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Book Hands on Start to Wolfram Mathematica

Download or read book Hands on Start to Wolfram Mathematica written by Cliff Hastings and published by . This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 25 years, Mathematica has been the principal computation environment for millions of innovators, educators, students, and others around the world. This book is an introduction to Mathematica. The goal is to provide a hands-on experience introducing the breadth of Mathematica with a focus on ease of use. Readers get detailed instruction with examples for interactive learning and end-of-chapter exercises. Each chapter also contains authors' tips from their combined 50+ years of Mathematica use.

Book Hands on Start to Wolfram Alpha Notebook Edition

Download or read book Hands on Start to Wolfram Alpha Notebook Edition written by Cliff Hastings and published by Wolfram Media. This book was released on 2020-10 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wolfram ] Alpha Notebook Edition combines the simplicity of Wolfram ] Alpha with the computational capabilities of Mathematica for the best of both in a single, unified tool perfect for teaching and learning. Use free-form input to get instant answers to questions, create and customize graphs, and turn static examples into dynamic models. Everything is saved as an interactive Wolfram Notebook, so you can add notes and use notebooks as class or reference materials, or present them as dynamic slide shows that engage your audience as you edit examples on the fly. With this book, you'll learn how to]¬‚¬] Quickly create notebooks that combine calculations, graphics, interactive examples and notes. Enter free-form input and get solutions for a variety of calculations (e.g. arithmetic, algebra, calculus, linear algebra). Access step-by-step solutions, suggestions for next steps and related computations. Create 2D, 3D and interactive graphics with controls to dynamically change the parameters. Use previous results in future calculations, assign variables and define functions. Create dynamic slide show presentations with interactive elements that can be changed on the fly.

Book A New Kind of Science

Download or read book A New Kind of Science written by Stephen Wolfram and published by . This book was released on 2002 with total page 1197 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work presents a series of dramatic discoveries never before made public. Starting from a collection of simple computer experiments---illustrated in the book by striking computer graphics---Wolfram shows how their unexpected results force a whole new way of looking at the operation of our universe. Wolfram uses his approach to tackle a remarkable array of fundamental problems in science: from the origin of the Second Law of thermodynamics, to the development of complexity in biology, the computational limitations of mathematics, the possibility of a truly fundamental theory of physics, and the interplay between free will and determinism.

Book Programming with Mathematica

Download or read book Programming with Mathematica written by Paul Wellin and published by Cambridge University Press. This book was released on 2013-01-10 with total page 731 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical, example-driven introduction teaches the foundations of the Mathematica language so it can be applied to solving concrete problems.

Book An Elementary Introduction to the Wolfram Language

Download or read book An Elementary Introduction to the Wolfram Language written by Stephen Wolfram and published by Wolfram Research, Incorporated. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Wolfram Language represents a major advance in programming languages that makes leading-edge computation accessible to everyone. Unique in its approach of building in vast knowledge and automation, the Wolfram Language scales from a single line of easy-to-understand interactive code to million-line production systems. This book provides an elementary introduction to the Wolfram Language and modern computational thinking. It assumes no prior knowledge of programming, and is suitable for both technical and non-technical college and high-school students, as well as anyone with an interest in the latest technology and its practical application.

Book Dynamical Systems with Applications using Mathematica

Download or read book Dynamical Systems with Applications using Mathematica written by Stephen Lynch and published by Springer Science & Business Media. This book was released on 2007-09-20 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an introduction to the theory of dynamical systems with the aid of the Mathematica® computer algebra package. The book has a very hands-on approach and takes the reader from basic theory to recently published research material. Emphasized throughout are numerous applications to biology, chemical kinetics, economics, electronics, epidemiology, nonlinear optics, mechanics, population dynamics, and neural networks. Theorems and proofs are kept to a minimum. The first section deals with continuous systems using ordinary differential equations, while the second part is devoted to the study of discrete dynamical systems.

Book The Mathematica Handbook

Download or read book The Mathematica Handbook written by Martha L Abell and published by Academic Press. This book was released on 2014-05-09 with total page 806 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mathematica Handbook provides all the Mathematica commands and objects along with typical examples of them. This handbook is intended as a reference of all built-in Mathematica Version 2.0 objects to both beginning and advanced users of Mathematica. The book contains commands and examples of those commands found in the packages of Mathematica, a system for doing mathematics on a computer. The Preface describes how to use the entries of The Handbook and then briefly discusses elementary rules of Mathematica syntax, defining functions, and using commands that are contained in the standard Mathematica packages. Subsequent chapters provide commands for calculations in Calculus, Statistics, and Numerical Math. The commands in these sections are listed within each package, and the packages are listed alphabetically within each folder (or directory) as well. The book will be of use to engineers, computer scientists, physical scientists, mathematicians, business professionals, and students.

Book Programming for Computations   Python

Download or read book Programming for Computations Python written by Svein Linge and published by Springer. This book was released on 2016-07-25 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents computer programming as a key method for solving mathematical problems. There are two versions of the book, one for MATLAB and one for Python. The book was inspired by the Springer book TCSE 6: A Primer on Scientific Programming with Python (by Langtangen), but the style is more accessible and concise, in keeping with the needs of engineering students. The book outlines the shortest possible path from no previous experience with programming to a set of skills that allows the students to write simple programs for solving common mathematical problems with numerical methods in engineering and science courses. The emphasis is on generic algorithms, clean design of programs, use of functions, and automatic tests for verification.

Book The Math s  Fix

    Book Details:
  • Author : Conrad Wolfram
  • Publisher : Wolfram Media
  • Release : 2020
  • ISBN : 9781579550295
  • Pages : pages

Download or read book The Math s Fix written by Conrad Wolfram and published by Wolfram Media. This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Why are we all taught maths for years of our lives? Does it really empower everyone? Or fail most and disenfranchise many? Is it crucial for the AI age or an obsolete rite of passage? The Math(s) Fix: An Education Blueprint for the AI Age is a groundbreaking book that exposes why maths education is in crisis worldwide and how the only fix is a fundamentally new mainstream subject. It argues that today's maths education is not working to elevate society with modern computation, data science and AI. Instead, students are subjugated to compete with what computers do best, and lose. This is the only book to explain why being "bad at maths" may be as much the subject's fault as the learner's: how a stuck educational ecosystem has students, parents, teachers, schools, employers and policymakers running in the wrong direction to catch up with real-world requirements. But it goes further too"¬‚¬"for the first time setting out a completely alternative vision for a core computational school subject to fix the problem and seed more general reformation of education for the AI age.

Book Math for Programmers

    Book Details:
  • Author : Paul Orland
  • Publisher : Manning Publications
  • Release : 2021-01-12
  • ISBN : 1617295353
  • Pages : 686 pages

Download or read book Math for Programmers written by Paul Orland and published by Manning Publications. This book was released on 2021-01-12 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks

Book The Student s Introduction to Mathematica and the Wolfram Language

Download or read book The Student s Introduction to Mathematica and the Wolfram Language written by Bruce F. Torrence and published by Cambridge University Press. This book was released on 2019-05-16 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: The unique feature of this compact student's introduction to Mathematica® and the Wolfram LanguageTM is that the order of the material closely follows a standard mathematics curriculum. As a result, it provides a brief introduction to those aspects of the Mathematica® software program most useful to students. Used as a supplementary text, it will help bridge the gap between Mathematica® and the mathematics in the course, and will serve as an excellent tutorial for former students. There have been significant changes to Mathematica® since the second edition, and all chapters have now been updated to account for new features in the software, including natural language queries and the vast stores of real-world data that are now integrated through the cloud. This third edition also includes many new exercises and a chapter on 3D printing that showcases the new computational geometry capabilities that will equip readers to print in 3D.

Book Mathematica for Bioinformatics

Download or read book Mathematica for Bioinformatics written by George Mias and published by Springer. This book was released on 2018-03-16 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a comprehensive introduction to using Mathematica and the Wolfram Language for Bioinformatics. The chapters build gradually from basic concepts and the introduction of the Wolfram Language and coding paradigms in Mathematica, to detailed worked examples derived from typical research applications using Wolfram Language code. The coding examples range from basic sequence analysis, accessing genomic databases, differential gene expression, and machine learning implementations to time series analysis of longitudinal omics experiments, multi-omics integration and building dynamic interactive bioinformatics tools using the Wolfram Language. The topics address the daily bioinformatics needs of a broad audience: experimental users looking to understand and visualize their data, beginner bioinformaticians acquiring coding expertise in providing biological research solutions, and practicing expert bioinformaticians working on omics who wish to expand their toolset to include the Wolfram Language.

Book Grokking Deep Learning

    Book Details:
  • Author : Andrew W. Trask
  • Publisher : Simon and Schuster
  • Release : 2019-01-23
  • ISBN : 163835720X
  • Pages : 475 pages

Download or read book Grokking Deep Learning written by Andrew W. Trask and published by Simon and Schuster. This book was released on 2019-01-23 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Grokking Deep Learning teaches you to build deep learning neural networks from scratch! In his engaging style, seasoned deep learning expert Andrew Trask shows you the science under the hood, so you grok for yourself every detail of training neural networks. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Deep learning, a branch of artificial intelligence, teaches computers to learn by using neural networks, technology inspired by the human brain. Online text translation, self-driving cars, personalized product recommendations, and virtual voice assistants are just a few of the exciting modern advancements possible thanks to deep learning. About the Book Grokking Deep Learning teaches you to build deep learning neural networks from scratch! In his engaging style, seasoned deep learning expert Andrew Trask shows you the science under the hood, so you grok for yourself every detail of training neural networks. Using only Python and its math-supporting library, NumPy, you'll train your own neural networks to see and understand images, translate text into different languages, and even write like Shakespeare! When you're done, you'll be fully prepared to move on to mastering deep learning frameworks. What's inside The science behind deep learning Building and training your own neural networks Privacy concepts, including federated learning Tips for continuing your pursuit of deep learning About the Reader For readers with high school-level math and intermediate programming skills. About the Author Andrew Trask is a PhD student at Oxford University and a research scientist at DeepMind. Previously, Andrew was a researcher and analytics product manager at Digital Reasoning, where he trained the world's largest artificial neural network and helped guide the analytics roadmap for the Synthesys cognitive computing platform. Table of Contents Introducing deep learning: why you should learn it Fundamental concepts: how do machines learn? Introduction to neural prediction: forward propagation Introduction to neural learning: gradient descent Learning multiple weights at a time: generalizing gradient descent Building your first deep neural network: introduction to backpropagation How to picture neural networks: in your head and on paper Learning signal and ignoring noise:introduction to regularization and batching Modeling probabilities and nonlinearities: activation functions Neural learning about edges and corners: intro to convolutional neural networks Neural networks that understand language: king - man + woman == ? Neural networks that write like Shakespeare: recurrent layers for variable-length data Introducing automatic optimization: let's build a deep learning framework Learning to write like Shakespeare: long short-term memory Deep learning on unseen data: introducing federated learning Where to go from here: a brief guide

Book Essentials of Programming in Mathematica

Download or read book Essentials of Programming in Mathematica written by Paul Wellin and published by Cambridge University Press. This book was released on 2015-12-17 with total page 439 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers Mathematica® for beginners. An example-driven text covering a wide variety of applications, containing over 350 exercises with solutions available online.

Book A Student s Guide to Python for Physical Modeling

Download or read book A Student s Guide to Python for Physical Modeling written by Jesse M. Kinder and published by Princeton University Press. This book was released on 2021-08-03 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fully updated tutorial on the basics of the Python programming language for science students Python is a computer programming language that has gained popularity throughout the sciences. This fully updated second edition of A Student's Guide to Python for Physical Modeling aims to help you, the student, teach yourself enough of the Python programming language to get started with physical modeling. You will learn how to install an open-source Python programming environment and use it to accomplish many common scientific computing tasks: importing, exporting, and visualizing data; numerical analysis; and simulation. No prior programming experience is assumed. This guide introduces a wide range of useful tools, including: Basic Python programming and scripting Numerical arrays Two- and three-dimensional graphics Animation Monte Carlo simulations Numerical methods, including solving ordinary differential equations Image processing Numerous code samples and exercises—with solutions—illustrate new ideas as they are introduced. This guide also includes supplemental online resources: code samples, data sets, tutorials, and more. This edition includes new material on symbolic calculations with SymPy, an introduction to Python libraries for data science and machine learning (pandas and sklearn), and a primer on Python classes and object-oriented programming. A new appendix also introduces command line tools and version control with Git.

Book Mathematica Cookbook

    Book Details:
  • Author : Sal Mangano
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2010-04-02
  • ISBN : 1449390765
  • Pages : 830 pages

Download or read book Mathematica Cookbook written by Sal Mangano and published by "O'Reilly Media, Inc.". This book was released on 2010-04-02 with total page 830 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mathematica Cookbook helps you master the application's core principles by walking you through real-world problems. Ideal for browsing, this book includes recipes for working with numerics, data structures, algebraic equations, calculus, and statistics. You'll also venture into exotic territory with recipes for data visualization using 2D and 3D graphic tools, image processing, and music. Although Mathematica 7 is a highly advanced computational platform, the recipes in this book make it accessible to everyone -- whether you're working on high school algebra, simple graphs, PhD-level computation, financial analysis, or advanced engineering models. Learn how to use Mathematica at a higher level with functional programming and pattern matching Delve into the rich library of functions for string and structured text manipulation Learn how to apply the tools to physics and engineering problems Draw on Mathematica's access to physics, chemistry, and biology data Get techniques for solving equations in computational finance Learn how to use Mathematica for sophisticated image processing Process music and audio as musical notes, analog waveforms, or digital sound samples

Book Mathematica in Action

    Book Details:
  • Author : Stan Wagon
  • Publisher : Springer Science & Business Media
  • Release : 1999
  • ISBN : 9780387986845
  • Pages : 624 pages

Download or read book Mathematica in Action written by Stan Wagon and published by Springer Science & Business Media. This book was released on 1999 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Mathematica in Action, 2nd Edition," is designed both as a guide to the extraordinary capabilities of Mathematica as well as a detailed tour of modern mathematics by one of its leading expositors, Stan Wagon. Ideal for teachers, researchers, mathematica enthusiasts. This second edition of the highly sucessful W.H. Freeman version includes an 8 page full color insert and 50% new material all organized around Elementary Topics, Intermediate Applications, and Advanced Projects. In addition, the book uses Mathematica 3.0 throughtout. Mathematica 3.0 notebooks with all the programs and examples discussed in the book are available on the TELOS web site (www.telospub.com). These notebooks contain materials suitable for DOS, Windows, Macintosh and Unix computers. Stan Wagon is well-known in the mathematics (and Mathematica) community as Associate Editor of the "American Mathematical Monthly," a columnist for the "Mathematical Intelligencer" and "Mathematica in Education and Research," author of "The Banach-Tarski Paradox" and "Unsolved Problems in Elementary Geometry and Number Theory (with Victor Klee), as well as winner of the 1987 Lester R. Ford Award for Expository Writing.