Download or read book Grimtooth s Traps Too written by Paul O'Connor and published by . This book was released on 1982-01-01 with total page 62 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Original Adventures Reincarnated 1 Into the Borderlands written by Goodman Games and published by . This book was released on 2018-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Borderlands. An untamed wild region far flung from the comforts and protection of civilization.
Download or read book Grimtooth s Ultimate Traps Collection Softcover written by and published by Grimtooth's Ultimate Traps Collection. This book was released on 2016-04-01 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: 500 of the Worlds Greatest Traps! For any role-playing game. Five classic Grimtooths Traps books collected in one massive volume, giving you over 500 engines of destruction, delver dicers, and player character crushers. Now remastered and with new art by original Traps artist Steven S. Crompton. This collection also includes an entirely new section of never-before-seen traps from Grimtooths archives, along with behind the scenes articles on the origins of Grimtooth and the Traps phenomenon. Plus rare art, Grimtooth comics, Trap puzzles and more! This softcover edition of the Grimtooths Ultimate Traps collection is the most affordable way to own the entire collection. Originally published by Flying Buffalo, Grimtooths Traps is one of the most popular RPG accessories ever produced, with more than 250,000 copies in print since 1981. There have been a total of seven Grimtooths books produced, and all of them are usable with any RPG. Five of the seven volumes were traps-focused, and for the first time ever, these magnificent engines of player-character destruction are collected in an officially-licensed hardback collectors volume suitable for both presentation and play. If you play any fantasy role playing game, of any edition, this collection will challenge your players in ways they will never see coming! Made in the USA.
Download or read book Mystery of the Map Poptropica Book 1 written by Jack Chabert and published by Abrams. This book was released on 2016-03-01 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: New York Times Bestseller Based on a concept by Wimpy Kid author Jeff Kinney comes Poptropica, a brand-new graphic novel adventure series by Jack Chabert and Kory Merritt. In Mystery of the Map, Oliver, Mya, and Jorge take a ride in a hot-air balloon, only to crash-land on an unknown island filled with extinct animals and a horde of angry Vikings. Welcome to Poptropica, an uncharted group of islands whose existence is hidden from the rest of the world. As the three friends embark on a perilous search for a way home, they quickly discover the shocking reason they were brought there—something that threatens the very existence of Poptropica and their ability to ever make it off the island!
Download or read book Trial of the Underkeep written by Ryan Durney and published by . This book was released on 2009-10 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: Trial of the Underkeep is a Dungeons & Dragons adventure optimized for 4th edition. Some things are better left buried and entombed, like an entire castle that slid into the earth 1000 years ago, hiding its shameful secrets. It was only a matter of time until it its doors were blundered upon and unsealed, unleashing unimaginable horrors upon a small town. What unknown abominations stir in the slimy subterranean castle? Something has punctured through from another plane of existence. It has tasted your world and found it easy to digest. Worst of all now you have been afflicted by its presence and you must save yourself as well. Can anyone survive the Trial of the Underkeep? 19 New Creatures 26 New, unique Artifacts and Treasures, some that are as dangerous as the Monsters!
Download or read book Sleepy Princess in the Demon Castle Vol 1 written by Kagiji Kumanomata,Kajigi Kumanomata and published by VIZ Media LLC. This book was released on 2018-06-12 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: She decides to while away the hours by sleeping, but getting a good night’s rest turns out to be a lot of work! She begins by fashioning a DIY pillow out of the fur of her Teddy Demon guards and an “air mattress” from the magical Shield of the Wind. The princess’s hapless demonic guards soon discover that their captive expects to be treated like, well, a princess. Things go from bad to worse—for her captors—when some of Princess Syalis’s schemes end in her untimely—if temporary—demise and she chooses the Forbidden Grimoire for her bedtime reading... -- VIZ Media
Download or read book Hellboy and the B P R D 1952 written by Mike Mignola and published by Dark Horse Comics. This book was released on 2015-08-25 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: A bizarre series of murders and rumors of something worse lead Professor Bruttenholm to send a young Hellboy to a Brazilian village on his first mission. Hellboy and a small group of agents uncover something terrible in the shadows of a sixteenth-century Portuguese fortress . . . Hellboy creator Mike Mignola teams with acclaimed artist Alex Maleev.
Download or read book Membranes Technology ebook Collection written by Rajindar Singh and published by Elsevier. This book was released on 2008-09-08 with total page 1287 pages. Available in PDF, EPUB and Kindle. Book excerpt: Membranes Technology ebook Collection contains 4 of our best-selling titles, providing the ultimate reference for every filtration and separation engineer's library. Get access to over 1500 pages of reference material, at a fraction of the price of the hard-copy books. This CD contains the complete ebooks of the following 4 titles:Singh, Hybrid Membrane Systems for Water Purification: Systems Design and Operations Technology, 9781856174428 Judd, The MBR Book: Principles and Applications of Membrane Bioreactors for Water and Wastewater Treatment , 9781856174817 Judd, Membranes for Industrial Wastewater Recovery and Re-use, 9781856173896 Hoffman, Membrane Separations Technology, 9780750677103 - Four fully searchable titles on one CD providing instant access to the ULTIMATE library of engineering materials for filtration and separation professionals - 1500 pages of practical and theoretical membranes information in one portable package - Incredible value at a fraction of the cost of the print books
Download or read book Grim Tooth s Ultimate Traps Compilation written by Goodman Games and published by . This book was released on 2015-07-01 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book How to Write Adventure Modules That Don t Suck written by Jobe Bittman and published by . This book was released on 2024-05-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Download or read book The Ultimate Random Encounters Book written by Travis "Wheels" Wheeler and published by Simon and Schuster. This book was released on 2021-10-05 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Playing a role-playing game is a delicate dance. If everything runs smoothly, it feels like you and your friends are able to maneuver effortlessly through dramatic, epic, and uproariously silly scenes where everyone gets a chance to shine. And yet, other times it just doesn't come together. Combat slows to a repetitive grind, the Game Master runs out of good Non-Player Character (NPC) ideas, or after twenty-six rounds maybe even the most beautifully designed encounter just gets a bit stale. Sure, you could prep an absolute powerhouse of an all-killer-no filler role-playing session. Spend time getting fun character voices ready for every NPC. But that sounds like way too much work. This is the book you turn to for help. It's a big book of ideas designed to slot right into your existing campaign, organized into neat little tables. If you salivate at chaos magic effect tables and daydream about wild, unexpected die results, you already know it can also be fun to throw caution to the wind and let randomness determine as much as possible. Even the most organized GMs and the tightest adventure modules benefit from a little spice!"--
Download or read book The Ultimate RPG Gameplay Guide written by James D’Amato and published by Adams Media. This book was released on 2019-10-08 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.
Download or read book The Wurst of Grimtooth s Traps written by and published by Sword & Sorcery Studios. This book was released on 2005-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Book of Dungeon Traps written by Kent David Kelly and published by Createspace Independent Publishing Platform. This book was released on 2018 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tumbling boulders crushing over powdered bones, Death pits filled with gibbering slime, Strangling vines, enchanted lodestones, lightning bolts, Hateful wraiths Imprisoned in chests of ancient gold, Chained by holy symbol and silver seal ... Every mechanical horror, every thief's demise, Every fell contraption Lies here, deep in this book of secrets. Would you like to fill your dungeons with traps, but you can never find coherent rules or guidelines to show the way? Are your players weary of arbitrary deathtraps? Have you ever searched in vain for a system which codifies spells into magical traps? Are you bored with the "famous four" - pits, gas, arrows and poisoned needles - but never know what to replace them with? Castle Oldskull Supplement BDT1, THE BOOK OF DUNGEON TRAPS, is filled with over 800 classic traps and trap variations. Herein you will find rules for boiling mud, Illusionary bridges, amnesia vapor, polymorph traps, unseen servant-triggered machinations, collapsing columns, and much more. Best of all, all traps are collated into hierarchies of Lethality Levels, so that you can always challenge your players without killing their heroes outright. This elaborate tome also includes rules for trap placement in dungeon designs, advice on trap locations, trap triggers, trap detection, trap removal, 10' poles as trap detection devices, and even a complete set of random monster tables to aid you in populating monster pits, cages, summoning traps, alarm-trapped dungeon chambers, and much more. Every trap type features detailed rules which have been culled from dozens of books and dungeon modules, turning hidden and obscure rulings into a methodical and internally consistent system for trap design. Everything you will ever need to fill every dungeon you create with any trap you can dream of, it's all here in a single source. This book is made to interface with Castle Oldskull Supplement CDDG1, THE CLASSIC DUNGEON DESIGN GUIDE, but the integration is completely optional. You do not need both books to make use of them; they simply amplify one another. 49,800 words, 308 pages. Another classic Fantasy Role-Playing Game Supplement from Wonderland Imprints, Only the Finest Works of Fantasy.
Download or read book Citybook 1 written by Larry DiTillio and published by . This book was released on 1982 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Original Adventures Reincarnated 3 Expedition to the Barrier Peaks 5e Adventure Hardback written by Goodman Games and published by . This book was released on 2019-11-05 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: From a mysterious cave high in the Barrier Peaks, they come: savage raiders of unknown origin laying waste to castle and keep, leaving no survivors. The land is in turmoil and only a band of stalwart heroes dares to launch an expedition into the soaring mountains to stamp out this vile menace. What they discover in those lofty peaks is something beyond their comprehension. A danger spawned from the very stars above. A crashed starship, buried for centuries beneath the Barrier Peaks, has awoken, and now its alien inhabitants--crazed robots, eerie androids, and even stranger things--endanger the world. The adventurers must confront these threats and navigate the unearthly interior of the wrecked starship, puzzling over and mastering alien technology to defeat their foes. If you've ever had the urge to zap an umber hulk with a laser rifle while commanding a robotic servant, this adventure is for you! This tome is an homage to the original fantasy and science-fiction dungeon expedition that began decades ago with S3: Expedition to the Barrier Peaks. Herein you will find high-quality scans from multiple printings of the original first edition adventure module, plus commentary by gaming luminaries. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure locations and a dungeon level to expand and develop the spaceship and the surrounding environs. This is the perfect framework for a fully playable extended dungeon delve, suitable for taking your fifth edition campaign in out-of-this-world directions, with a distinct old-school vibe. Made in the US
Download or read book The Classic Dungeon Design Guide written by Kent David Kelly and published by Createspace Independent Publishing Platform. This book was released on 2017-01-06 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep dwarven cities of the underworld, Infested by conquering orcs, Enslaved by demons of skull and pyre ... Black labyrinths of mad demigods, Proving grounds for daring adventurers And graveyards for greedy fools ... Twisting passages, all alike, Where lurking trolls and shadow beasts Guard the deepest riddles of the nether ... If you have ever wanted to know how to quickly and masterfully create your own mega-dungeon for your pen-and-paper Fantasy Role-Playing Game (PNP FRPG) campaigns, this is the perfect book for you. This Game Master's guide will show you, step by step, how to take your vague-yet-promising ideas and how to sculpt them with precise and careful design decisions (enhanced, if you prefer, by random die rolls), allowing you to conceive an endless mega-dungeon in record time. Best of all, the CASTLE OLDSKULL CLASSIC DUNGEON DESIGN GUIDE is also system-neutral. No matter which of the many FRPGs you choose to play, from basic skill level to advanced, a first edition or a fifth or anything in between, the lessons you master here will serve you in your gaming for years to come. Learn how to make the most of your ever-dwindling prep time, so that you can spend those saved hours gaming with your friends! This old school Guide is filled to overflowing with more than 450 pages of design material and dungeon generation tables. Highlights include: * Hack and slash and beyond. 39 adventure scenarios, with 20 diabolical twists, totaling 780 great ideas for your next campaign. * A myriad of options. Over 10,000 unusual benefactors ("quest givers"), unusual wilderness encounters your players will never forget, and extensive rumor and dungeon history generation systems. * Every endless labyrinth ever, under one cover. Extensive details on realistic underworlds, hundreds of dungeon dressing ideas, over 10,000 room types, and much more. * The imagined made real. A complete second book is included herein as a detailed example of dungeon design, featuring over 60 pages of specific examples. The Goblin Head campaign environment supplement reveals exactly how a 13-level mega-dungeon can be conceived in a matter of hours. The CLASSIC DUNGEON DESIGN GUIDE is brought to you by Kent David Kelly of Wonderland Imprints, a role-player and Game Master with over 30 years of play experience. Best of all, if there are any other materials you would like to see relating to dungeon design, feel free to contact the author. Many more CASTLE OLDSKULL supplements are being prepared specifically to support the players, initiates and Game Masters of the Old School Revival (OSR). This Guide is your gateway to the realms of sword and sorcery. Join us for the adventure! (A complete reference work designed to supplement existing pen-and-paper Fantasy Role-Playing Games. 12 chapters, over 100 section topics, 60,000 words, 475+ pages; organized via a fully ordered table of contents. Just one of the proud creations available now from Wonderland Imprints - Only the Finest Works of Fantasy.)