Download or read book The Game of Power written by Marion Knaths and published by eBook Berlin Verlag. This book was released on 2021-07-29 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: The organizational structures prevailing in companies are still strongly influenced by men. How to behave successfully as a woman in this environment without having to bend over backwards is described by renowned leadership trainer Marion Knaths. Having been a senior executive in a corporate group herself, she passes on her many years of experience with esprit and verve, using many examples from everyday working life. Always with a sense of humor and always with the aim of increasing women's influence on the rules of the game.
Download or read book Power Game written by Hedrick Smith and published by Ballantine Books. This book was released on 2012-11-07 with total page 817 pages. Available in PDF, EPUB and Kindle. Book excerpt: Washington, D.C. The one city that affects all our lives. The one city where the game has only one name: Power. Hedrick Smith, the Pulitzer Prize-winning ex-Washington bureau chief of The New York Times, takes us inside the beltway to show who wields the most power—and for what ends. The Power Game explains how some members of Congress have built personal fortunes on PAC money, how Michael Deaver was just the tip of the influence-peddling iceberg, how “dissidents” in the Pentagon work to keep the generals honest, how insiders and “leakers” use the Times and The Washington Post and their personal bulletin boards. Congressional staffers more powerful than their bosses, media advisors more powerful than the media, money that not only talks but intimidated and threatens. That’s Washington. That’s The Power Game. Praise for Power Game “The Power Game may be the most sweeping and in many ways the most impressive portrait of the culture of the federal government to appear in a single work in many decades. . . . Knowledgeable and informative.”—The New York Times Book Review “There are oodles of good yarns in this book about the nature of power and the eccentricities that accompany it. . . . Delightfully fresh . . . [Hedrick] Smith is a superb writer.”—The Washington Post “Not only the inside stuff, but the insightful stuff—an original view of the power playing.”—William Safire
Download or read book Power Games written by Jules Boykoff and published by Verso Books. This book was released on 2016-05-17 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: A timely, no-holds barred, critical political history of the modern Olympic Games The Olympics have a checkered, sometimes scandalous, political history. Jules Boykoff, a former US Olympic team member, takes readers from the event’s nineteenth-century origins, through the Games’ flirtation with Fascism, and into the contemporary era of corporate control. Along the way he recounts vibrant alt-Olympic movements, such as the Workers’ Games and Women’s Games of the 1920s and 1930s as well as athlete-activists and political movements that stood up to challenge the Olympic machine.
Download or read book Power written by Michael F. Broom and published by Human Resource Development Press. This book was released on 1995 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The International Game of Power written by Peter Bernholz and published by Walter de Gruyter GmbH & Co KG. This book was released on 2015-06-03 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: I. Human Artifacts, Social ¡Dilemma and the International System -- 1. The International System as a Human Artifact -- 2. States and the International System as a Response to the Social Dilemma and as a Means of Exploitation and Oppression -- 3. Nature of International Actors, of International Aims and Issues -- II. International Political Systems -- 1. Basic Laws of the International Political System -- 2. The Multipolar International System -- 3. Balance of Power Systems -- 4. Factors Causing the Breakdown of Balance of Power Systems -- 5. Factors Causing the End of the European Balance of Power System -- 6. The Bilateral Power System (Bipolar System) -- 7. The Universal Empire -- III. Factors Determining the Power of States -- 1. Military Power -- 2. Geographical Situation, Size and Population -- 3. Education, Science, Economic and Technological Development -- 4. Social and Political Organization -- IV. Aims of International Politics -- 1. Limited Aims: The Nation State -- 2. Expansionist Aims: The Nation State and Economic Interests -- 3. Economic Relations between State and Non-State Actors -- 4. Holy and Unholy Imperialism -- 5. The Aims of Universal States -- V. The Means of Foreign Policy -- 1. Economic Pressure and Warfare -- 2. Infiltration, Internal Destruction and Terrorism -- 3. Ideology and Religion -- 4. Guerilla War -- 5. Diplomacy -- VI. Contradictions and Dilemmas of International Politics -- 1. The Armaments Race -- 2. The Preservation of Knowledge and the Continuity of Foreign Policy -- 3. The Dilemma between External and Internal Policies -- 4. International Disorder, International Law and Morality -- VII. The Present World System -- 1. The Bipolar Post-War System -- 2. Possible Future Developments of the Present International System -- 3. What Kind of World do we Want? -- 4. Can we Move Towards an Improbable Future?
Download or read book Game Work written by Ken S. McAllister and published by University of Alabama Press. This book was released on 2004 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video and computer games in their cultural contexts. As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and more as artifacts of culture worthy of political, social, economic, rhetorical, and aesthetic analysis. Ken McAllister notes in his introduction to Game Work that, even though games are essentially impractical, they are nevertheless important mediating agents for the broad exercise of socio-political power. In considering how the languages, images, gestures, and sounds of video games influence those who play them, McAllister highlights the ways in which ideology is coded into games. Computer games, he argues, have transformative effects on the consciousness of players, like poetry, fiction, journalism, and film, but the implications of these transformations are not always clear. Games can work to maintain the status quo or celebrate liberation or tolerate enslavement, and they can conjure feelings of hope or despair, assent or dissent, clarity or confusion. Overall, by making and managing meanings, computer games—and the work they involve and the industry they spring from—are also negotiating power. This book sets out a method for "recollecting" some of the diverse and copious influences on computer games and the industry they have spawned. Specifically written for use in computer game theory classes, advanced media studies, and communications courses, Game Work will also be welcome by computer gamers and designers. Ken S. McAllister is Assistant Professor of Rhetoric, Composition, and the Teaching of English at the University of Arizona and Co-Director of the Learning Games Initiative, a research collective that studies, teaches with, and builds computer games.
Download or read book Persuasive Games written by Ian Bogost and published by MIT Press. This book was released on 2010-08-13 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examines the way videogames mount arguments and influence players. Drawing on the 2,500-year history of rhetoric, the study of persuasive expression, Bogost analyzes rhetoric's unique function in software in general and videogames in particular. The field of media studies already analyzes visual rhetoric, the art of using imagery and visual representation persuasively. Bogost argues that videogames, thanks to their basic representational mode of procedurality (rule-based representations and interactions), open a new domain for persuasion; they realize a new form of rhetoric. Bogost calls this new form "procedural rhetoric," a type of rhetoric tied to the core affordances of computers: running processes and executing rule-based symbolic manipulation. He argues further that videogames have a unique persuasive power that goes beyond other forms of computational persuasion. Not only can videogames support existing social and cultural positions, but they can also disrupt and change these positions themselves, leading to potentially significant long-term social change. Bogost looks at three areas in which videogame persuasion has already taken form and shows considerable potential: politics, advertising, and learning.
Download or read book Balance of Power written by Chris Crawford and published by Microscope Publications Limited. This book was released on 1986-01-01 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Player s Power to Change the Game written by Anne-Marie Schleiner and published by Amsterdam University Press. This book was released on 2018-01-31 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent decades, what could be considered a gamification of the world has occurred, as the ties between games and activism, games and war, and games and the city grow ever stronger. In this book, Anne-Marie Schleiner explores a concept she calls 'ludic mutation', a transformative process in which the player, who is expected to engage in the preprogramed interactions of the game and accept its imposed subjective constraints, seizes back some of the power otherwise lost to the game itself. Crucially, this power grab is also relevant beyond the game because players then see the external world as material to be reconfigured, an approach with important ramifications for everything from social activism to contemporary warfare.
Download or read book Game Based Learning and the Power of Play written by Pauline Rooney and published by Cambridge Scholars Publishing. This book was released on 2016-08-17 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, there has been growing interest in the use of games to enhance learning across multiple educational levels, and extensive research has shown that games have considerable potential for enhancing learning, motivation and skills development. However, despite a growing acknowledgement of this potential, challenges remain and the use of games in formal education contexts remains far from mainstream. While some studies identify design and development issues as a key barrier – including associated costs – others highlight organisational and infrastructural difficulties involved in implementing games in the classroom. More recently, increasing recognition of these difficulties has led many to explore how gaming elements (rather than fully fledged games) can be used to engage and enhance student learning – a practice now widely referred to as “gamification”. This edited collection of chapters explores the application, potential and challenges of game-based learning and gamification across multiple disciplines and sectors, including psychology, education, business, history, languages and the creative arts. With contributions exploring the use of games across the full educational spectrum – from early childhood education, through to the corporate sector – it provides comprehensive insights into the potential of games and play for facilitating learning and engagement at every life stage.
Download or read book Hidden Games written by Erez Yoeli and published by Basic Books. This book was released on 2022-04-05 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two MIT economists show how game theory—the ultimate theory of rationality—explains irrational behavior We like to think of ourselves as rational. This idea is the foundation for classical economic analysis of human behavior, including the awesome achievements of game theory. But as behavioral economics shows, most behavior doesn’t seem rational at all—which, unfortunately, to cast doubt on game theory’s real-world credibility. In Hidden Games, Moshe Hoffman and Erez Yoeli find a surprising middle ground between the hyperrationality of classical economics and the hyper-irrationality of behavioral economics. They call it hidden games. Reviving game theory, Hoffman and Yoeli use it to explain our most puzzling behavior, from the mechanics of Stockholm syndrome and internalized misogyny to why we help strangers and have a sense of fairness. Fun and powerfully insightful, Hidden Games is an eye-opening argument for using game theory to explain all the irrational things we think, feel, and do.
Download or read book The 48 Laws of Power written by Robert Greene and published by Penguin. This book was released on 2023-10-31 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Amoral, cunning, ruthless, and instructive, this multi-million-copy New York Times bestseller is the definitive manual for anyone interested in gaining, observing, or defending against ultimate control – from the author of The Laws of Human Nature. In the book that People magazine proclaimed “beguiling” and “fascinating,” Robert Greene and Joost Elffers have distilled three thousand years of the history of power into 48 essential laws by drawing from the philosophies of Machiavelli, Sun Tzu, and Carl Von Clausewitz and also from the lives of figures ranging from Henry Kissinger to P.T. Barnum. Some laws teach the need for prudence (“Law 1: Never Outshine the Master”), others teach the value of confidence (“Law 28: Enter Action with Boldness”), and many recommend absolute self-preservation (“Law 15: Crush Your Enemy Totally”). Every law, though, has one thing in common: an interest in total domination. In a bold and arresting two-color package, The 48 Laws of Power is ideal whether your aim is conquest, self-defense, or simply to understand the rules of the game.
Download or read book Power Rangers RPG Core Book written by Bryan C.P. Steele and published by . This book was released on 2021-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Game of Power A Dark Mafia M M Romance written by Rose Knight and published by XSN. This book was released on 2024-05-30 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sylvester was just a vulnerable slave trapped in the ruthless Black Market - until he was purchased by Liam Fournier, the powerful and dominant mafia boss. Despite Liam's cold, violent nature, Sylvester finds himself helplessly drawn to his new master, their forbidden encounters igniting a primal, all-consuming passion. When Sylvester suddenly vanishes, Liam is consumed by a twisted desperation to reclaim what's his. As rival mafia families clash in a brutal battle, Sylvester's true identity is revealed, putting him at the center of the deadly mafia war. In this dark, extra spicy mafia romance, Liam and Sylvester's all-consuming love is tested by the relentless violence and high stakes of the underworld. Can their passionate bond withstand the threats that lurk in the shadows? Or will the dangers of the mafia life tear them apart forever?
Download or read book Power Ball written by Rob Neyer and published by HarperCollins. This book was released on 2018-10-09 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Winner of the 2018 CASEY Award for Best Baseball Book of the Year.” The former ESPN columnist and analytics pioneer dramatically recreates an action-packed 2017 game between the Oakland A’s and eventual World Series Champion Houston Astros to reveal the myriad ways in which Major League Baseball has changed over the last few decades. On September 8, 2017, the Oakland A’s faced off against the Houston Astros in a game that would signal the passing of the Moneyball mantle. Though this was only one regular season game, the match-up of these two teams demonstrated how Major League Baseball has changed since the early days of Athletics general manager Billy Beane and the publication of Michael Lewis’ classic book. Over the past twenty years, power and analytics have taken over the game, driving carefully calibrated teams like the Astros to victory. Seemingly every pitcher now throws mid-90s heat and studiously compares their mechanics against the ideal. Every batter in the lineup can crack homers and knows their launch angles. Teams are relying on unorthodox strategies, including using power-losing—purposely tanking a few seasons to get the best players in the draft. As he chronicles each inning and the unfolding drama as these two teams continually trade the lead—culminating in a 9-8 Oakland victory in the bottom of the ninth—Neyer considers the players and managers, the front office machinations, the role of sabermetrics, and the current thinking about what it takes to build a great team, to answer the most pressing questions fans have about the sport today.
Download or read book The Power Game in Byzantium written by James Allan Evans and published by A&C Black. This book was released on 2011-12-22 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: >
Download or read book Soft Power written by ROBERT. WINDER and published by Abacus. This book was released on 2021-04 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years the modern world has developed a brave new concept: 'soft power'. It is the power of friendly persuasion rather than command, and it invites nations to compete (as they did in the nineteenth century) to expand their 'sphere of influence' as brands in a global marketplace. In Bloody Foreigners and The Last Wolf, Robert Winder explored the way Britain was shaped first by migration, and then by hidden geographical factors. Now, in Soft Power he reveals the ways in which modern states are asserting themselves not through traditional realpolitik but through alternative means: business, language, culture, ideas, sport, education, music, even food - the texture and values of history and daily life. Moving from West to East, the book tells the story of soft power by exploring the varied ways in which it operates - from an American sheriff in Poland to an English garden in Ravello, a French vineyard in Australia, an Asian restaurant in Spain, a Chinese Friendship Hall in Sudan; the fact that fifty-eight modern heads of state were educated in Britain; the student exchange that took a teenage Deng Xiaoping to a small town on the Loire; the way that Japan could seduce the world with chic food and smart computer games. Now there may be a new twist in this Great game. With soft power's quiet ingredients - education, science, trade, cultural values - and a new emphasis on shared mutual interest, it may be the only force supple enough to tackle the challenges the future looks likely to pose - not least the slam-the-door reflexes pulling in the other direction.