Download or read book Geolocation in iOS written by Alasdair Allan and published by "O'Reilly Media, Inc.". This book was released on 2012-10-02 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take advantage of iPhone and iPad sensors and advanced geolocation technologies to build state-of-the-art location applications. In this concise hands-on guide, author Alasdair Allan (Learning iOS Programming) takes you deep inside Apple’s Core Location framework, Map Kit, and other iOS tools, using illustrative examples and sample Objective-C code. Learn how to build location-aware apps for both iPhones and iPads, using code that detects hardware features and then adjusts your app’s behavior. If you’re a programmer with iOS experience, or a Mac developer familiar with Objective-C, this book helps you get off to a solid start in location-based app development. You’ll learn about: Core Location: Understand the significant-change location service and geo-fencing capabilities Map Kit: Embed maps into your application’s views Magnetometer: Use the on-board sensor as a digital compass Geocoding capabilities: Translate geographic coordinates into place names, and vice versa Heat maps: Get a code walkthrough for displaying these maps on top of a standard MapKit view Third-party SDKs: Add unique geo-location capabilities to your app from SkyHook Wireless, MapBox, and other providers
Download or read book Geolocation in IOS written by Alasdair Allan and published by . This book was released on 2012 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Take advantage of iPhone and iPad sensors and advanced geolocation technologies to build state-of-the-art location applications. In this concise hands-on guide, author Alasdair Allan (Learning iOS Programming) takes you deep inside Apple{u2019}s Core Location framework, Map Kit, and other iOS tools, using illustrative examples and sample Objective-C code. Learn how to build location-aware apps for both iPhones and iPads, using code that detects hardware features and then adjusts your app{u2019}s behavior. If you{u2019}re a programmer with iOS experience, or a Mac developer familiar with Objective-C, this book helps you get off to a solid start in location-based app development. You{u2019}ll learn about: Core Location: Understand the significant-change location service and geo-fencing capabilities Map Kit: Embed maps into your application{u2019}s views Magnetometer: Use the on-board sensor as a digital compass Geocoding capabilities: Translate geographic coordinates into place names, and vice versa Heat maps: Get a code walkthrough for displaying these maps on top of a standard MapKit view Third-party SDKs: Add unique geo-location capabilities to your app from SkyHook Wireless, MapBox, and other providers.
Download or read book Pro iOS Geo written by Giacomo Andreucci and published by Apress. This book was released on 2013-04-03 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deepen your app development skills with Pro iOS Geo. This book shows you how to use geolocation-based tools to enhance the iOS apps you develop. Author Giacomo Andreucci describes different ways to integrate geo services, depending on the kind of app you’re looking to develop: a web app, a hybrid app, or a native app. You’ll discover how to use the Google Maps API features to integrate powerful geo capabilities in your apps with a little effort. You’ll learn how to: Design geographic features for your apps while respecting usability criteria Design touristic geo apps Use HTML5 and the Google Maps JavaScript API to implement powerful geo functions in your apps Use Google Fusion Tables to display and query data in your maps Transform your geo web apps into hybrid apps that can be submitted to the Apple App Store Create native iOS geo apps using the new Apple Maps data through the Map Kit API After reading Pro iOS Geo, you’ll have the knowledge and skills you need to add a geo dimension to all your apps, whether as a feature of a larger app— such as a social networking app that shows where friends are located in a selected area—or as the primary part of an app—such as a guide app that shows the monuments in your city.
Download or read book Build Location Apps on IOS with Swift written by Jeffrey Linwood and published by . This book was released on 2020 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work with Apple Maps, Google Maps, and Mapbox in iOS with Swift programming. Guided by practical examples, this book covers all three map frameworks to ensure you properly select which one best suits your iOS app's needs in working with iOS location. You'll see how Apple's privacy settings apply to a user's location, and how to access that user's location from an application. Once you have access to the user's location, allow your app to display points of interest from Apple's database on the map inside the app, as well as to provide a search through that database by name. You can also incorporate turn by turn directions inside your own app to provide routes. Or trigger different functionality or notifications based on locational queues. With Build Location Apps on iOS with Swift, you'll even find out how to provide offline map support for hiking, camping, or other outdoors applications where cell phone service is weak. You will: Display points of interest within your own app Work with Apple's privacy settings so pertinent information comes through Trigger functionality based on geographic prompts Create your own custom map styles with Mapbox Studio and display them in the app.
Download or read book Basic Sensors in IOS written by Alasdair Allan and published by "O'Reilly Media, Inc.". This book was released on 2011-07-29 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Programming the accelerometer, gyroscope, camera, and magnetometer"--Cover.
Download or read book iOS Development with Flash written by Julian Dolce and published by John Wiley & Sons. This book was released on 2011-05-09 with total page 837 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use your Flash skills to create popular apps for Apple products The new version of Flash allows you to export your developed applications as iOS apps, which can then be uploaded to Apple?s app store. Written by an expert Flash and iOS developer, this visual guide takes your Flash skills to the next level so that you can begin developing applications for Apple?s unique platform. Loads of screen shots enhance your learning process as you go step by step through the process of creating apps that rate well in the app store. You?ll quickly get up to speed on the special considerations of developing for the iPhone, iPod touch, and iPad. Takes you visually through the process of creating apps designed for Apple?s unique platform using the latest version of Flash Points out pitfalls and shares best practices for using Flash to develop for the iPhone, iPod touch, and iPad Offers tips for developing applications that rate well in Apple?s app store Uses approximately 2,000 screen shots to drill home the step-by-step lessons on using Flash to develop mobile apps If you are a visual learner, then iOS Development with Flash: Your visual blueprint for developing Apple apps is essential reading for you to start creating successful Apple apps.
Download or read book Build Location Based Projects for iOS written by Dominik Hauser and published by Pragmatic Bookshelf. This book was released on 2020-08-06 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun. Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use. Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.
Download or read book Ultimate iOS App Development Guide written by Surabhi Chopada and published by Orange Education Pvt Ltd. This book was released on 2024-08-31 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: TAGLINE Build Your Dream iOS Apps: A Project-Based Learning Approach KEY FEATURES ● Gain a thorough understanding of core iOS development concepts and techniques, with a focus on practical application. ● Build five end-to-end iOS applications, including a to-do list app, a weather app, a fitness tracker with HealthKit, and an image recognition app with Core ML, to apply your skills in real-world scenarios. ● Understand the complete process of testing, debugging, and deploying your apps to the App Store, preparing you for real-world deployment. DESCRIPTION Ultimate iOS App Development Guide is your gateway to the dynamic world of iOS App development and guides you through the core concepts and techniques essential for iOS app creation. Each chapter delves into crucial components of iOS development, with clear explanations and practical examples to apply your knowledge in real-world scenarios. Structured into 10 chapters, the book begins with fundamental concepts, providing a solid foundation for beginners. Each subsequent chapter builds on this foundation with practical projects, blending theoretical iOS and Swift concepts with hands-on implementation. These carefully selected projects are designed to develop your application development skills, whether you're a novice or looking to deepen your expertise. This book serves as a robust resource, supporting your growth as an iOS developer. You'll create exciting projects that range from a simple to-do list app to advanced projects like HealthKit and Core ML integration, helping you grasp specific concepts thoroughly. The book also covers the app distribution process to the App Store, making it a comprehensive resource for both budding developers and seasoned professionals looking to broaden their expertise. WHAT WILL YOU LEARN ● Gain an overview of the iOS development ecosystem, including tools, frameworks, and key concepts. ● Learn the process of setting up your development environment and creating your first iOS app. ● Master the fundamental syntax and features of Swift programming language. ● Develop a fully functional to-do list app, learning core iOS development practices and UI design principles. ● Understand how to work with APIs by building a weather app that fetches real-time data. ● Explore how to integrate popular social media platforms into your app, allowing users to share content seamlessly. ● Build a fitness tracking app using HealthKit, learning to work with health data and sensors. ● Discover machine learning on iOS by creating an image recognition app with Core ML and Vision frameworks. ● Learn best practices for testing and debugging your apps, and understand the process of deploying your app to the App Store. ● Dive into advanced iOS development topics to enhance your skills and tackle more complex projects. WHO IS THIS BOOK FOR? This book is tailored for budding iOS developers seeking a solid foundation, senior developers aiming to broaden their expertise, or mobile app architects looking to deepen their skills in iOS app development. This book bridges the gap between theoretical knowledge and practical application, making it a valuable resource for those aspiring to excel in the iOS domain. A basic understanding of programming concepts and familiarity with macOS would be a plus to understand this book better. TABLE OF CONTENTS 1. Introduction to iOS Development 2. Getting Started with iOS App Development 3. Swift Programming Language Basics 4. Building a To-Do List App 5. Developing a Weather App 6. Integrating Social Media 7. Creating Fitness Tracking App Using HealthKit 8. Building an Image Recognition App Using Core ML and VisionKit 9. Testing, Debugging, and Deployment 10. Advance Concepts Index
Download or read book Programming the Mobile Web written by Maximiliano Firtman and published by "O'Reilly Media, Inc.". This book was released on 2010-07-23 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies
Download or read book Using Geodata and Geolocation in the Social Sciences written by David Abernathy and published by SAGE. This book was released on 2016-10-19 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Abernathy provides a truly accessible and interdisciplinary introduction to geodata and geolocation covering both the conceptual and the practical. It is a must read for students or researchers looking to make the most of the spatial elements of their data" - Luke Sloan, Senior Lecturer in Quantitative Methods, Cardiff University Using Geodata and Geolocation in the Social Sciences: Mapping our Connected World provides an engaging and accessible introduction to the Geoweb with clear, step-by-step guides for: Capturing Geodata from sources including GPS, sensor networks and Twitter Visualizing Geodata using programmes including QGIS, GRASS and R Featuring colour images, practical exercises walking you through using data sources, and a companion website packed with resources, this book is the perfect guide for students and teachers looking to incorporate location-based data into their social science research.
Download or read book iOS Forensics for Investigators written by Gianluca Tiepolo and published by Packt Publishing Ltd. This book was released on 2022-05-04 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Extract crucial data and lead successful criminal investigations by infiltrating every level of iOS devices Key Features • Explore free and commercial tools for carrying out data extractions and analysis for digital forensics • Learn to look for key artifacts, recover deleted mobile data, and investigate processed data • Get up and running with extracting full filesystem images and jailbreak devices to gather the most data possible Book Description Professionals working in the mobile forensics industry will be able to put their knowledge to work with this practical guide to learning how to extract and analyze all available data from an iOS device. This book is a comprehensive, how-to guide that leads investigators through the process of collecting mobile devices and preserving, extracting, and analyzing data, as well as building a report. Complete with step-by-step explanations of essential concepts, practical examples, and self-assessment questions, this book starts by covering the fundamentals of mobile forensics and how to overcome challenges in extracting data from iOS devices. Once you've walked through the basics of iOS, you'll learn how to use commercial tools to extract and process data and manually search for artifacts stored in database files. Next, you'll find out the correct workflows for handling iOS devices and understand how to extract valuable information to track device usage. You'll also get to grips with analyzing key artifacts, such as browser history, the pattern of life data, location data, and social network forensics. By the end of this book, you'll be able to establish a proper workflow for handling iOS devices, extracting all available data, and analyzing it to gather precious insights that can be reported as prosecutable evidence. What you will learn • Become familiar with the mobile forensics workflow • Understand how to legally seize iOS devices and preserve their data • Extract evidence through logical and filesystem acquisitions • Perform a deep-dive analysis of user data and system data • Gain insights by analyzing third-party applications • Get to grips with gathering evidence stored on iCloud Who this book is for Forensic analysts and investigators interested in extending their skills to extract data from iOS devices, including system logs, device usage, and third-party application data, will find this book useful. Anyone familiar with the principles of digital forensics and looking to expand their knowledge base in deep iOS examinations will also benefit from this book. Knowledge of mobile forensic principles, data extraction, Unix/Linux terminal, and some hands-on understanding of databases and SQL query language is assumed.
Download or read book IPhone IOS 6 Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2012-10-10 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book iOS 7 App Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2013-09-27 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 7 and programming in Objective-C is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, event reminders, App Store hosted in-app purchase content, collection views and much more. New features of iOS 7 are also covered, including Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Fully updated for iOS 7 and Xcode 5, the aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 7. Assuming you are ready to download the iOS 7 SDK and Xcode, have an Intel-based Mac and some ideas for some apps to develop, you are ready to get started.
Download or read book Flash IOS Apps Cookbook written by Christopher Caleb and published by Packt Publishing Ltd. This book was released on 2012-02-01 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Flash developers or enthusiasts looking to build iOS apps using their existing Flash and ActionScript 3.0 skills.
Download or read book MEDINFO 2017 Precision Healthcare Through Informatics written by A.V. Gundlapalli and published by IOS Press. This book was released on 2018-01-31 with total page 1440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Medical informatics is a field which continues to evolve with developments and improvements in foundational methods, applications, and technology, constantly offering opportunities for supporting the customization of healthcare to individual patients. This book presents the proceedings of the 16th World Congress of Medical and Health Informatics (MedInfo2017), held in Hangzhou, China, in August 2017, which also marked the 50th anniversary of the International Medical Informatics Association (IMIA). The central theme of MedInfo2017 was "Precision Healthcare through Informatics", and the scientific program was divided into five tracks: connected and digital health; human data science; human, organizational, and social aspects; knowledge management and quality; and safety and patient outcomes. The 249 accepted papers and 168 posters included here span the breadth and depth of sub-disciplines in biomedical and health informatics, such as clinical informatics; nursing informatics; consumer health informatics; public health informatics; human factors in healthcare; bioinformatics; translational informatics; quality and safety; research at the intersection of biomedical and health informatics; and precision medicine. The book will be of interest to all those who wish to keep pace with advances in the science, education, and practice of biomedical and health informatics worldwide.
Download or read book Learning IOS Programming written by Alasdair Allan and published by "O'Reilly Media, Inc.". This book was released on 2012-03-23 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.
Download or read book Mobile Forensics Advanced Investigative Strategies written by Oleg Afonin and published by Packt Publishing Ltd. This book was released on 2016-09-30 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master powerful strategies to acquire and analyze evidence from real-life scenarios About This Book A straightforward guide to address the roadblocks face when doing mobile forensics Simplify mobile forensics using the right mix of methods, techniques, and tools Get valuable advice to put you in the mindset of a forensic professional, regardless of your career level or experience Who This Book Is For This book is for forensic analysts and law enforcement and IT security officers who have to deal with digital evidence as part of their daily job. Some basic familiarity with digital forensics is assumed, but no experience with mobile forensics is required. What You Will Learn Understand the challenges of mobile forensics Grasp how to properly deal with digital evidence Explore the types of evidence available on iOS, Android, Windows, and BlackBerry mobile devices Know what forensic outcome to expect under given circumstances Deduce when and how to apply physical, logical, over-the-air, or low-level (advanced) acquisition methods Get in-depth knowledge of the different acquisition methods for all major mobile platforms Discover important mobile acquisition tools and techniques for all of the major platforms In Detail Investigating digital media is impossible without forensic tools. Dealing with complex forensic problems requires the use of dedicated tools, and even more importantly, the right strategies. In this book, you'll learn strategies and methods to deal with information stored on smartphones and tablets and see how to put the right tools to work. We begin by helping you understand the concept of mobile devices as a source of valuable evidence. Throughout this book, you will explore strategies and "plays" and decide when to use each technique. We cover important techniques such as seizing techniques to shield the device, and acquisition techniques including physical acquisition (via a USB connection), logical acquisition via data backups, over-the-air acquisition. We also explore cloud analysis, evidence discovery and data analysis, tools for mobile forensics, and tools to help you discover and analyze evidence. By the end of the book, you will have a better understanding of the tools and methods used to deal with the challenges of acquiring, preserving, and extracting evidence stored on smartphones, tablets, and the cloud. Style and approach This book takes a unique strategy-based approach, executing them on real-world scenarios. You will be introduced to thinking in terms of "game plans," which are essential to succeeding in analyzing evidence and conducting investigations.