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EBookClubs

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Book How Fashion Designers Use Math

Download or read book How Fashion Designers Use Math written by John C. Bertoletti and published by Infobase Publishing. This book was released on 2010 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: You wear clothes every day, but are you aware of how much math is involved in creating the outfits you put on? How Fashion Designers Use Math colorfully illustrates how designers use math to measure, create, and produce their fashions.

Book Using Math in Fashion

Download or read book Using Math in Fashion written by Christy Mihaly and published by The Rosen Publishing Group, Inc. This book was released on 2017-07-15 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: For readers who may be more interested in fashion than in math, this book highlights how math is useful and necessary for designing clothes, purchasing materials, sewing, and altering clothes, and running a fashion business. The Try It Yourself feature offers word problems to reinforce the fashion world relevance of math, while intriguing sidebars provide fun facts, historical perspectives, and information about modern designers. Each word problem focuses on a grade five Common Core skill. Topics covered include geometry (calculating volume); fractions (using equivalent fractions to add and subtract); measurements; and operations with decimals up to the hundredths place.

Book Zero Waste Fashion Design

Download or read book Zero Waste Fashion Design written by Timo Rissanen and published by Bloomsbury Publishing. This book was released on 2020-08-06 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Zero Waste Fashion Design combines research and practice to introduce a crucial sustainable fashion design approach. Written by two industry leading pioneers, Timo Rissanen and Holly McQuillan, the book offers flexible strategies and easy-to-master zero waste techniques to help you develop your own cutting edge fashion designs. Sample flat patterns and more than 20 exercises will reinforce your understanding of the zero waste fashion design process. Beautifully illustrated interviews with high-profile, innovative designers, including Winifred Aldrich, Rickard Lindqvist and Yeohlee Teng, show the stunning garments produced by zero waste fashion design. Featured topics include: The criteria for zero waste fashion design Manufacturing zero waste garments Adapting existing designs for zero waste Zero waste designing with digital technologies

Book Math in the Real World

    Book Details:
  • Author : Sheri L. Arroyo
  • Publisher : Infobase Publishing
  • Release : 2009
  • ISBN : 143813066X
  • Pages : 33 pages

Download or read book Math in the Real World written by Sheri L. Arroyo and published by Infobase Publishing. This book was released on 2009 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how crime fighters use math to predict the actions of perpetrators and capture them.

Book How To Be A Fashion Designer

Download or read book How To Be A Fashion Designer written by Lesley Ware and published by Penguin. This book was released on 2024-09-10 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Draw and color creations, choose materials, and learn to design through drawing your own fashion. Whether your child wants to design the next big outfit for New York fashion week, or they just want to learn about textiles and fabrics, How to Be a Fashion Designer helps kids enjoy experimenting with new ideas. Bright illustrations mixed with fun photography show kids how to choose gorgeous colors, design dress shapes, customize t-shirts, and add sparkle to their accessories using simple, easy-to-follow design tasks and practical projects. Using inspiration from the natural world, everyday life, and their own imagination, children can design outfits from scratch and learn how to put together the clothes and accessories they already own in fun, stylish ways. This nonfiction fashion book for children is perfect for 7–9-year-olds and brings a unique approach to STEAM learning by combining art and design with practical, hands-on making.

Book Using Math in Fashion

Download or read book Using Math in Fashion written by Christy Mihaly and published by The Rosen Publishing Group, Inc. This book was released on 2017-07-15 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: For readers who may be more interested in fashion than in math, this book highlights how math is useful and necessary for designing clothes, purchasing materials, sewing, and altering clothes, and running a fashion business. The Try It Yourself feature offers word problems to reinforce the fashion world relevance of math, while intriguing sidebars provide fun facts, historical perspectives, and information about modern designers. Each word problem focuses on a grade five Common Core skill. Topics covered include geometry (calculating volume); fractions (using equivalent fractions to add and subtract); measurements; and operations with decimals up to the hundredths place.

Book Knitwear Design

    Book Details:
  • Author : Carol Brown
  • Publisher : Laurence King Publishing
  • Release : 2013-09-09
  • ISBN : 1780676727
  • Pages : 208 pages

Download or read book Knitwear Design written by Carol Brown and published by Laurence King Publishing. This book was released on 2013-09-09 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide to the dynamic revival of contemporary knitting, Knitwear Design is also a source of inspiration and advice on the latest techniques and practices. Packed with diagrams, knitwear samples and images from a wide range of contemporary designers, the book offers a practical approach to designing garments from initial research, finding sources of inspiration and developing the design, through an exploration of color, texture, and knitting techniques to constructing a garment and creating and writing a pattern. Knitwear Design also showcases the techniques that are transforming knitted textiles, such as heat treatments and painting and printing knit, and profiles the fusing of knitting, art, and craft. The book includes case studies from international designers, offering students a unique insight into the industry. Knitting is a tactile and versatile craft and Knitwear Design gives readers the knowledge and inspiration they need to create innovative and eye-catching fashion.

Book Understanding by Design

Download or read book Understanding by Design written by Grant P. Wiggins and published by ASCD. This book was released on 2005 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

Book Mathematics Education for a New Era

Download or read book Mathematics Education for a New Era written by Keith Devlin and published by CRC Press. This book was released on 2011-02-25 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Med

Book Metric Pattern Cutting for Children s Wear and Babywear

Download or read book Metric Pattern Cutting for Children s Wear and Babywear written by Winifred Aldrich and published by John Wiley & Sons. This book was released on 2009-07-07 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fourth edition of Metric Pattern Cutting for Children's Wear and Babywear remains the standard text book but has three major improvements. First, the sections have been re-organised to reflect changes in producing and marketing children's clothes. Today's popularity of easy-fitting styles and knitted fabrics means that basic 'flat' pattern cutting is used to construct the majority of children's wear and babywear and this type of cutting is therefore emphasised in this new edition. Shaped blocks and garments, cut to fit the body form, are still included, and are placed in chapters covering some school uniform garments or more expensive fashion or formal clothes. The book now clearly separates the sections useful to student beginners (Parts One, Two and Three), and also offers more advanced or specialist sections for students who wish to pursue a career in children's wear or for designers working in the different manufacturing sectors of the trade. The second change in this fourth edition is the introduction of colour coding to the sections; this makes it easier to identify specific processes in the book and enhances the illustrations. Finally, the size charts have been revised to reflect the changes in body sizing. The clear division of the boys' and girls' measurements in the charts has been in response to the way clothes are marketed and to co-ordinate with European size charts. 'Plus' charts for heavier children have also been added.

Book The Science of Fashion

    Book Details:
  • Author : Julie Danneberg
  • Publisher :
  • Release : 2021-08-15
  • ISBN : 9781647410278
  • Pages : 128 pages

Download or read book The Science of Fashion written by Julie Danneberg and published by . This book was released on 2021-08-15 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find out the science behind your clothes in this fun, interactive book full of hands-on projects for middle schoolers! What kinds of sneakers are you wearing right now? What material is your shirt made out of? And how did all of these clothes and accessories get made and arrive at a store for you to try on and buy? In The Science and Engineering of Fashion, readers ages 12 to 15 learn how science and engineering makes the entire fashion industry possible. Fashion is one of the biggest, most influential industries in the world. But how much do you know about how your clothes are made? Most people tend to think of fashion designers and scientists as occupying two completely different worlds, but the truth is, the fashion business is completely dependent on and intertwined with science and engineering. The computer technology used in fashion design, the science behind dyes and special treatments such as waterproofing, the engineering innovations in manufacturing of fast fashion are just a few of the ways the fashion world and the science and engineering world meet. Throughout The Science and Engineering of Fashion, kids encounter essential topics and questions to encourage critical thinking skills, hands-on STEAM activities that encourage creative thinking, graphic novel style illustrations and more! Links to online resources provide a digital learning experience that integrates content with an interactive platform. This book breaks the stereotype that science and engineering are not part of creative endeavors by showing how fashion designers, scientists, and engineers work together to produce the clothing that shows up in your closet. The fashion industry is responding to the demands from the public to create more environmentally friendly processes and products. Science is helping them do this. Activities include creating natural dyes, making your own fashion design, weaving on a handmade loom, and exploring how the psychology of color plays out in your own life. Essential questions guide readers'' investigations while hands-on activities promote critical and creative problem solving, and text-to-world connections highlight the way the past provides context for the present-day world. Aligns with Next Generation Science Standards for middle school in Engineering Design. About the Inquire & Investigate series and Nomad Press Nomad Press books in the Inquire & Investigate series integrate content with participation, encouraging readers to engage in student-directed learning. Combining content with inquiry-based projects stimulates learning and makes it active and alive. Nomad''s unique approach simultaneously grounds kids in factual knowledge while allowing them the space to be curious, creative, and critical thinkers. All books are leveled for Guided Reading level and Lexile and align with Common Core State Standards and Next Generation Science Standards. All titles are available in paperback, hardcover, and ebook formats.

Book Fashion Math

    Book Details:
  • Author : Rae Simons
  • Publisher : Simon and Schuster
  • Release : 2014-09-02
  • ISBN : 1422289176
  • Pages : 48 pages

Download or read book Fashion Math written by Rae Simons and published by Simon and Schuster. This book was released on 2014-09-02 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: People who make clothes need to get their numbers right. From the length of fabric to the size of a pair of jeans, math plays an important role in the fashion industry. In Fashion Math, you'll learn some of the ways the math you learn in the classroom is important on the catwalk. You may even want to use that math to try your hand at making your own clothes!

Book Mathematics and Democracy

    Book Details:
  • Author : Steven J. Brams
  • Publisher : Princeton University Press
  • Release : 2009-12-02
  • ISBN : 1400835593
  • Pages : 390 pages

Download or read book Mathematics and Democracy written by Steven J. Brams and published by Princeton University Press. This book was released on 2009-12-02 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Voters today often desert a preferred candidate for a more viable second choice to avoid wasting their vote. Likewise, parties to a dispute often find themselves unable to agree on a fair division of contested goods. In Mathematics and Democracy, Steven Brams, a leading authority in the use of mathematics to design decision-making processes, shows how social-choice and game theory could make political and social institutions more democratic. Using mathematical analysis, he develops rigorous new procedures that enable voters to better express themselves and that allow disputants to divide goods more fairly. One of the procedures that Brams proposes is "approval voting," which allows voters to vote for as many candidates as they like or consider acceptable. There is no ranking, and the candidate with the most votes wins. The voter no longer has to consider whether a vote for a preferred but less popular candidate might be wasted. In the same vein, Brams puts forward new, more equitable procedures for resolving disputes over divisible and indivisible goods.

Book Fashion Illustration for Designers

Download or read book Fashion Illustration for Designers written by Kathryn Hagen and published by Waveland Press. This book was released on 2017-05-03 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fashion design begins in the designer’s creative mind, and drawing is the crucial next step to communicating creative ideas to others to bring those ideas to reality. Clear, expressive drawings engage and bring together people in patternmaking, production, marketing, and all other facets of the fashion business, ensuring that everyone shares the same vision that originates with the designer. Kathryn Hagen brings decades of experience teaching design students how best to translate their ideas into drawings. She opens with basic drawing skills using both hand tools and computer techniques before moving on to applying those skills to both the human figure and the specifics of various types of clothing. Throughout the book she exposes designers to myriad techniques and styles, encouraging each individual to discover what works best for him or her. Each chapter ends with practice exercises as well as visual references to review and reinforce material learned in the chapter lessons. Videos demonstrating hands-on examples can be viewed at waveland.com/Hagen, with emphasis on distressed fabrics and novelty treatments. 84 pages of color present a wide variety of rendering techniques.

Book The Language of Graphic Design

Download or read book The Language of Graphic Design written by Richard Poulin and published by . This book was released on 2012-10 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'The Language of Graphic Design' provides graphic design students and practitioners with an in-depth understanding of the fundamental elements and principles of their language, what they are, why they are important and how to use them effectively.

Book Essential Mathematics for Games and Interactive Applications

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Book How Astronauts Use Math

Download or read book How Astronauts Use Math written by Mary Hense and published by Infobase Publishing. This book was released on 2009 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: When astronauts fly into space to conduct missions, it is made possible because of precise mathematical calculations, from how the spacecraft leaves Earth's atmosphere to how the astronauts pilot the craft. How Astronauts Use Math reveals how designers use math to calculate distance, speed, velocity, and their own safety when creating space-faring vehicles.