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EBookClubs

Read Books & Download eBooks Full Online

Book Intelligent Computing   Optimization

Download or read book Intelligent Computing Optimization written by Pandian Vasant and published by Springer Nature. This book was released on 2021-12-30 with total page 1020 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes the scientific results of the fourth edition of the International Conference on Intelligent Computing and Optimization which took place at December 30–31, 2021, via ZOOM. The conference objective was to celebrate “Compassion and Wisdom” with researchers, scholars, experts and investigators in Intelligent Computing and Optimization worldwide, to share knowledge, experience, innovation—marvelous opportunity for discourse and mutuality by novel research, invention and creativity. This proceedings encloses the original and innovative scientific fields of optimization and optimal control, renewable energy and sustainability, artificial intelligence and operational research, economics and management, smart cities and rural planning, meta-heuristics and big data analytics, cyber security and blockchains, IoTs and Industry 4.0, mathematical modelling and simulation, health care and medicine.

Book Gesture Based Communication in Human Computer Interaction

Download or read book Gesture Based Communication in Human Computer Interaction written by Antonio Camurri and published by Springer Science & Business Media. This book was released on 2004-02-18 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research on the multifaceted aspects of modeling, analysis, and synthesis of - man gesture is receiving growing interest from both the academic and industrial communities. On one hand, recent scienti?c developments on cognition, on - fect/emotion, on multimodal interfaces, and on multimedia have opened new perspectives on the integration of more sophisticated models of gesture in c- putersystems.Ontheotherhand,theconsolidationofnewtechnologiesenabling “disappearing” computers and (multimodal) interfaces to be integrated into the natural environments of users are making it realistic to consider tackling the complex meaning and subtleties of human gesture in multimedia systems, - abling a deeper, user-centered, enhanced physical participation and experience in the human-machine interaction process. The research programs supported by the European Commission and s- eral national institutions and governments individuated in recent years strategic ?elds strictly concerned with gesture research. For example, the DG Infor- tion Society of the European Commission (www.cordis.lu/ist) supports several initiatives, such as the “Disappearing Computer” and “Presence” EU-IST FET (Future and Emerging Technologies), the IST program “Interfaces & Enhanced Audio-Visual Services” (see for example the project MEGA, Multisensory - pressive Gesture Applications, www.megaproject.org), and the IST strategic - jective “Multimodal Interfaces.” Several EC projects and other funded research are represented in the chapters of this book. Awiderangeofapplicationscanbene?tfromadvancesinresearchongesture, from consolidated areas such as surveillance to new or emerging ?elds such as therapy and rehabilitation, home consumer goods, entertainment, and aud- visual, cultural and artistic applications, just to mention only a few of them.

Book Gesture Based Human Computer Interaction and Simulation

Download or read book Gesture Based Human Computer Interaction and Simulation written by Miguel Sales Dias and published by Springer Science & Business Media. This book was released on 2009-01-12 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Gesture-Based Human-Computer Interaction and Simulation, GW 2007, held in Lisbon, Portugal, in May 2007. The 31 revised papers presented were carefully selected from 53 submissions. The papers are organized in topical sections on analysis and synthesis of gesture; theoretical aspects of gestural communication and interaction; vision-based gesture recognition; sign language processing; gesturing with tangible interfaces and in virtual and augmented reality; gesture for music and performing arts; gesture for therapy and rehabilitation; and gesture in Mobile computing and usability studies.

Book Human Computer Interaction Using Hand Gestures

Download or read book Human Computer Interaction Using Hand Gestures written by Prashan Premaratne and published by Springer Science & Business Media. This book was released on 2014-03-20 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human computer interaction (HCI) plays a vital role in bridging the 'Digital Divide', bringing people closer to consumer electronics control in the 'lounge'. Keyboards and mouse or remotes do alienate old and new generations alike from control interfaces. Hand Gesture Recognition systems bring hope of connecting people with machines in a natural way. This will lead to consumers being able to use their hands naturally to communicate with any electronic equipment in their 'lounge.' This monograph will include the state of the art hand gesture recognition approaches and how they evolved from their inception. The author would also detail his research in this area for the past 8 years and how the future might turn out to be using HCI. This monograph will serve as a valuable guide for researchers (who would endeavour into) in the world of HCI.

Book Challenges and Applications for Hand Gesture Recognition

Download or read book Challenges and Applications for Hand Gesture Recognition written by Kane, Lalit and published by IGI Global. This book was released on 2022-03-25 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to the rise of new applications in electronic appliances and pervasive devices, automated hand gesture recognition (HGR) has become an area of increasing interest. HGR developments have come a long way from the traditional sign language recognition (SLR) systems to depth and wearable sensor-based electronic devices. Where the former are more laboratory-oriented frameworks, the latter are comparatively realistic and practical systems. Based on various gestural traits, such as hand postures, gesture recognition takes different forms. Consequently, different interpretations can be associated with gestures in various application contexts. A considerable amount of research is still needed to introduce more practical gesture recognition systems and associated algorithms. Challenges and Applications for Hand Gesture Recognition highlights the state-of-the-art practices of HGR research and discusses key areas such as challenges, opportunities, and future directions. Covering a range of topics such as wearable sensors and hand kinematics, this critical reference source is ideal for researchers, academicians, scholars, industry professionals, engineers, instructors, and students.

Book Harnessing Artificial Emotional Intelligence for Improved Human Computer Interactions

Download or read book Harnessing Artificial Emotional Intelligence for Improved Human Computer Interactions written by Kumar, Nitendra and published by IGI Global. This book was released on 2024-06-06 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Industry 5.0 is poised to redefine the collaboration between humans and machines, marking a crucial moment in technological evolution. However, as we stand at the threshold of this transformative era, a critical challenge emerges – the integration of emotional intelligence into the industrial landscape. Organizations grapple with the urgent need to understand, strategize, and ethically deploy artificial emotional intelligence (AEI) in Industry 5.0. This pivotal juncture calls for a comprehensive resource that explores the theoretical foundations but offers practical insights into the applications, challenges, and responsible deployment of AEI. The absence of a cohesive guide addressing the intricacies of AEI in Industry 5.0 leaves a void in academic scholarship. Organizations, researchers, and policymakers lack a singular, authoritative source to navigate the complexities of emotional intelligence integration, impacting Industry 5.0 strategies, sustainability plans, and customer services. The challenge lies in managing the delicate balance between human and machine collaboration while ensuring ethical considerations are at the forefront of AI deployment. As the demand for emotional intelligence in the industrial landscape intensifies, the need for a unifying resource becomes increasingly apparent.

Book Advanced Computational Intelligence Techniques for Virtual Reality in Healthcare

Download or read book Advanced Computational Intelligence Techniques for Virtual Reality in Healthcare written by Deepak Gupta and published by Springer Nature. This book was released on 2019-12-11 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the difficult task of integrating computational techniques with virtual reality and healthcare. It discusses the use of virtual reality in various areas, such as healthcare, cognitive and behavioural training, understanding mathematical graphs, human–computer interaction, fluid dynamics in healthcare industries, accurate real-time simulation, and healthcare diagnostics. Presenting the computational techniques for virtual reality in healthcare, it is a valuable reference resource for professionals at educational institutes as well as researchers, scientists, engineers and practitioners in industry.

Book Gesture Based Communication in Human Computer Interaction

Download or read book Gesture Based Communication in Human Computer Interaction written by Annelies Braffort and published by Springer Science & Business Media. This book was released on 2000-01-12 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the International Gesture Workshop, GW'99, held in Gif-sur-Yvette, France, in March 1999. The 16 revised long papers and seven revised short papers were carefully reviewed for inclusion in the book. Also included are four invited papers and the transcription of a round table discussion. The papers are organized in sections on human perception and production of gesture, localization and segmentation, recognition, sign language, gesture synthesis and animation, and multimodality.

Book Data Science and Security

Download or read book Data Science and Security written by Dharm Singh Jat and published by Springer Nature. This book was released on 2020-07-31 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents best selected papers presented at the International Conference on Data Science for Computational Security (IDSCS 2020), organized by the Department of Data Science, CHRIST (Deemed to be University), Pune Lavasa Campus, India, during 13–14 March 2020. The proceeding will be targeting the current research works in the areas of data science, data security, data analytics, artificial intelligence, machine learning, computer vision, algorithms design, computer networking, data mining, big data, text mining, knowledge representation, soft computing and cloud computing.

Book Human Computer Interaction  Advanced Interaction  Modalities  and Techniques

Download or read book Human Computer Interaction Advanced Interaction Modalities and Techniques written by Masaaki Kurosu and published by Springer. This book was released on 2014-06-07 with total page 819 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Book Artificial Intelligence and Data Mining Approaches in Security Frameworks

Download or read book Artificial Intelligence and Data Mining Approaches in Security Frameworks written by Neeraj Bhargava and published by John Wiley & Sons. This book was released on 2021-08-24 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: ARTIFICIAL INTELLIGENCE AND DATA MINING IN SECURITY FRAMEWORKS Written and edited by a team of experts in the field, this outstanding new volume offers solutions to the problems of security, outlining the concepts behind allowing computers to learn from experience and understand the world in terms of a hierarchy of concepts, with each concept defined through its relation to simpler concepts. Artificial intelligence (AI) and data mining is the fastest growing field in computer science. AI and data mining algorithms and techniques are found to be useful in different areas like pattern recognition, automatic threat detection, automatic problem solving, visual recognition, fraud detection, detecting developmental delay in children, and many other applications. However, applying AI and data mining techniques or algorithms successfully in these areas needs a concerted effort, fostering integrative research between experts ranging from diverse disciplines from data science to artificial intelligence. Successful application of security frameworks to enable meaningful, cost effective, personalized security service is a primary aim of engineers and researchers today. However realizing this goal requires effective understanding, application and amalgamation of AI and data mining and several other computing technologies to deploy such a system in an effective manner. This book provides state of the art approaches of artificial intelligence and data mining in these areas. It includes areas of detection, prediction, as well as future framework identification, development, building service systems and analytical aspects. In all these topics, applications of AI and data mining, such as artificial neural networks, fuzzy logic, genetic algorithm and hybrid mechanisms, are explained and explored. This book is aimed at the modeling and performance prediction of efficient security framework systems, bringing to light a new dimension in the theory and practice. This groundbreaking new volume presents these topics and trends, bridging the research gap on AI and data mining to enable wide-scale implementation. Whether for the veteran engineer or the student, this is a must-have for any library. This groundbreaking new volume: Clarifies the understanding of certain key mechanisms of technology helpful in the use of artificial intelligence and data mining in security frameworks Covers practical approaches to the problems engineers face in working in this field, focusing on the applications used every day Contains numerous examples, offering critical solutions to engineers and scientists Presents these new applications of AI and data mining that are of prime importance to human civilization as a whole

Book Virtual Reality Software   Technology

Download or read book Virtual Reality Software Technology written by Gurminder Singh and published by World Scientific. This book was released on 1994 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Few technologies in recent years have attracted as much scientific, media and public attention as Virtual Reality. By providing a profoundly new paradigm for human-computer interaction, it is fundamentally changing the way people use and think about computers. Despite being in its infancy, Virtual Reality has found applications in such varied fields as entertainment, interactive arts, medicine, architecture, security, education, and financial analysis.The articles collected here were selected after thorough review and describe the state-of-the-art in Virtual Reality software and technology. Included are the latest results in software architectures, interaction techniques and devices, modeling techniques, and applications.

Book INFORMATION TECHNOLOGY   BIOINFORMATICS INTERNATIONAL CONFERENCE ON ADVANCE IT  ENGINEERING AND MANAGEMENT SACAIM   2023  VOLUME 2

Download or read book INFORMATION TECHNOLOGY BIOINFORMATICS INTERNATIONAL CONFERENCE ON ADVANCE IT ENGINEERING AND MANAGEMENT SACAIM 2023 VOLUME 2 written by Dr. Hemalatha N. and published by REDSHINE Publication. This book was released on 2024-08-25 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of Third International Conference on Computing and Communication Networks

Download or read book Proceedings of Third International Conference on Computing and Communication Networks written by Giancarlo Fortino and published by Springer Nature. This book was released on with total page 786 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Intelligent Human Computer Interaction

Download or read book Intelligent Human Computer Interaction written by Hakimjon Zaynidinov and published by Springer Nature. This book was released on 2023-04-10 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 14th International Conference on Intelligent Human Computer Interaction, IHCI 2022, held in Tashkent, Uzbekistan, during October 20–22, 2022. The 47 full papers and 13 short papers included in this book were carefully reviewed and selected from 148 submissions. They were organized in topical sections as follows: Bio-inspired Computing; Cognitive computing; Human Centered AI; Intelligent Technology for Post-Covid and Web Frameworks.

Book Universal Access in Human Computer Interaction  Methods  Technologies  and Users

Download or read book Universal Access in Human Computer Interaction Methods Technologies and Users written by Margherita Antona and published by Springer. This book was released on 2018-07-09 with total page 697 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 10907 and 10908 constitutes the refereed proceedings of the 12th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2018, held as part of HCI International 2018 in Las Vegas, NV, USA, in July 2018.The total of 1170 papers and 195 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4373 submissions. The 49 papers presented in this volume were organized in topical sections named: design for all, accessibility and usability; alternative I/O techniques, multimodality and adaptation; non-visual interaction; and designing for cognitive disabilities.

Book Virtual  Augmented and Mixed Reality  Design and Interaction

Download or read book Virtual Augmented and Mixed Reality Design and Interaction written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2020-07-10 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark. The conference was held virtually due to the COVID-19 pandemic. A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 71 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design and user experience in VAMR; gestures and haptic interaction in VAMR; cognitive, psychological and health aspects in VAMR; robots in VAMR. Part II: VAMR for training, guidance and assistance in industry and business; learning, narrative, storytelling and cultural applications of VAMR; VAMR for health, well-being and medicine.