Download or read book Getting Started with Flurry Analytics written by Bhanu Birani and published by Packt Publishing Ltd. This book was released on 2013-12-23 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy-to-follow, step-by-step tutorial full of examples and code to help you quickly get started with Flurry analytics. This book is great for developers who want to track their applications instantly using Flurry analytics and who are looking to get a good grounding in how to use Flurry for analytics in their application. It’s assumed that you will have some experience with Objective-C and a basic understanding of object-oriented programming and programming in general. You must be enrolled as an iPhone developer in order to test the example projects on your device.
Download or read book Learn cocos2d 2 written by Steffen Itterheim and published by Apress. This book was released on 2012-10-10 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its pre-configured libraries, including cocos3d and Lua. Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author’s improved cocos2d game engine (Kobold2D), and even helps you enhance your game’s marketability on the App Store.
Download or read book Android Application Development Cookbook written by Rick Boyer and published by Packt Publishing Ltd. This book was released on 2016-03-31 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 100 recipes to help you solve the most common problems faced by Android Developers today About This Book Find the answers to your common Android programming problems, from set up to security, to help you deliver better applications, faster Uncover the latest features of Android Marshmallow to make your applications stand out Get up to speed with Android Studio 1.4 - the first Android Studio based on the IntelliJ IDE from JetBrains Who This Book Is For If you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you can benefit from this book. Either way, this is a resource you'll want to keep at your desk for a quick reference to solve new problems as you tackle more challenging projects. What You Will Learn Along with Marshmallow, get hands-on working with Google's new Android Studio IDE Develop applications using the latest Android framework while maintaining backward-compatibility with the support library Master Android programming best practices from the recipes Create exciting and engaging applications using knowledge gained from recipes on graphics, animations, and multimedia Work through succinct steps on specifics that will help you complete your project faster Keep your app responsive (and prevent ANRs) with examples on the AsynchTask class Utilize Google Speech Recognition APIs for your app. Make use of Google Cloud Messaging (GCM) to create Push Notifications for your users Get a better understanding of the Android framework through detailed explanations In Detail The Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! This “cookbook” will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by “doing,” then this book will provide many topics of interest. Starting with the basics of Android development, we move on to more advanced concepts, and we'll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Internet functionality with Volley. We'll also demonstrate Google Maps and Google Cloud Messaging (also known as Push Notifications) using the Google API Library. Finally, we'll take a look at several online services designed especially for Android development. Take your application big-time with full Internet web services without having to become a server admin by leveraging the power of Backend as a Service (BaaS) providers. Style and approach This book progresses from the fundamentals of Android Development to more advanced concepts, with recipes to solve the most common problems faced by developers. This cookbook makes it easy to jump to specific topics of interest, where you'll find simple steps to implement the solution and get a clear explanation of how it works.
Download or read book Android High Performance Programming written by Enrique Lopez Manas and published by Packt Publishing Ltd. This book was released on 2016-08-29 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build fast and efficient Android apps that run as reliably as clockwork in a multi-device world About This Book Wide coverage of various topics that help in developing optimal applications Explore the concepts of Advanced Native Coding in depth A must-have for professional-standard Android developers for whom performance failures and the sloppy use of resources are simply unacceptable Who This Book Is For This book is aimed at developers with an advanced knowledge of Android and who want to test their skills and learn new techniques to increase the performance of their applications. We assume they are comfortable working with the entire Android SDK, and have been doing it for a few years. They need to be familiar with frameworks such as NDK to use native code, which is crucial for app performance What You Will Learn Create Android applications that squeeze the most from the limited resource capacity of devices Swap code that isn't performing Efficient memory management by identifying problems such as leaks Reap the benefits of multithreaded and asynchronous programming Maximize the security and encryption mechanisms natively provided by Android Perform efficient network operations and techniques to retrieve data from servers Master the NDK to write native code that can perform faster operations In Detail Performant applications are one of the key drivers of success in the mobile world. Users may abandon an app if it runs slowly. Learning how to build applications that balance speed and performance with functionality and UX can be a challenge; however, it's now more important than ever to get that balance right. Android High Performance will start you thinking about how to wring the most from any hardware your app is installed on, so you can increase your reach and engagement. The book begins by providing an introduction to state–of-the-art Android techniques and the importance of performance in an Android application. Then, we will explain the Android SDK tools regularly used to debug and profile Android applications. We will also learn about some advanced topics such as building layouts, multithreading, networking, and security. Battery life is one of the biggest bottlenecks in applications; and this book will show typical examples of code that exhausts battery life, how to prevent this, and how to measure battery consumption from an application in every kind of situation to ensure your apps don't drain more than they should. This book explains techniques for building optimized and efficient systems that do not drain the battery, cause memory leaks, or slow down with time. Style and approach The book follows a tutorial-based approach to take the reader from the basic fundamentals of debugging to advanced performance-improvement concepts.
Download or read book Mastering Cocos2d Game Development written by Alex Ogorek and published by Packt Publishing Ltd. This book was released on 2015-04-24 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
Download or read book Sparrow iOS Game Framework Beginner s Guide written by Johannes Stein and published by Packt Publishing Ltd. This book was released on 2014-06-25 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to know how to develop games for the Apple App Store, or maybe you have developed Objective-C apps in the past but you are new to game development. In either case, this book will help with descriptive examples and teach you to develop a game throughout its course. Some experience in Objective-C and a basic understanding of object-oriented programming are required.
Download or read book iOS Forensics Cookbook written by Bhanu Birani and published by Packt Publishing Ltd. This book was released on 2016-01-29 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 20 recipes that will enable you to handle and extract data from iOS devices for forensics About This Book This book gets you straight into solving even the most complex iOS forensic problems with easy-to-understand recipes Get to grips with extraction and analysis techniques to perform forensic investigations on iOS devices Gain insights into how to protect your data and perform data recovery from iOS-based devices Who This Book Is For If you are an iOS application developer who wants to learn about a test flight, hockey app integration, and recovery tools, then this book is for you. This book will be helpful for students learning forensics, as well as experienced iOS developers. What You Will Learn Discover the various ways to save data in the document directory of the device Get to grips with encrypting and decrypting of files saved in the document directories Explore ways to integrate social media with iOS applications Grab the user events and actions on the iOS application using analytic tools Analyze useful information from the data gathered in the cloud Grasp numerous concepts associated with air application distribution Track errors in an application effectively to document them for forensic analysis Read crash reports accumulated on iTunesConnect and decode them to generate and gather useful information In Detail Mobile device forensics is a branch of digital forensics that involves the recovery of evidence or data in a digital format from a device without affecting its integrity. With the growing popularity of iOS-based Apple devices, iOS forensics has developed immense importance. To cater to the need, this book deals with tasks such as the encryption and decryption of files, various ways to integrate techniques with social media, and ways to grab the user events and actions on the iOS app. Using practical examples, we'll start with the analysis keychain and raw disk decryption, social media integration, and getting accustomed to analytics tools. You'll also learn how to distribute the iOS apps without releasing them to Apple's App Store. Moving on, the book covers test flights and hockey app integration, the crash reporting system, recovery tools, and their features. By the end of the book, using the aforementioned techniques, you will be able to successfully analyze iOS-based devices forensically. Style and approach This book takes a step-by-step recipe-based approach to iOS forensics and investigation techniques. Topics are explained sequentially in order of complexity, and are accompanied by code and theory that is easy to grasp.
Download or read book Xamarin Continuous Integration and Delivery written by Gerald Versluis and published by Apress. This book was released on 2017-05-09 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn everything you need to set up a full-featured, automated pipeline for Xamarin development and deployment. Automate everything from the build step through to deployment and delivery to your customer. If you thought this level of automation could be achieved only by large companies with generous funding, think again! You as a single developer, or working in a small team or company, can automate your processes to punch heavier than your weight. What’s more, you can achieve this level of automation completely for free! This hands-on guide takes you step-by-step from setting up your first automated build all the way to integrated unit testing, and finally through to delivering a high-quality app to your testers and end users. The automation presented in this book saves a lot of frustration and recurring work, providing you more time to focus on building the robust and compelling apps that delight your customers and keep you steps ahead of the competition. Not only does this book teach how to get a grip on consistent quality, but it covers the use of HockeyApp to track events and usage, and to report errors and anomalies back to home base for developers to investigate. Many times it’s possible to detect and fix errors before a user even notices they are there. This book: Teaches the necessity of an automated development pipeline Helps you set up an automated pipeline for Xamarin development Integrates testing (on physical devices!) to ensure high-quality apps What You'll Learn Why you want an automated development pipeline Obtain and configure the automated tooling Continuously integrate your apps Run automated unit tests Push updates to your customers Monitor and detect errors without user intervention Who This Book Is For App developers looking for ways to ensure consistent quality of work and wanting to know how their apps are doing in actual use by customers
Download or read book The Bootstrapper s Guide to the Mobile Web written by Deltina Hay and published by Linden Publishing. This book was released on 2012-05-01 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating a successful mobile-web presence is achievable with the tools found in this guide--without needing to learn a programming language or become a Web designer. Such a presence is now a necessity, rather than a luxury, for all businesses, organizations, and independent professionals to stay competitive. This quick, practical, hands-on introduction to the nuts and bolts of using the mobile web to grow a brand, improve sales, and increase profits is written for lay people and avoids jargon and programming concepts. Time- and money-saving solutions are presented, teaching technical novices how to quickly adapt their existing websites to the mobile ones and how to easily create mobile applications without having to learn to program. Step-by-step instructions stand alongside real-world examples of successful mobile-web transitions, and advice on best practices is provided to help business owners, entrepreneurs, marketing professionals, and creative professionals create the presence they need to help their business flourish.
Download or read book Appcelerator Titanium Application Development by Example Beginner s Guide written by Darren Cope and published by Packt Publishing Ltd. This book was released on 2013-04-24 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: Appcelerator Titanium Application Development by Example Beginner's Guide is an example-driven tour of the language that guides you through all the stages of app design. The style is relaxed and friendly whilst remaining concise and structured.If you are new to this technology or curious about the possibilities of Appcelerator Titanium then this book is for you. If you are a web developer who is looking for a way to craft cross-platform apps, then this book and the Titanium language is the choice for you.
Download or read book Data Mining Mobile Devices written by Jesus Mena and published by CRC Press. This book was released on 2016-04-19 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: With today's consumers spending more time on their mobiles than on their PCs, new methods of empirical stochastic modeling have emerged that can provide marketers with detailed information about the products, content, and services their customers desire.Data Mining Mobile Devices defines the collection of machine-sensed environmental data pertainin
Download or read book Getting Started with Android Studio written by Barbara Hohensee and published by Barbara Hohensee. This book was released on 2013-08-26 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to Android Studio, the new development environment for Android app development. The book gives an overview of the new features and capabilities, you're getting to know the work surface, launch new Android projects, import of projects, covert old Eclipse project, learn about the Gradle build system, Signing apps, Creating and running Test projects, Action Bar Sherlock integration, Ads integration , Creation of local Maven repositories ... Google cloud Endpoints. I'm sure there are some typos somewhere and I will make an effort to improve the text with every update. But most important for me was, to make an easy understandable, straight forward introduction into Android Studio. Since Android Studio is still in development, the book will also evolve with the progress of the program and will be updated frequently.
Download or read book How to Start a Home based Mobile App Developer Business written by Chad Brooks and published by Rowman & Littlefield. This book was released on 2014-01-07 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the app market exploding, app designers will need a solid how-to guide to help them start their home-based business. This book will guide the reader through all the steps from design to marketing.
Download or read book The Everything Guide to Mobile Apps written by Peggy Anne Salz and published by Simon and Schuster. This book was released on 2013-02-18 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expert advice on how to succeed in the mobile market! Experts estimate that mobile app revenues will nearly quadruple over the next few years, but for many business owners and entrepreneurs, figuring out how to affordably create and market an app is a daunting challenge. But it doesn't have to be! With The Everything Guide to Mobile Apps, you'll learn all you need to know about creating a mobile app without breaking the bank account. In this book, you'll discover: What to consider when developing an app Which format best fits your needs and budget How to stand out in the app market The benefits of including apps in a marketing strategy How creating an app can improve business revenue From the development stage to marketing and beyond, The Everything Guide to Mobile Apps will help you develop an app that attracts more customers and boosts your business's revenue.
Download or read book Coding All in One For Dummies written by Nikhil Abraham and published by John Wiley & Sons. This book was released on 2017-04-18 with total page 796 pages. Available in PDF, EPUB and Kindle. Book excerpt: See all the things coding can accomplish The demand for people with coding know-how exceeds the number of people who understand the languages that power technology. Coding All-in-One For Dummies gives you an ideal place to start when you're ready to add this valuable asset to your professional repertoire. Whether you need to learn how coding works to build a web page or an application or see how coding drives the data revolution, this resource introduces the languages and processes you'll need to know. Peek inside to quickly learn the basics of simple web languages, then move on to start thinking like a professional coder and using languages that power big applications. Take a look inside for the steps to get started with updating a website, creating the next great mobile app, or exploring the world of data science. Whether you're looking for a complete beginner's guide or a trusted resource for when you encounter problems with coding, there's something for you! Create code for the web Get the tools to create a mobile app Discover languages that power data science See the future of coding with machine learning tools With the demand for skilled coders at an all-time high, Coding All-in-One For Dummies is here to propel coding newbies to the ranks of professional programmers.
Download or read book Coding All in One For Dummies written by Chris Minnick and published by John Wiley & Sons. This book was released on 2022-06-27 with total page 919 pages. Available in PDF, EPUB and Kindle. Book excerpt: The go-to guide for learning coding from the ground-up Adding some coding know-how to your skills can help launch a new career or bolster an old one. Coding All-in-One For Dummies offers an ideal starting place for learning the languages that make technology go. This edition gets you started with a helpful explanation of how coding works and how it’s applied in the real-world before setting you on a path toward writing code for web building, mobile application development, and data analysis. Add coding to your skillset for your existing career, or begin the exciting transition into life as a professional developer—Dummies makes it easy. Learn coding basics and how to apply them Analyze data and automate routine tasks on the job Get the foundation you need to launch a career as a coder Add HTML, JavaScript, and Python know-how to your resume This book serves up insight on the basics of coding, designed to be easy to follow, even if you’ve never written a line of code in your life. You can do this.
Download or read book Security and Privacy in Communication Networks written by Robert Deng and published by Springer. This book was released on 2017-06-13 with total page 778 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed conference proceedings of the 12th International Conference on Security and Privacy in Communications Networks, SecureComm 2016, held in Guangzhou, China, in October 2016. The 32 revised full papers and 18 poster papers were carefully reviewed and selected from 137 submissions. The papers are organized thematically starting with mobile and network security, followed by applied cryptography, web security and privacy, system security, hardware security. The volume also includes papers from the ATCS workshop and the poster session.