Download or read book Totally Unauthorized GoldenEye 007 Strategy Guide written by Brady Games and published by Bradygames. This book was released on 1997-09 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Players control James Bond in his mission to stop the GoldenEye satellite and the evil agent controlling it. Maps, walkthroughs and secrets needed to defeat enemies can be found in this guide. The guide also includes coverage of 18 different special weapons and gadgets.
Download or read book GoldenEye 007 written by Alyse Knorr and published by Boss Fight Books. This book was released on 2022-12-01 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bond—James Bond. In the 80s and 90s, the debonair superspy’s games failed to live up to the giddy thrills of his films. That all changed when British studio Rare unleashed GoldenEye 007 in 1997. In basements and college dorms across the world, friends bumped shoulders while shooting, knifing, exploding, and slapping each other’s digital faces in the Nintendo 64 game that would redefine the modern first-person shooter genre and become the most badass party game of its generation. But GoldenEye’s success was far from a sure thing. For years of development, GoldenEye’s team of rookie developers were shooting in the dark with no sense of what the N64 or its controller would be like, and the game’s relentless violence horrified higher-ups at squeaky clean Nintendo. As development lagged far behind the debut of the tie-in film GoldenEye, the game nearly came out an entire Bond movie too late. Through extensive interviews with GoldenEye’s creators, writer and scholar Alyse Knorr traces the story of how this unlikely licensed game reinvigorated a franchise and a genre. Learn all the stories behind how this iconic title was developed, and why GoldenEye 007 has continued to kick the living daylights out of every other Bond game since.
Download or read book Syphon Filter written by Brady Games and published by Brady. This book was released on 1999 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: Resembling Metal Gear Solid with its covert missions, stealthy actions and hi tech arsenal, this game includes a step-by-step walkthrough for all mission objectives, and level maps to uncover the location of important weapons and other items players need to survive. Playing as Gabriel Logan, players must stop an unknown terrorist group before they can use the deadly new biological weapons known as Syphon Filter. Players are taught the pros and cons of each weapon, what is good in particular areas or for one-shot kills.
Download or read book Goldeneye written by and published by . This book was released on 1995 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The World of GoldenEye written by Nicolas Suszczyk and published by . This book was released on 2019-05-29 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: GoldenEye was much more than the debut of Pierce Brosnan in the role of James Bond. It was the film that saved the series after facing six years of an uncertain future, and the title is now a popular legend among gamers thanks to the huge success of the Nintendo 64 video game adaptation. In the eve of its 25th anniversary in 2020, this book offers a comprehensive analysis on one of the best Bond films ever released and the impact in popular culture that brought a new generation of Bond fans, in a craze that was very reminiscent to the waves of Bond mania from the 1960s. The creative process behind the film, the emergence of a relatively unknown international cast, and the influence of the Cold War in the story are just some of the themes this comprehensive analysis of the 1995 film will address to prove GoldenEye is, many times, an overlooked classic.
Download or read book Game On Hollywood written by Gretchen Papazian and published by McFarland. This book was released on 2013-02-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities across modes of storytelling (showing, telling, interacting), explore the consequences of time, place and ideology, and propose critical approaches to the vastness of narrative in the age of multimedia storytelling. The video games and film texts discussed include The Warriors (1979 film; 2005 video game), GoldenEye (1995 film), GoldenEye 007 (1997 and 2011 video games), Buffy the Vampire Slayer (2000-2004, television show), Buffy the Vampire Slayer: Chaos Bleeds (2003 video game), Prince of Persia: The Sands of Time (2003 video game; 2010 film), the Star Wars franchise empire (1977 on), Afro Samurai (2009 video game), and Disney's Epic Mickey (2010 video game).
Download or read book Goldfinger written by Ian Fleming and published by DigiCat. This book was released on 2022-08-16 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: DigiCat Publishing presents to you this special edition of "Goldfinger" by Ian Fleming. DigiCat Publishing considers every written word to be a legacy of humankind. Every DigiCat book has been carefully reproduced for republishing in a new modern format. The books are available in print, as well as ebooks. DigiCat hopes you will treat this work with the acknowledgment and passion it deserves as a classic of world literature.
Download or read book Ian Fleming s Inspiration written by Edward Abel Smith and published by Pen and Sword History. This book was released on 2020-05-30 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: James Bond is possibly the most well known fictional character in history. What most people don’t know is that almost all of the characters, plots and gadgets come from the real life experiences of Bond’s creator - Commander Ian Fleming. In this book, we go through the plots of Fleming’s novels explaining the real life experiences that inspired them. The reader is taken on a journey through Fleming’s direct involvement in World War II intelligence and how this translated through his typewriter into James Bond’s world, as well as the many other factors of Fleming’s life which were also taken as inspiration. Most notably, the friends who Fleming kept, among whom were Noel Coward and Randolph Churchill and the influential people he would mingle with, British Prime Ministers and American Presidents. Bond is known for his exotic travel, most notably to the island of Jamaica, where Fleming spent much of his life. The desk in his Caribbean house, Goldeneye, was also where his life experiences would be put onto paper in the guise of James Bond. As the island was highly influential for Fleming, it features heavily in this book, offering an element of escapism to the reader, with tales of a clear blue sea, Caribbean climate and island socialising. Ian Fleming might have died prematurely aged 53, but so much of him lives on to this day through the most famous spy in the world, James Bond.
Download or read book Kabuki Warriors written by Doug Trueman and published by Bradygames. This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kabuki Warriors, a new title for the Xbox system, is a 3D fighting game inspired by classic Japanese theater. Players command a troop of Kabuki warriors, as they attempt to travel across Japan, from the area of Edo to Kyoto. As they journey, gamers will encounter many obstacles. They will have to fight other Kabuki troops and win the favor of the crowds to receive money. In addition, recruiting the best members of defeated Kabuki troops will be key in forming the most powerful samurai warriors. There are over 24 characters, each with different weapons, unique abilities and attacks like fireballs, fire storms, lightning, and tornadoes. Skilled sword gameplay and dramatic moves will be vital for the numerous competitions that take place on stages across Japan. The game also has many modes of play including, Adventure, Time Attack, Tournament, and Versus. Not Final Cover.
Download or read book Nintendo 64 Anthology written by Math Manent and published by Geeks - Line. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Throughout this book, the author Mathieu Manent recounts the Nintendo 64-bit console's journey through a complete history of the machine: from its genesis to its new lease on life, a detailed description of its complete software library, interviews with those involved at the time, and previously untold anecdotes"--Back cover.
Download or read book Silver Fin written by Charles Higson and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prequel to the adventures of James Bond, 007, introduces the young James when he is just starting boarding school in England and is about to become involved in his first adventure.
Download or read book Goldeneye written by Martin Campbell and published by MGM/UA. This book was released on 1999-01-01 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: When a mysterious Cossack crime lord gains control of a powerful satellite laser weapon, James Bond is sent to Russia to stop him, at all costs.
Download or read book Spelunky written by Derek Yu and published by Boss Fight Books. This book was released on 2016 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game's creation as told by its creator, perhaps the best rpimer on game design.
Download or read book 007 written by Keith M. Kolmos and published by Prima Games. This book was released on 2002 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shake up your game - Detailed 3-D maps guide you through all of the exotic locales - Covers every platform, including PC - Comprehensive enemy section will prepare Bond for action - All Bond moves listed - Tips for all multiplayer modes
Download or read book Casino Royale written by Ian Fleming and published by Pickle Partners Publishing. This book was released on 2017-07-11 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: JAMES BOND declares war on Le Chiffre, French Communist and paymaster of the Soviet murder organization SMERSH. The battle begins for the ace secret agent in a fifty-million-franc game of baccarat...gains momentum in his fiery love affair with a sensuous lady spy...and reaches a chilling climax with fiendish torture at the hands of a master sadist. The critics give a winning hand to Ian Fleming’s superlative thriller of espionage, adventure, intrigue and murder—CASINO ROYALE “Hums with tension...Author Fleming keeps his incidents and characters spinning through their paces like juggling balls.”—Time “A speed-breaker for thrills with a big dramatic scene set in a crowded casino.” Atlanta Journal Constitution “Excitement enough to intrigue the most hardened reader.”—Newark News “Mounting suspense on every page.”—Houston Chronicle “It’s superlative, everything such a story should be...One can only beg for more from Mr. Fleming.”—Pensacola News-Journal
Download or read book Ian Fleming and Operation Golden Eye written by Mark Simmons and published by Casemate Publishers. This book was released on 2018-11-19 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The elaborate Allied schemes to keep Spain and Portugal out of WWII—featuring the real-life spy work of Ian Fleming, creator of James Bond. Historian Mark Simmons reveals the various Allied operations designed to keep the Iberian Peninsula out of WWII. It is a tale of widespread bribery of high ranking Spanish officials, the duplicity of Adm. Wilhelm Canaris, head of the Abwehr, and an elaborate scheme developed by a Naval Intelligence commander who would later create the iconic spy character. Ian Fleming and Alan Hillgarth were the architects of Operation Golden Eye, the sabotage and disruption scheme that would have been put in place, had Germany invaded Spain. Fleming visited the Iberian Peninsula and Tangiers during the war, in what was arguably the closest he came to being a real secret agent. It was these visits that supplied much of the background material for his James Bond novels. Fleming even called his home on Jamaica where he created 007 “Goldeneye.” The book begins in October 1940, when Hitler met with Spanish dictator Francisco Franco. At that time, an alliance between Germany and Spain seemed possible. In response, Adm. Godfrey of British Naval Intelligence created Operation Tracer, in which a listening and observation post would be buried in the Rock of Gibraltar, should it fall to the Germans. Simmons also explores the SIS and SOE operations in Portugal and the vital Wolfram wars. Though Operation Golden Eye was eventually put on standby in 1943, its intrigue and intricacy are both fascinating and enlightening.
Download or read book Silent Hill 2 written by Mike Drucker and published by Boss Fight Books. This book was released on 2021-01-26 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: A troubled man travels to a mysterious town from his past after receiving a letter from his wife... who's been dead for years. And while our "hero" explores dark corridors and battles countless disturbing enemies, his journey offers more psychological horror than survival horror. Welcome to Silent Hill, where the monster is you. Silent Hill 2 doubles down on what made the first game so compelling: The feeling of being lost in a foggy, upside-down town as unsettling as it is familiar. Nearly two decades after first experiencing Silent Hill 2, writer and comedian Mike Drucker returns to its dark depths to explore how this bold video game delivers an experience that is tense, nightmarish, and anything but fun. With an in-depth and highly personal study of its tragic cast of characters, and a critical examination of developer Konami’s world design and uneven marketing strategy, Drucker examines how Silent Hill 2 forces its players to grapple with the fact that very real-world terrors of trauma, abuse, shame, and guilt are far more threatening than any pyramid-headed monster could ever be.