Download or read book From Animals to Animats 9 written by Stefano Nolfi and published by Springer Science & Business Media. This book was released on 2006-09-20 with total page 869 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th International Conference on Simulation of Adaptive Behavior, SAB 2006. The 35 revised full papers and 35 revised poster papers presented are organized in topical sections on the animat approach to adaptive behaviour, perception and motor control, action selection and behavioral sequences, navigation and internal world models, learning and adaptation, evolution, collective and social behaviours, applied adaptive behavior and more.
Download or read book From Animals to Animats 11 written by Stephane Doncieux and published by Springer Science & Business Media. This book was released on 2010-08-11 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the 11th International Conference on Simulation and Adaptive Behavior, SAB 2010, held in Paris and Clos Lucé, France, in August 2010. The articles cover all main areas in animat research, including perception and motor control, action selection, motivation and emotion, internal models and representation, collective behavior, language evolution, evolution and learning. The authors focus on well-defined models, computer simulations or robotic models, that help to characterize and compare various organizational principles, architectures, and adaptation processes capable of inducing adaptive behavior in real animals or synthetic agents, the animats.
Download or read book From Animals to Animats 4 written by Pattie Maes and published by MIT Press. This book was released on 1996 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Animals to Animats 4 brings together the latest research at the frontier of an exciting new approach to understanding intelligence.
Download or read book From Animals to Animats 10 written by Minoru Asada and published by Springer Science & Business Media. This book was released on 2008-06-17 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th International Conference on Simulation of Adaptive Behavior, SAB 2008, held in Osaka, Japan in July 2008. The 30 revised full papers and 21 revised poster papers presented were carefully reviewed and selected from 110 submissions. The papers are organized in topical sections on the animat approach to adaptive behaviour, evolution, navigation and internal world models, perception and control, learning and adaptation, cognition, emotion and behaviour, collective and social behaviours, adaptive behaviour in language and communication, and applied adaptive behaviour.
Download or read book From Animals to Animats 3 written by Dave Cliff and published by MIT Press. This book was released on 1994 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: August 8-12, 1994, Brighton, England From Animals to Animats 3 brings together research intended to advance the fron tier of an exciting new approach to understanding intelligence. The contributors represent a broad range of interests from artificial intelligence and robotics to ethology and the neurosciences. Unifying these approaches is the notion of "animat" -- an artificial animal, either simulated by a computer or embodied in a robot, which must survive and adapt in progressively more challenging environments. The 58 contributions focus particularly on well-defined models, computer simulations, and built robots in order to help characterize and compare various principles and architectures capable of inducing adaptive behavior in real or artificial animals. Topics include: - Individual and collective behavior. - Neural correlates of behavior. - Perception and motor control. - Motivation and emotion. - Action selection and behavioral sequences. - Ontogeny, learning, and evolution. - Internal world models and cognitive processes. - Applied adaptive behavior. - Autonomous robots. - Heirarchical and parallel organizations. - Emergent structures and behaviors. - Problem solving and planning. - Goal-directed behavior. - Neural networks and evolutionary computation. - Characterization of environments. A Bradford Book
Download or read book From Animals to Animats 5 written by Rolf Pfeifer and published by MIT Press. This book was released on 1998 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Animals to Animats Conference brings together researchers fromethology, psychology, ecology, artificial intelligence, artificiallife, robotics, engineering, and related fields to furtherunderstanding of the behaviors and underlying mechanisms that allownatural and synthetic agents (animats) to adapt and survive inuncertain environments The Animals to Animats Conference brings together researchers from ethology, psychology, ecology, artificial intelligence, artificial life, robotics, engineering, and related fields to further understanding of the behaviors and underlying mechanisms that allow natural and synthetic agents (animats) to adapt and survive in uncertain environments. The work presented focuses on well-defined models--robotic, computer-simulation, and mathematical--that help to characterize and compare various organizational principles or architectures underlying adaptive behavior in both natural animals and animats.
Download or read book From Animals to Animats 8 written by Stefan Schaal and published by MIT Press. This book was released on 2004 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: New research on the adaptive behavior of natural and synthetic agents.
Download or read book From Animals to Animats 7 written by Bridget Hallam and published by MIT Press. This book was released on 2002 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the Seventh International Conference on Simulation of Adaptive Behavior
Download or read book From Animals to Animats 2 written by Jean-Arcady Meyer and published by MIT Press. This book was released on 1993 with total page 1018 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than sixty contributions in From Animals to Animats 2 byresearchers in ethology, ecology, cybernetics, artificial intelligence, robotics, and related fieldsinvestigate behaviors and the underlying mechanisms that allow animals and, potentially, robots toadapt and survive in uncertain environments. Jean-Arcady Meyer is Director of Research, CNRS, Paris.Herbert L. Roitblat is Professor of Psychology at the University of Hawaii at Manoa. Stewart W.Wilson is a scientist at The Rowland Institute for Science, Cambridge,Massachusetts. Topics covered: The Animat Approach to Adaptive Behavior,Perception and Motor Control, Action Selection and Behavioral Sequences, Cognitive Maps and InternalWorld Models, Learning, Evolution, Collective Behavior.
Download or read book Handbook Of Unconventional Computing In 2 Volumes written by Andrew Adamatzky and published by World Scientific. This book was released on 2021-08-18 with total page 1208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you know that computation can be implemented with cytoskeleton networks, chemical reactions, liquid marbles, plants, polymers and dozens of other living and inanimate substrates? Do you know what is reversible computing or a DNA microscopy? Are you aware that randomness aids computation? Would you like to make logical circuits from enzymatic reactions? Have you ever tried to implement digital logic with Minecraft? Do you know that eroding sandstones can compute too?This volume reviews most of the key attempts in coming up with an alternative way of computation. In doing so, the authors show that we do not need computers to compute and we do not need computation to infer. It invites readers to rethink the computer and computing, and appeals to computer scientists, mathematicians, physicists and philosophers. The topics are presented in a lively and easily accessible manner and make for ideal supplementary reading across a broad range of subjects.
Download or read book RoboCup 2005 Robot Soccer World Cup IX written by Ansgar Bredenfeld and published by Springer Science & Business Media. This book was released on 2006-06-21 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the ninth official archival publication devoted to RoboCup, documenting presentations at the RoboCup 2005 International Symposium, held in Osaka, Japan, July 2005 alongside the RoboCup Competition. The book presents 34 revised full papers and 38 revised short papers together with two award-winning papers. This is a valuable source of reference and inspiration for those interested in robotics or distributed intelligence, and mandatory reading for the rapidly growing RoboCup community.
Download or read book Handbook of Collective Robotics written by Serge Kernbach and published by CRC Press. This book was released on 2013-05-29 with total page 940 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is devoted to mechatronic, chemical, bacteriological, biological, and hybrid systems, utilizing cooperative, networked, swarm, self-organizing, evolutionary and bio-inspired design principles and targeting underwater, ground, air, and space applications. It addresses issues such as open-ended evolution, self-replication, self-development,
Download or read book Artificial Consciousness written by Antonio Chella and published by Andrews UK Limited. This book was released on 2013-10-01 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is interdisciplinary and focuses on the topic of artificial consciousness: from neuroscience to artificial intelligence, from bioengineering to robotics. It provides an overview on the current state of the art of research in the field of artificial consciousness and includes extended and revised versions of the papers presented at the International Workshop on ‘Artificial Consciousness', held in November 2005 at Agrigento (Italy).
Download or read book Complex Behavior in Evolutionary Robotics written by Lukas König and published by Walter de Gruyter GmbH & Co KG. This book was released on 2015-03-30 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, autonomous robots are used in a rather limited range of applications such as exploration of inaccessible locations, cleaning floors, mowing lawns etc. However, ongoing hardware improvements (and human fantasy) steadily reveal new robotic applications of significantly higher sophistication. For such applications, the crucial bottleneck in the engineering process tends to shift from physical boundaries to controller generation. As an attempt to automatize this process, Evolutionary Robotics has successfully been used to generate robotic controllers of various types. However, a major challenge of the field remains the evolution of truly complex behavior. Furthermore, automatically created controllers often lack analyzability which makes them useless for safety-critical applications. In this book, a simple controller model based on Finite State Machines is proposed which allows a straightforward analysis of evolved behaviors. To increase the model's evolvability, a procedure is introduced which, by adapting the genotype-phenotype mapping at runtime, efficiently traverses both the behavioral search space as well as (recursively) the search space of genotype-phenotype mappings. Furthermore, a data-driven mathematical framework is proposed which can be used to calculate the expected success of evolution in complex environments.
Download or read book From Animals to Animats 13 written by Angel P. del Pobil and published by Springer. This book was released on 2014-07-08 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 13th International Conference on Simulation of Adaptive Behavior, SAB 2014, held in Castellón, Spain, in July 2014. The 32 papers presented in this volume were carefully reviewed and selected for inclusion in the proceedings. They cover the main areas in animat research, including the animat approach and methodology, perception and motor control, navigation and internal world models, learning and adaptation, evolution and collective and social behavior.
Download or read book Believable Bots written by Philip Hingston and published by Springer Science & Business Media. This book was released on 2012-10-19 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: We share our modern world with bots – chatbots to converse with, roombots to clean our houses, spambots to fill our e-mail inboxes, and medibots to assist our surgeons. This book is about computer game bots, virtual companions who accompany us in virtual worlds or sharpen our fighting skills. These bots must be believable, that is human players should believe they are interacting with entities operating at a human level – bots are more fun if they behave like we do. This book shows how to create believable bots that play computer games, and it discusses the implications of making them appear human. The chapters in this book present the state of the art in research on and development of game bots, and they also look beyond the design aspects to address deep questions: Is a bot that plays like a person intelligent? Does it have emotions? Is it conscious? The topic is inherently interdisciplinary, and the work draws from research and practice in many fields, such as design, creativity, entertainment, and graphics; learning, psychology, and sociology; artificial intelligence, embodiment, agents, machine learning, robotics, human–computer interaction, and artificial life; cognition and neuroscience; and evolutionary computing. The contributing authors are among the leading researchers and developers in this field, and most of the examples and case studies involve analysis of commercial products. The book will be of value to graduate students and academic researchers in artificial intelligence, and to engineers charged with the design of entertaining games.