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Book How to Write a Chess Program

    Book Details:
  • Author : Fm Bill Jordan
  • Publisher :
  • Release : 2019-11-10
  • ISBN : 9781696444446
  • Pages : 132 pages

Download or read book How to Write a Chess Program written by Fm Bill Jordan and published by . This book was released on 2019-11-10 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: IntroductionThere are a number of reasons why you may be interested in how a chess program is written: You are learning programming and interested in learning something different. You are a programmer who is interesting in developing their programming experience. You are a chess enthusiast and would like to improve your chess by learning how chess programs work. You are interested in developing a chess program and playing against it. You are interested in developing a chess program and having it play other engines. You do need to be an expert programmer to understand this book.The code is written as simply as possible.The code is designed to be simple even for intermediate and even novice programmers. If you are not a programmer, but am interested in chess, this book may be of interest. The book includes the source code for a complete chess engine. The program can be compiled using a freely downloadable compiler.You can alter the code and see if you can make it stronger. The engine is strong enough to beat most social players. Features of the engine include: The ability to load positions. The ability to play in chess engine tournaments, with programs such as Arena. Its very fast. It displays the best line of play for both sides. Detects reality of opponent's pieces. Detects checkmate. Detects draws by repetition, 50 move rule, statemate or reduction of material. EvaluationThe engine evaluates elements of a position including: Material. Piece position. King safety. Pawn structure. Passed pawns. SearchThe engine uses a standard alpha-beta minimax search including: Cut offs. Move ordering. History moves, Hash tables. Extensions. Reductions. Capture search. And much more... Other books on computer chess are The Joy of Chess Programming and Think Like a Computer. My other book on programming is The Art of Programming.

Book The Joy of Chess Programming

    Book Details:
  • Author : F. M. Bill Jordan
  • Publisher : Independently Published
  • Release : 2019-11-11
  • ISBN : 9781707113026
  • Pages : 144 pages

Download or read book The Joy of Chess Programming written by F. M. Bill Jordan and published by Independently Published. This book was released on 2019-11-11 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Joy of Chess Programming This is a memoir of my experiences with creating my own chess engine. It begins with first experiences with computer chess from books, magazines, movies and dedicated chess computers. It progresses to when I had enough knowledge to write an amateur engine and was able to compete in computer chess tournaments. Eventually my engine was strong enough to reach about 2400 ELO strength. It is able to find Bobby Fischer's ...Be6 in the famous Game of the Century in a fraction of a second. It gives insights into how chess engines work and how they select a move. There are numerous tips on how we human players can learn from how computers play. There are a number of reasons why you may be interested in how a chess program is written. If so, you may be interested in my bookHow to Write a Chess Program. I have another book on computer chess called Think Like a Computer which includes a number of games with engines playing engines at a shallow depth. This illustrates how engines evaluate positions.

Book How to Write a Bitboard Chess Engine

Download or read book How to Write a Bitboard Chess Engine written by Fm Bill Jordan and published by . This book was released on 2020-06-22 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: IntroductionThere are a number of reasons why you may be interested in how a chess program is written: You are learning programming and interested in learning something different. You are a programmer who is interesting in developing their programming experience. You are a chess enthusiast and would like to improve your chess by learning how chess programs work. You are interested in developing a chess program and playing against it. You are interested in developing a chess program and having it play other engines. You do need to be an expert programmer to understand this book.The code is written as simply as possible.The code is designed to be simple even for intermediate and even novice programmers. If you are not a programmer, but am interested in chess, this book may be of interest. The book includes annotation of the source code for a complete chess engine the author has developed as a teaching tool.The complete source code is available at GitHub. The program can be compiled using a freely downloadable compiler.You can alter the code and see if you can make it stronger. The program is a derivative of my program referred to in my earlier book How to Write a Chess Program, which did not use bitboards. The book explains how bitboards work and some of the many ways they can be useful in programming. The bitboard version runs considerably faster and is consequently stronger. Alternatively you can simply download the exe file and run the program. The engine is strong enough to beat most social players. Features of the engine include: The ability to load positions. The ability to play in chess engine tournaments, with programs such as Arena. Its very fast. It displays the best line of play for both sides. Detects checkmate. Detects draws by repetition, 50 move rule, stalemate or reduction of material. EvaluationThe engine evaluates elements of a position including: Material. Piece position. King safety. Pawn structure. Passed pawns etc SearchThe engine uses a standard alpha-beta minimax search including: Cut offs. Move ordering. History moves, Hash tables. Extensions. Reductions. Capture search. And much more... My other books on computer chess are How to Write a Chess Program, The Joy of Chess Programming and Think Like a Computer.

Book Behind Deep Blue

    Book Details:
  • Author : Feng-hsiung Hsu
  • Publisher : Princeton University Press
  • Release : 2022-05-03
  • ISBN : 0691235147
  • Pages : 328 pages

Download or read book Behind Deep Blue written by Feng-hsiung Hsu and published by Princeton University Press. This book was released on 2022-05-03 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: The riveting quest to construct the machine that would take on the world’s greatest human chess player—told by the man who built it On May 11, 1997, millions worldwide heard news of a stunning victory, as a machine defeated the defending world chess champion, Garry Kasparov. Behind Deep Blue tells the inside story of the quest to create the mother of all chess machines and what happened at the two historic Deep Blue vs. Kasparov matches. Feng-hsiung Hsu, the system architect of Deep Blue, reveals how a modest student project started at Carnegie Mellon in 1985 led to the production of a multimillion-dollar supercomputer. Hsu discusses the setbacks, tensions, and rivalries in the race to develop the ultimate chess machine, and the wild controversies that culminated in the final triumph over the world's greatest human player. With a new foreword by Jon Kleinberg and a new preface from the author, Behind Deep Blue offers a remarkable look at one of the most famous advances in artificial intelligence, and the brilliant toolmaker who invented it.

Book Toledo Nanochess

Download or read book Toledo Nanochess written by Oscar Toledo Gutierrez and published by . This book was released on 2014-02 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Toledo Nanochess is the world's current smallest chess program written in C language. Now for the first time is published the complete documented source code. Also including the documented source code of the JS1K 2010 Chess entry (2nd place winner)

Book Chess Skill in Man and Machine

Download or read book Chess Skill in Man and Machine written by P. W. Frey and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ten years of intensive effort on computer chess have produced notable progress. Although the background information and technical details that were written in 1975 for the first edition of this book are still valid in most essential points, hardware and software refinements have had a major impact on the effectiveness of these ideas. The current crop of chess machines are performing at unexpectedly high levels. The approach epitomized by the series of programs developed by David Slate and Larry Atkin at Northwestern in the middle 1970s (i. e. , a sophisticated search algorithm using very little chess knowledge) was expected to reach an asymptbtic level of performance no higher than that of a class A player (USCF rating between 1800 and 2000). This perspective was argued quite vigorously by Eliot Hearst in Chapter 8 of the first edition and was held at that time by many chess experts. Subsequent events have clearly demonstrated that the asymptotic performance level for this type of pro gram it at least as high as the master level (USCF rating between 2200 and 2400). Current discussions now focus upon whether the earlier reser vations were wrong in principle or simply underestimated the asymptote. If there is a real barrier which will prevent this type of program from attaining a world championship level of performance, it is not evident from the steady progress which has been observed during the last decade.

Book Chess and Computers

Download or read book Chess and Computers written by David N. L. Levy and published by Computer Science Press, Incorporated. This book was released on 1976 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Deep Learning and the Game of Go

Download or read book Deep Learning and the Game of Go written by Kevin Ferguson and published by Simon and Schuster. This book was released on 2019-01-06 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning

Book How to Get Better at Chess

Download or read book How to Get Better at Chess written by Larry Evans and published by Summit Publishing Group. This book was released on 1991 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chess masters on the art of philosophy & chess, showing the essence of each player's style, strengths & weaknesses.

Book How Computers Play Chess

Download or read book How Computers Play Chess written by David N. L. Levy and published by . This book was released on 2009-03 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: It now appears possible - even likely - that within a few decades and within certain specialized domains, the computer will be more intelligent than we ourselves. What was unimaginable a few years ago is happening today with alarming rapidity. A small piece of silicon, no larger than a thumbnail, can exhibit more "intelligence" than the best human brains. This book attempts to satisfy two different goals. It presents a comprehensive history of computer chess along with many rare examples of the play of early programs. These examples contain both amazing strokes of brilliance and inexplicable catastrophes; they will give the reader a dear perspective of the pioneer days of computer chess. In contrast, contemporary programs are capable of defeating International Grandmasters; the text contains several recent examples including a remarkable victory over former World Champion Anatoly Karpov. The remainder of the book is devoted to an explanation of how the various parts of a chess program are designed and how they function. Readers who have no knowledge of computers will gain insight into how they "think." Readers who own a personal computer and who want to write their own chess programs will find sufficient information in this book to enable them to make a good start.

Book Mac OS X

    Book Details:
  • Author : David Pogue
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2002
  • ISBN : 9780596004507
  • Pages : 738 pages

Download or read book Mac OS X written by David Pogue and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book combines Apple's trademark visual elegance with the underlying stability of UNIX, which adds up to a rock-solid operating system. Pogue covers each of the control panels and bonus programs that come with Mac OS X, including iTunes, Mail, Sherlock, and Apache, the built-in Web-server.

Book The Best I Saw in Chess

Download or read book The Best I Saw in Chess written by Stuart Rachels and published by New In Chess. This book was released on 2020-04-10 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: At the U.S. Championship in 1989, Stuart Rachels seemed bound for the cellar. Ranked last and holding no IM norms, the 20-year-old amateur from Alabama was expected to get waxed by the American top GMs of the day that included Seirawan, Gulko, Dzindzichashvili, deFirmian, Benjamin and Browne. Instead, Rachels pulled off a gigantic upset and became the youngest U.S. Champion since Bobby Fischer. Three years later he retired from competitive chess, but he never stopped following the game. In this wide-ranging, elegantly written, and highly personal memoir, Stuart Rachels passes on his knowledge of chess. Included are his duels against legends such as Kasparov, Anand, Spassky, Ivanchuk, Gelfand and Miles, but the heart of the book is the explanation of chess ideas interwoven with his captivating stories. There are chapters on tactics, endings, blunders, middlegames, cheating incidents, and even on how to combat that rotten opening, the Réti. Rachels offers a complete and entertaining course in chess strategy. At the back are listed 110 principles of play—bits of wisdom that arise naturally in the book’s 24 chapters. Every chess player will find it difficult to put this sparkling book down. As a bonus, it will make you a better player.

Book Bobby Fischer Teaches Chess

Download or read book Bobby Fischer Teaches Chess written by Bobby Fischer and published by Bantam. This book was released on 1982-07-01 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: A one-of-a-kind masterclass in chess from the greatest player of all time. Learn how to play chess the Bobby Fischer way with the fastest, most efficient, most enjoyable method ever devised. Whether you’re just learning the game or looking for more complex strategies, these practice problems and exercises will help you master the art of the checkmate. This book teaches through a programmed learning method: It asks you a question. If you give the right answer, it goes on to the next question. If you give the wrong answer, it explains why the answer is wrong and asks you to go back and try again. Thanks to the book’s unique formatting, you will work through the exercises on the right-hand side, with the correct answer hidden on the next page. The left-hand pages are intentionally printed upside-down; after reaching the last page, simply turn the book upside-down and work your way back. When you finish, not only will you be a much better chess player, you may even be able to beat Bobby Fischer at his own game!

Book How to Play Chess Like an Animal

Download or read book How to Play Chess Like an Animal written by Anthea Carson and published by . This book was released on 2008-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chess Coach Anthea Carson and Life Master Brian Wall, authors of How to Play Chess Like an Animal share their passion for making chess fun while promoting the logic skills of chess. The fanciful illustrations excite the mind¿s creative side and the humor found within is irresistible. This beautiful crossover book does not require you to be ¿left brained¿ in order to enjoy and utilize it. How to Play Chess Like an Animal honors the past and tradition, but the zany and original presentation of strategy encourages bold and original risk taking. The fun aspect of this one-of-a-kind book is that the openings, moves and defenses are described in terms of the animal they resemble! How to Play Chess Like an Animal excites the senses as well as the intellect; it is not an ordinary chess book! The chess analysis is done in a story telling format, which makes this chess book so unique.

Book Lisa

    Book Details:
  • Author : Jesse Kraai
  • Publisher :
  • Release : 2013-10
  • ISBN : 9780976848905
  • Pages : 234 pages

Download or read book Lisa written by Jesse Kraai and published by . This book was released on 2013-10 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: The chess pieces knew how they moved. They knew what they wanted too. It wasn't like school, where kids pretended they were masters of the teachers' game. The adults didn't know anything anyway. The real world was a big push to nothing. But Lisa escaped from all that. She found Igor Ivanov. He taught her how to play.

Book Build Up Your Chess 1

    Book Details:
  • Author : Artur Yusupov
  • Publisher : Quality Chess Uk Llp
  • Release : 2008-09-01
  • ISBN : 9781906552015
  • Pages : 261 pages

Download or read book Build Up Your Chess 1 written by Artur Yusupov and published by Quality Chess Uk Llp. This book was released on 2008-09-01 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artur Yusupov's complete course of chess training stretches to nine volumes, guiding the reader towards a higher chess understanding using carefully selected positions and advice. To make sure that this new knowledge sticks, it is then tested by a selection of puzzles. The course is structured in three series with three levels. The Fundamentals level is the easiest one, Beyond the Basics is more challenging, and Mastery is quite difficult, even for stronger players. The various topics – Tactics, Strategy, Positional Play, Endgames, Calculating Variations, and Openings – are spread evenly across the nine volumes, giving readers the chance to improve every area as they work through the books. This book is the first volume at the Fundamentals level. The Build Up Your Chess series won the prestigious Boleslavsky Medal from FIDE (the World Chess Federation) as the best instructional chess books in the world.

Book Sargon  a Computer Chess Program

Download or read book Sargon a Computer Chess Program written by Dan Spracklen and published by Sams. This book was released on 1978 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in Z-80 assembly language, SARGON, an undefeated computer chess program, won the West Coast Computer Faire in 1978 and features a complete graphics board display for the human player