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Book Handbook of Computational Geometry

Download or read book Handbook of Computational Geometry written by J.R. Sack and published by Elsevier. This book was released on 1999-12-13 with total page 1087 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Geometry is an area that provides solutions to geometric problems which arise in applications including Geographic Information Systems, Robotics and Computer Graphics. This Handbook provides an overview of key concepts and results in Computational Geometry. It may serve as a reference and study guide to the field. Not only the most advanced methods or solutions are described, but also many alternate ways of looking at problems and how to solve them.

Book Handbook of Discrete and Computational Geometry

Download or read book Handbook of Discrete and Computational Geometry written by Csaba D. Toth and published by CRC Press. This book was released on 2017-11-22 with total page 2354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Discrete and Computational Geometry is intended as a reference book fully accessible to nonspecialists as well as specialists, covering all major aspects of both fields. The book offers the most important results and methods in discrete and computational geometry to those who use them in their work, both in the academic world—as researchers in mathematics and computer science—and in the professional world—as practitioners in fields as diverse as operations research, molecular biology, and robotics. Discrete geometry has contributed significantly to the growth of discrete mathematics in recent years. This has been fueled partly by the advent of powerful computers and by the recent explosion of activity in the relatively young field of computational geometry. This synthesis between discrete and computational geometry lies at the heart of this Handbook. A growing list of application fields includes combinatorial optimization, computer-aided design, computer graphics, crystallography, data analysis, error-correcting codes, geographic information systems, motion planning, operations research, pattern recognition, robotics, solid modeling, and tomography.

Book Handbook of Discrete and Computational Geometry

Download or read book Handbook of Discrete and Computational Geometry written by Csaba D. Toth and published by CRC Press. This book was released on 1997-07-15 with total page 1008 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jacob E. Goodman, co-founder and editor of Discrete & Computational Geometry, the preeminent journal on this area in the international mathematics and computer science community, joins forces with the distinguished computer scientist Joseph O'Rourke and other well-known authorities to produce the definitive handbook on these two interrelated fields. Over the past decade or so, researchers and professionals in discrete geometry and the newer field of computational geometry have developed a highly productive collaborative relationship, where each area benefits from the methods and insights of the other. At the same time that discrete and computational geometry are becoming more closely identified, applications of the results of this work are being used in an increasing number of widely differing areas, from computer graphics and linear programming to manufacturing and robotics. The authors have answered the need for a comprehensive handbook for workers in these and related fields, and for other users of the body of results. While much information can be found on discrete and computational geometry, it is scattered among many sources, and individual books and articles are often narrowly focused. Handbook of Discrete and Computational Geometry brings together, for the first time, all of the major results in both these fields into one volume. Thousands of results - theorems, algorithms, and tables - throughout the volume definitively cover the field, while numerous applications from many different fields demonstrate practical usage. The material is presented clearly enough to assist the novice, but in enough depth to appeal to the specialist. Every technical term is clearly defined in an easy-to-use glossary. Over 200 figures illustrate the concepts presented and provide supporting examples. Information on current geometric software - what it does, how efficiently it does it, and where to find it - is also included.

Book Computational Geometry

    Book Details:
  • Author : Franco P. Preparata
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461210984
  • Pages : 413 pages

Download or read book Computational Geometry written by Franco P. Preparata and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the reviews: "This book offers a coherent treatment, at the graduate textbook level, of the field that has come to be known in the last decade or so as computational geometry. ... ... The book is well organized and lucidly written; a timely contribution by two founders of the field. It clearly demonstrates that computational geometry in the plane is now a fairly well-understood branch of computer science and mathematics. It also points the way to the solution of the more challenging problems in dimensions higher than two." #Mathematical Reviews#1 "... This remarkable book is a comprehensive and systematic study on research results obtained especially in the last ten years. The very clear presentation concentrates on basic ideas, fundamental combinatorial structures, and crucial algorithmic techniques. The plenty of results is clever organized following these guidelines and within the framework of some detailed case studies. A large number of figures and examples also aid the understanding of the material. Therefore, it can be highly recommended as an early graduate text but it should prove also to be essential to researchers and professionals in applied fields of computer-aided design, computer graphics, and robotics." #Biometrical Journal#2

Book Discrete and Computational Geometry

Download or read book Discrete and Computational Geometry written by Satyan L. Devadoss and published by Princeton University Press. This book was released on 2011-04-11 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential introduction to discrete and computational geometry Discrete geometry is a relatively new development in pure mathematics, while computational geometry is an emerging area in applications-driven computer science. Their intermingling has yielded exciting advances in recent years, yet what has been lacking until now is an undergraduate textbook that bridges the gap between the two. Discrete and Computational Geometry offers a comprehensive yet accessible introduction to this cutting-edge frontier of mathematics and computer science. This book covers traditional topics such as convex hulls, triangulations, and Voronoi diagrams, as well as more recent subjects like pseudotriangulations, curve reconstruction, and locked chains. It also touches on more advanced material, including Dehn invariants, associahedra, quasigeodesics, Morse theory, and the recent resolution of the Poincaré conjecture. Connections to real-world applications are made throughout, and algorithms are presented independently of any programming language. This richly illustrated textbook also features numerous exercises and unsolved problems. The essential introduction to discrete and computational geometry Covers traditional topics as well as new and advanced material Features numerous full-color illustrations, exercises, and unsolved problems Suitable for sophomores in mathematics, computer science, engineering, or physics Rigorous but accessible An online solutions manual is available (for teachers only)

Book Handbook of Discrete and Computational Geometry

Download or read book Handbook of Discrete and Computational Geometry written by Csaba D. Toth and published by CRC Press. This book was released on 2017-11-22 with total page 1928 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Discrete and Computational Geometry is intended as a reference book fully accessible to nonspecialists as well as specialists, covering all major aspects of both fields. The book offers the most important results and methods in discrete and computational geometry to those who use them in their work, both in the academic world—as researchers in mathematics and computer science—and in the professional world—as practitioners in fields as diverse as operations research, molecular biology, and robotics. Discrete geometry has contributed significantly to the growth of discrete mathematics in recent years. This has been fueled partly by the advent of powerful computers and by the recent explosion of activity in the relatively young field of computational geometry. This synthesis between discrete and computational geometry lies at the heart of this Handbook. A growing list of application fields includes combinatorial optimization, computer-aided design, computer graphics, crystallography, data analysis, error-correcting codes, geographic information systems, motion planning, operations research, pattern recognition, robotics, solid modeling, and tomography.

Book Combinatorial and Computational Geometry

Download or read book Combinatorial and Computational Geometry written by Jacob E. Goodman and published by Cambridge University Press. This book was released on 2005-08-08 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 2005 book deals with interest topics in Discrete and Algorithmic aspects of Geometry.

Book Suspension Geometry and Computation

Download or read book Suspension Geometry and Computation written by John C. Dixon and published by John Wiley & Sons. This book was released on 2009-10-27 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revealing suspension geometry design methods in unique detail, John Dixon shows how suspension properties such as bump steer, roll steer, bump camber, compliance steer and roll centres are analysed and controlled by the professional engineer. He emphasizes the physical understanding of suspension parameters in three dimensions and methods of their calculation, using examples, programs and discussion of computational problems. The analytical and design approach taken is a combination of qualitative explanation, for physical understanding, with algebraic analysis of linear and non-linear coefficients, and detailed discussion of computer simulations and related programming methods. Includes a detailed and comprehensive history of suspension and steering system design, fully illustrated with a wealth of diagrams Explains suspension characteristics and suspension geometry coefficients, providing a unique and in-depth understanding of suspension design not found elsewhere. Describes how to obtain desired coefficients and the limitations of particular suspension types, with essential information for suspension designers, chassis technicians and anyone else with an interest in suspension characteristics and vehicle dynamics. Discusses the use of computers in suspension geometry analysis, with programming techniques and examples of suspension solution, including advanced discussion of three-dimensional computational geometry applied to suspension design. Explains in detail the direct and iterative solutions of suspension geometry.

Book Handbook of Geometric Computing

Download or read book Handbook of Geometric Computing written by Eduardo Bayro Corrochano and published by Springer Science & Business Media. This book was released on 2005-12-06 with total page 773 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many computer scientists, engineers, applied mathematicians, and physicists use geometry theory and geometric computing methods in the design of perception-action systems, intelligent autonomous systems, and man-machine interfaces. This handbook brings together the most recent advances in the application of geometric computing for building such systems, with contributions from leading experts in the important fields of neuroscience, neural networks, image processing, pattern recognition, computer vision, uncertainty in geometric computations, conformal computational geometry, computer graphics and visualization, medical imagery, geometry and robotics, and reaching and motion planning. For the first time, the various methods are presented in a comprehensive, unified manner. This handbook is highly recommended for postgraduate students and researchers working on applications such as automated learning; geometric and fuzzy reasoning; human-like artificial vision; tele-operation; space maneuvering; haptics; rescue robots; man-machine interfaces; tele-immersion; computer- and robotics-aided neurosurgery or orthopedics; the assembly and design of humanoids; and systems for metalevel reasoning.

Book Geometric Folding Algorithms

Download or read book Geometric Folding Algorithms written by Erik D. Demaine and published by Cambridge University Press. This book was released on 2007-07-16 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you know that any straight-line drawing on paper can be folded so that the complete drawing can be cut out with one straight scissors cut? That there is a planar linkage that can trace out any algebraic curve, or even 'sign your name'? Or that a 'Latin cross' unfolding of a cube can be refolded to 23 different convex polyhedra? Over the past decade, there has been a surge of interest in such problems, with applications ranging from robotics to protein folding. With an emphasis on algorithmic or computational aspects, this treatment gives hundreds of results and over 60 unsolved 'open problems' to inspire further research. The authors cover one-dimensional (1D) objects (linkages), 2D objects (paper), and 3D objects (polyhedra). Aimed at advanced undergraduate and graduate students in mathematics or computer science, this lavishly illustrated book will fascinate a broad audience, from school students to researchers.

Book Computational Geometry

    Book Details:
  • Author : Mark de Berg
  • Publisher : Springer Science & Business Media
  • Release : 2013-04-17
  • ISBN : 3662042452
  • Pages : 370 pages

Download or read book Computational Geometry written by Mark de Berg and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

Book Lectures on Discrete Geometry

Download or read book Lectures on Discrete Geometry written by Jiri Matousek and published by Springer Science & Business Media. This book was released on 2013-12-01 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: The main topics in this introductory text to discrete geometry include basics on convex sets, convex polytopes and hyperplane arrangements, combinatorial complexity of geometric configurations, intersection patterns and transversals of convex sets, geometric Ramsey-type results, and embeddings of finite metric spaces into normed spaces. In each area, the text explains several key results and methods.

Book Computing in Euclidean Geometry

Download or read book Computing in Euclidean Geometry written by Ding-Zhu Du and published by World Scientific. This book was released on 1995 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a collection of surveys and exploratory articles about recent developments in the field of computational Euclidean geometry. Topics covered include the history of Euclidean geometry, Voronoi diagrams, randomized geometric algorithms, computational algebra, triangulations, machine proofs, topological designs, finite-element mesh, computer-aided geometric designs and Steiner trees. This second edition contains three new surveys covering geometric constraint solving, computational geometry and the exact computation paradigm.

Book Essential Mathematics for Games and Interactive Applications

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Book Parallel Computational Geometry

Download or read book Parallel Computational Geometry written by Selim G. Akl and published by . This book was released on 1993 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a unified, tutorial description of the most widely used models of parallel computation and their application to problems in computational geometry. Each chapter offers an in-depth analysis of a problem in computational geometry and presents parallel algorithms to solve them. Comparative tables summarize the various algorithms developed to solve each problem. A wide range of models of parallel computation to develop the algorithms - parallel random access machine (PRAM) - are considered, as well as several networks for interconnecting processors on a parallel computer.

Book Digital Geometry

    Book Details:
  • Author : Reinhard Klette
  • Publisher : Morgan Kaufmann
  • Release : 2004-08-06
  • ISBN : 1558608613
  • Pages : 676 pages

Download or read book Digital Geometry written by Reinhard Klette and published by Morgan Kaufmann. This book was released on 2004-08-06 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book on digital geometry by the leaders in the field.

Book Geometric Approximation Algorithms

Download or read book Geometric Approximation Algorithms written by Sariel Har-Peled and published by American Mathematical Soc.. This book was released on 2011 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exact algorithms for dealing with geometric objects are complicated, hard to implement in practice, and slow. Over the last 20 years a theory of geometric approximation algorithms has emerged. These algorithms tend to be simple, fast, and more robust than their exact counterparts. This book is the first to cover geometric approximation algorithms in detail. In addition, more traditional computational geometry techniques that are widely used in developing such algorithms, like sampling, linear programming, etc., are also surveyed. Other topics covered include approximate nearest-neighbor search, shape approximation, coresets, dimension reduction, and embeddings. The topics covered are relatively independent and are supplemented by exercises. Close to 200 color figures are included in the text to illustrate proofs and ideas.