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Book Interactive Computing in BASIC

Download or read book Interactive Computing in BASIC written by Peter C. Sanderson and published by Newnes. This book was released on 2014-05-20 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive Computing in BASIC: An Introduction to Interactive Computing and a Practical Course in the BASIC Language provides a general introduction to the principles of interactive computing and a comprehensive practical guide to the programming language Beginners All-purpose Symbolic Instruction Code (BASIC). The book starts by providing an introduction to computers and discussing the aspects of terminal usage, programming languages, and the stages in writing and testing a program. The text then discusses BASIC with regard to methods in writing simple arithmetical programs, control statements in the BASIC language, loops and subscripted variables, the RND function and subroutines, and further printing facilities and character manipulation. The matrix instructions and the different versions of BASIC are also considered. The book concludes by describing the transition from BASIC to FORTRAN. Computer programmers, scientists, engineers, statisticians, and other research workers who wish to acquire knowledge of computer programming will find this book invaluable.

Book Interactive Computing in BASIC

Download or read book Interactive Computing in BASIC written by P. C. Sanderson and published by . This book was released on 1973-10-01 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Interactive Computing with BASIC

Download or read book Interactive Computing with BASIC written by Donald M. Monro and published by . This book was released on 1974 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Human Computer Interaction

Download or read book Human Computer Interaction written by Gerard Jounghyun Kim and published by CRC Press. This book was released on 2015-03-20 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although life continues to become increasingly embedded with interactive computing services that make our lives easier, human-computer interaction (HCI) has not been given the attention it deserves in the education of software developers at the undergraduate level. Most entry-level HCI textbooks are structured around high-level concepts and are not directly tied to the software development process. Filling this need, Human-Computer Interaction: Fundamentals and Practice supplies an accessible introduction to the entire cycle of HCI design and implementation-explaining the core HCI concepts behind each step. Designed around the overall development cycle for an interactive software product, it starts off by covering the fundamentals behind HCI. The text then quickly goes into the application of this knowledge. It covers the forming of HCI requirements, modeling the interaction process, designing the interface, implementing the resulting design, and evaluating the implemented product. Although this textbook is suitable for undergraduate students of computer science and information technology, it is accessible enough to be understood by those with minimal programming knowledge. Supplying readers with a firm foundation in the main HCI principles, the book provides a working knowledge of HCI-oriented software development. The core content of this book is based on the introductory HCI course (advanced junior or senior-level undergraduate) that the author has been teaching at Korea University for the past eight years. The book includes access to PowerPoint lecture slides as well as source code for the example applications used throughout the text.

Book Building Interactive Systems

Download or read book Building Interactive Systems written by Dan R. Olsen and published by Cengage Learning. This book was released on 2010 with total page 645 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative text focuses on the architectures, mathematics, and algorithms that are integral to creating reliable user interfaces. The first sixteen chapters cover the concepts required for current graphical user interfaces, including specific emphasis on the Model-View-Controller architecture. The second part of the book provides an overview of key research areas in interactive systems, with a focus on the algorithms required to implement these systems. Using clear descriptions, equations, and pseudocode, this text simplifies and demystifies the development and application of a variety of user interfaces

Book Learning Basic Genetics with Interactive Computer Programs

Download or read book Learning Basic Genetics with Interactive Computer Programs written by Charles C. Tseng and published by Springer Science & Business Media. This book was released on 2014-07-08 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditionally, genetics laboratory exercises at the university level focus on mono- and dihybrid crosses and phenotypic analysis—exercises under traditional time, materials, and process constraints. Lately, molecular techniques such as gene cloning, polymerase chain reactions (PCR), and bioinformatics are being included in many teaching laboratories—where affordable. Human chromosome analysis, when present at all, has often been restricted to simple identification of chromosomes by number, through the usual “cut-and-paste” method. Although several online karyotyping (chromosome identification) programs have become available, they are not meaningful for studying the dynamics of the chromosome system, nor do they help students understand genetics as a discipline. The software that accompanies this book has been shown to be an ideal tool for learning about genetics, which requires a combination of understanding, conceptualization, and practical experience.

Book Computing Using BASIC

Download or read book Computing Using BASIC written by Tonia Cope and published by . This book was released on 1981 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Interactive Computer Programs for Education

Download or read book Interactive Computer Programs for Education written by Jurg Nievergelt and published by Addison Wesley Publishing Company. This book was released on 1986 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Software Design for Flexibility

Download or read book Software Design for Flexibility written by Chris Hanson and published by MIT Press. This book was released on 2021-03-09 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Strategies for building large systems that can be easily adapted for new situations with only minor programming modifications. Time pressures encourage programmers to write code that works well for a narrow purpose, with no room to grow. But the best systems are evolvable; they can be adapted for new situations by adding code, rather than changing the existing code. The authors describe techniques they have found effective--over their combined 100-plus years of programming experience--that will help programmers avoid programming themselves into corners. The authors explore ways to enhance flexibility by: Organizing systems using combinators to compose mix-and-match parts, ranging from small functions to whole arithmetics, with standardized interfaces Augmenting data with independent annotation layers, such as units of measurement or provenance Combining independent pieces of partial information using unification or propagation Separating control structure from problem domain with domain models, rule systems and pattern matching, propagation, and dependency-directed backtracking Extending the programming language, using dynamically extensible evaluators

Book Encyclopedia of Human Computer Interaction

Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Book Research Methods in Human Computer Interaction

Download or read book Research Methods in Human Computer Interaction written by Jonathan Lazar and published by Morgan Kaufmann. This book was released on 2017-04-28 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research Methods in Human-Computer Interaction is a comprehensive guide to performing research and is essential reading for both quantitative and qualitative methods. Since the first edition was published in 2009, the book has been adopted for use at leading universities around the world, including Harvard University, Carnegie-Mellon University, the University of Washington, the University of Toronto, HiOA (Norway), KTH (Sweden), Tel Aviv University (Israel), and many others. Chapters cover a broad range of topics relevant to the collection and analysis of HCI data, going beyond experimental design and surveys, to cover ethnography, diaries, physiological measurements, case studies, crowdsourcing, and other essential elements in the well-informed HCI researcher's toolkit. Continual technological evolution has led to an explosion of new techniques and a need for this updated 2nd edition, to reflect the most recent research in the field and newer trends in research methodology. This Research Methods in HCI revision contains updates throughout, including more detail on statistical tests, coding qualitative data, and data collection via mobile devices and sensors. Other new material covers performing research with children, older adults, and people with cognitive impairments. Comprehensive and updated guide to the latest research methodologies and approaches, and now available in EPUB3 format (choose any of the ePub or Mobi formats after purchase of the eBook). Expanded discussions of online datasets, crowdsourcing, statistical tests, coding qualitative data, laws and regulations relating to the use of human participants, and data collection via mobile devices and sensors New material on performing research with children, older adults, and people with cognitive impairments, two new case studies from Google and Yahoo!, and techniques for expanding the influence of your research to reach non-researcher audiences, including software developers and policymakers

Book Human Computer Interaction Handbook

Download or read book Human Computer Interaction Handbook written by Julie A. Jacko and published by CRC Press. This book was released on 2012-05-04 with total page 1469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of a 2013 CHOICE Outstanding Academic Title Award The third edition of a groundbreaking reference, The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances, case st

Book Computers in the Human Interaction Loop

Download or read book Computers in the Human Interaction Loop written by Alexander Waibel and published by Springer Science & Business Media. This book was released on 2009-04-05 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book integrates a wide range of research topics related to and necessary for the development of proactive, smart, computers in the human interaction loop, including the development of audio-visual perceptual components for such environments; the design, implementation and analysis of novel proactive perceptive services supporting humans; the development of software architectures, ontologies and tools necessary for building such environments and services, as well as approaches for the evaluation of such technologies and services. The book is based on a major European Integrated Project, CHLI (Computers in the Human Interaction Loop), and throws light on the paradigm shift in the area of HCI that rather than humans interactive directly with machines, computers should observe and understand human interaction, and support humans during their work and interaction in an implicit and proactive manner.

Book Fundamentals of Interactive Computer Graphics

Download or read book Fundamentals of Interactive Computer Graphics written by James D. Foley and published by Addison Wesley Publishing Company. This book was released on 1982 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing Methodologies -- Computer Graphics.

Book Interactive Computing

Download or read book Interactive Computing written by Infotech Information Limited and published by . This book was released on 1972 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Interactive computing

    Book Details:
  • Author : Kenneth C. Laudon
  • Publisher : McGraw-Hill Companies
  • Release : 1996-06-01
  • ISBN : 9780070366183
  • Pages : 286 pages

Download or read book Interactive computing written by Kenneth C. Laudon and published by McGraw-Hill Companies. This book was released on 1996-06-01 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Fundamentals of Human computer Interaction

Download or read book Fundamentals of Human computer Interaction written by Andrew Monk and published by London ; Orlando : Academic Press. This book was released on 1984 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of this book is to share some of the knowledge acquired from research into human-computer interaction (HCI) with those at the sharp end of the design process, principally the systems engineers and programmers. If effective interactive products are to be built and sold, all personnel involved in the design process must be aware of the basic principles involved: it is not enough simply to consult an HCI specialist when problems arise. The papers examine the user's perceptual and processing limitations and strengths and at how these apply to the user interface; how tests can be set up to evaluate products and improve design; and input devices, dialogue design, office automation, speech systems, and expert systems.