Download or read book Game of X v 2 written by Rusel DeMaria and published by CRC Press. This book was released on 2018-09-20 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game of X v.2 is the story that leads up to Xbox. It is a story of DOS games, Microsoft culture, the crazy stories around the development and promotion of DirectX and the graphics standards that were required for Xbox to happen. Stories based on dozens of interviews include a colorful cast of characters and some solid technical background. The history of games for DOS and the initial challenges of Windows, the surprising source of the earliest Windows games, and much, much more. This is the fascinating prequel to Game of X v.1: Xbox. Key Features Game of X v.2 is the story that leads up to Xbox. It is a story of DOS games, Microsoft culture, the crazy stories around the development and promotion of DirectX and the graphics standards that were required for Xbox to The history of games for DOS and the initial challenges of Windows, the surprising source of the earliest Windows games, and much, much more. This is the fascinating follow-up to Game of X v.1: Xbox Stories based on dozens of interviews include a colorful cast of characters and some solid technical background.
Download or read book Negotiation Games written by Steven Brams and published by Routledge. This book was released on 2002-12-26 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Steven J. Brams is one of the leading game theorists of his generation. This new edition includes brand new material on topics such as fallback bargaining and principles of rational negotiation.
Download or read book Sturges Guide to the Game of Draugths with Critical Situations written by Joshua Sturges and published by . This book was released on 1904 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Gaming and Extremism written by Linda Schlegel and published by Taylor & Francis. This book was released on 2024-03-21 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the "gamification of extremism." Editors Linda Schlegel and Rachel Kowert bring together a range of insights from world-leading experts in the field to provide the first comprehensive overview of gaming and extremism. The potential nexus between gaming and extremism has become a key area of concern for researchers, policymakers, and practitioners seeking to prevent and counter radicalization and this book offers insights into key trends and debates, future directions, and potential prevention efforts. This includes the exploration of how games and game adjacent spaces, such as Discord, Twitch, Steam, and DLive, are being leveraged by extremists for the purposes of radicalization, recruitment, and mobilization. Additionally, the book presents the latest counterterrorism techniques, surveys promising preventing/countering violent extremism (P/CVE) measures currently being utilized in the gaming sphere, and examines the ongoing challenges, controversies, and current gaps in knowledge in the field. This text will be of interest to students and scholars of gaming and gaming culture, as well as an essential resource for researchers and practitioners working in prevention and counter-extremism, professionals working at gaming-related tech companies, and policymakers.
Download or read book Hoyle s Games Improved written by Edmond Hoyle and published by . This book was released on 1803 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Games Strategies and Decision Making written by Joseph Harrington and published by Macmillan. This book was released on 2009 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book on game theory introduces and develops the key concepts with a minimum of mathematics. Students are presented with empirical evidence, anecdotes and strategic situations to help them apply theory and gain a genuine insight into human behaviour. The book provides a diverse collection of examples and scenarios from history, literature, sports, crime, theology, war, biology, and everyday life. These examples come with rich context that adds real-world meat to the skeleton of theory. Each chapter begins with a specific strategic situation and is followed with a systematic treatment that gradually builds understanding of the concept.
Download or read book Gaming the System written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2014-10-10 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding games as systems, with complex interactions of game elements and rules. Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus.
Download or read book Hoyle s Games written by Edmond Hoyle and published by . This book was released on 1866 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Hoyle s Games Modernised written by G.F. P. (Is George Frederick Pardon.) and published by . This book was released on 1863 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Final Fantasy XV Official Works Limited Edition written by Square Enix and published by Dark Horse Comics. This book was released on 2021-03-09 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: A full-color, oversized, hardcover tome that faithfully adapts the original Japanese material, detailing the creation of the most recent entry in the Final Fantasy saga! Final Fantasy XV's world of Eos is filled with wonderous scenery, larger-than-life creatures, diverse cultures, and treacherous foes. Experience hundreds of pieces of detailed design work composed lovingly for fans of the unique sci-fi fantasy world. This volume collects complex lore, insightful commentary, comprehensive data, and dazzling concept art, all beautifully bound in a richly detailed hardcover! Additionally, this Limited Edition is housed in a meticulously designed case, with a special acrylic art display, as well as a journal just like the Lover's Notebook used by Noctis and Luna! Square Enix and Dark Horse Books present a superbly curated collection of Final Fantasy XV content that any fan will cherish.
Download or read book Hoyle s Games improved Revised and corrected by Charles Jones Esq A new edition considerably enlarged written by Edmond HOYLE and published by . This book was released on 1803 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book String Figures written by Caroline Furness Jayne and published by . This book was released on 1906 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book String Figures and how to Make Them written by Caroline F. Jayne and published by Courier Corporation. This book was released on 1962-01-01 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Diagrams and text illustrate the steps involved in creating over one hundred string figures while providing information on their origin and cultural background
Download or read book The 1900 Olympic Games written by Bill Mallon and published by McFarland. This book was released on 2015-07-11 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 1900 Olympic Games have been termed "The Farcical Games." The events were poorly organized and years later many of the competitors had no idea that they had actually competed in the Olympics. They only knew that they had competed in an international sporting event in Paris in 1900. No official records of the 1900 Olympics exist. Based primarily on 1900 sources, the sites, dates, events, competitors, and nations as well as the event results are compiled herein for all of the 1900 Olympic events, including archery, track and field, cricket, equestrian, fencing, soccer, pelota basque, water polo, and rowing, among other sports.
Download or read book Gazing at Games written by Veronica Sundstedt and published by Springer Nature. This book was released on 2022-05-31 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also be used in real-time to control applications using the eyes. Recent innovations in the video game industry include alternative input modalities to provide an enhanced, more immersive user experience. In particular, eye gaze control has recently been explored as an input modality in video games. This book is an introduction for those interested in using eye tracking to control or analyze video games and virtual environments. Key concepts are illustrated through three case studies in which gaze control and voice recognition have been used in combination to control virtual characters and applications. The lessons learned in the case studies are presented and issues relating to incorporating eye tracking in interactive applications are discussed. The reader will be given an introduction to human visual attention, eye movements and eye tracking technologies. Previous work in the field of studying fixation behavior in games and using eye tracking for video game interaction will also be presented. The final chapter discusses ideas for how this field can be developed further to create richer interaction for characters and crowds in virtual environments. Alternative means of interaction in video games are especially important for disabled users for whom traditional techniques, such as mouse and keyboard, may be far from ideal. This book is also relevant for those wishing to use gaze control in applications other than games. Table of Contents: Introduction / The Human Visual System / Eye Tracking / Eye Tracking in Video Games / Gaze and Voice Controlled Video Games: Case Study I and II / Gaze and Voice Controlled Drawing: Case Study III / Conclusion
Download or read book Final Fantasy XV Official Works written by Square Enix and published by Dark Horse Comics. This book was released on 2022-08-23 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A full-color, oversized, hardcover tome that faithfully adapts the original Japanese material, detailing the creation of the most recent entry in the Final Fantasy saga! Final Fantasy XV's world of Eos is filled with wonderous scenery, larger-than-life creatures, diverse cultures, and treacherous foes. Experience hundreds of pieces of detailed design work composed lovingly for fans of the unique sci-fi fantasy world. This volume collects complex lore, insightful commentary, comprehensive data, and dazzling concept art, all beautifully bound in this richly detailed hardcover! Square Enix and Dark Horse Books present a superbly curated collection of Final Fantasy XV content that any fan will cherish.
Download or read book The Recreationist written by and published by . This book was released on 1873 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: