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EBookClubs

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Book HTML5 for Flash Developers

Download or read book HTML5 for Flash Developers written by Matt Fisher and published by Packt Publishing Ltd. This book was released on 2013-01-01 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step by step guide with detailed examples.Experienced Flash AS3 programmers who are making the switch to Javascript and HTML5.

Book HTML5 for Flash Developers

Download or read book HTML5 for Flash Developers written by and published by . This book was released on 2012 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows Flash developers how to create dynamic content in the browser using HTML5, CSS, and other related technologies.

Book Creating HTML5 Animations with Flash and Wallaby

Download or read book Creating HTML5 Animations with Flash and Wallaby written by Ian L. McLean and published by "O'Reilly Media, Inc.". This book was released on 2011-09-02 with total page 63 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating standards-compliant animations for the Web just got a lot easier. With this concise guide, you’ll learn how to convert Flash animations into HTML5, using Wallaby—the experimental tool from Adobe. Wallaby makes Flash content available for devices that don't support Flash runtimes, including the iPhone and iPad. Developing HTML5 animations is time-consuming with all the coding required. This book shows you how to create compelling content for HTML5 environments with relative ease, whether you know Flash or not. After a quick introduction to simple animation building with Flash, you'll learn how Wallaby helps you convert those animations into HTML5 code. Learn how to create a simple Flash animation, using Flash Professional CS5 Become familiar with the Flash Library, Stage drawing canvas, and animation Timeline Take the right approach to building a complex Flash animation for HTML5 Get performance tips to optimize animations for desktops and mobile devices Use simple JavaScript and CSS code to place the Wallaby animation in a web page Add interactivity to your HTML5 animation with jQuery

Book Build an HTML5 Game

    Book Details:
  • Author : Karl Bunyan
  • Publisher : No Starch Press
  • Release : 2015-03-01
  • ISBN : 1593276788
  • Pages : 220 pages

Download or read book Build an HTML5 Game written by Karl Bunyan and published by No Starch Press. This book was released on 2015-03-01 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

Book HTML5 Multimedia

    Book Details:
  • Author : Ian Devlin
  • Publisher : Peachpit Press
  • Release : 2012
  • ISBN : 0321793935
  • Pages : 288 pages

Download or read book HTML5 Multimedia written by Ian Devlin and published by Peachpit Press. This book was released on 2012 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.

Book HTML5 Canvas

    Book Details:
  • Author : Steve Fulton
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-05-03
  • ISBN : 144939390X
  • Pages : 650 pages

Download or read book HTML5 Canvas written by Steve Fulton and published by "O'Reilly Media, Inc.". This book was released on 2011-05-03 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is revolutionizing the way Web applications are developed, and this practical, hands-on book puts developers right in the middle of the action. The book also includes tips for Flash developers on how to transfer their skills to HTML5 programming.

Book HTML5  Up and Running

    Book Details:
  • Author : Mark Pilgrim
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2010-08-06
  • ISBN : 1449399665
  • Pages : 224 pages

Download or read book HTML5 Up and Running written by Mark Pilgrim and published by "O'Reilly Media, Inc.". This book was released on 2010-08-06 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata

Book The Truth About HTML5

Download or read book The Truth About HTML5 written by RJ Owen and published by Apress. This book was released on 2014-02-28 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Truth About HTML5 is for web designers, web developers, and front-end coders who want to get up to speed with HTML5. The book isn't afraid to point out what everyone gets wrong about HTML5's new markup, so you don’t make the same mistakes. It will show you what rocks in HTML5 today and what the future holds. Marking up a basic web page shouldn't be a quasi-religious exercise where the high priests of HTML5 must be consulted for their interpretation of the holy texts (the HTML5 spec). Don’t waste hours trawling through confusing, poorly researched, and often flat-out wrong information on the Internet. Get the truth on HTML5's markup here. You'll also find out about HTML5's new microdata standard that's being used on major websites, such as eBay and IMDB, right now, and get the low-down on the Canvas object and what it can and can't do for you. The book also covers how HTML5 affects CMSs and web apps, what HTML5 means for mobile, and what the future holds. HTML5 isn't one big blob of technology that will be "finished" at some point in the future. It’s a grab bag of cool stuff, much of which has been around for years. Learn what’s well supported and ready to go today. Now that the initial wave of hype is over, it's time to learn the truth about HTML5.

Book Foundation HTML5 Animation with JavaScript

Download or read book Foundation HTML5 Animation with JavaScript written by Billy Lamberta and published by Apress. This book was released on 2012-01-13 with total page 487 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices. You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.

Book HTML5 Game Development by Example  Beginner s Guide

Download or read book HTML5 Game Development by Example Beginner s Guide written by Makzan, and published by Packt Publishing Ltd. This book was released on 2015-06-26 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

Book HTML5 Game Development Insights

Download or read book HTML5 Game Development Insights written by Colt McAnlis and published by Apress. This book was released on 2014-04-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.

Book The Truth about HTML5  for Web Designers

Download or read book The Truth about HTML5 for Web Designers written by Luke Stevens and published by . This book was released on 2012-05-18 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the book for web designers, web developers, and front-end coders who want to get up to speed with HTML5 in 2012.This is the book that isn't afraid to point out what everyone gets wrong about HTML5's new markup, so you don't make the same mistakes.This is the book that will show you what rocks in HTML5 today and what the future holds for interactivity and video now Flash is dying.This is the book that doesn't think marking up a basic web page should be a quasi-religious exercise where the high priests of HTML5 must be consulted for their interpretation of the holy texts (the HTML5 spec).This is the book that doesn't pull its punches.This is the book for web professionals who think for themselves.This is the book that tells the truth about HTML5.===5 Reasons You Should Read The Truth About HTML51. Learn HTML5 markup the right wayAfter spending an insane number of hours researching HTML5's new markup I discovered one disturbing fact: everyone gets it wrong. Really. Don't waste hours trawling through confusing, poorly researched, and often flat-out wrong blog posts (or books). Get the truth on HTML5's markup in chapter three and chapter four.2. Learn about the future of semanticsDid you know Google, Yahoo! and Microsoft teamed up in 2011 to launch a new, potentially groundbreaking semantics initiative using HTML5's new microdata standard? They did, and the new semantics are being used by major sites like eBay and IMDB right now. In chapter seven you'll be brought up to speed on one of the biggest changes to semantics to ever hit the web.3. Learn what HTML5 features you can implement todayHTML5 isn't one big blob of technology that will be "finished" at some point in the future. It's a grab bag of cool stuff, much of which has been around for years. Learn what's well supported and ready to go today in 2012, including new forms features in chapter eight, and the new audio and video possibilities in chapter ten.4. Learn what happens when Flash diesThe writing is on the wall for Flash. Apple never supported it on mobile; Adobe (Adobe!) have given up on the plug-in for Android; and Microsoft won't support it in IE10 in the default desktop experience of Windows 8. (Let that sink in for a moment.) Clients will demand HTML5 equivalents of what was done with Flash so we'll look at what HTML's Canvas can do in chapter nine and what HTML5 video can (and can't) do in chapter ten.5. HTML5 for CMSs, and beyond HTML5Finally in chapter twelve we'll look at some of the web app oriented features of HTML5, one of which (the History API) changes something as fundamental as a page refresh. We'll also touch on features that we should be demanding asking politely to be included in our CMSs, and we'll look briefly at some post-HTML5 web standards development for mobile that's becoming a reality right now.

Book HTML5 Guidelines for Web Developers

Download or read book HTML5 Guidelines for Web Developers written by Klaus Förster and published by Addison-Wesley Professional. This book was released on 2011-06-23 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: In HTML5 Guidelines for Web Developers, two pioneering web developers provide a comprehensive guide to HTML5’s powerful new elements and techniques through compact, practical, easy-to-understand examples. You’ll discover just how much you can do with HTML5—from programming audio/video playback to integrating geographical data into pages and applications. This concise, friendly reference is packed with tips, tricks, and samples for making the most of HTML5 with JavaScript and the DOM. The authors present “pure HTML5” examples that are supported by browsers right now, and they share realistic insights into the challenges of leading-edge HTML5 development. All examples are available for download, with links to web resources for new information and specification updates. Topics covered include Browser support: What you can (and can’t) do with HTML5 today HTML5 document structure and semantics Intelligent forms, including new input types, elements, and client-side validation The “video” and “audio” elements, and scripting media solutions Advanced graphics with Canvas and SVG Geolocation in the browser, including location tracking via Google Maps Web storage, offline web applications, WebSockets,and Web Workers Embedding sematic markup with Microdata and the Microdata DOM API Implementing drag-and-drop with the “draggable” attribute New global attributes: “data-*,” “hidden,” “contenteditable,” “spellcheck,” and more If you’re a web developer or designer with at least basic knowledge of HTML, JavaScript, and CSS, this book is all you need to masterHTML5—and get to the cutting edge of web development.

Book HTML5 Solutions

    Book Details:
  • Author : Marco Casario
  • Publisher : Apress
  • Release : 2011-09-28
  • ISBN : 1430233877
  • Pages : 359 pages

Download or read book HTML5 Solutions written by Marco Casario and published by Apress. This book was released on 2011-09-28 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 brings the biggest changes that HTML has seen in years. Web designers and developers now have a whole host of new techniques up their sleeves, from displaying video and audio natively in HTML, to creating realtime graphics directly on a web page without the need for a plugin. But all of these new technologies bring more tags to learn and more avenues for things to go wrong. HTML5 Solutions provides a collection of solutions to all of the most common HTML5 problems. Every solution contains sample code that is production-ready and can be applied to any project.

Book Beginning HTML5 and CSS3

Download or read book Beginning HTML5 and CSS3 written by Christopher Murphy and published by Apress. This book was released on 2013-01-26 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning HTML5 and CSS3 is your introduction to the new features and elements of HTML5—as a web developer you'll learn about all the leaner, cleaner, and more efficient code available now with HTML5, along with some new tools that will allow you to create more meaningful and richer content. For everyone involved in web design, this book also introduces the new structural integrity and styling flexibility of CSS 3—which means better-looking pages and smarter content in your website projects. For all forward-looking web professionals who want to start enjoying and deploying the new HTML5 and CSS3 features right away, this book provides you with an in-depth look at the new capabilities—including audio and video—that are new to web standards. You’ll learn about the new HTML5 structural sections, plus HTML5 and CSS3 layouts. You’ll also discover why some people think HTML5 is going to be a Flash killer, when you see how to create transitions and animations with these new technologies. So get ahead in your web development through the practical, step-by-step approaches offered to you in Beginning HTML5 and CSS3.

Book Creating HTML5 Animations with Flash and Wallaby

Download or read book Creating HTML5 Animations with Flash and Wallaby written by Ian L. McLean and published by . This book was released on 2011 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Creating standards-compliant animations for the Web just got a lot easier. With this concise guide, youll learn how to convert Flash animations into HTML5, using Wallabythe experimental tool from Adobe. Wallaby makes Flash content available for devices that don't support Flash runtimes, including the iPhone and iPad. Developing HTML5 animations is time-consuming with all the coding required. This book shows you how to create compelling content for HTML5 environments with relative ease, whether you know Flash or not. After a quick introduction to simple animation building with Flash, you'll learn how Wallaby helps you convert those animations into HTML5 code. Learn how to create a simple Flash animation, using Flash Professional CS5Become familiar with the Flash Library, Stage drawing canvas, and animation TimelineTake the right approach to building a complex Flash animation for HTML5Get performance tips to optimize animations for desktops and mobile devicesUse simple JavaScript and CSS code to place the Wallaby animation in a web pageAdd interactivity to your HTML5 animation with jQuery.

Book HTML5 and JavaScript Projects

Download or read book HTML5 and JavaScript Projects written by Jeanine Meyer and published by Apress. This book was released on 2011-12-14 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 and JavaScript Projects shows you how to build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can build in this book, you'll build your HTML5 skills for your future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects covers the most important areas of HTML5 that you'll want to know how to program, including: video, and audio, databases, localStorage, and geolocation. The projects have been carefully selected to help you build your HTML5 and JavaScript programming skills. You'll build games and applications, such as video jigsaws, recipe archives, paper dolls, and many more captivating examples. Each project starts out with an introduction to the basic HTML5 and JavaScript concepts covered and then includes specific, appealing examples explained step-by-step. You'll also discover line-by-line explanations for every single line of code—we'll make sure that you can fully understand what each line of code does, so that you can easily take that understanding and apply it to your own HTML5 projects. HTML5 and JavaScript Projects: Shows how to produce applications combining Canvas drawings, photos, and videos Explains how to incorporate Google Maps and geolocation into your projects Reveals how to build applications requiring persistent data, storing the information locally or on a database on the server