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Book Introduction to 3D Data

    Book Details:
  • Author : Heather Kennedy
  • Publisher : John Wiley & Sons
  • Release : 2010-12-17
  • ISBN : 1118059867
  • Pages : 350 pages

Download or read book Introduction to 3D Data written by Heather Kennedy and published by John Wiley & Sons. This book was released on 2010-12-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Render three-dimensional data and maps with ease. Written as a self-study workbook, Introduction to 3D Data demystifies the sometimes confusing controls and procedures required for 3D modeling using software packages such as ArcGIS 3D Analyst and Google Earth. Going beyond the manual that comes with the software, this profusely illustrated guide explains how to use ESRI’s ArcGIS 3D Analyst to model and analyze three-dimensional geographical surfaces, create 3D data, and produce displays ranging from topographically realistic maps to 3D scenes and spherical earth-like views. The engagingly user-friendly instruction: • Walks you through basic concepts of 3D data, progressing to more advanced techniques such as calculating surface area and volume • Introduces you to two major software packages: ArcGIS 3D Analyst (including ArcScene and ArcGlobe) and Google Earth • Reinforces your understanding through in-depth discussions with over thirty hands-on exercises and tutorial datasets on the support website at www.wiley/college/kennedy • Helps you apply the theory with real-world applications Whether you’re a student or professional in geology, landscape architecture, transportation system planning, hydrology, or a related field, Introduction to 3D Data will quickly turn you into a power user of 3D GIS.

Book An Introduction to 3D Computer Vision Techniques and Algorithms

Download or read book An Introduction to 3D Computer Vision Techniques and Algorithms written by Boguslaw Cyganek and published by John Wiley & Sons. This book was released on 2011-08-10 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is possible to take a collection of stereo-pair images of a scene and then automatically produce a photo-realistic, geometrically accurate digital 3D model. This book provides a comprehensive introduction to the methods, theories and algorithms of 3D computer vision. Almost every theoretical issue is underpinned with practical implementation or a working algorithm using pseudo-code and complete code written in C++ and MatLab®. There is the additional clarification of an accompanying website with downloadable software, case studies and exercises. Organised in three parts, Cyganek and Siebert give a brief history of vision research, and subsequently: present basic low-level image processing operations for image matching, including a separate chapter on image matching algorithms; explain scale-space vision, as well as space reconstruction and multiview integration; demonstrate a variety of practical applications for 3D surface imaging and analysis; provide concise appendices on topics such as the basics of projective geometry and tensor calculus for image processing, distortion and noise in images plus image warping procedures. An Introduction to 3D Computer Vision Algorithms and Techniques is a valuable reference for practitioners and programmers working in 3D computer vision, image processing and analysis as well as computer visualisation. It would also be of interest to advanced students and researchers in the fields of engineering, computer science, clinical photography, robotics, graphics and mathematics.

Book Advanced Deep Learning with Python

Download or read book Advanced Deep Learning with Python written by Ivan Vasilev and published by Packt Publishing Ltd. This book was released on 2019-12-12 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain expertise in advanced deep learning domains such as neural networks, meta-learning, graph neural networks, and memory augmented neural networks using the Python ecosystem Key FeaturesGet to grips with building faster and more robust deep learning architecturesInvestigate and train convolutional neural network (CNN) models with GPU-accelerated libraries such as TensorFlow and PyTorchApply deep neural networks (DNNs) to computer vision problems, NLP, and GANsBook Description In order to build robust deep learning systems, you’ll need to understand everything from how neural networks work to training CNN models. In this book, you’ll discover newly developed deep learning models, methodologies used in the domain, and their implementation based on areas of application. You’ll start by understanding the building blocks and the math behind neural networks, and then move on to CNNs and their advanced applications in computer vision. You'll also learn to apply the most popular CNN architectures in object detection and image segmentation. Further on, you’ll focus on variational autoencoders and GANs. You’ll then use neural networks to extract sophisticated vector representations of words, before going on to cover various types of recurrent networks, such as LSTM and GRU. You’ll even explore the attention mechanism to process sequential data without the help of recurrent neural networks (RNNs). Later, you’ll use graph neural networks for processing structured data, along with covering meta-learning, which allows you to train neural networks with fewer training samples. Finally, you’ll understand how to apply deep learning to autonomous vehicles. By the end of this book, you’ll have mastered key deep learning concepts and the different applications of deep learning models in the real world. What you will learnCover advanced and state-of-the-art neural network architecturesUnderstand the theory and math behind neural networksTrain DNNs and apply them to modern deep learning problemsUse CNNs for object detection and image segmentationImplement generative adversarial networks (GANs) and variational autoencoders to generate new imagesSolve natural language processing (NLP) tasks, such as machine translation, using sequence-to-sequence modelsUnderstand DL techniques, such as meta-learning and graph neural networksWho this book is for This book is for data scientists, deep learning engineers and researchers, and AI developers who want to further their knowledge of deep learning and build innovative and unique deep learning projects. Anyone looking to get to grips with advanced use cases and methodologies adopted in the deep learning domain using real-world examples will also find this book useful. Basic understanding of deep learning concepts and working knowledge of the Python programming language is assumed.

Book Introduction to Three Dimensional Design

Download or read book Introduction to Three Dimensional Design written by Kimberly Elam and published by Chronicle Books. This book was released on 2020-10-06 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Three-Dimensional Design is the first book to teach graphic design students the fundamentals of three-dimensional design through hands-on drawing and model projects. The book combines key concepts with carefully crafted exercises so students can apply three-dimensional design principles in practice. From initial sketches through experimental prototypes to the final model solutions, students will develop a deeper understanding of the often complex elements and principles of three-dimensional design.

Book Fundamentals of Three dimensional Digital Image Processing

Download or read book Fundamentals of Three dimensional Digital Image Processing written by Junichiro Toriwaki and published by Springer Science & Business Media. This book was released on 2009-04-23 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a detailed description of the basics of three-dimensional digital image processing. A 3D digital image (abbreviated as “3D image” below) is a digitalized representation of a 3D object or an entire 3D space, stored in a computer as a 3D array. Whereas normal digital image processing is concerned with screens that are a collection of square shapes called “pixels” and their corresponding density levels, the “image plane” in three dimensions is represented by a division into cubical graphical elements (called “voxels”) that represent corresponding density levels. Inthecontextofimageprocessing,in manycases3Dimageprocessingwill refer to the input of multiple 2D images and performing processing in order to understand the 3D space (or “scene”) that they depict. This is a result of research into how to use input from image sensors such as television cameras as a basis for learning about a 3D scene, thereby replicating the sense of vision for humans or intelligent robots, and this has been the central problem in image processing research since the 1970s. However, a completely di?erent type of image with its own new problems, the 3D digital image discussed in this book, rapidly took prominence in the 1980s, particularly in the ?eld of medical imaging. These were recordings of human bodies obtained through computed (or “computerized”) tomography (CT),imagesthatrecordednotonlytheexternal,visiblesurfaceofthesubject but also, to some degree of resolution, its internal structure. This was a type of image that no one had experienced before.

Book 3D Scientific Visualization with Blender

Download or read book 3D Scientific Visualization with Blender written by Brian R. Kent and published by Morgan & Claypool Publishers. This book was released on 2014-04-01 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering that pertain to the sciences via step-by-step guided tutorials. Any time you see an awesome science animation in the news, you will now know how to develop exciting visualizations and animations with your own data. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modeling for different visualization scenarios in the physical sciences. This includes guides and tutorials for: understanding and manipulating the interface; generating 3D models; understanding lighting, animation, and camera control; and scripting data import with the Python API. The agility of Blender and its well organized Python API make it an exciting and unique visualization suite every modern scientific/engineering workbench should include. Blender provides multiple scientific visualizations including: solid models/surfaces/rigid body simulations; data cubes/transparent/translucent rendering; 3D catalogs; N-body simulations; soft body simulations; surface/terrain maps; and phenomenological models. The possibilities for generating visualizations are considerable via this ever growing software package replete with a vast community of users providing support and ideas.

Book An Invitation to 3 D Vision

Download or read book An Invitation to 3 D Vision written by Yi Ma and published by Springer Science & Business Media. This book was released on 2012-11-06 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory.

Book Interpretation of Three Dimensional Seismic Data  Seventh Edition

Download or read book Interpretation of Three Dimensional Seismic Data Seventh Edition written by Alistair R. Brown and published by AAPG. This book was released on 2011-08-20 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hardcover plus DVD

Book Fundamentals of Data Visualization

Download or read book Fundamentals of Data Visualization written by Claus O. Wilke and published by O'Reilly Media. This book was released on 2019-03-18 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effective visualization is the best way to communicate information from the increasingly large and complex datasets in the natural and social sciences. But with the increasing power of visualization software today, scientists, engineers, and business analysts often have to navigate a bewildering array of visualization choices and options. This practical book takes you through many commonly encountered visualization problems, and it provides guidelines on how to turn large datasets into clear and compelling figures. What visualization type is best for the story you want to tell? How do you make informative figures that are visually pleasing? Author Claus O. Wilke teaches you the elements most critical to successful data visualization. Explore the basic concepts of color as a tool to highlight, distinguish, or represent a value Understand the importance of redundant coding to ensure you provide key information in multiple ways Use the book’s visualizations directory, a graphical guide to commonly used types of data visualizations Get extensive examples of good and bad figures Learn how to use figures in a document or report and how employ them effectively to tell a compelling story

Book Large scale 3D Data Integration

Download or read book Large scale 3D Data Integration written by Sisi Zlatanova and published by CRC Press. This book was released on 2005-10-14 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Large-Scale 3D Data Integration: Challenges and Opportunities examines the fundamental aspects of 3D geo-information, focusing on the latest developments in 3D GIS (geographic information) and AEC (architecture, engineering, construction) systems. This book addresses policy makers, designers and engineers, and individuals that need to overco

Book 3D Computer Graphics

    Book Details:
  • Author : Samuel R. Buss
  • Publisher : Cambridge University Press
  • Release : 2003-05-19
  • ISBN : 1139440381
  • Pages : 397 pages

Download or read book 3D Computer Graphics written by Samuel R. Buss and published by Cambridge University Press. This book was released on 2003-05-19 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.

Book R for Data Science

    Book Details:
  • Author : Hadley Wickham
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2016-12-12
  • ISBN : 1491910364
  • Pages : 521 pages

Download or read book R for Data Science written by Hadley Wickham and published by "O'Reilly Media, Inc.". This book was released on 2016-12-12 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible. Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and modeling your data and communicating the results. You'll get a complete, big-picture understanding of the data science cycle, along with basic tools you need to manage the details. Each section of the book is paired with exercises to help you practice what you've learned along the way. You'll learn how to: Wrangle—transform your datasets into a form convenient for analysis Program—learn powerful R tools for solving data problems with greater clarity and ease Explore—examine your data, generate hypotheses, and quickly test them Model—provide a low-dimensional summary that captures true "signals" in your dataset Communicate—learn R Markdown for integrating prose, code, and results

Book Introduction to Computer Graphics

Download or read book Introduction to Computer Graphics written by Frank Klawonn and published by Springer Science & Business Media. This book was released on 2012-01-18 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language. Features: provides an ideal, self-contained introduction to computer graphics, with theory and practice presented in integrated combination; presents a practical guide to basic computer graphics programming using Java 2D and 3D; includes new and expanded content on the integration of text in 3D, particle systems, billboard behaviours, dynamic surfaces, the concept of level of detail, and the use of functions of two variables for surface modelling; contains many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises; supplies useful supplementary material, including additional exercises, solutions, and program examples, at an associated website.

Book 3D Printing in Chemical Sciences

Download or read book 3D Printing in Chemical Sciences written by Vipul Gupta and published by Royal Society of Chemistry. This book was released on 2019-03-20 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D printing has rapidly established itself as an essential enabling technology within research and industrial chemistry laboratories. Since the early 2000s, when the first research papers applying this technique began to emerge, the uptake by the chemistry community has been both diverse and extraordinary, and there is little doubt that this fascinating technology will continue to have a major impact upon the chemical sciences going forward. This book provides a timely and extensive review of the reported applications of 3D Printing techniques across all fields of chemical science. Describing, comparing, and contrasting the capabilities of all the current 3D printing technologies, this book provides both background information and reader inspiration, to enable users to fully exploit this developing technology further to advance their research, materials and products. It will be of interest across the chemical sciences in research and industrial laboratories, for chemists and engineers alike, as well as the wider science community.

Book Electron Tomography

    Book Details:
  • Author : Joachim Frank
  • Publisher : Springer Science & Business Media
  • Release : 2013-04-17
  • ISBN : 1475721633
  • Pages : 398 pages

Download or read book Electron Tomography written by Joachim Frank and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique resource details the theory, working methods, and applications of electron tomographic techniques for imaging asymmetric, noncrystalline biological specimens.

Book Interactive Data Visualization for the Web

Download or read book Interactive Data Visualization for the Web written by Scott Murray and published by "O'Reilly Media, Inc.". This book was released on 2013-03-11 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library that lets you express data visually in a web browser

Book Introduction to 3D Game Programming with DirectX 11

Download or read book Introduction to 3D Game Programming with DirectX 11 written by Frank Luna and published by Mercury Learning and Information. This book was released on 2012-03-15 with total page 1029 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].