Download or read book Game Based Education Approaches to Inclusive Business Management written by Modarelli, Giuseppe and published by IGI Global. This book was released on 2024-10-07 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Addressing social inequalities and fostering holistic well-being has never been more pressing. As people grapple with environmental challenges and navigate the complexities of human interactions, the need for a paradigm shift in how businesses are managed becomes vital. Seeking to confront the profound issue at the heart of our societal fabric — the need for organizations, both public and private, to transcend conventional practices— emerges Game-Based Education Approaches to Inclusive Business Management as a tool for change. The book advocates for a transformative approach that integrates game-based learning and working methodologies to instigate a shift towards inclusivity, social responsibility, and overall well-being. Scholars, academics, practitioners, and those passionate about reshaping our societal fabric are invited to contribute to this collective effort, shaping a future where inclusivity and well-being are not mere ideals but integral components of business management. Grounded in the understanding that the fate of our planet hinges not only on environmental responsibility but also on the quality of human interactions within our work environments, this book ventures into uncharted territory. The objective is clear: to dissect the challenges impeding inclusive practices in business management. By melding research with game-based methodologies, the book seeks to uncover solutions that transcend traditional boundaries. It endeavors to examine the complexities of reducing inequalities and fostering inclusivity by delving into organizational, economic, and personal perspectives. The fusion of game-based learning and game-based working emerges as a driving force for promoting organizational well-being, challenging existing norms, and paving the way for a future where inclusivity is not just an aspiration but an intrinsic aspect of business management.
Download or read book Business game based learning in management education written by Nicola Baldissin and published by Lulu.com. This book was released on 2013-02-13 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: Business Games are a specific typology of serious games which combine business simulations and games to support management and entrepreneurial training. This volume presents the theory and teaching methodology of business games. Active learning is the foundation of business game-based learning which places learners at the centre of the educational process: the interactive nature of games stimulates learning, and learning by doing through simulations prepares students to face and understand the ambiguities and uncertainties of the real working environment. With its balance of theoretical and practical content this book aims to meet the needs of lecturers and other education professionals interested in the use and development of business games. High school teachers and other education providers can learn how to correctly design a management course enriched by the use of a business game. The book also deals with the design and development of models that can be used in the creation of new software.
Download or read book Technologies for Inclusive Education Beyond Traditional Integration Approaches written by Griol Barres, David and published by IGI Global. This book was released on 2012-11-30 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: By providing students with the opportunities to receive a high quality education regardless of their social or cultural background, inclusive education is a new area that goes beyond traditional integration approaches. These approaches hope to provide the educative system with the ability to adapt to the diversity of its students. Technologies for Inclusive Education: Beyond Traditional Integration Approaches introduces the basic concepts, current research guidelines and future perspectives on the current state of these approaches. This book aims to make inclusive education a reality in the future by highlighting technological advances in applied e-learning, cognitive learning and education multimedia. Novel approaches to human-computer interaction are essential to make these contents available for every student regardless of their disabilities and learning styles.
Download or read book Handbook of Research on Serious Games as Educational Business and Research Tools written by Cruz-Cunha, Maria Manuela and published by IGI Global. This book was released on 2012-02-29 with total page 1434 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior"--Provided by publisher.
Download or read book Infrastructure Development Strategies for Empowerment and Inclusion written by Baporikar, Neeta and published by IGI Global. This book was released on 2024-06-17 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite its crucial role in economic growth and societal development, infrastructure projects often fail to reach their full potential. In many cases, the benefits of infrastructure development do not trickle down to the most vulnerable populations, exacerbating inequalities and limiting overall impact. Additionally, the design and implementation of infrastructure reforms can sometimes worsen environmental pressures and spatial insecurity, highlighting the need for strategic approaches to infrastructure development. Infrastructure Development Strategies for Empowerment and Inclusion offers a comprehensive solution to these challenges. By delving into a broad range of ideas, strategies, and case studies, this book provides valuable insights for academics, researchers, practitioners, and policymakers. It examines how infrastructure projects can be designed and implemented to empower marginalized groups, foster inclusivity, and stimulate equitable economic growth, thus maximizing their impact.
Download or read book ECGBL 2022 16th European Conference on Game Based Learning written by Conceição Costa and published by Academic Conferences and publishing limited. This book was released on 2022-10-06 with total page 842 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book A Strategic Approach to Corporate Governance written by Adrian Davies and published by Gower Publishing, Ltd.. This book was released on 1999 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: All institutions require a framework of governance, comprising a mission to be accomplished with clear rules and recognized conventions to guide its accomplishment. This book sets the governance of companies - corporate governance - in a wider framework so that it can be appreciated as part of a long tradition and of a system that affects our lives at all levels and in most places.Corporate governance is no longer optional for businessmen - it is vital - and the events which have led to this and the approaches taken by different countries are explained by Adrian Davies. He goes on to develop a working model for introducing a system of corporate governance, as well as detailing the process of installing and maintaining it. As the title suggests, A Strategic Approach to Corporate Governance explores the link between corporate governance and business strategy, and examines the role of the board of directors in providing leadership to both processes. Moving beyond the Cadbury, Greenbury and Hampel Codes, this book outlines a stakeholder approach to corporate governance which complements the financially-focused Codes.As Sir Adrian Cadbury says in his Foreword:'Openness and accountability are the governance watchwords and ethical standards are the basis on which lasting governance systems are built. These are the lessons we have all learnt from the work which has been done worldwide on the governance of companies. Adrian Davies' book will, with advantage, help to spread corporate experience in this field to a wider range of organisations.'
Download or read book Research in Education written by and published by . This book was released on 1970 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Resources in Education written by and published by . This book was released on 1997 with total page 1032 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings of the 17th European Conference on Game Based Learning written by Ton Spil and published by Academic Conferences and publishing limited. This book was released on 2023-10-05 with total page 950 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings represent the work of contributors to the 24th European Conference on Knowledge Management (ECKM 2023), hosted by Iscte – Instituto Universitário de Lisboa, Portugal on 7-8 September 2023. The Conference Chair is Prof Florinda Matos, and the Programme Chair is Prof Álvaro Rosa, both from Iscte Business School, Iscte – Instituto Universitário de Lisboa, Portugal. ECKM is now a well-established event on the academic research calendar and now in its 24th year the key aim remains the opportunity for participants to share ideas and meet the people who hold them. The scope of papers will ensure an interesting two days. The subjects covered illustrate the wide range of topics that fall into this important and ever-growing area of research. The opening keynote presentation is given by Professor Leif Edvinsson, on the topic of Intellectual Capital as a Missed Value. The second day of the conference will open with an address by Professor Noboru Konno from Tama Graduate School and Keio University, Japan who will talk about Society 5.0, Knowledge and Conceptual Capability, and Professor Jay Liebowitz, who will talk about Digital Transformation for the University of the Future. With an initial submission of 350 abstracts, after the double blind, peer review process there are 184 Academic research papers, 11 PhD research papers, 1 Masters Research paper, 4 Non-Academic papers and 11 work-in-progress papers published in these Conference Proceedings. These papers represent research from Australia, Austria, Brazil, Bulgaria, Canada, Chile, China, Colombia, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, India, Iran, Iraq, Ireland, Israel, Italy, Japan, Jordan, Kazakhstan, Kuwait, Latvia, Lithuania, Malaysia, México, Morocco, Netherlands, Norway, Palestine, Peru, Philippines, Poland, Portugal, Romania, South Africa, Spain, Sweden, Switzerland, Taiwan, Thailand, Tunisia, UK, United Arab Emirates and the USA.
Download or read book New Pedagogical Approaches in Game Enhanced Learning written by Sara de Freitas and published by IGI Global. This book was released on 2013-01-01 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book addresses the major challenges associated with adopting digital games into a standard curriculum, providing fresh perspectives from current practitioners in the education field"--Provided by publisher.
Download or read book Handbook of Research on Acquiring 21st Century Literacy Skills Through Game Based Learning written by Lane, Carol-Ann and published by IGI Global. This book was released on 2022-01-07 with total page 958 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.
Download or read book Data Management Analytics and Innovation written by Neha Sharma and published by Springer Nature. This book was released on 2023-05-28 with total page 1068 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the latest findings in the areas of data management and smart computing, big data management, artificial intelligence and data analytics, along with advances in network technologies. The volume is a collection of peer reviewed research papers presented at Seventh International Conference on Data Management, Analytics and Innovation (ICDMAI 2023), held during 20 – 22 January, 2023 in Pune, India. It addresses state-of-the-art topics and discusses challenges and solutions for future development. Gathering original, unpublished contributions by scientists from around the globe, the book is mainly intended for a professional audience of researchers and practitioners in academia and industry.
Download or read book Interdisciplinary Approaches in Management Education written by Tanusree Chakraborty and published by CRC Press. This book was released on 2024-11-22 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Educational institutions have invested greatly in the introduction and development of new teaching methods in recent years, especially during and after the pandemic. Despite these new approaches, relevant questions related to learning objectives, suitable methodologies, and impact assessment remain unanswered. This book, Interdisciplinary Approaches in Managerial Education, aims to address these unanswered questions regarding best practices, laboratory methods, policies, and protocols in the areas of education and managerial training. The book covers several topics related to practical approaches to managerial education and training. It provides detailed explanations in relation to active methodologies such as problem-based learning (PBL), co-creation, team-based learning (TBL), etc. This book takes an integrated approach towards the new paradigm of management education, ensuring that both teacher and student comprehend the interdisciplinary approach between ideas and concepts across different domains of study. The book presents 16 chapters on various themes to consolidate the understanding of interdisciplinary management education. It includes chapters relating to employability, digitalization and digital technologies, and sustainability, providing not just an introduction to these factors in an interdisciplinary approach, but also a look at the future of management education due to the ever-growing requirement of interdisciplinarity. Topics include hybrid teaching tools, such as gamification in management education; role of applied mathematics in financial management education; how management education can lead to achieving sustainable development goals; the impact of ITC in managerial education during times of economic crisis; strengthening industry-academia linkages; industry demands in terms of employability skills among management students; and more. This book will enrich its readers with contemporary ideas on interdisciplinary management education and world-wide best practices. Primarily geared toward an academic audience (academics, university teachers, researchers, and post-graduate students), this book will also be of benefit to public and private institutions, educational developers, and researchers in managerial training education.
Download or read book Game Sense for Teaching and Coaching written by Richard Light and published by Routledge. This book was released on 2021-03-15 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sport coaching has grown significantly as an area of research interest with an expanding number of sport coaching programs offered. The past decade or so has also seen significant interest in games-based approaches to coaching and teaching games. On a global level, Game Sense is one of the most recognized athlete-centred approaches for team sports, probably close behind Teaching Games for Understanding. Game Sense for Coaching and Teaching provides an understanding of how an Australian approach to coaching has grown and developed as it has been taken up across the globe. While the focus is on Game Sense, the book also offers insights into how any coaching or physical education (PE) teaching approach changes as it is adapted to different contexts across the world, examining the theoretical, historical and philosophical foundations of sport coaching and teaching in schools. This book is particularly useful for undergraduate and post-graduate sport coaching and PE courses but is also likely to be of interest for all practicing sports coaches or physical education teachers and lecturers.
Download or read book Handbook of Sustainability Science and Research written by Walter Leal Filho and published by Springer. This book was released on 2017-10-03 with total page 976 pages. Available in PDF, EPUB and Kindle. Book excerpt: This multidisciplinary handbook explores concrete case studies which illustrate how sustainability science and research can contribute to the realization of the goals of the 2030 Agenda for Sustainable Development. It contains contributions from sustainability researchers from across the world.
Download or read book Game based Learning Across the Disciplines written by Carmela Aprea and published by Springer Nature. This book was released on 2021-08-02 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: The volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design as well as instructional integration and organizational implementation of game-based learning across various disciplines and includes contributions from different levels of the formal educational system (i.e., primary, secondary and tertiary education) as well as contributions reporting the use of game-based learning in informal learning settings. The volume addresses scholars, practitioners and students who are interested in how games and game-based learning can be designed, implemented and evaluated in a cross-, inter- and transdisciplinary perspective.