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Book Gaming Shit

    Book Details:
  • Author : Myraki Myraki Studio
  • Publisher :
  • Release : 2018-08-02
  • ISBN : 9781724675125
  • Pages : 100 pages

Download or read book Gaming Shit written by Myraki Myraki Studio and published by . This book was released on 2018-08-02 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Small 5x8 inch journal perfect for carrying around and keeping track of all the things that need to be done.1/2 lined to doodle 1/2 blank.

Book The Mindbody Prescription

    Book Details:
  • Author : John E. Sarno
  • Publisher : Grand Central Publishing
  • Release : 2001-03-15
  • ISBN : 0759521891
  • Pages : 153 pages

Download or read book The Mindbody Prescription written by John E. Sarno and published by Grand Central Publishing. This book was released on 2001-03-15 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to relieve chronic pain for good with this life-changing New York Times bestselling book. Pain is inevitable, but suffering is optional. Musculoskeletal pain disorders have reached epidemic proportions in the United States, with most doctors failing to recognize their underlying cause, leaving patients desperate–and still in agonizing pain. Dr. Sarno reveals how many painful conditions–including most neck and back pain, migraine, repetitive stress injuries, whiplash, and tendonitises–are rooted in repressed emotions, and shows how they can be successfully treated without drugs, physical measures, or surgery. Broken down into three sections, Dr. Sarno takes the reader through the psychology, physical manifestations, and treatment of Mindbody Disorders. Informative and accessible, The Mindbody Prescription is a revelatory book that gives hope to long-sufferers of physical pain–that they may regain a feeling of comfort and safety in their bodies. "My life was filled with excruciating back and shoulder pain until I applied Dr. Sarno's principles, and in a matter of weeks my back pain disappeared. I never suffered a single symptom again...I owe Dr. Sarno my life."" - Howard Stern

Book Choice Theory

    Book Details:
  • Author : William Glasser, M.D.
  • Publisher : Harper Collins
  • Release : 2010-11-16
  • ISBN : 0062031023
  • Pages : 372 pages

Download or read book Choice Theory written by William Glasser, M.D. and published by Harper Collins. This book was released on 2010-11-16 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dr. William Glasser offers a new psychology that, if practiced, could reverse our widespread inability to get along with one another, an inability that is the source of almost all unhappiness. For progress in human relationships, he explains that we must give up the punishing, relationship–destroying external control psychology. For example, if you are in an unhappy relationship right now, he proposes that one or both of you could be using external control psychology on the other. He goes further. And suggests that misery is always related to a current unsatisfying relationship. Contrary to what you may believe, your troubles are always now, never in the past. No one can change what happened yesterday.

Book Playing to Win

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Book TechnoNeoPuzzlement

    Book Details:
  • Author : Thomas Million
  • Publisher : Lulu.com
  • Release :
  • ISBN : 0557394325
  • Pages : 103 pages

Download or read book TechnoNeoPuzzlement written by Thomas Million and published by Lulu.com. This book was released on with total page 103 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The dark and the light side of gaming

Download or read book The dark and the light side of gaming written by Felix Reer and published by Frontiers Media SA. This book was released on 2024-01-23 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Intersectional Tech

Download or read book Intersectional Tech written by Kishonna L. Gray and published by LSU Press. This book was released on 2020-09-02 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Intersectional Tech: Black Users in Digital Gaming, Kishonna L. Gray interrogates blackness in gaming at the intersections of race, gender, sexuality, and (dis)ability. Situating her argument within the context of the concurrent, seemingly unrelated events of Gamergate and the Black Lives Matter movement, Gray highlights the inescapable chains that bind marginalized populations to stereotypical frames and limited narratives in video games. Intersectional Tech explores the ways that the multiple identities of black gamers—some obvious within the context of games, some more easily concealed—affect their experiences of gaming. The normalization of whiteness and masculinity in digital culture inevitably leads to isolation, exclusion, and punishment of marginalized people. Yet, Gray argues, we must also examine the individual struggles of prejudice, discrimination, and microaggressions within larger institutional practices that sustain the oppression. These “new” racisms and a complementary colorblind ideology are a kind of digital Jim Crow, a new mode of the same strategies of oppression that have targeted black communities throughout American history. Drawing on extensive interviews that engage critically with identity development and justice issues in gaming, Gray explores the capacity for gaming culture to foster critical consciousness, aid in participatory democracy, and effect social change. Intersectional Tech is rooted in concrete situations of marginalized members within gaming culture. It reveals that despite the truths articulated by those who expose the sexism, racism, misogyny, and homophobia that are commonplace within gaming communities, hegemonic narratives continue to be privileged. This text, in contrast, centers the perspectives that are often ignored and provides a critical corrective to notions of gaming as a predominantly white and male space.

Book Task Lyst

    Book Details:
  • Author : Scott Hylbert
  • Publisher : Turner Publishing Company
  • Release : 2019-07-16
  • ISBN : 168442318X
  • Pages : 298 pages

Download or read book Task Lyst written by Scott Hylbert and published by Turner Publishing Company. This book was released on 2019-07-16 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elliott is a struggling musician who is trying to piece together enough cash every month to keep his dream of performing alive while also paying his rent. That’s when he discovered the new app TASK LYST. As a service provider, he sets his own hours, his funds are delivered covertly in bitcoin and the rates continue to grow...but so does his suspicion over the type of tasks that he is being asked to complete. Is the anonymous nature of app-based freelance work enough to abate Elliott’s suspicions...and conscience? Meanwhile, the glossy new Task Lyst corporation is looking for start-up capital and perhaps an extra way to make the app profitable, by assisting the government in spying on users. Alice Seeger is a smart and beautiful executive who once had a promising future in Silicon Valley, but a few bad investments have put her on the edge of being fired and saddled with a lifestyle that she can no longer afford. At first glance, Task Lyst seemed like an app to pass on...until she discovers it’s dark underbelly which makes it more appealing financially while also being an enormous legal liability. She must test her own professional judgment against her morals in determining at what price she finds her own success. This gig-economy thriller takes a look at the on-demand service industry, and it’s shady possibilities. Apps have become all-encompassing in our fast-paced modern lives and their utility is undeniable. In this gripping thriller, we follow the many sides, shades and shadows of the app economy and test the question: how far is too far?

Book Examining the Evolution of Gaming and Its Impact on Social  Cultural  and Political Perspectives

Download or read book Examining the Evolution of Gaming and Its Impact on Social Cultural and Political Perspectives written by Valentine, Keri Duncan and published by IGI Global. This book was released on 2016-06-20 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players. As these games grow in popularity, ambition, and technological prowess, they become a legitimate art form, shedding old attitudes and misconceptions along the way. Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives asks whether videogames have the power to transform a player and his or her beliefs from a sociopolitical perspective. Unlike traditional forms of storytelling, videogames allow users to immerse themselves in new worlds, situations, and politics. This publication surveys the landscape of videogames and analyzes the emergent gaming that shifts the definition and cultural effects of videogames. This book is a valuable resource to game designers and developers, sociologists, students of gaming, and researchers in relevant fields.

Book On Bullshit

    Book Details:
  • Author : Harry G. Frankfurt
  • Publisher : Princeton University Press
  • Release : 2009-01-10
  • ISBN : 1400826535
  • Pages : 80 pages

Download or read book On Bullshit written by Harry G. Frankfurt and published by Princeton University Press. This book was released on 2009-01-10 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 New York Times bestseller Featured on The Daily Show and 60 Minutes The acclaimed book that illuminates our world and its politics by revealing why bullshit is more dangerous than lying One of the most prominent features of our world is that there is so much bullshit. Yet we have no clear understanding of what bullshit is, how it’s distinct from lying, what functions it serves, and what it means. In his acclaimed bestseller On Bullshit, Harry Frankfurt, who was one of the world’s most influential moral philosophers, explores this important subject, which has become a central problem of politics and our world. With his characteristic combination of philosophical acuity, psychological insight, and wry humor, Frankfurt argues that bullshitters misrepresent themselves to their audience not as liars do, that is, by deliberately making false claims about what is true. Rather, bullshitters seek to convey a certain impression of themselves without being concerned about whether anything at all is true. They quietly change the rules governing their end of the conversation so that claims about truth and falsity are irrelevant. Although bullshit can take many innocent forms, excessive indulgence in it can eventually undermine the bullshitter’s capacity to tell the truth in a way that lying does not. Liars at least acknowledge that the truth matters. Because of this, bullshit is a greater enemy of the truth than lies are. Remarkably prescient and insightful, On Bullshit is a small book that explains a great deal about our time.

Book Games

    Book Details:
  • Author : C. Thi Nguyen
  • Publisher :
  • Release : 2020
  • ISBN : 0190052082
  • Pages : 253 pages

Download or read book Games written by C. Thi Nguyen and published by . This book was released on 2020 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.

Book Gaming Representation

Download or read book Gaming Representation written by Jennifer Malkowski and published by Indiana University Press. This book was released on 2017-07-03 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged far behind. Gaming Representation examines portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream games from the Grand Theft Auto, BioShock, Spec Ops, The Last of Us, and Max Payne franchises. Arguing that representation and identity function as systems in games that share a stronger connection to code and platforms than it may first appear, the contributors to this volume push gaming scholarship to new levels of inquiry, theorizing, and imagination.

Book The Language of Gaming

Download or read book The Language of Gaming written by Astrid Ensslin and published by Bloomsbury Publishing. This book was released on 2017-09-16 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-related communication: the ways in which videogames and their makers convey meanings to their audiences, and the ways in which gamers, industry professionals, journalists and other stakeholders talk about games. In doing so, the book offers systematic analyses of games as artefacts and activities, and the discourses surrounding them. Focal areas explored in this book include: - Aspects of videogame textuality and how games relate to other texts - the formation of lexical terms and use of metaphor in the language of gaming - Gamer slang and 'buddylects' - The construction of game worlds and their rules, of gamer identities and communities - Dominant discourse patterns among gamers and how they relate to the nature of gaming - The multimodal language of games and gaming - The ways in which ideologies of race, gender, media effects and language are constructed Informed by the very latest scholarship and illustrated with topical examples throughout, The Language of Gaming is ideal for students of applied linguistics, videogame studies and media studies who are seeking a wide-ranging introduction to the field.

Book A Beta s Regret

Download or read book A Beta s Regret written by Beth Jackson and published by StarNovel (HK) Co., Limited. This book was released on 2023-12-04 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jake is Midnight Forest Pack's Beta, incredibly popular and handsome, always surrounded by friends, and is successful in business and as his role in pack as Beta. Yet part of his life feels incomplete. Seeing all of his friends settled down with their mates and now having children, Jake can't help but wonder where he went wrong or think if he will forever be alone. Avoidance seems to be the best tactic, and Jake pushes himself harder into work, where an unexpected encounter at a business meeting gets his heart racing and turns his life upside down. Rose, this seemingly perfect, beautiful fated mate of his, has somewhat of an unusual reaction to meeting her mate. Are you meant to be doing your best to avoid your new mate? Or be keeping secrets from him? Not to mention Rose comes from the other side of the world and plans to head home as soon as she can, with promises of keeping in touch, and working things out with time and space. Jake is just happy to finally have his mate, and willing to do all he can to have her by his side. Would Jake be willing to leave all he knows for fate? Or could it be the moon goddess made a mistake, and Jake is better off alone? Or is there a better match out there for him?

Book 609 Pages of Horse Shit

Download or read book 609 Pages of Horse Shit written by Scott Barry and published by Lulu.com. This book was released on 2019-05-04 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is our binary copy stack of 609 pages of utter horse shit and what seems like an accumulation of content that is far underground and censored, not shown on Media Relations TV or Radio or even the crap CIA 8080 World Wide Wiretap...

Book Are You Effing Kidding Me

    Book Details:
  • Author : Nathan T. Jennings
  • Publisher : Book Venture Publishing LLC
  • Release : 2018-07-31
  • ISBN : 1643480790
  • Pages : 100 pages

Download or read book Are You Effing Kidding Me written by Nathan T. Jennings and published by Book Venture Publishing LLC. This book was released on 2018-07-31 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Grounds of Gaming

Download or read book The Grounds of Gaming written by Nicholas Taylor and published by Indiana University Press. This book was released on 2024-12-02 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do we make space for video games in the places where we live, work, and play—and who is allowed to feel welcome there? Despite attempts to expand games beyond their conventional audience of young men, the physical contexts of gameplay and production remain off-limits and unsafe for so many. The Grounds of Gaming explores the physical places where games are played and how they contribute to the persistence of gaming's problematic politics. Drawing on fieldwork in an array of sites, author Nicholas Taylor explores the real-world settings where games are played, watched, discussed and designed. Sometimes these places are sticky, dark, and stinky; other times they are pristine and well appointed. Situating its chapters in such scenes as domestic gaming setups, campus computer labs, LAN parties, esports arenas, and convention centers, Taylor maps the infrastructural connections between games, place, masculinity, and whiteness. By inviting us to reconsider gaming's cultural politics from the ground up, The Grounds of Gaming offers new theoretical insights and practical resources regarding how to make game cultures and industries more inclusive.