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Book  1 Best Seller

    Book Details:
  • Author : Bryan W. Heathman
  • Publisher : Made For Success Publishing
  • Release : 2018-06
  • ISBN : 1641462876
  • Pages : 164 pages

Download or read book 1 Best Seller written by Bryan W. Heathman and published by Made For Success Publishing. This book was released on 2018-06 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rules of book marketing are changing and the traditional rules of book marketing no longer apply. A new era of marketing books is upon us….an approach in which authors are authenticity engaging their audiences. But how do you start? Today’s mega-success authors are no longer writers, but they are entrepreneurs who expertly work a strategy which leverages the power of social media, search engine optimization (SEO), advertising, speaking, bookstore signings and a combination of other program that are incredibly rewarding to the author. Every author wants a roadmap, or a step-by-step guide for a successful book launch. To book marketing professionals in large publishing houses this is the Holy Grail, so they can repeat the success of their last book launch campaign. With this system, you will no longer have the guesswork associated with which marketing programs to run for a successfully launch of your book. Bryan Heathman has managed hundreds of book marketing campaigns and scientifically created a repeatable 15-week system to promote non-fiction books. Bryan’s approach to book marketing in this book was inspired by running massively successful campaigns which have resulted in New York Times best sellers, Wall Street Journal best sellers, Amazon #1 best sellers. This book isn’t like most marketing books, which list a hundred things to do when marketing a book. This approach is distilled into a manageable system of a 15-week burst of activity, which when completed in a scheduled time-frame are proven to produce the results you desire for a successful book launch. Trust the system and eliminate the guesswork as you work towards your #1 best-selling book.

Book A Peaceful Superpower

Download or read book A Peaceful Superpower written by David Cortright and published by New Village Press. This book was released on 2023-02-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: A definitive analysis of the impacts of the Iraq antiwar movement As the Bush administration prepared to wage war against Iraq, millions of people in the United States and around the world took to the streets to warn against the impending disaster. It was the largest wave of antiwar protest in history. This is the story of those dramatic events, told by distinguished peace scholar and activist David Cortright. This revealing account offers an insider view of the emergence of the movement and its political and communications strategies in attempting to prevent the attack. It reviews the arrogance of power as senior officials rejected public and expert opinion and rushed ahead with their ill-fated invasion. The book traces efforts by opponents of the war to end the worsening conflict and win Congressional approval for the withdrawal of troops. Cortright explores the role of the Iraq issue and the impact of antiwar networks in propelling Barack Obama to the White House, and the frustrations many activists felt in navigating the limitations of conventional politics. Readable, insightful and passionately argued, A Peaceful Superpower provides a definitive analysis of the impacts of the Iraq antiwar movement and a hopeful look at the power of civil society to shape the course of history.

Book The Innovator s Dilemma

Download or read book The Innovator s Dilemma written by Clayton M. Christensen and published by Harper Collins. This book was released on 2003 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: An analysis of the new business paradigm shows how firms that do "everything right" can nevertheless fail because of new technologies and disruptions in the market structure.

Book Behave

    Book Details:
  • Author : Robert M. Sapolsky
  • Publisher : Penguin
  • Release : 2018-05-01
  • ISBN : 0143110918
  • Pages : 801 pages

Download or read book Behave written by Robert M. Sapolsky and published by Penguin. This book was released on 2018-05-01 with total page 801 pages. Available in PDF, EPUB and Kindle. Book excerpt: New York Times bestseller • Winner of the Los Angeles Times Book Prize • One of the Washington Post's 10 Best Books of the Year “It’s no exaggeration to say that Behave is one of the best nonfiction books I’ve ever read.” —David P. Barash, The Wall Street Journal "It has my vote for science book of the year.” —Parul Sehgal, The New York Times "Immensely readable, often hilarious...Hands-down one of the best books I’ve read in years. I loved it." —Dina Temple-Raston, The Washington Post From the bestselling author of A Primate's Memoir and the forthcoming Determined: A Science of Life Without Free Will comes a landmark, genre-defining examination of human behavior and an answer to the question: Why do we do the things we do? Behave is one of the most dazzling tours d’horizon of the science of human behavior ever attempted. Moving across a range of disciplines, Sapolsky—a neuroscientist and primatologist—uncovers the hidden story of our actions. Undertaking some of our thorniest questions relating to tribalism and xenophobia, hierarchy and competition, and war and peace, Behave is a towering achievement—a majestic synthesis of cutting-edge research and a heroic exploration of why we ultimately do the things we do . . . for good and for ill.

Book Captain Code

    Book Details:
  • Author : Ben Forta
  • Publisher : Addison-Wesley Professional
  • Release : 2021-12-21
  • ISBN : 0137653611
  • Pages : 768 pages

Download or read book Captain Code written by Ben Forta and published by Addison-Wesley Professional. This book was released on 2021-12-21 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: Becoming a coder is all fun and games! Everyone should learn to code. Much like drawing and sketching, playing an instrument, cooking, or taking pictures and shooting videos, coding is a creative endeavor, which means it's a way to actually create stuff, and creating stuff is incredibly rewarding and satisfying. Sure, it's fun to spend hours on your phone looking at what other people have created; but that's nothing compared to the joy and satisfaction of creating things that other people consume and use. Yep, coding is fun! And if that weren't enough, when you learn to code you develop all sorts of invaluable skills and traits beyond just coding. These include planning, problem solving, communication, logic, empathy, attention to detail, patience, resilience, persistence, and creativity. And it turns out that these skills (especially creativity and creative problem solving) are some of the most in-demand out there. So, coding will help your future career, too, regardless of what that career may be. But, where to start? Captain Code is a welcoming, engaging, and fun introduction to becoming a coder, designed for the young (ages 10-17) and young-at-heart. Experienced educators and coders Ben & Shmuel Forta will guide you using Python, one of the most popular programming languages in the world. You'll learn by creating games, yes, games, from simple projects to retro text-based adventures to complete graphical arcade style games. Captain Code is 400 glossy color pages of goodness packed with welcoming images, useful tips and tidbits, and engaging, readable text that focuses on doing while having fun. All code listings are in full-color and QR codes link to bonus content, downloads, challenge solutions, and more. Captain Code makes coding exciting and rewarding, as it prepares a new generation to take their next steps forward—in education, careers, or both. So, are you ready to unleash your coding superpower and become Captain Code?

Book You Don t Know JS Yet

    Book Details:
  • Author : Kyle Simpson
  • Publisher :
  • Release : 2020-01-28
  • ISBN :
  • Pages : 143 pages

Download or read book You Don t Know JS Yet written by Kyle Simpson and published by . This book was released on 2020-01-28 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: It seems like there's never been as much widespread desire before to learn JS. But with a million blogs, books, and videos out there, just where do you start?The worldwide best selling "You Don't Know JS" book series is back for a 2nd edition: "You Don't Know JS Yet". All 6 books are brand new, rewritten to cover all sides of JS for 2020 and beyond."Get Started" prepares you for the journey ahead, first surveying the language then detailing how the rest of the You Don't Know JS Yet book series guides you to knowing JS more deeply.

Book Catalytic Coaching

Download or read book Catalytic Coaching written by Garold L. Markle and published by Praeger. This book was released on 2000-01-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evaluation-based performance management systems are flawed, ineffective and inefficient. Markle shows why and describes in detail an exciting new system based on a coaching, not a coercing, paradigm. His "catalytic" approach integrates performance management into the entire people development process. Markle provides tools that can be used to quickly and easily measure the effectiveness and efficiency of any performance management system. With examples, forms, and hands on guidance, Markle's book is essential for HR professionals, business executives, and for organizational development specialists in corporations and academia.

Book Mazes for Programmers

    Book Details:
  • Author : Jamis Buck
  • Publisher : Pragmatic Bookshelf
  • Release : 2015-07-15
  • ISBN : 1680503960
  • Pages : 385 pages

Download or read book Mazes for Programmers written by Jamis Buck and published by Pragmatic Bookshelf. This book was released on 2015-07-15 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.

Book Kill It with Fire

    Book Details:
  • Author : Marianne Bellotti
  • Publisher : No Starch Press
  • Release : 2021-03-17
  • ISBN : 1718501188
  • Pages : 250 pages

Download or read book Kill It with Fire written by Marianne Bellotti and published by No Starch Press. This book was released on 2021-03-17 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kill It with Fire chronicles the challenges of dealing with aging computer systems, along with sound modernization strategies. How to survive a legacy apocalypse “Kill it with fire,” the typical first reaction to a legacy system falling into obsolescence, is a knee-jerk approach that often burns through tons of money and time only to result in a less efficient solution. This book offers a far more forgiving modernization framework, laying out smart value-add strategies and proven techniques that work equally well for ancient systems and brand-new ones. Renowned for restoring some of the world’s oldest, messiest computer networks to operational excellence, software engineering expert Marianne Bellotti distills key lessons and insights from her experience into practical, research-backed guidance to help you determine when and how to modernize. With witty, engaging prose, Bellotti explains why new doesn’t always mean better, weaving in illuminating case studies and anecdotes from her work in the field. You’ll learn: Where to focus your maintenance efforts for maximum impact and value How to pick the right modernization solutions for your specific needs and keep your plans on track How to assess whether your migrations will add value before you invest in them What to consider before moving data to the cloud How to determine when a project is finished Packed with resources, exercises, and flexible frameworks for organizations of all ages and sizes, Kill It with Fire will give you a vested interest in your technology’s future.

Book Bulletin of the Atomic Scientists

Download or read book Bulletin of the Atomic Scientists written by and published by . This book was released on 1970-06 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Bulletin of the Atomic Scientists is the premier public resource on scientific and technological developments that impact global security. Founded by Manhattan Project Scientists, the Bulletin's iconic "Doomsday Clock" stimulates solutions for a safer world.

Book Captain Code

    Book Details:
  • Author : Ben Forta
  • Publisher : Addison-Wesley Professional
  • Release : 2021-12-18
  • ISBN : 9780137653577
  • Pages : 0 pages

Download or read book Captain Code written by Ben Forta and published by Addison-Wesley Professional. This book was released on 2021-12-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Captain Code is a welcoming, engaging, and fun introduction to becoming a coder, designed for the young (ages 10-17) and young-at-heart. Experienced educators and coders Ben & Shmuel Forta will guide you using Python, one of the most popular programming languages in the world. You'll learn by creating games, yes, games, from simple projects to retro text-based adventures to complete graphical arcade style games. Captain Code is 400 glossy color pages of goodness packed with welcoming images, useful tips and tidbits, and engaging, readable text that focuses on doing while having fun. All code listings are in full-color and QR codes link to bonus content, downloads, challenge solutions, and more."--

Book Building Mobile Apps at Scale

Download or read book Building Mobile Apps at Scale written by Gergely Orosz and published by . This book was released on 2021-04-06 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there is a lot of appreciation for backend and distributed systems challenges, there tends to be less empathy for why mobile development is hard when done at scale. This book collects challenges engineers face when building iOS and Android apps at scale, and common ways to tackle these. By scale, we mean having numbers of users in the millions and being built by large engineering teams. For mobile engineers, this book is a blueprint for modern app engineering approaches. For non-mobile engineers and managers, it is a resource with which to build empathy and appreciation for the complexity of world-class mobile engineering. The book covers iOS and Android mobile app challenges on these dimensions: Challenges due to the unique nature of mobile applications compared to the web, and to the backend. App complexity challenges. How do you deal with increasingly complicated navigation patterns? What about non-deterministic event combinations? How do you localize across several languages, and how do you scale your automated and manual tests? Challenges due to large engineering teams. The larger the mobile team, the more challenging it becomes to ensure a consistent architecture. If your company builds multiple apps, how do you balance not rewriting everything from scratch while moving at a fast pace, over waiting on "centralized" teams? Cross-platform approaches. The tooling to build mobile apps keeps changing. New languages, frameworks, and approaches that all promise to address the pain points of mobile engineering keep appearing. But which approach should you choose? Flutter, React Native, Cordova? Native apps? Reuse business logic written in Kotlin, C#, C++ or other languages? What engineering approaches do "world-class" mobile engineering teams choose in non-functional aspects like code quality, compliance, privacy, compliance, or with experimentation, performance, or app size?

Book From Paycheck to Purpose

Download or read book From Paycheck to Purpose written by Ken Coleman and published by Ramsey Press. This book was released on 2021-11-09 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work isn't supposed to be a four-letter word! Does the work you do matter to you? Are you unsure what you want to do for a living? Are you in the right place but looking to advance? No matter where you are in your career, you were born to do work you love. National bestselling author and career expert Ken Coleman was stuck in an unfulfilling career until he realized he didn’t have to be. In his latest book, he draws on what he learned from his own ten-year journey as well as from coaching thousands of others to walk you through the seven stages to discovering and doing meaningful work. Relevant to any job or industry, you’ll learn step-by-step how to: Get Clear on the work you were uniquely made to do and why. Get Qualified to do the work you were created for. Get Connected with the right people who can open the doors to your dream. Get Started by overcoming the emotions and mistakes that often hold people back. Get Promoted by developing winning habits and traits. Get Your Dream Job by doing work you love and accomplishing results that matter to you. Give Yourself Away by expanding the dream to leave a legacy. This is your moment. You are needed, and you were made to contribute. It’s time to exit the daily grind and use your talents to start living your dream once and for all.

Book User Zero

    Book Details:
  • Author : Adrian Hanft, 3rd
  • Publisher :
  • Release : 2020-10
  • ISBN : 9781735835808
  • Pages : pages

Download or read book User Zero written by Adrian Hanft, 3rd and published by . This book was released on 2020-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: When there is a disease outbreak, as is often the case in apocalyptic movies, the first person infected is referred to as patient zero. One moment you are minding your own business cleaning the cage of a genetically modified monkey, the next you are a zombie infecting humanity with your sickness as armageddon ensues. So it goes.What would be the utopian equivalent of patient zero? If one person can trigger an epidemic, could a single person also transform the world for the better? Someone like that would have to see the world differently, to think differently, and behave in ways that would surprise us. User Zero is a journey inside your minds to find that long-lost world-altering ability.

Book Hooked

    Book Details:
  • Author : Nir Eyal
  • Publisher : Penguin
  • Release : 2014-11-04
  • ISBN : 0698190661
  • Pages : 203 pages

Download or read book Hooked written by Nir Eyal and published by Penguin. This book was released on 2014-11-04 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revised and Updated, Featuring a New Case Study How do successful companies create products people can’t put down? Why do some products capture widespread attention while others flop? What makes us engage with certain products out of sheer habit? Is there a pattern underlying how technologies hook us? Nir Eyal answers these questions (and many more) by explaining the Hook Model—a four-step process embedded into the products of many successful companies to subtly encourage customer behavior. Through consecutive “hook cycles,” these products reach their ultimate goal of bringing users back again and again without depending on costly advertising or aggressive messaging. Hooked is based on Eyal’s years of research, consulting, and practical experience. He wrote the book he wished had been available to him as a start-up founder—not abstract theory, but a how-to guide for building better products. Hooked is written for product managers, designers, marketers, start-up founders, and anyone who seeks to understand how products influence our behavior. Eyal provides readers with: • Practical insights to create user habits that stick. • Actionable steps for building products people love. • Fascinating examples from the iPhone to Twitter, Pinterest to the Bible App, and many other habit-forming products.

Book Newsweek

Download or read book Newsweek written by and published by . This book was released on 2008 with total page 718 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Ray Tracer Challenge

Download or read book The Ray Tracer Challenge written by Jamis Buck and published by . This book was released on 2019 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and more. With each chapter, implement another piece of the puzzle and move the renderer forward. Use whichever language and environment you prefer, and do it entirely test-first, so you know it's correct.