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Book Hikaru No Go

Download or read book Hikaru No Go written by Yumi Hotta and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The main storyline takes a holiday, making way for six tales that offer fresh insight into the characters and lives of Akira Toya, Tetsuo Kaga, Asumi Nase, Yuki Mitani, Atsushi Kurata and Fujiwara-no-Sai. Hikaru Shindo figures in some of these and takes center stage in the final tale when he challenges a crooked antique shop owner to a game of go in an attempt to restore an heirloom vase to its rightful owner"--Publisher's web site

Book Hikaru no Go  Vol  16

Download or read book Hikaru no Go Vol 16 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2009-08-04 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya! Since Sai's disappearance, Hikaru has given up go! Meanwhile, undefeated by his failure to pass the pro test, Isumi plays his heart out in China. His foreign training teaches him unique ways to handle the stress of mental challenges and competition. Upon his return, he asks Hikaru for a rematch! But how good will Hikaru's game be after such a long break--and without Sai...?

Book Hikaru no Go  Vol  16

Download or read book Hikaru no Go Vol 16 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2012-10-01 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since Sai's disappearance, Hikaru has given up go! Meanwhile, undefeated by his failure to pass the pro test, Isumi plays his heart out in China. His foreign training teaches him unique ways to handle the stress of mental challenges and competition. Upon his return, he asks Hikaru for a rematch! But how good will Hikaru's game be after such a long break--and without Sai...? -- VIZ Media

Book Hikaru No Go

Download or read book Hikaru No Go written by Takeshi Obata and published by . This book was released on 2004 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-- and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the Emperor of Japan many centuries ago."--Cover of v. 1.

Book Hikaru no Go  Vol  18

Download or read book Hikaru no Go Vol 18 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2010-02-02 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: An ancient ghost possesses Hikaru and unleashes his hidden genius! R to L (Japanese Style). After stumbling across a haunted Go board, irresponsible Hikaru Shindo discovers that the spirit of a master player has taken up residence in his consciousness. In his pursuit of the "Divine Move," Fujiwara-no-Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed Go prodigy Akira Toya!Six Characters, Six StoriesThe main storyline takes a holiday, making way for six tales that offer fresh insight into the characters and lives of Akira Toya, Tetsuo Kaga, Asumi Nase, Yuki Mitani, Atsushi Kurata and Fujiwara-no-Sai. Hikaru Shindo figures in some of these but only takes center stage when, in the final tale, he challenges a crooked antique shop owner to a game of go in an attempt to restore an heirloom vase to its rightful owner. Six Characters, Six Stories The main storyline takes a holiday, making way for six tales that offer fresh insight into the characters and lives of Akira Toya, Tetsuo Kaga, Asumi Nase, Yuki Mitani, Atsushi Kurata and Fujiwara-no-Sai. Hikaru Shindo figures in some of these but only takes center stage when, in the final tale, he challenges a crooked antique shop owner to a game of go in an attempt to restore an heirloom vase to its rightful owner.

Book Bakuman     Vol  16

Download or read book Bakuman Vol 16 written by Tsugumi Ohba and published by VIZ Media LLC. This book was released on 2012-11-06 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eiji Nizuma announces that if he can top the Weekly Shonen Jump survey results for ten straight weeks, he will have one of the manga series in the magazine canceled. But which series does Eiji want to cancel? And what will Ashirogi and the other manga creators do to stop him?! -- VIZ Media

Book Whistle   Vol  16

Download or read book Whistle Vol 16 written by Daisuke Higuchi and published by VIZ Media LLC. This book was released on 2007-05-01 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everybody has a dream, and for Shô Kazamatsuri, that dream is simple: he wants to be the best soccer player he can possibly be. He's the spirited leader of the Josui Junior High team and everyone looks up to him. In turn, he tries to keep the team together at any cost! Shô barely manages to make it onto the special select team as backup alternate player. When the team plays against Rakuyô Junior High in their very first game, they learn the hard way that skill alone isn't enough--they need to abandon their egos and come together as a unified group. But will any player be able to emerge as a leader and bring the team together?

Book Hikaru no Go  Vol  19

Download or read book Hikaru no Go Vol 19 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2012-11-05 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hikaru is determined to move carefully, step by step, up the ladder of professional go. He pours his energy into it, striving to get closer to his ultimate goal--playing the Divine Move. After many games he finally gets to play a 7-dan, who turns out to be someone he's confronted before, though not in competition. Their mutual animosity fires their competitiveness, pushing them to play with maximum intensity! -- VIZ Media

Book Hikaru no Go  Vol  10

Download or read book Hikaru no Go Vol 10 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2007-08-07 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya! The main round of the pro test has begun. Everyone's feeling the pressure, no one more so than Hikaru's friend Isumi, who has failed the test twice before. Fighting off his feelings of self-doubt, Isumi faces his next opponent, who turns out to be Hikaru. But a careless mistake lands the pair in an awkward position!

Book Hikaru no Go  Vol  23

Download or read book Hikaru no Go Vol 23 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2013-01-08 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hikaru is in the toughest battle of his life when he faces Ko Yong Ha, Korea's top player in the Hokuto Cup tournament. The stakes, however, aren't for personal glory but for something far deeper, something that differentiates a mere game from a way of life. Hikaru knows what this means to him, but will he understand what it means to the new wave of go players and, indeed, the game of go itself? Final Volume! -- VIZ Media

Book Hikaru no Go  Vol  3

Download or read book Hikaru no Go Vol 3 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2012-04-02 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Akira is beginning a new school year at Kaio Middle School. With his daunting reputation as the Toya Meijin's son, Akira finds he must prove himself to more than a few mean and jealous classmates. And with the help of upperclassman Yuri Hidaka, Akira finds the confidence to persevere in his hunt to beat Hikaru. Meanwhile, Hikaru is having a hard enough time just trying to find a third teammate to play in the Haze Middle School Go Club. A possible teammate arrives in the form of Yuki Mitani--but will he join their club or continue to swindle old timers for their pocket change? -- VIZ Media

Book Hikaru no Go  Vol  1

Download or read book Hikaru no Go Vol 1 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2012-03-19 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hikaru Shindo is like any sixth-grader in Japan: a pretty normal schoolboy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic--and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the emperor of Japan many centuries ago. In one fateful moment, Sai becomes a part of Hikaru's consciousness and together, through thick and thin, they make an unstoppable Go-playing team. Will they be able to defeat Go players who have dedicated their lives to the game? Will Sai achieve the "Divine Move" so he'll finally be able to rest in peace? Begin your journey with Hikaru and Sai in this first volume of Hikaru no Go. -- VIZ Media

Book Hikaru no Go  Vol  12

Download or read book Hikaru no Go Vol 12 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2012-08-06 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hikaru's career as a professional Go player begins! In his first game, he must face veteran player Toya Meijin, none other than Akira's father. But to Sai, this round is personal. Then Sai attempts to teach a cheating Go player a lesson he'll never forget... Will Hikaru's ghostly master do him proud, or make him like an amateur? -- VIZ Media

Book Hikaru no Go  Vol  14

Download or read book Hikaru no Go Vol 14 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2012-09-04 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?! -- VIZ Media

Book Manga

    Book Details:
  • Author : Toni Johnson-Woods
  • Publisher : Bloomsbury Publishing USA
  • Release : 2010-04-15
  • ISBN : 1441107878
  • Pages : 369 pages

Download or read book Manga written by Toni Johnson-Woods and published by Bloomsbury Publishing USA. This book was released on 2010-04-15 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once upon a time, one had to read Japanese in order to enjoy manga. Today manga has become a global phenomenon, attracting audiences in North America, Europe, Africa, and Australia. The style has become so popular, in fact, that in the US and UK publishers are appropriating the manga style in a variety of print material, resulting in the birth of harlequin mangas which combine popular romance fiction titles with manga aesthetics. Comic publishers such as Dark Horse and DC Comics are translating Japanese "classics", like Akira, into English. And of course it wasn't long before Shakespeare received the manga treatment. So what is manga? Manga roughly translates as "whimsical pictures" and its long history can be traced all the way back to picture books of eighteenth century Japan. Today, it comes in two basic forms: anthology magazines (such as Shukan Shonen Jampu) that contain several serials and manga 'books' (tankobon) that collect long-running serials from the anthologies and reprint them in one volume. The anthologies contain several serials, generally appear weekly and are so thick, up to 800 pages, that they are colloquially known as phone books. Sold at newspaper stands and in convenience stores, they often attract crowds of people who gather to read their favorite magazine. Containing sections addressing the manga industry on an international scale, the different genres, formats and artists, as well the fans themselves, Manga: An Anthology of Global and Cultural Perspectives is an important collection of essays by an international cast of scholars, experts, and fans, and provides a one-stop resource for all those who want to learn more about manga, as well as for anybody teaching a course on the subject.

Book Hikaru No Go

Download or read book Hikaru No Go written by Yumi Hotta and published by Viz. This book was released on 2009-02-03 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sixth-grade Hikaru Shindo's discovery of a bloodstained game board leads to an encounter with the ghost of Go master Fujiwara-no-Sai and the formation of an unbeatable Go team.

Book Hikaru no Go  Vol  5

Download or read book Hikaru no Go Vol 5 written by Yumi Hotta and published by VIZ Media LLC. This book was released on 2012-04-30 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sai's games on the Internet have Go players around the world guessing his true identify. Among them is Hikaru's rival, Akira, who suspects that Hikaru is hiding behind the screen name "sai." So intense is Akira's interest, in fact, that he skips the first day of his pro exam for a re-match. And on a rainy Sunday, the battle of wills begins anew.... -- VIZ Media