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EBookClubs

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Book HTML5 Canvas and CSS3 Graphics Primer

Download or read book HTML5 Canvas and CSS3 Graphics Primer written by Oswald Campesato and published by Stylus Publishing, LLC. This book was released on 2012-07-24 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the features of HTML5 Canvas, CSS3 graphics, and shows how you can extend the power of CSS3 with SVG. The material in this book is accessible to people who have limited knowledge of HTML and JavaScript. Companion DVD with source code and graphics. While the material is accessible to those with limited knowledge of HTML and JavaScript, but more advanced users will benefit from numerous graphics techniques. The book also includes illustrative code samples and illustrations that are useful for Web developers and SVG/Flash/Silverlight developers. You'll see examples that help you learn to do the following in HTML5 Canvas, CSS3, and SVG: render Bezier curves, apply colors and gradients, transform 2D shapes and JPG files, perform animation effects, create 2D/3D bar charts and line graphs, handle mouse events, render HTML5/CSS3/SVG pages in Android, and learn the mechanics of a Tic-tac-toe game. A companion DVD contains all the source code and color graphics from the book.

Book HTML5 Canvas

    Book Details:
  • Author : Oswald Campesato
  • Publisher :
  • Release : 2013-09-28
  • ISBN : 9781938549670
  • Pages : 200 pages

Download or read book HTML5 Canvas written by Oswald Campesato and published by . This book was released on 2013-09-28 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an overview of many aspects of HTML5 Canvas, primarily for self-directed learners who are comfortable with HTML/JavaScript and who want to learn about HTML5 Canvas. Readers will learn how to render 2D shapes, apply transformations, and create animation effects in HTML5 Canvas. It covers JavaScript toolkits that provide a layer of abstraction on top of HTML5 Canvas and also how to create hybrid mobile applications that use HTML5 Canvas. Includes source code and videos on the companion DVD. Features: * Includes source code and videos on the companion DVD * Provides a broad overview of HTML5 Canvas * Illustrates HTML5 Canvas with jQuery Mobile on hybrid HTML5 Mobile apps

Book HTML5 Canvas and CSS3 by Examples  Graphics  Games and Animations

Download or read book HTML5 Canvas and CSS3 by Examples Graphics Games and Animations written by Quan Nguyen and published by RAMACAD INC.. This book was released on with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book HTML5 Mobile

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Mercury Learning and Information
  • Release : 2013-11-30
  • ISBN : 1938549279
  • Pages : 261 pages

Download or read book HTML5 Mobile written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2013-11-30 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides HTML5 technologies for developing HTML5 Mobile hybrid mobile applications, primarily for self-directed learners who are comfortable with HTML/Javascript and who want to learn how to create mobile applications using HTML5 for Android and iOS. Readers will learn how to use CSS3 and HTML5 Canvas to render 2D shapes, apply transformations, and create animation effects. Readers will learn about JavaScript toolkits such as jQuery Mobile, PhoneGap, and D3 for creating HTML5 hybrid mobile applications. FEATURES * Discusses various HTML5 APIs with Android and iOS * Contains CSS3 and HTML5 Canvas graphics and animation effects * Uses jQuery Mobile to develop hybrid HTML5 Mobile apps * Uses PhoneGap to develop hybrid HTML5 Mobile apps * Provides supplemental code samples and videos on the DVD eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book HTML 5 Pocket Primer

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Stylus Publishing, LLC
  • Release : 2013-02-15
  • ISBN : 1938549139
  • Pages : 232 pages

Download or read book HTML 5 Pocket Primer written by Oswald Campesato and published by Stylus Publishing, LLC. This book was released on 2013-02-15 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the new Pocket Primer series, this book provides an overview of the major aspects, the source code, and tutorial videos to use HTML5. DVD with code, videos, and graphics included. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. Table of Contents: 1. HTML5 Semantic Markup. 2. Introduction to CSS3. 3. SVG Essentials. 4. Introduction to HTML5 Canvas. 5. Media and Hardware Support HTML5. 6. Storage, Databases, GeoLocation, and Offline Apps. 7. Browser-Server Communication. 8. Miscellaneous HTML5 APIs. 9. HTML5 Mobile Apps on Android and iOS. 10. jQuery Concepts. Appendix A. jQuery Concepts (Part 2). Appendix B. Introduction to Android.

Book Angular 4 Pocket Primer

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Mercury Learning and Information
  • Release : 2017-08-16
  • ISBN : 1683920368
  • Pages : 348 pages

Download or read book Angular 4 Pocket Primer written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2017-08-16 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the best-selling Pocket Primer series, this book provides an overview of the major aspects and the source code to use the latest versions of Angular 4. It has coverage of the fundamental aspects of Angular that are illustrated via numerous code samples. This Pocket Primer is primarily for self-directed learners who want to learn Angular 4 programming, and it serves as a starting point for deeper exploration of its numerous applications. A companion disc (also available for downloading from the publisher) with source code and color images is included. FEATURES • Contains latest material on Angular 4, graphics/animation, mobile apps, • Includes companion files with all of the source code and images from the book • Provides coverage of the fundamental aspects of Angular4 that are illustrated via code samples BRIEF TABLE OF CONTENTS 1. A Quick Introduction to Angular. 2. UI Controls and User Input. 3. Graphics and Animation. 4. HTTP Requests and Routing. 5. Forms, Pipes, and Services. 6. Angular and Express. 7. Flux, Redux, GraphQL, Apollo, and Relay. 8. Angular and Mobile Apps. 9. Functional Reactive Programming. 10. Miscellaneous Topics. Index. ON THE COMPANION FILES! • Hundreds of source code samples • All images from the text (including 4-color) eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book jQuery  CSS3  and HTML5 for Mobile and Desktop Devices

Download or read book jQuery CSS3 and HTML5 for Mobile and Desktop Devices written by Oswald Campesato and published by Stylus Publishing, LLC. This book was released on 2012-12-15 with total page 837 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers the features of HTML5, CSS3 graphics, jQuery, and jQuery Mobile, and also shows how you can extend the power of CSS3 with SVG. Designed for readers with some knowledge of CSS/HTML/JavaScript, but more advanced users will benefit from numerous graphics techniques that are illustrated in many code samples. DVD with code and graphics included. You’ll see examples that help you learn to: create mobile Web applications using jQuery and jQuery Mobile; render HTML5/CSS3/SVG Web pages in Android and iOS; and create 2D/3D graphics & animation effects with CSS3. A companion DVD with source code and graphics is included. FEATURES • Learn how to create Web Pages with jQuery and jQuery Mobile • Create mobile apps in Android and iOS with HTML5/CSS3/SVG • Create Web Pages with jQuery with CSS3 • Learn about upcoming CSS3 features such as CSS3 Shaders and Regions • Create 2D/3D graphics and animation effects with CSS3 • Render 2D shapes, charts, and graphs with gradients in HTML5 Canvas • Includes companion DVD with source code and 4-color graphics

Book CSS3

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Mercury Learning and Information
  • Release : 2016-09-15
  • ISBN : 1683920562
  • Pages : 254 pages

Download or read book CSS3 written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2016-09-15 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the Pocket Primer series, this book provides an overview of the major aspects and the source code to use CSS3. This Pocket Primer is primarily for self-directed learners who want to learn CSS3 and it serves as a starting point for deeper exploration of its programming. Features: •Includes companion files with appendices, source code, and figures •Contains material devoted to CSS3 on mobile devices, use with SVG and HTML5 Canvas, JavaScript, and covers CSS3 application programming interfaces and other toolkits •Provides a solid introduction to CSS3 via complete code samples and images Companion Files: •Source code samples •Appendices Appendix A - jQuery Appendix B - CSS Frameworks & Toolkits • All images from the text (including 4-color) eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book jQuery Pocket Primer

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Mercury Learning and Information
  • Release : 2015-03-30
  • ISBN : 1938549171
  • Pages : 248 pages

Download or read book jQuery Pocket Primer written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2015-03-30 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the new Pocket Primer series, this book provides an overview of the major aspects, the source code, and tutorial videos to use jQuery. DVD with code, videos, and graphics included. Features: • Integrated coverage of CSS3, jQuery and other important JS toolkits • Covers jQuery Mobile and HTML5 hybrid mobile apps • Covers BackboneJS and Twitter Bootstrap • Includes companion DVD with source code, tutorial videos, and 4-color graphics

Book D3 Data Driven Documents Pocket Primer

Download or read book D3 Data Driven Documents Pocket Primer written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2015-07-29 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the Pocket Primer series, this book provides an overview of the major aspects and the source code to use D3. This Pocket Primer is primarily for self-directed learners who want to learn D3 and serves as a starting point for deeper exploration of its programming. Features: • Includes a companion disc with appendices, source code, and figures • Contains material devoted to D3 on mobile devices, using D3 with Ajax, HTML5 Web Sockets, NodeJS, and covers D3 application programming interfaces and other toolkits • Provides a solid introduction to D3 via complete code samples eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book SVG

    SVG

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Mercury Learning and Information
  • Release : 2016-09-15
  • ISBN : 1944534695
  • Pages : 319 pages

Download or read book SVG written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2016-09-15 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the Pocket Primer series, this book provides an overview of the major aspects and the source code to use SVG. This Pocket Primer is primarily for self-directed learners who want to learn SVG and it serves as a starting point for deeper exploration of its programming. Features: • Includes companion files with all of the source code and images from the book • Contains material devoted to SVG gradients and filters, graphics, animation, etc., use with CSS3, D3, Angular2, and covers SVG application programming interfaces and other toolkits • Provides a solid introduction to SVG via complete code samples and images Companion Files: • Source code samples • All images from the text (including 4-color)

Book Python

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Mercury Learning and Information
  • Release : 2012-12-15
  • ISBN : 1937585492
  • Pages : 344 pages

Download or read book Python written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2012-12-15 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the new Pocket Primer series, this book provides an overview of the major aspects and the source code to use Python 2. It covers the latest Python developments, built-in functions and custom classes, data visualization, graphics, databases, and more. It includes a companion disc with appendices, source code, and figures. This Pocket Primer is primarily for self-directed learners who want to learn Python 2 and it serves as a starting point for deeper exploration of Python programming. Features: +Includes a companion disc with appendices, source code, and figures +Contains material devoted to Raspberry Pi, Roomba, JSON, and Jython +Includes latest Python 2 developments, built-in functions and custom classes, data visualization, graphics, databases, and more +Provides a solid introduction to Python 2 via complete code samples On the CD-ROM: +Appendices (HTML5 and JavaScript Toolkits, Jython, SPA) +Source code samples +All images from the text (including 4-color) +Solutions to Odd-Numbered Exercises

Book JQuery  CSS3  and HTML5 for Mobile and Desktop Devices

Download or read book JQuery CSS3 and HTML5 for Mobile and Desktop Devices written by Oswald Campesato and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on using jQuery, CSS3, and HTML5, along with code samples, to create mobile Web applications.

Book HTML5 Canvas and CSS3 Graphics Primer

Download or read book HTML5 Canvas and CSS3 Graphics Primer written by Oswald Campesato and published by Mercury Learning & Information. This book was released on 2012-07 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents code samples and examples for such tasks as rendering Bezier curves, transforming 2D shapes and JPG files, creating animation effects, and applying colors and gradients using HTML5 Canvas, CSS3, and SVG.

Book HTML5 and Related Technologies

Download or read book HTML5 and Related Technologies written by Oswald Campesato and published by . This book was released on 2012 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: This boxed, video tutorial and eBook package is accessible to people with a basic knowledge of HTML and JavaScript, and those more advanced users who will benefit from the examples of sophisticated CSS3 2D/3D animation effects. It covers the features of HTML5, HTML5 Canvas graphics, and CSS3 graphics, and shows how to extend the power of CSS3 with SVG. Readers will have an introduction to HTML5, learn how to create HTML5 pages that use Canvas, CSS3, and SVG to render 2D shapes and Bezier curves, create linear and radial gradients, apply transforms to 2D shapes and JPG files, create animation effects, generate 2D/3D bar charts and line graphs, handle mouse events, and learn the mechanics of creating a Tic-Tac-Toe game. The DVD contains 20 step by step tutorial videos, the complete, hyperlinked eBook, all the source code, and color graphics. Features: Includes an introduction to various HTML5 technologies, and shows you how to create HTML5 web pages containing CSS3, Canvas, and SVG. Designed for those with some knowledge of CSS/HTML/JavaScript Uses 20 video tutorials to supplement concepts covered in the eBook Content: Video Tutorials (20 tutorials including the following topics) Part 1: Working with HTML5 Web Pages Part 2: Working with HTML5 CSS3 Part 3: Working with HTML5 Canvas Part 4: Working with SVG Part 5: Working with HTML5 and Mobile Apps E-Book Brief Table of Contents: 1: Features of HTML5 2 CSS3 Graphics and 2D Animation Effects 3: CSS3 3D Animation and SVG 4: 2D Shapes in Canvas 5: Gradient Effects in Canvas 6: Circles and Bezier Curves in Canvas. 7: Transformations in Canvas. 8: Mouse Events in Canvas. 9: Animation Effects in Canvas. 10: Canvas-based Charts and Graphs.

Book Core HTML5 Canvas

    Book Details:
  • Author : David Geary
  • Publisher : Pearson Education
  • Release : 2012-05-14
  • ISBN : 0132761661
  • Pages : 752 pages

Download or read book Core HTML5 Canvas written by David Geary and published by Pearson Education. This book was released on 2012-05-14 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.

Book Android

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Mercury Learning and Information
  • Release : 2017-04-13
  • ISBN : 1683920899
  • Pages : 322 pages

Download or read book Android written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2017-04-13 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the best selling Pocket Primer series, this book provides an overview of the major aspects and the source code to use the latest versions of Android. It has coverage of the fundamental aspects of Android that are illustrated via code samples for versions 4.x through 7.x and features the Google Pixel phone. This Pocket Primer is primarily for self-directed learners who want to learn Android programming and it serves as a starting point for deeper exploration of its numerous applications. Companion disc (also available for downloading from the publisher) with source code, images, and appendices. Features: •Contains latest material on Android VR, graphics/animation, apps, and features the new Google Pixel phone •Includes companion files with all of the source code, appendices, and images from the book •Provides coverage of the fundamental aspects of Android that are illustrated via code samples for versions 4.x through 7.x On the Companion Files: • Source code samples • All images from the text (including 4-color) • Appendices (see Table of Contents)