Download or read book An Introduction to C and GUI Programming written by Simon Long and published by . This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Graphic User Interface Programming with C written by Robert F. Ladymon and published by Wordware. This book was released on 1992 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to teach programmers how to implement applications using a menu driven user interface design. Step-by-step instructions guide programmers through the creation of a graphical user interface for a mail list program. This book is a must for anyone interested in creating graphical user interfaces for their C programs.
Download or read book C GUI Programming with Qt4 written by Jasmin Blanchette and published by Pearson Education. This book was released on 2008-02-04 with total page 945 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt
Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Download or read book Qt5 C GUI Programming Cookbook written by Lee Zhi Eng and published by Packt Publishing Ltd. This book was released on 2016-07-29 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software application About This Book Learn to make use of Qt5 to design and customize the look-and-feel of your application Improve the visual quality of your application by utilizing the graphic rendering system and animation system provided by Qt5 A good balance of visual presentation and its contents will make an application appealing yet functional Who This Book Is For This book intended for those who want to develop software using Qt5. If you want to improve the visual quality and content presentation of your software application, this book is best suited to you. What You Will Learn Customize the look and feel of your application using the widget editor provided by Qt5 Change the states of the GUI elements to make them appear in a different form Animating the GUI elements using the built-in animation system provided by Qt5 Draw shapes and 2D images in your application using Qt5's powerful rendering system Draw 3D graphics in your application by implementing OpenGL, an industry-standard graphical library to your project Build a mobile app that supports touch events and export it to your device Parse and extract data from an XML file, then present it on your software's GUI Display web content on your program and interact with it by calling JavaScript functions from C++, or calling C++ functions from the web content Access to MySQL and SQLite databases to retrieve data and display it on your software's GUI In Detail With the advancement of computer technology, the software market is exploding with tons of software choices for the user, making their expectations higher in terms of functionality and the look and feel of the application. Therefore, improving the visual quality of your application is vital in order to overcome the market competition and stand out from the crowd. This book will teach you how to develop functional and appealing software using Qt5 through multiple projects that are interesting and fun. This book covers a variety of topics such as look-and-feel customization, GUI animation, graphics rendering, implementing Google Maps, and more. You will learn tons of useful information, and enjoy the process of working on the creative projects provided in this book. Style and approach This book focuses on customizing the look and feel and utilizing the graphical features provided by Qt5. It takes a step-by-step approach, providing tons of screenshots and sample code for you to follow and learn. Each topic is explained sequentially and placed in context.
Download or read book Practical Programming in Tcl and Tk written by Brent B. Welch and published by Prentice Hall Professional. This book was released on 2003 with total page 964 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The bulk of the book is about Tcl scripting and the aspects of C programming to create Tcl extentions is given a lighter treatment."--Author.
Download or read book Programming Graphical User Interfaces in R written by Michael Lawrence and published by CRC Press. This book was released on 2018-12-14 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Graphical User Interfaces with R introduces each of the major R packages for GUI programming: RGtk2, qtbase, Tcl/Tk, and gWidgets. With examples woven through the text as well as stand-alone demonstrations of simple yet reasonably complete applications, the book features topics especially relevant to statisticians who aim to provide a practical interface to functionality implemented in R. The book offers: A how-to guide for developing GUIs within R The fundamentals for users with limited knowledge of programming within R and other languages GUI design for specific functions or as learning tools The accompanying package, ProgGUIinR, includes the complete code for all examples as well as functions for browsing the examples from the respective chapters. Accessible to seasoned, novice, and occasional R users, this book shows that for many purposes, adding a graphical interface to one’s work is not terribly sophisticated or time consuming.
Download or read book Hands On GUI Programming with C and Qt5 written by Lee Zhi Eng and published by Packt Publishing Ltd. This book was released on 2018-04-27 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create visually appealing and feature-rich applications by using Qt 5 and the C++ language Key Features Explore Qt 5’s powerful features to easily design your GUI application Leverage Qt 5 to build attractive cross-platform applications Work with Qt modules for multimedia, networking, and location, to customize your Qt applications Book Description Qt 5, the latest version of Qt, enables you to develop applications with complex user interfaces for multiple targets. It provides you with faster and smarter ways to create modern UIs and applications for multiple platforms. This book will teach you to design and build graphical user interfaces that are functional, appealing, and user-friendly. In the initial part of the book, you will learn what Qt 5 is and what you can do with it. You will explore the Qt Designer, discover the different types of widgets generally used in Qt 5, and then connect your application to the database to perform dynamic operations. Next, you will be introduced to Qt 5 chart which allows you to easily render different types of graphs and charts and incorporate List View Widgets in your application. You will also work with various Qt modules, like QtLocation, QtWebEngine, and the networking module through the course of the book. Finally, we will focus on cross-platform development with QT 5 that enables you to code once and run it everywhere, including mobile platforms. By the end of this book, you will have successfully learned about high-end GUI applications and will be capable of building many more powerful, cross-platform applications. What you will learn Implement tools provided by Qt 5 to design a beautiful GUI Understand different types of graphs and charts supported by Qt 5 Create a web browser using the Qt 5 WebEngine module and web view widget Connect to the MySQL database and display data obtained from it onto the Qt 5 GUI Incorporate the Qt 5 multimedia and networking module in your application Develop Google Map-like applications using Qt 5’s location module Discover cross-platform development by exporting the Qt 5 application to different platforms Uncover the secrets behind debugging Qt 5 and C++ applications Who this book is for This book will appeal to developers and programmers who would like to build GUI-based applications. Basic knowledge of C++ is necessary and the basics of Qt would be helpful.
Download or read book Cross platform GUI Programming with WxWidgets written by Julian Smart and published by Prentice Hall. This book was released on 2006 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to use wxWidgets, an open-source C++ API, to write GUI applications.
Download or read book Power GUI Programming with Visual Age for C written by Hiroshi Tsuji and published by John Wiley & Sons. This book was released on 1996-12-30 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the developers of the IBM Open Class Library, the most complete programming resource available for both Windows and OS/2 programmers Destined to become the VisualAge for C++ bible for programmers and developers, this invaluable book/CD-ROM set clearly describes how to use Open Class Library to develop applications with modern graphical user interfaces. You'll get the kind of practical, detailed information that could only come from the hands-on experience of the developers of the IBM Open Class Library. You'll discover how to produce better applications more quickly and easily with less code. The CD-ROM includes: * 140 example programs using VisualAge for C++ * VisualAge for C++ trial copy This valuable guide: * Explains how to build programs that run on Windows and OS/2 with little change to your source code * Describes advanced control, including container, notebook, and tool bar * Discusses enabling your application for Direct Manipulation * Explains how to use separate threads of execution to maintain a responsive user interface * Covers using Dynamic Data Exchange to communicate between applications * Shows how to use the advanced layout or canvas classes to build views that automatically adjust to changes in font, national language, or display resolution * Includes debugging techniques, performance tuning guidelines, and potential pitfalls to avoid
Download or read book Rapid GUI Programming with Python and Qt written by Mark Summerfield and published by Pearson Education. This book was released on 2007-10-18 with total page 762 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're building GUI prototypes or full-fledged cross-platform GUI applications with native look-and-feel, PyQt 4 is your fastest, easiest, most powerful solution. Qt expert Mark Summerfield has written the definitive best-practice guide to PyQt 4 development. With Rapid GUI Programming with Python and Qt you'll learn how to build efficient GUI applications that run on all major operating systems, including Windows, Mac OS X, Linux, and many versions of Unix, using the same source code for all of them. Summerfield systematically introduces every core GUI development technique: from dialogs and windows to data handling; from events to printing; and more. Through the book's realistic examples you'll discover a completely new PyQt 4-based programming approach, as well as coverage of many new topics, from PyQt 4's rich text engine to advanced model/view and graphics/view programming. Every key concept is illuminated with realistic, downloadable examples–all tested on Windows, Mac OS X, and Linux with Python 2.5, Qt 4.2, and PyQt 4.2, and on Windows and Linux with Qt 4.3 and PyQt 4.3.
Download or read book C GUI Programming with Qt3 written by Jasmin Blanchette and published by Prentice Hall Professional. This book was released on 2004 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Straight from Trolltech, this book covers all one needs to build industrial-strength applications with Qt 3.2.x and C++--applications that run natively on Windows, Linux/UNIX, Mac OS X, and embedded Linux with no source code changes. Includes a CD with the Qt 3.2 toolset and Borland C++ compilers--including a noncommercial Qt 3.2 for Windows available nowhere else.
Download or read book PRO GUI PRGRM written by CHOUDHURY and published by Apress. This book was released on 2002-08-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although web programming has been the hot topic in recent years, Windows programming is undergoing something of a rejuvenation under .NET. This is partly because web services allow us to take advantage of the Internet even in Windows applications, but it's also a belated recognition that Windows programs offer a much richer experience to the user than browser-based applications. This book provides a concise but in-depth guide to writing programs in the Windows environment using C#. The emphasis is firmly on GUI programming, but important related areas are also covered.
Download or read book Building Cross Platform GUI Applications with Fyne written by Andrew Williams and published by Packt Publishing Ltd. This book was released on 2021-01-25 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand how to use the Fyne toolkit to build exciting apps for a range of devices and deploy them effectively Key FeaturesLearn how to use standard widgets, dialogs, and layouts as well as how to build your ownUnderstand how to develop an app and package and distribute it to different operating systems and app storesExplore the design principles and vision of the Fyne toolkit and how that may align with your projectBook Description The history of graphical application development is long and complicated, with various development challenges that persist to this day. The mix of technologies involved and the need to use different programming languages led to a very steep learning curve for developers looking to build applications across multiple platforms. In Building Cross-Platform GUI Applications with Fyne, you'll understand how the Go language, when paired with a modern graphical toolkit such as Fyne, can overcome these issues and make application development much easier. To provide an easy-to-use framework for cross-platform app development, the Fyne project offers many graphical concepts and design principles that are outlined throughout this book. By working through five example projects, you'll learn how to build apps effectively, focusing on each of the main areas, including the canvas, layouts, file handling, widgets, data binding, and themes. The book will also show you how the completed applications can then be run on your desktop computer, laptop, and smartphone. After completing these projects, you will discover how to prepare applications for release and distribute them to platform marketplaces and app stores. By the end of this book, you'll be able to create cross-platform graphical applications with visually appealing user interfaces and concise code. What you will learnBecome well-versed with the history of GUI development and how Fyne and the Golang programming language make it easierExplore how the Fyne toolkit is architected and the various modules are providedDiscover how Fyne apps can be tested and constructed using best practicesConstruct five complete applications and deploy them to your devicesCustomize the design of your apps by extending widgets and themesUnderstand the separation and presentation of data and how to test and build applications that present dynamic dataWho this book is for This Fyne-Golang GUI book is for developers from any background who are looking to build cross-platform applications with a modern toolkit. It will also be useful for Go developers who are looking to explore graphical apps and GUI developers looking for a new toolkit for cross-platform development. Basic knowledge of Graphical User Interface (GUI) development is assumed (although a brief history is also included in the book). The book also features a short introduction to the Go language as a quick refresher.
Download or read book Graphical User Interfaces with Turbo C written by Edmund W. Faison and published by Prentice Hall. This book was released on 1991 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides complete coverage of application-oriented programming. Complete with discussions of syntax and language requirements, this resourceful guide offers ready-to-run examples in an easy-to-use format. Plus, readers benefit from advice on design and execution of command-oriented graphical user interface programming. Includes a bound-in disk packed with hundreds of code examples.
Download or read book Hands On GUI Application Development in Go written by Andrew Williams and published by Packt Publishing Ltd. This book was released on 2019-02-25 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications Key FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and WalkBook Description Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications. What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny, Nuklear, and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is for This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.
Download or read book Programming with Qt written by Matthias Kalle Dalheimer and published by "O'Reilly Media, Inc.". This book was released on 2002-01-22 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popular open source KDE desktop environment for Unix was built with Qt, a C++ class library for writing GUI applications that run on Unix, Linux, Windows 95/98, Windows 2000, and Windows NT platforms. Qt emulates the look and feel of Motif, but is much easier to use. Best of all, after you have written an application with Qt, all you have to do is recompile it to have a version that works on Windows. Qt also emulates the look and feel of Windows, so your users get native-looking interfaces.Platform independence is not the only benefit. Qt is flexible and highly optimized. You'll find that you need to write very little, if any, platform-dependent code because Qt already has what you need. And Qt is free for open source and Linux development.Although programming with Qt is straightforward and feels natural once you get the hang of it, the learning curve can be steep. Qt comes with excellent reference documentation, but beginners often find the included tutorial is not enough to really get started with Qt. That's whereProgramming with Qt steps in. You'll learn how to program in Qt as the book guides you through the steps of writing a simple paint application. Exercises with fully worked out answers help you deepen your understanding of the topics. The book presents all of the GUI elements in Qt, along with advice about when and how to use them, so you can make full use of the toolkit. For seasoned Qt programmers, there's also lots of information on advanced 2D transformations, drag-and-drop, writing custom image file filters, networking with the new Qt Network Extension, XML processing, Unicode handling, and more.Programming with Qt helps you get the most out of this powerful, easy-to-use, cross-platform toolkit. It's been completely updated for Qt Version 3.0 and includes entirely new information on rich text, Unicode/double byte characters, internationalization, and network programming.