explained code.

Book C Graphics   Projects

Download or read book C Graphics Projects written by B. M. Havaldar and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Subject Computer Graphics Is Included In Most Of Computer Science Courses Of Indian Universities And Technical Boards. This Book Is Targeted To Students Keeping In Mind Their Academic Requirements At Undergraduate And Postgraduate Levels.To Start With This Book It Contains Two Parts. The First Part Part A Deals With Introduction To Different Graphical Functions That Are Available In C And Their Usage. It Consists Of Six Chapters That Deal With Introduction To Graphics Bar Graphs And Charts, Animations, Line And Circle Generating Algorithms, 2-Dimensional And 3 Dimensional Transformation And Clipping And Windowing Techniques Along With Sufficient Example Programs To Illustrate Each Concept. Pat B Of This Book Contains Small Projects That Are Implemented Using C Graphical Programming. These Projects That Are Implemented Using Demonstration Of Different Computer Related Concepts, Namely Cpu Scheduled Algorithms, Disk Scheduling Algorithms, Lan Topologies, Data Structures Demonstration, Architectural Demonstration Of Working Computers And Searching, Sorting And Merging Algorithms.

Book Mastering Graphics Programming in  C

Download or read book Mastering Graphics Programming in C written by Sudhir Dawra and published by Firewall Media. This book was released on 2008 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The C   Graphics Programming Handbook

Download or read book The C Graphics Programming Handbook written by Roger T. Stevens and published by Academic Press. This book was released on 1996 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: Providing the tools and techniques necessary for developing a customized set of graphics routines, this text covers everything from drawing circles to creating smooth curves and modelling solids. The focus is on VGA and super VGA cards and how to use them to produce quality images. Summary sections explain how to use the code with Microsoft's Visual C++ compiler. Accompanying the book is a CD-ROM for Windows which includes code for quick implementation by beginners and faster algorithms for advanced programmers.

Book Advanced Graphics Programming C and C

Download or read book Advanced Graphics Programming C and C written by Roger T. Stevens and published by . This book was released on 1993 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Graphics Programming In C & C++ Is Packed With Example And Sample Program. And Because It Contains All Of The Source Code, You Can Easily Modify The Function To Suit Your Specific Needs. The Listings Are Also Available On Disk In Ms/Pc-Dos Format And Require An Ibm Pc Or Compatible With A Vga Card, A Vga Monitor, And Borland C++