Download or read book Machine Interpretation of Line Drawing Images written by Sergey Ablameyko and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Line drawing interpretation is a challenging area with enormous practical potential. At present, many companies throughout the world invest large amounts of money and human resource in the input of paper drawings into computers. The technology needed to produce an image of a drawing is widely available, but the transformation of these images into more useful forms is an active field of research and development. Machine Interpretation of Line Drawing Images - describes the theory and practice underlying the computer interpretation of line drawing images and - shows how line drawing interpretation systems can be developed. The authors show how many of the problems can be tackled and provide a thorough overview of the processes underpinning the interpretation of images of line drawings.
Download or read book Machine Interpretation of Line Drawings written by Kōkichi Sugihara and published by MIT Press (MA). This book was released on 1986 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book solves a long-standing problem in computer vision, the interpretation of line drawings and, in doing so answers many of the concerns raised by this problem, particularly with regard to errors in the placement of lines and vertices in the images. Sugihara presents a computational mechanism that functionally mimics human perception in being able to generate three-dimensional descriptions of objects from two-dimensional line drawings. The objects considered are polyhedrons or solid objects bounded by planar faces, and the line drawings are single-view pictures of these objects. Sugihara's mechanism has several potential applications. It can facilitate man-machine communication by extracting object structures automatically from pictures drawn by a designer, which can be particularly useful in the computer-aided design of geometric objects, such as mechanical parts and buildings. It can also be used in the intermediate stage of computer vision systems used to obtain and analyze images in the outside world. The computational mechanism itself is not accompanied by a large database but is composed of several simple procedures based on linear algebra and combinatorial theory. Contents:Introduction. Candidates for Spatial Interpretation. Discrimination between Correct and Incorrect Pictures. Correctness of HiddenPart-Drawn Pictures. Algebraic Structures of Line Drawings. Combinatorial Structures of Line Drawings. Overcoming Superstrictness. Algorithmic Aspects of Generic Reconstructibility. Specification of Unique Shapes. Recovery of Shape from Surface Information. Polyhedrons and Rigidity. Kokichi Sugihara is Professor in the Department of Mathematical Engineering and instrumentation Physics, Faculty of Engineering, the University of Tokyo, Tokyo, Japan. Machine interpretation of Line Drawingsis included in The MIT Press Series in Artificial Intelligence, edited by Patrick Henry Winston and Michael Brady.
Download or read book An Introduction to Interpretation of Graphic Images written by Sergey Ablameyko and published by SPIE Press. This book was released on 1997 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: The image analysis community has put much effort into developing systems for the automatic reading of various types of documents containing text, graphic information, and pictures. A closely related but much more problematic task is the reading and interpretation of line drawings such as maps, engineering drawings, and diagrams. This book considers the problem in detail, analyzes its theoretical foundations, and analyzes existing approaches and systems.
Download or read book Advances In Pattern Recognition And Applications written by Francisco Casacuberta and published by World Scientific. This book was released on 1994-10-17 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings present the state of the art in Spanish research on pattern recognition, image processing, speech recognition, and artificial neural networks and applications to medicine, geology, control etc.
Download or read book Product Modelling for Computer Integrated Design and Manufacture written by Michael Pratt and published by Springer. This book was released on 2016-01-09 with total page 439 pages. Available in PDF, EPUB and Kindle. Book excerpt: This state-of-the-art text explores developments in geometric modeling, product modeling and their applications. In particular, it looks at the means by which product geometry emerges from the conceptual stages of design, and the use of geometric reasoning for applications downstream of design, including manufacture ands assembly. Much existing design research is either totally geometry based or totally non-geometric, and the interface between the two areas is of intense interest to industry, as well as being crucial for the successful development of integrated systems for design and manufacture. This interface is currently not well understood and the book makes a significant contribution towards its understanding. This book is essential reading for technical managers and research and development engineers.
Download or read book Line Drawing Interpretation written by Martin Cooper and published by Springer Science & Business Media. This book was released on 2010-06-07 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the author’s considerable research, this book contains state-of-the-art reviews of work in drawing interpretation and discrete optimization. It covers both drawings of polyhedral objects as well as complex curved objects.
Download or read book Basic Blueprint Reading written by Ric Costin and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Three Dimensional Computer Vision written by Yoshiaki Shirai and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of computer vision is to make computers capable of understanding environments from visual information. Computer vision has been an interesting theme in the field of artificial intelligence. It involves a variety of intelligent information processing: both pattern processing for extraction of meaningful symbols from visual information and symbol processing for determining what the symbols represent. The term "3D computer vision" is used if visual information has to be interpreted as three-dimensional scenes. 3D computer vision is more challenging because objects are seen from limited directions and some objects are occluded by others. In 1980, the author wrote a book "Computer Vision" in Japanese to introduce an interesting new approach to visual information processing developed so far. Since then computer vision has made remarkable progress: various rangefinders have become available, new methods have been developed to obtain 3D informa tion, knowledge representation frameworks have been proposed, geometric models which were developed in CAD/CAM have been used for computer vision, and so on. The progress in computer vision technology has made it possible to understand more complex 3 D scenes. There is an increasing demand for 3D computer vision. In factories, for example, automatic assembly and inspection can be realized with fewer con straints than conventional ones which employ two-dimensional computer vision.
Download or read book Visual Perception from a Computer Graphics Perspective written by William Thompson and published by CRC Press. This book was released on 2016-04-19 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization of the visual system itself; therefore, the text pro
Download or read book Ninth Pacific Conference on Computer Graphics and Applications written by and published by IEEE Computer Society Press. This book was released on 2001 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the October 2001 conference that covered active research areas of computer graphics. The 41 contributions and three invited talks address adaptive meshing, morphing, surface features and reconstruction, geometric processing, subdivision surfaces, smooth surface synthesis, volume visualization, volumetric modeling, visibility and flow models, illumination, and simulation based and efficient rendering. Contains many color and bandw illustrations. Lacks a subject index. c. Book News Inc.
Download or read book Computational Science and Its Applications ICCSA 2003 written by Vipin Kumar and published by Springer Science & Business Media. This book was released on 2003-05-08 with total page 982 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set, LNCS 2667, LNCS 2668, and LNCS 2669, constitutes the refereed proceedings of the International Conference on Computational Science and Its Applications, ICCSA 2003, held in Montreal, Canada, in May 2003. The three volumes present more than 300 papers and span the whole range of computational science from foundational issues in computer science and mathematics to advanced applications in virtually all sciences making use of computational techniques. The proceedings give a unique account of recent results in computational science.
Download or read book Visual Representations and Interpretations written by Ray Paton and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: The value of multi-disciplinary research and the exchange of ideas and methods across traditional discipline boundaries are well recognised. Indeed, it could be justifiably argued that many of the advances in science and engineering take place because the ideas, methods and the tools of thought from one discipline become re applied in others. Sadly, it is also the case that many subject areas develop specialised vocabularies and concepts and can consequently approach more general problems in fairly narrow, subject-specific ways. Consequently barriers develop between disciplines that prevent the free flow of ideas and the collaborations that on Visual Representations could often bring success. VRI'98, a workshop focused & Interpretations, was intended to break down such barriers. The workshop was held in the Foresight Conference Centre, which occupies part of the former Liverpool Royal Infirmary, a Grade 2 listed building, which has been recently restored. The building combines a majestic architecture with the latest in new conference facilities and technologies and thus provided a very suitable setting for a workshop aimed at bringing the Arts and the Sciences together. of the workshop was to promote inter-disciplinary awareness across The main aim a range of disciplines where visual representations and interpretations are exploited. Contributions to the workshop were therefore invited from researchers who are actively investigating visual representations and interpretations: - artists, architects, biologists, chemists, clinicians, cognitive scientists, computer scientists, educationalists, engineers, graphic designers, linguists, mathematicians, philosophers, physicists, psychologists and social scientists.
Download or read book Document Image Analysis written by Lawrence O'Gorman and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 1995 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Discrete and Computational Geometry written by Jin Akiyama and published by Springer. This book was released on 2004-05-26 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume consists of those papers presented at the Japan Conference on Discrete and Computational Geometry ’98. The conference was held 9-12 - cember 1998 at Tokai University in Tokyo. Close to a hundred participants from 10 countries participated. Interest in Computational Geometry surfaced among engineers in Japan - out twenty years ago, while interest in Discrete Geometry arose as a natural extension of the research of a group of graph theorists more recently. One of the goals of the conference was to bring together these two groups and to put them in contact with experts in these ?elds from abroad. This is the second conference in the series. The plan is to hold one every year and to publish the papers of the conferences every two years. The organizers thank the sponsors of the conference, namely, The Institute of Educational Development of Tokai University, Grant-in-Aid of the Ministry of Education of Japan (A.Saito;(A)10304008), Mitsubishi Research Institute, Sanada Institute of System Development, Japan Process, and Upward. They also thank especially T. Asano, D. Avis, V. Chv ́ atal, H. Imai, J. Pach, D. R- paport, M. Ruiz, J. O’Rourke, K. Sugihara, T. Tokuyama, and J. Urrutia for their interest and support.
Download or read book The Perceptual Structure of Three Dimensional Art written by Paul M.W. Hackett and published by Springer. This book was released on 2016-12-26 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book deals with philosophical aspects regarding the perception of spatial relationships in two and three-dimensional art. It provides a structural understanding of how art is perceived within the space created by the artwork, and employs a mapping sentence and partial order mereology to model perceptual structure. It reviews the writing of philosophers such as Paul Crowther and art theorists such as Krauss to establish the need for this research. The ontological model established Paul Crowther is used to guide an interactive account of his ontology in the interpretations of the perceptual process of three-dimensional abstract art to allow the formulation of a more comprehensive philosophical account. The book uniquely combines structuralist and post-structuralist approaches to artistic perception and understanding with a conceptual structure from facet theory, which is clarified with the help of a mapping sentence and partial order mereology.
Download or read book Early Spelling written by Gunther Kress and published by Routledge. This book was released on 2005-09-21 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: In his latest book, Gunther Kress explores how children learn to spell in the context of current concerns about early literacy, examining the effects of technological and cultural changes in society.
Download or read book Object Representation in Computer Vision II written by Jean Ponce and published by Springer Science & Business Media. This book was released on 1996-09-25 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the strictly refereed post-workshop proceedings of the second International Workshop on Object Representation in Computer Vision, held in conjunction with ECCV '96 in Cambridge, UK, in April 1996. The 15 revised full papers contained in the book were selected from 45 submissions for presentation at the workshop. Also included are three invited contributions based on the talks by Takeo Kanade, Jan Koenderink, and Ram Nevatia as well as a workshop report by the volume editors summarizing several panel discussions and the general state of the art in the area.