Download or read book Lost in a Good Game written by Pete Etchells and published by Icon Books. This book was released on 2019-04-04 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.
Download or read book Good Game written by Shirl J. Hoffman and published by . This book was released on 2010 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good Game retells numerous fascinating stories from the world of ancient and contemporary sports and draws on the history of the Christian tradition to answer "What would it really mean to think Christianly about sport?" --from publisher description.
Download or read book Your Best Game Ever written by Monte Cook and published by . This book was released on 2019-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Good Game written by Arihhonni David and published by Holiday House. This book was released on 2024-08-27 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can the small mouse and squirrel play lacrosse with the big animals? A fun Native American tale that first graders can read on their own. A game of lacrosse is about to begin—with the four-legged animals facing off against the winged animals. Mouse and Squirrel want to join! But Bear and Deer won’t let animals so small on their team. The birds would welcome the small animals, but Mouse and Squirrel can't fly. The winged team has a clever plan. This Native American tale about the origin of the bat and flying squirrel is framed by a grandfather sharing a story with his grandson. Phonics features are noted on the copyright page. This book has been officially leveled by using the F & P Text Level Gradient(TM) Leveling System. It is a Level I for Grade 1. The award-winning I Like to Read® series focuses on books for kindergarteners and first graders. Acclaimed author-illustrators--including winners of Caldecott, Theodor Seuss Geisel, and Coretta Scott King honors—create original,high quality illustrations that support comprehension of simple text and are fun for kids to read again and again with their parents, teachers or on their own! A Junior Library Guild Gold Standard Selection!
Download or read book For the Good of the Game written by Bud Selig and published by HarperCollins. This book was released on 2019-07-09 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: A New York Times bestseller Foreword by Doris Kearns Goodwin The longtime Commissioner of Major League Baseball provides an unprecedented look inside professional baseball today, focusing on how he helped bring the game into the modern age and revealing his interactions with players, managers, fellow owners, and fans nationwide. More than a century old, the game of baseball is resistant to change—owners, managers, players, and fans all hate it. Yet, now more than ever, baseball needs to evolve—to compete with other professional sports, stay relevant, and remain America’s Pastime it must adapt. Perhaps no one knows this better than Bud Selig who, as the head of MLB for more than twenty years, ushered in some of the most important, and controversial, changes in the game’s history—modernizing a sport that had remained unchanged since the 1960s. In this enlightening and surprising book, Selig goes inside the most difficult decisions and moments of his career, looking at how he worked to balance baseball’s storied history with the pressures of the twenty-first century to ensure its future. Part baseball story, part business saga, and part memoir, For the Good of the Game chronicles Selig’s career, takes fans inside locker rooms and board rooms, and offers an intimate, fascinating account of the frequently messy process involved in transforming an American institution. Featuring an all-star lineup of the biggest names from the last forty years of baseball, Selig recalls the vital games, private moments, and tense conversations he’s shared with Hall of Fame players and managers and the contentious calls he’s made. He also speaks candidly about hot-button issues the steroid scandal that threatened to destroy the game, telling his side of the story in full and for the first time. As he looks back and forward, Selig outlines the stakes for baseball’s continued transformation—and why the changes he helped usher in must only be the beginning. Illustrated with sixteen pages of photographs.
Download or read book Ninja Get Good written by Tyler "Ninja" Blevins and published by National Geographic Books. This book was released on 2019-08-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From one of the leading Fortnite gamers in the world comes your game plan for outclassing the rest at playing video games. “Get the right gear, practice the right way, and get into the right headspace and you too can Get Good.”—Time Packed with illustrations, photographs, anecdotes, and insider tips, this complete compendium includes everything Tyler "Ninja" Blevins wishes he knew before he got serious about gaming. Here's how to: • Build a gaming PC • Practice with purpose • Develop strategy • Improve your game sense • Pull together the right team • Stream with skill • Form a community online • And much more Video games come and go, but Ninja's lessons are timeless. Pay attention to them and you'll find that you're never really starting over when the next big game launches. Who knows—you may even beat him one day. As he says, that's up to you. Praise for Ninja: Get Good “If you’re a casual gamer looking to refine your gaming skills or equipment, or someone considering getting into esports, then livestreamer and gaming guru Tyler ‘Ninja’ Blevins’ book could be the perfect guide.”—Los Angeles Times “It’s perfect for young kids just getting into gaming after watching streamers, like Ninja, and their parents who may not know much about gaming and streaming . . . It’s an all-in-one checklist of everything you need to start up on a streaming life. This book breaks down complex and sometimes obscure concepts in gaming that many non-gamer parents may not know about or the kids know about instinctually but can't put into words.”—GameCrate
Download or read book A Great Game written by Stephen Harper and published by Simon and Schuster. This book was released on 2014-10-21 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: History of the game of hockey and the teams who pursued the first Stanley Cup during the early 1900's.
Download or read book Myst The Book of Atrus written by Rand Miller and published by Hyperion. This book was released on 1995-11-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the best-selling CD-ROM game on the market, a novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.
Download or read book Great Big Book of Children s Games written by Derba Wise and published by McGraw Hill Professional. This book was released on 2003-11-10 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: 450 indoor and outdoor games for pre-school to middle-school-age kids arranged by age group.
Download or read book The Great Game of Business written by Jack Stack and published by . This book was released on 2014-07-03 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the early 1980s, Springfield Remanufacturing Corporation (SRC) in Springfield, Missouri, was a near bankrupt division of International Harvester. Today it's one of the most successful and competitive companies in the United States, with a share price 3000 times what it was thirty years ago. This miracle turnaround is all down to one man, Jack Stack, and his revolutionary system of Open-Book Management, in which every employee understands the company's key figures, can act on them and has a real stake in the business. In Stack's own words: 'When employees think, act and feel like owners ... everybody wins.'As a management strategy, 'the great game of business' is so simple and effective that it's been taken up by companies from Intel to Harley Davidson.
Download or read book America s Great Game written by Hugh Wilford and published by Basic Books (AZ). This book was released on 2013-12-03 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the 9/11 attacks to waterboarding to drone strikes, relations between the United States and the Middle East seem caught in a downward spiral. And all too often, the Central Intelligence Agency has made the situation worse. But this crisis was not a historical inevitability—far from it. Indeed, the earliest generation of CIA operatives was actually the region’s staunchest western ally. In America’s Great Game, celebrated intelligence historian Hugh Wilford reveals the surprising history of the CIA’s pro-Arab operations in the 1940s and 50s by tracing the work of the agency’s three most influential—and colorful—officers in the Middle East. Kermit “Kim” Roosevelt was the grandson of Theodore Roosevelt and the first head of CIA covert action in the region; his cousin, Archie Roosevelt, was a Middle East scholar and chief of the Beirut station. The two Roosevelts joined combined forces with Miles Copeland, a maverick covert operations specialist who had joined the American intelligence establishment during World War II. With their deep knowledge of Middle Eastern affairs, the three men were heirs to an American missionary tradition that engaged Arabs and Muslims with respect and empathy. Yet they were also fascinated by imperial intrigue, and were eager to play a modern rematch of the “Great Game,” the nineteenth-century struggle between Britain and Russia for control over central Asia. Despite their good intentions, these “Arabists” propped up authoritarian regimes, attempted secretly to sway public opinion in America against support for the new state of Israel, and staged coups that irrevocably destabilized the nations with which they empathized. Their efforts, and ultimate failure, would shape the course of U.S.–Middle Eastern relations for decades to come. Based on a vast array of declassified government records, private papers, and personal interviews, America’s Great Game tells the riveting story of the merry band of CIA officers whose spy games forever changed U.S. foreign policy.
Download or read book You Said This Would Be Fun written by Jeff Warrender and published by . This book was released on 2020-04-09 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good games don't emerge out of thin air. Game design is a craft, and as in any other craft, there are skills and knowledge, acquired through study and practice, that accelerate progress toward better games. You Said This Would Be Fun explores these skills, showing how great games exhibit qualities that designers of all experience levels can strive to emulate. There are many game design journeys -- that of the first-time designer with a fresh idea, the experienced designer looking for new approaches, the enthusiast seeking a deeper understanding of how games work -- and if you are on (or considering joining) any of these, this book will be a useful guide to help you along your way.
Download or read book Is This a Great Game Or What written by Tim Kurkjian and published by Macmillan. This book was released on 2007-05 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: ESPNUs Kurkjian combines his years of experience, uncanny knowledge, and deep love of the game to create a book filled with fascinating insight into Major League Baseball.
Download or read book Making Great Games written by Michael Wyman and published by CRC Press. This book was released on 2012-11-12 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.
Download or read book This Game s the Best So Why Don t They Quit Screwing With It written by George Karl and published by St. Martin's Press. This book was released on 2014-10-07 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Look back at the early coaching career of Hall of Famer George Karl, former head coach of the Seattle Supersonics, and one of the most outspoken men in professional basketball. Opinionated and always passionate about the sport, Karl cuts loose with controversial views on the NBA, the players, the media, sports agents, and the many other elements that make the game great--and sometimes screw it up... in This Game's the Best! So Why Don't They Quit Screwing With It?
Download or read book Good Health written by and published by . This book was released on 1898 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Hockey Field and Lacrosse Including Net ball written by and published by . This book was released on 1926 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: