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EBookClubs

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Book Interactive QuickTime

Download or read book Interactive QuickTime written by Matthew Peterson and published by Morgan Kaufmann. This book was released on 2004 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: A logical followup to "QuickTime on the Web, " this eagerly awaited book details the power of QuickTime's wired media technology and provides a resource for professionals developing and deploying interactive content.

Book QuickTime for the Web

Download or read book QuickTime for the Web written by Steven Gulie and published by Elsevier. This book was released on 2003-10-02 with total page 872 pages. Available in PDF, EPUB and Kindle. Book excerpt: QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.

Book QuickTime for Filmmakers

    Book Details:
  • Author : Richard K. Ferncase
  • Publisher : Taylor & Francis
  • Release : 2003
  • ISBN : 0240804961
  • Pages : 346 pages

Download or read book QuickTime for Filmmakers written by Richard K. Ferncase and published by Taylor & Francis. This book was released on 2003 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use. QuickTime for Filmmakers shows filmmakers and videographers how to utilize this industry standard tool and offers advice on how best to shoot a film for Internet delivery. Other topics include: Editing and converting video, adding and editing soundtracks and using text in QT movies, compressing media, and preparing movies for http and RTSP streaming or a combination of both. A chapter on virtual reality explores QuickTime's unique feature for creating 360 panoramas, immersive cubic VR, object movies and VR scenes. A companion CD-ROM demonstrates topics covered in the book and provides samples of film prepared for web delivery.

Book The Developer s Handbook of Interactive Multimedia

Download or read book The Developer s Handbook of Interactive Multimedia written by Robin Phillips and published by Routledge. This book was released on 2014-05-12 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.

Book Virtual and Augmented Reality  Concepts  Methodologies  Tools  and Applications

Download or read book Virtual and Augmented Reality Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-03-02 with total page 1882 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.

Book OS X Mountain Lion  The Missing Manual

Download or read book OS X Mountain Lion The Missing Manual written by David Pogue and published by "O'Reilly Media, Inc.". This book was released on 2012-07-25 with total page 891 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do you get when you cross a Mac with an iPad? OS X 10.8 Mountain Lion. Its 200 new features include iPaddish goodies like dictation, Notification Center, and Reminders—but not a single page of instructions. Fortunately, David Pogue is back, with the expertise and humor that have made this the #1 bestselling Mac book for over 10 years straight. Big-ticket changes. Twitter and Facebook intgration. Air-Play TV mirroring. Power Nap. Game Center. Documents in the Cloud. iMessages. Gatekeeper. If Apple wrote it, this book covers it. Mountain Lion Watch. This book demystifies the hundreds of smaller enhancements, too, in all 50 programs that come with the Mac: Safari, Mail, Messages, Preview… Shortcuts. This must be the tippiest, trickiest Mac book ever written. Undocumented surprises await on every page. Power users. Security, accounts, networking, build-your own Services, file sharing with Windows—this one witty, expert guide makes it all crystal clear. There's something new on practically every page of this new edition, and David Pogue brings his celebrated wit and expertise to every one of them. Apple's brought a new cat to town, and Mac OS X Mountain Lion: The Missing Manual is the best way to tame it.

Book Mac OS X Lion  The Missing Manual

Download or read book Mac OS X Lion The Missing Manual written by David Pogue and published by "O'Reilly Media, Inc.". This book was released on 2011-10-19 with total page 931 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Lion, Apple has unleashed the most innovative version of Mac OS X yet—and once again, David Pogue brings his humor and expertise to the #1 bestselling Mac book. Mac OS X 10.7 completely transforms the Mac user interface with multi-touch gestures borrowed from the iPhone and iPad, and includes more than 250 brand-new features. This book reveals them all with a wealth of insight and detail--and even does a deep dive into iCloud, Apple's wireless, free syncing service for Macs, PCs, iPhones, and iPads. Perfect for newcomers. Get crystal-clear, jargon-free introduction to the Dock, the Mac OS X folder structure, Safari, Mail, and iCloud. Go in-depth. Learn how use key new features such as full-screen apps, Mission Control, the new Mac App Store, Launchpad, Resume, Auto Save, Versions, AirDrop, and more. Are you even more of a power user? Learn to set up a network, make a Lion flash drive, and even learn the basics of Lion's underlying Unix. There's something new on practically every page of this new edition, and David Pogue brings his celebrated wit and expertise to every one of them. Apple's brought a new cat to town, and Mac OS X Lion: The Missing Manual is the best way to tame it.

Book Interactive Design for New Media and the Web

Download or read book Interactive Design for New Media and the Web written by Nick Iuppa and published by CRC Press. This book was released on 2001-09-07 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: In an age where digital technology makes just about anything possible, Interactive Design for New Media and the Web demonstrates how to realize that promise through the creation of outstanding interactive programs. This hands-on, practical book examines the ever-expanding capabilities of all forms of digital presentation for increasing interactivity, and the design principles and interface guidelines needed to deliver the required message or story with this technology. Interactive Design for New Media and the Web covers the technology as well as the tools and practices of interactive design, including the creation of site maps and flow charts, and the writing of design documents. It examines the latest interactive features of DVD, as well as the newest techniques and technologies for other forms of digital presentation. New design templates, 3D graphics and animation, polling and use of cookies, distance learning, html, and intranet learning games are among the topics covered in this book. Examples and case studies demonstrate the broad range of applications from websites to CD-ROM games to successful web commerce sites, including the capacity for user participation in e-commerce. The companion Website shows numerous examples discussed in the text of all types of programs and their applications.

Book QuickTime Toolkit Volume Two

Download or read book QuickTime Toolkit Volume Two written by Tim Monroe and published by Elsevier. This book was released on 2004-07-21 with total page 529 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Buried inside QuickTime are a host of powerful tools for creating, delivering, and playing digital media. The official QuickTime documentation explains 'what' each API function does. But knowing what each function does isn't enough to allow a developer to take full advantage of QuickTime. QuickTime Toolkit fills in the gap—providing plenty of practical examples of 'how' to use QuickTime to perform all kinds of useful tasks. More importantly, [this book] goes beyond 'how' and into 'why' —providing readers with a deeper understanding of QuickTime and how to benefit from using it in their own products." —Peter Hoddie, cofounder of Kinoma and former QuickTime architectQuickTime Toolkit, Volume Two continues the step-by-step investigation of programming QuickTime, the elegant and powerful media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This second collection of articles from the author's highly regarded column in MacTech Magazine builds upon the discussion of playback techniques and media types presented in the first volume to cover advanced types of QuickTime media data, including video effects, Flash tracks, and skins. It shows how to capture audio and video data, broadcast that data to remote computers, play movies full screen, and load movies asynchronously. QuickTime Toolkit Volume Two also shows how to integrate Carbon events into your Macintosh application and how to work with Macintosh resources in your Windows application.Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. - Written by one of Apple's premier media engineers skilled in revealing QuickTime's sophisticated technology to programmers - Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows

Book Compression for Great Digital Video

Download or read book Compression for Great Digital Video written by Ben Waggoner and published by Taylor & Francis. This book was released on 2002 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains project files and sample media for three tutorials.

Book Learning Objects

Download or read book Learning Objects written by Alex Koohang and published by Informing Science. This book was released on 2007 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Interactive Panoramas

    Book Details:
  • Author : Corinna Jacobs
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3642186653
  • Pages : 249 pages

Download or read book Interactive Panoramas written by Corinna Jacobs and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the range of techniques for the production of digital interactive panoramas and object movies Details of all the necessary steps involved in panoramic photography Professional tips and tricks from a professional photographer and web designer

Book Flash 8  Projects for Learning Animation and Interactivity

Download or read book Flash 8 Projects for Learning Animation and Interactivity written by Rich Shupe and published by "O'Reilly Media, Inc.". This book was released on 2006-03-28 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macromedia Flash is fast becoming the Web's most widely used platform for creating rich media with animation and motion graphics, but mastering Flash isn't easy. Most entry-level books teach through simple examples that concentrate on either animation or scripting, but rarely both together. To get the most from Flash 8, you not only need to be proficient in programming/interface design, you need the creativity for story telling and the artistic insights to design fluid animation. Flash 8: Projects for Learning Animation and Interactivity teaches Flash design rather than simply Flash itself. With a standalone series of walkthroughs and tutorials for Flash beginners coming from a graphics field, this book teaches Flash in the context of real-world projects. Rather than learn a Flash tool for the sake of it, you learn which areas of Flash are important, and which are less used, simply by seeing how typical content is actually created. And rather than a text-heavy approach, this graphically rich book leads you through hands-on examples by illustration. Each project in the book starts with goals and broad sketches before moving to design and scripting. This helps you understand design intent-the why of the process-rather than just learning the interfaces and the how of it all. Along the way, you'll create Flash content that includes traditional animation techniques (as seen in full-length animated features), and ActionScript-based interactive animation, such as custom web site interface designs. You also learn how to combine both traditional animation techniques and ActionScript to create feature-rich Flash assets from the ground up. Co-authored by educational developers with years of experience creating compelling content, interfaces, and applications, Flash 8: Projects for Learning Animation and Interactivity offers a content-driven approach that is also inspiration-driven. You learn because you're accomplishing something tangible, not because you think you need to know how a tool works. If you want to understand how various features of Flash come together to create a final end design, this book provides you with both the insight and the know-how.

Book Inside Dreamweaver MX

Download or read book Inside Dreamweaver MX written by Laura Gutman and published by New Riders. This book was released on 2002 with total page 1342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation This title has a solid mix of in-depth explanation of Dreamweaver X features and real-world tips and tricks to make Dreamweaver work. Includes detailed explanations, real-world tips, and useful tutorials on all Dreamweaver functions.

Book Mac OS X

    Book Details:
  • Author : Joe Zobkiw
  • Publisher : Sams Publishing
  • Release : 2003
  • ISBN : 9780672325267
  • Pages : 458 pages

Download or read book Mac OS X written by Joe Zobkiw and published by Sams Publishing. This book was released on 2003 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple's Mac OS X operating system marries the power of Unix with the elegance of the Macintosh user interface. By harnessing the advanced features of Unix at its core, Mac OS X arguably becomes the most powerful consumer operating system available today. With its Aqua user interface implementation, Mac OS X also provides a unique and approachable experience for the user. Mac OS X also includes a complete suite of free development tools from Apple and third parties that allow programmers to create applications in Objective-C, C++, Java, Perl, PHP, and other languages. Mac OS X Advanced Development Techniques provides intermediate to advanced software developers with a collection of useful programming projects and techniques. Each project chapter contains complete source code and detailed explanations to help give developers an edge. Examples include applications, Coca and Carbon plug-ins, frameworks, system services, preference panes, status items, threads, XML-RPC, SOAP and more. No matter what type of software a developer may be tasked to create, Mac OS X Advanced Development Techniques helps get it done. Book jacket.

Book Animating with Flash MX

    Book Details:
  • Author : Alex Michael
  • Publisher : CRC Press
  • Release : 2012-10-02
  • ISBN : 1136133984
  • Pages : 450 pages

Download or read book Animating with Flash MX written by Alex Michael and published by CRC Press. This book was released on 2012-10-02 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a professional animator and want to learn to use the Flash environment as a vehicle for your creative work then this is the book for you. It gets you up to speed fast with the basics of how to use Flash MX to animate, so you can start concentrating on how best to translate your animation skills to this medium. The techniques shown throughout the book build up in skill level quickly, showing you clearly and concisely the most effective way to translate your animations into Flash with the focus remaining on the importance of creative animation techniques. Benefit from Sprite Interactive's wealth of tips and tricks from their wide range of professional Flash animation work and successful training courses. Learn how to apply these techniques to your own work, how to make your characters run in Flash, speed them up and slow them down, make them stumble as they walk, show their anger or fear, make them come to life. Alex Michael, Lead Animator and MD of Sprite Interactive (www.sprite.net), shows you how to achieve all the creative skills of traditional animation using Flash so you can create work for a wide variety of new and innovative platforms, including PocketPCs and interactive TV, as well as video and the web. The free CD includes all the files you need to try everything in the book for yourself, as well as invaluable time and money saving animation processes and tools. Make sure you are at the cutting edge of animation and push your creative skills to the edge, if you want to animate successfully in Flash, buy this book.

Book Flash MX Video

    Book Details:
  • Author : Kristian Besley
  • Publisher : Apress
  • Release : 2013-11-09
  • ISBN : 1430254122
  • Pages : 314 pages

Download or read book Flash MX Video written by Kristian Besley and published by Apress. This book was released on 2013-11-09 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let's make movies! Interactive movies, totally integrated into your Flash interface! With Macromedia Flash MX you have the power to import digital video and sound, and manipulate them just like any other media object. That's a whole world of design possibilities. This book hopes to take you through all you'll need to know about producing such wonderful sites. The first section will give you a thorough grounding in how best to import your video and sound into Flash and the many different ways that you can manipulate it once it's in there. Then, in the second section, we'll go through a complete real-world case study from pre-production on the video to final output on the web and CD-ROM. Finally, we'll see how you can apply use some advanced ActionScripting with video, and create a fully object-orientated sound and video playing Flash component that you'll be able to use time and time again. The inclusion of video support is the most noticeable and exciting feature in Flash MX - viewers who have the tiny Flash plug-in installed can now see video material that would otherwise necessitate the lengthy downloads and clunky interfaces of other web video plug-ins. This book is the guide you need for this exciting new universe, offering inspiration and technical guidance in equal measures. This book assumes no knowledge beyond an ability to work with Flash MX's interface, and is not intended for those with substantial digital video experience. As such, this book does not assume that the reader has access to expensive video-editing software. All you need for this book is access to Flash MX, and some imagination.