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EBookClubs

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Book Graphic Content

Download or read book Graphic Content written by Natalie M. Rosinsky and published by Capstone. This book was released on 2010 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traces the origins of comic books and discusses the emergence of superheroes, censorship issues, their depiction of increased social diversity, and their impact on society.

Book Graphic Content

    Book Details:
  • Author : Brian Singer
  • Publisher : Simon and Schuster
  • Release : 2014-02-07
  • ISBN : 1440333319
  • Pages : 350 pages

Download or read book Graphic Content written by Brian Singer and published by Simon and Schuster. This book was released on 2014-02-07 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: 63 top creatives speak out on art, inspiration, life, and random things that happened. "We watched as 60 yards away this man fought for his life. And I felt like a coward." "The pole they have behind the spot in the parallel parking test? Yeah, I hit that." "I pretty much punched her in the face with the palm of my hand." "Then, with his usual perfect timing, Belushi crashed through the French doors, looking for the cognac." "It was at that moment that a duck shit directly into my mouth." Find out who said it, inside.

Book The Pervert

Download or read book The Pervert written by Michelle Perez and published by Image Comics. This book was released on 2018-04-25 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: A surprisingly honest and touching account of a trans girl surviving through sex work in Seattle. With excerpts published in the Eisner-nominated anthology ISLAND, the full-color volume, drawn and painted by REMY BOYDELL, is an unflinching debut graphic novel. Written by MICHELLE PEREZ.

Book Document Manipulation and Typography

Download or read book Document Manipulation and Typography written by J. C. van Vliet and published by CUP Archive. This book was released on 1988 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Using Content area Graphic Texts for Learning

Download or read book Using Content area Graphic Texts for Learning written by Meryl Jaffe and published by Capstone. This book was released on 2013 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: What counts as literacy has been redefined in today's classrooms. Teachers must address what it means to read and live in a multi-literate world that includes both print text and image text. Focused specifically on young adult graphic novels in the four primary content areas--math, language arts, social studies, and science--Using Content-Area Graphic Texts for Learning: A Guide for Middle-Level Educators by Dr. Meryl Jaffe and Dr. Katie Monnin empowers twenty-first-century, middle-school educators to not only better understand content-area graphic novels, but also teach them. Like their print counterparts, graphic texts reinforce traditional content-area thinking skills like memory, attention, cognition, language learning, and sequencing. Unlike print texts, however, comics and graphic novels reach out to diverse types of literacy learners and their particular reading strengths, making them the perfect, high-quality, literary-level texts for core content-area classrooms. Using Content-Area Graphic Texts for Learning begins with the building blocks of graphic novel terminology 101, moves into a detailed look at how graphic texts specifically help and empower different types of learners, and then branches off into specific chapters for each of four content areas: math, language arts, social studies, and science. Each of these content-area chapters includes: an overview of how graphic novels help students tackle, integrate, and enhance content-area material; two content-area lesson plans, each utilizing graphic novels in different ways; a demonstration of what that lesson plan is asking students to do, focusing on five learning skills--attention, memory, language, sequencing, and cognition--and how the lesson aligns with the appropriate content area's Common Core Standards; a discussion on how graphic novels help different types of learners succeed in the content-area classrooms; and a list of suggested graphic novels for each content-area classroom. Jaffe and Monnin more than make the case for using graphic novels as valid young adult literary texts that engage students and meet Common Core State Standards within the content-area classroom.

Book The Graphic Design Idea Book

Download or read book The Graphic Design Idea Book written by Gail Anderson and published by Laurence King Publishing. This book was released on 2016-04-13 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book serves as an introduction to the key elements of good design. Broken into sections covering the fundamental elements of design, key works by acclaimed designers serve to illustrate technical points and encourage readers to try out new ideas. Themes covered include narrative, colour, illusion, ornament, simplicity, and wit and humour. The result is an instantly accessible and easy to understand guide to graphic design using professional techniques.

Book I Wonder

    Book Details:
  • Author : Marian Bantjes
  • Publisher : The Monacelli Press, LLC
  • Release : 2018-09-25
  • ISBN : 1580935192
  • Pages : 117 pages

Download or read book I Wonder written by Marian Bantjes and published by The Monacelli Press, LLC. This book was released on 2018-09-25 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt: From typographic illustrator Marian Bantjes, I Wonder will make you think in new ways about art, design, beauty, and popular culture. This unique presentation features the elaborately crafted word pictures of Marian Bantjes, the most inventive and creative typographic illustrator of our time. Whether intricately hand-drawn or using computer illustration software, Bantjes's work crosses the boundaries of time, style, and technology. There is, however, another side to Bantjes's visual work: her thoughtful treatises on art, design, beauty, and popular culture that add a deeper dimension to the decorative nature of her best-known work. These reflections cover the cult of Santa, road-side advertising, photography and memory, the alphabet's letterforms, heraldry, and stars. Bantjes's writing style ranges from the playful to the confrontational, but it is always imbued with perspicacity, insight, and a sense of fun. Intended to inspire creatives of any persuasion, this is more than a collection of ideas: Bantjes has meticulously illustrated every page of the book in her inimitable style to create an accessible work of art that is far greater than the sum of its parts. Quirky, poignant, astute, funny--this beautiful book presents a compelling collection of observations on visual culture and design. In Stefan Sagmeister's telling words, Bantjes's work is his "favorite example of beauty facilitating the communication of meaning." This paperback edition is expanded with a new essay from the author.

Book XSL FO

    Book Details:
  • Author : Dave Pawson
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2002-08-19
  • ISBN : 1449366023
  • Pages : 285 pages

Download or read book XSL FO written by Dave Pawson and published by "O'Reilly Media, Inc.". This book was released on 2002-08-19 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: No matter how flexible and convenient digital information has become, we haven't done away with the need to see information in print. Extensible Style Language-Formatting Objects, or XSL-FO, is a set of tools developers and web designers use to describe page printouts of their XML (including XHTML) documents. If you need to produce high quality printed material from your XML documents, then XSL-FO provides the bridge.XSL-FO is one of the few books to go beyond a basic introduction to the technology. While many books touch on XSL-FO in their treatment of XSLT, this book offers in-depth coverage of XSL-FO's features and strengths. Author Dave Pawson is well known in the XSLT and XSL-FO communities, and maintains the XSLT FAQ. An online version of this book has helped many developers master this technology. XSL-FO is the first time this reference is available in print.The first part of the book provides an overview of the technology and introduces the XSL-FO vocabulary. The author discusses how to choose among today's implementations, explains how to describe pages, and shows you what is going on in the processor in terms of layout. You'll learn about the basics of formatting and layout as well as readability.The second part focuses on smaller pieces: blocks, inline structures, graphics, color and character level formatting, concluding by showing how to integrate these parts into a coherent whole. XSL-FO also explores organizational aspects you'll need to consider?how to design your stylesheets strategically rather than letting them evolve on their own.XSL-FO is more than just a guide to the technology; the book teaches you how to think about the formatting of your documents and guides you through the questions you'll need to ask to ensure that your printed documents meet the same high standards as your computer-generated content. Written for experienced XML developers and web designers, no other book contains as much useful information on this practical technology.

Book Super Graphic

    Book Details:
  • Author : Tim Leong
  • Publisher : Chronicle Books
  • Release : 2013-09-24
  • ISBN : 1452135274
  • Pages : 196 pages

Download or read book Super Graphic written by Tim Leong and published by Chronicle Books. This book was released on 2013-09-24 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics. Plus, this is the fixed format version, which includes high-resolution images.

Book Thematic Mapping From Satellite Imagery  A Guidebook

Download or read book Thematic Mapping From Satellite Imagery A Guidebook written by J. Denègre and published by Elsevier. This book was released on 2013-10-22 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thematic Mapping from Satellite Imagery: A Guidebook discusses methods in producing maps using satellite images. The book is comprised of five chapters; each chapter covers one stage of the process. Chapter 1 tackles the satellite remote sensing imaging and its cartographic significance. Chapter 2 discusses the production processes for extracting information from satellite data. The next chapter covers the methods for combining satellite-derived information with that obtained from conventional sources. Chapter 4 deals with design and semiology for cartographic representation, and Chapter 5 presents examples of applications. The book will be of great use to cartographers who want to utilize satellite imaging in generating a map.

Book Visualizing Information Using SVG and X3D

Download or read book Visualizing Information Using SVG and X3D written by Vladimir Geroimenko and published by Springer Science & Business Media. This book was released on 2005-11-19 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Correcting the Great Mistake People often mistake one thing for another. That’s human nature. However, one would expect the leaders in a particular ?eld of endeavour to have superior ab- ities to discriminate among the developments within that ?eld. That is why it is so perplexing that the technology elite – supposedly savvy folk such as software developers, marketers and businessmen – have continually mistaken Web-based graphics for something it is not. The ?rst great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously as a game system,a format for architectural walkthroughs,a platform for multi-user chat and an augmentation of reality,VRML may qualify as the least understood invention in the history of inf- mation technology. Perhaps it is so because when VRML was originally introduced it was touted as a tool for putting the shopping malls of the world online,at once prosaic and horrifyingly mundane to those of us who were developing it. Perhaps those ?rst two initials,“VR”,created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the invention was simply too great to be understood at the time by the many, ironically even by those spending the money to underwrite its development. Regardless of the reasons,VRML suffered in the mainstream as it was twisted to meet unintended ends and stretched far beyond its limitations.

Book Proceedings of Ninth International Congress on Information and Communication Technology

Download or read book Proceedings of Ninth International Congress on Information and Communication Technology written by Xin-She Yang and published by Springer Nature. This book was released on with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Narratives and Journeys in Rock Art  A Reader

Download or read book Narratives and Journeys in Rock Art A Reader written by George Nash and published by Archaeopress Publishing Ltd. This book was released on 2018-11-19 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why publish a Reader? Today, it is relatively easy and convenient to switch on your computer and download an academic paper. However, as many scholars have experienced, historic references are difficult to access. Moreover, some are now lost and are merely references in later papers. This can be frustrating.

Book Flash CS3 Professional for Windows and Macintosh

Download or read book Flash CS3 Professional for Windows and Macintosh written by Katherine Ulrich and published by Pearson Education. This book was released on 2007-07-25 with total page 1008 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Adobe's acquisition of Macromedia, millions of Photoshop users may be installing Flash for the first time and Flash CS3 Professional for Windows and Macintosh: Visual QuickStart Guide is there to show them what to do. From basic first steps, such as exploring the drawing tools, including Flash CS3's new Pen tool, to frame-by-frame animation, motion tweening, and shape tweening, this book serves as the beginner's guide to Flash. But it doesn’t stop there: sections on interactivity, sound, and video have been fully updated to demonstrate best practices in ActionScript 3.0, as well as the latest in Flash's video technology.

Book Teaching Difficult History through Film

Download or read book Teaching Difficult History through Film written by Jeremy Stoddard and published by Routledge. This book was released on 2017-06-26 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaching Difficult History through Film explores the potential of film to engage young people in controversial or contested histories and how they are represented, ranging from gender and sexuality, to colonialism and slavery. Adding to the education literature of how to teach and learn difficult histories, contributors apply their theoretical and pedagogical expertise and experiences to a variety of historical topics to show the ways that film can create opportunities for challenging conversations in the classroom and attempts to recognize the perspectives of historically marginalized groups. Chapters focus on translating research into practice by applying theoretical frameworks such as critical race theory, auto-ethnography or cultural studies, as well as more practical pedagogical models with film. Each chapter also includes applicable pedagogical considerations, such as how to help students approach difficult topics, model questions or strategies for engaging students, and examples from the authors’ own experiences in teaching with film or in leading students to develop counter-narratives through filmmaking. These discussions of the real considerations facing classroom teachers and professors are sure to appeal to experienced secondary teachers, pre-service teacher education programs, graduate students, and academic audiences within education, history, and film studies. Part and chapter discussion guides, full references of the films included in the book, and resources for teachers are available on the book’s companion website www.teachingdifficulthistory.com.

Book Software Patents

    Book Details:
  • Author : Gregory A. Stobbs
  • Publisher : Wolters Kluwer
  • Release : 2012-01-01
  • ISBN : 1454811978
  • Pages : 1998 pages

Download or read book Software Patents written by Gregory A. Stobbs and published by Wolters Kluwer. This book was released on 2012-01-01 with total page 1998 pages. Available in PDF, EPUB and Kindle. Book excerpt: Never before has one resource broken down the process for drafting software patent specifications and claims into manageable segments. Software Patents, Third Edition will show you how to draft accurate, complete patent applications -- applications that will be approved by the patent office and that will stand in court if challenged. It discusses what a software patent is and the legal protection it offers; who holds software patents and for what inventions; and the steps you can take to protect software inventions in the worldwide marketplace. The book also explores internet and e-commerce patents and information protection using the software patent. Completely revised and updated in a new looseleaf format, Software Patents, Third Edition is your authoritative source for expert guidance on: Strategic software patent protection Prior art searches Drafting claims Drafting the software patent specification Requirements for software patent drawings Patent Office examination guidelines International software patent protection Beta testing software inventions Integrating software patents with industry standards Invalidity defenses in software patent litigation

Book 1 000 Retail Graphics

    Book Details:
  • Author : JGA
  • Publisher : Rockport Publishers
  • Release : 2007-05-01
  • ISBN : 1616736402
  • Pages : 320 pages

Download or read book 1 000 Retail Graphics written by JGA and published by Rockport Publishers. This book was released on 2007-05-01 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: A virtual catalog of ideas for inspired retail design The retail industry is one of the most competitive and, as a result, challenging arenas for graphic designers. The expectation for creativity and originality is extremely high, yet the success rate of many retail ventures is quite low-so getting the marketing and branding right is essential for survival. This book will provide a wealth of graphic design inspiration from a variety of retail businesses, offering designers, retail marketers, and business owners a vast collection of innovative options. Like the other books in Rockport's 1,000 series, the pages will pop with ideas for promotions, signage, tags, advertisements, flyers, bags, logos, and ad premiums such as novelties, giveaways, and more.