Download or read book Fiasco 10 Playset Anthology written by Jason Morningstar and published by . This book was released on 2015-12-20 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The playset is the still-beating-but-stolen-by-organleggers heart of Fiasco, and inside this first Anthology volume you'll find thirteen sterling examples of the form--twelve that held a place of honor as a Playset of the Month in 2010, and an extra one written by Fiasco designer Jason Morningstar specifically to accompany them here.Like the other digital editions in the Anthology, this volume is a full-color, 144 page book, in both PDF and epub formats. The book includes a foreword by noted comic author Kelly Sue DeConnick, new illustrations by Jason Morningstar, and a beautiful cover design by John Harper, designed to compliment the original Fiasco books.Playsets included in this volume: Touring Rock Band, Gangster London, Last Frontier, Lucky Strike, Flyover, Reconstruction, The Manna Hotel, 1913 New York, Transatlantic, Dallas 1963, London 1593, Dragon Slayers
Download or read book Dove Season written by Johnny Shaw and published by Jimmy Veeder Fiasco. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jack Veeder is dying. Soon. And that impending event brings his son Jimmy back to the Imperial Valley of southern California just north of the Calexico/Mexicali border. Jimmy hopes he can spend what time his father has left laughing and reminiscing. But Jack's got one dying request. He needs Jimmy to find a Mexican prostitute named Yolanda. Enlisting the help of his boyhood friend Bobby Maves, the pair stumbles through the violent, the exploited, and the corrupted of Mexicali. It doesn't take long before they're in over their heads. And as Jimmy tries to survive the dangers of the Mexicali underworld, he unwittingly uncovers truths about his father he never imagined, forcing Jimmy to come to terms with the man he thought he knew, and to decide just what sort of man he wants to become. " Johnny Shaw] is excellent at creating a sense of place with a few deft strokes... he moves effortlessly between dark comedy and moments that pack a real emotional punch, and he's got a knack for off-kilter characters who are completely at home in their own personal corners of oddballdom." - Tana French, author of In the Woods, Faithful Place
Download or read book Blood Sweat and Pixels written by Jason Schreier and published by HarperCollins. This book was released on 2017-09-05 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
Download or read book Press Reset written by Jason Schreier and published by Hachette UK. This book was released on 2021-05-11 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games—Bioshock Infinite, Epic Mickey, Dead Space, and more—on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games—and whether the business of making games can change before it's too late.
Download or read book Tenth of December written by George Saunders and published by A&C Black. This book was released on 2013-01-03 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: The prize-winning, New York Times bestselling short story collection from the internationally bestselling author of Lincoln in the Bardo 'The best book you'll read this year' New York Times 'Dazzlingly surreal stories about a failing America' Sunday Times WINNER OF THE 2014 FOLIO PRIZE AND SHORTLISTED FOR THE NATIONAL BOOK AWARD 2013 George Saunders's most wryly hilarious and disturbing collection yet, Tenth of December illuminates human experience and explores figures lost in a labyrinth of troubling preoccupations. A family member recollects a backyard pole dressed for all occasions; Jeff faces horrifying ultimatums and the prospect of Darkenfloxx(TM) in some unusual drug trials; and Al Roosten hides his own internal monologue behind a winning smile that he hopes will make him popular. With dark visions of the future riffing against ghosts of the past and the ever-settling present, this collection sings with astonishing charm and intensity.
Download or read book Exploding the Castle written by Michael F. Young and published by IAP. This book was released on 2017-07-01 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lacking a digital crystal ball, we cannot predict the future of education or the precise instructional role games will have going forward. Yet we can safely say that games will play some role in the future of K?12 and higher education, and members of the games community will have to choose between being passive observers or active, progressive contributors to the complex and often political process of weaving together pedagogy, technology, and culture. This will involve agreeing that games—or, more specifically, game mechanics and the engagement in joyful learning that they engender—are not only critical for shaping online and classroom instruction but also the evolution of schooling as a whole. Likewise, it will involve a hard push beyond questions like “Are video games ‘good’ or ‘bad’ for education?” and “Are games ‘better’ for all students than traditional face?to?face teaching” to unpack how game experiences vary with individual learner goals as an interaction with the parameters of an educational environment. Simply put, we need to form a cohesive, compelling argument in support of the notion that games are entire learning ecologies in and of themselves. This edited volume is designed to anchor collective thinking with respect to the value?added nature of games for learning and the complexities involved in player experience, narrative context, and environmental?player interactions. As could be expected, we are not interested in debates about “gamification,” game violence, individual game quality, and other topics that have become standard fare in extant games literature. Instead, we seek to emphasize issues of scalability, the induction of player goal adoption, affordances of game?based instructional environments, relationships between play and transfer, and the value of games as part of an ecopsychological worldview. As long?time contributors in a field that has made a habit of playing it safe—pun intended—we seek to bring the dialogue in a more nuanced and meaningful direction that will reach teachers, researchers, designers, and players alike.
Download or read book Good Hunting written by Jack Devine and published by Macmillan + ORM. This book was released on 2014-06-03 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A sophisticated, deeply informed account of real life in the real CIA that adds immeasurably to the public understanding of the espionage culture—the good and the bad." —Bob Woodward Jack Devine ran Charlie Wilson's War in Afghanistan. It was the largest covert action of the Cold War, and it was Devine who put the brand-new Stinger missile into the hands of the mujahideen during their war with the Soviets, paving the way to a decisive victory against the Russians. He also pushed the CIA's effort to run down the narcotics trafficker Pablo Escobar in Colombia. He tried to warn the director of central intelligence, George Tenet, that there was a bullet coming from Iraq with his name on it. He was in Chile when Allende fell, and he had too much to do with Iran-Contra for his own taste, though he tried to stop it. And he tangled with Rick Ames, the KGB spy inside the CIA, and hunted Robert Hanssen, the mole in the FBI. Good Hunting: An American Spymaster's Story is the spellbinding memoir of Devine's time in the Central Intelligence Agency, where he served for more than thirty years, rising to become the acting deputy director of operations, responsible for all of the CIA's spying operations. This is a story of intrigue and high-stakes maneuvering, all the more gripping when the fate of our geopolitical order hangs in the balance. But this book also sounds a warning to our nation's decision makers: covert operations, not costly and devastating full-scale interventions, are the best safeguard of America's interests worldwide. Part memoir, part historical redress, Good Hunting debunks outright some of the myths surrounding the Agency and cautions against its misuses. Beneath the exotic allure—living abroad with his wife and six children, running operations in seven countries, and serving successive presidents from Nixon to Clinton—this is a realist, gimlet-eyed account of the Agency. Now, as Devine sees it, the CIA is trapped within a larger bureaucracy, losing swaths of turf to the military, and, most ominous of all, is becoming overly weighted toward paramilitary operations after a decade of war. Its capacity to do what it does best—spying and covert action—has been seriously degraded. Good Hunting sheds light on some of the CIA's deepest secrets and spans an illustrious tenure—and never before has an acting deputy director of operations come forth with such an account. With the historical acumen of Steve Coll's Ghost Wars and gripping scenarios that evoke the novels of John le Carré even as they hew closely to the facts on the ground, Devine offers a master class in spycraft.
Download or read book The Big Cinch written by Kathy L Brown and published by Montag Press. This book was released on 2021-12-30 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Big Cinch embeds readers in a magic-laced St. Louis. Sean Joye is a disillusioned young veteran of 1922's Irish Civil War. Ignoring his magical insights since childhood, Sean hopes to escape fae attention, forget his assassin past, and make a clean new life in St. Louis but finds himself embroiled in the activities of an elite, magic-dabbling family. The youngest daughter, Lillian, is eager to share her secrets-as well as her bedroom-with Sean, but he falls hard for Lillian's fiancé, a WWI flying ace with a few secrets of his own. Soon he is on the run, a suspect in his lover's bludgeoning and a tycoon's murder. Can Sean tap the supernatural abilities he's long rejected in time to protect the innocent and save his own skin? Praise for The Big Cinch Think of The Big Cinch as the spooky love child of Dashiell Hammett's The Maltese Falcon and Stephen King's The Shining. Hammett gave us Sam Spade, a cynical investigator in the treacherous world of the 1920s San Francisco. Kathy L. Brown's cynical investigator is Sean Joye, an ex-IRA soldier in the treacherous world of the 1920s St. Louis. But her detective has to deal with ghosts as well. Enjoy this clever melding of a noir mystery an dark fantasy! - Michael A. Kahn, award-winning author of the Rachel Gold mystery series What a marvel Brown has created in Sean Joye, an IRA soldier-turned-River City-henchman with the uncanny ability to endear himself to just about anyone-man or woman, rich or poor, criminal or saintly, earthly or immaterial. There's nary a dull moment in his puckish, streetwise, surprisingly enlightened company. - Christopher Clancy, author of We Take Care of Our Own Sean Joye is a charmer guaranteed to seduce the reader of Kathy L. Brown's The Big Cinch. He is determined to find the truth, no matter how many hearts and laws he has to break along the way. He takes the reader into the very heart of Prohibition Era St. Louis, exposing scandals while riling spirits. You will love traveling along with this flirtatious sleuth as he pieces together all of the clues, proving that the bad boys really are more fun. - Charis Emanon, author of 51 Ways To End Your World The fae-touched IRA veteran-turned-St. Louis investigator Sean Joye returns with a vengeance in The Big Cinch, a daunting adventure that sees the St. Louis of old come to vivid life in Kathy L. Brown's capable hands. Sean's search for the missing baby girl of a wealthy St. Louis debutante leads him into an increasingly dangerous web of supernatural intrigue that touches on not only local history but the restrictive social mores of the early 20th century. A fascinating tale! - Daniel Waugh, author of Gangs of St. Louis With unencumbered prose and the sure-footed pace of a gumshoe hot on the case, Kathy L. Brown manages to blend a whiskey-dripping pair of fantastical worlds in her grainy new novel, The Big Cinch. Cinch follows Sean Joye, as he stalks the haunted streets of post-Great War St. Louis, a whole damn city built on top of an Ancient Indian Burial Ground. Joye's a Private Dick in the classic sense, but driven by a sensibility appropriate to the modern age. Part Chinatown, part Carnival Row, The Big Cinch delivers a pulpy dive entirely unique unto itself. - Paul d. Miller, author of Albrecht Drue, ghostpuncher and Albrecht Drue, Paranormal Dick. Old money. A missing child. Forbidden Love. Murder. The sights and sounds of 1920s St. Louis shines in this paranormal whodunit by Kathy L. Brown. Crisp writing and snappy dialogue are reminiscent of Cohen brothers' "Miller's Crossing" as Brown skillfully brings to life complex characters that leap off the pages. A late-night page turner, you won't be able to put this supernatural mystery down until the heart-stopping end. - Stephen Paul Sayers, author of A Taker of Morrows
Download or read book Mortal Engines written by Stanisław Lem and published by Houghton Mifflin Harcourt. This book was released on 1992 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher description: Translated from the original Polish text, and with an introduction by Michael Kandel. These fourteen science fiction stories reveal Stainslaw Lem's fascination with artificial intelligence and demonstrate just how surprisingly human sentient machines can be. The first eleven stories, a cycle called "Fables for Robots," are set in a cosmos inhabited exclusively by machines. Revolving around an assortment of electroknights and cyberkings, the stories combine the timeless quality of fairy tales and parables with a twist that is unmistakably Lem.
Download or read book Dracula in Visual Media written by John Edgar Browning and published by McFarland. This book was released on 2014-01-10 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a comprehensive sourcebook on the world's most famous vampire, with more than 700 citations of domestic and international Dracula films, television programs, documentaries, adult features, animated works, and video games, as well as nearly a thousand comic books and stage adaptations. While they vary in length, significance, quality, genre, moral character, country, and format, each of the cited works adopts some form of Bram Stoker's original creation, and Dracula himself, or a recognizable vampiric semblance of Dracula, appears in each. The book includes contributions from Dacre Stoker, David J. Skal, Laura Helen Marks, Dodd Alley, Mitch Frye, Ian Holt, Robert Eighteen-Bisang, and J. Gordon Melton.
Download or read book Spellbook Cards Martial written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2018-10-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hurl Spells Faster than Ever Before with this Invaluable Accessory from Wizards of the Coast and GaleForce 9 The Spellbook cards are an invaluable resource for both players and Dungeon Masters. With these spell details at their fingertips, they can save time, keep the action up, and avoid stalling the game by flipping through books. Each deck contains laminated cards that players and Dungeon Masters can use as a quick reference resource during Dungeon & Dragons tabletop play. There are currently eight decks (each sold separately): Arcane Spell Deck (For any class that utilizes arcane cantrips and spells like wizards and sorcerers), Bard Spell Deck, Cleric Spell Deck, Druid Spell Deck, Paladin Spell Deck, Martial Powers & Races Deck (Includes spell-like racial abilities, Monk and Barbarian spell-like abilities, and fighter maneuvers), Ranger Spell Deck, Xanathar's Guide to Everything Spell Deck (Contains spells found in the D&D supplement, Xanathar's Guide to Everything)
Download or read book Paperboy written by Vince Vawter and published by Delacorte Press. This book was released on 2013-05-14 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: *"Reminiscent of To Kill a Mockingbird." —Booklist, Starred "An unforgettable boy and his unforgettable story. I loved it!" —ROB BUYEA, author of Because of Mr. Terupt and Mr. Terupt Falls Again This Newbery Honor winner is perfect for fans of To Kill a Mockingbird, The King’s Speech, and The Help. A boy who stutters comes of age in the segregated South, during the summer that changes his life. Little Man throws the meanest fastball in town. But talking is a whole different ball game. He can barely say a word without stuttering—not even his own name. So when he takes over his best friend’s paper route for the month of July, he’s not exactly looking forward to interacting with the customers. But it’s the neighborhood junkman, a bully and thief, who stirs up real trouble in Little Man’s life. A Newbery Honor Award Winner An ALA-ALSC Notable Children’s Book An IRA Children’s and Young Adults’ Choice An IRA Teachers’ Choice A Bank Street College of Education Best Book of the Year A National Parenting Publications Award Honor Book A BookPage Best Children’s Book An ABC New Voices Pick A Junior Library Guild Selection An ALA-ALSC Notable Children’s Recording An ALA-YALSA Amazing Audiobook A Mississippi Magnolia State Award List Selection “[Vawter’s] characterization of Little Man feels deeply authentic, with . . . his fierce desire to be ‘somebody instead of just a kid who couldn’t talk right.’” —The Washington Post “Paperboy offers a penetrating look at both the mystery and the daily frustrations of stuttering. People of all ages will appreciate this positive and universal story.” —Jane Fraser, president of the Stuttering Foundation of America *“[A] tense, memorable story.” —Publishers Weekly, Starred “An engaging and heartfelt presentation that never whitewashes the difficult time and situation as Little Man comes of age.” —Kirkus Reviews “Vawter portrays a protagonist so true to a disability that one cannot help but empathize with the difficult world of a stutterer.” —School Library Journal
Download or read book Fresh Ink written by Lamar Giles and published by Ember. This book was released on 2019-07-30 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: All it takes to rewrite the rules is a little fresh ink in this remarkable YA collection from thirteen of the most recognizable diverse authors writing today including Nicola Yoon, Jason Reynolds, Melissa de la Cruz, and many more, and published in partnership with We Need Diverse Books. "This awesome anthology came together with the fantastic organization We Need Diverse Books, and...combines an all-star cast of talent." --Paste Magazine Careful--you are holding fresh ink. And not hot-off-the-press, still-drying-in-your-hands ink. Instead, you are holding twelve stories with endings that are still being written--whose next chapters are up to you. Because these stories are meant to be read. And shared. Thirteen of the most accomplished YA authors deliver a label-defying anthology that includes ten short stories, a graphic novel, and a one-act play from Walter Dean Myers never before in-print. This collection addresses topics like gentrification, acceptance, untimely death, coming out, and poverty and ranges in genre from contemporary realistic fiction to adventure and romance. It will inspire you to break conventions, bend the rules, and color outside the lines. All you need is fresh ink. AUTHORS INCLUDE: Schuyler Bailar, Melissa de la Cruz, Sara Farizan, Sharon G. Flake, Eric Gansworth, Malindo Lo, Walter Dean Myers, Daniel José Older, Thien Pham, Jason Reynolds, Aminah Mae Safi, Gene Luen Yang, Nicola Yoon "I absolutely love this mix of established and newer talents, and I'm really intrigued and excited by the mixed formats." --BookRiot "Huge, huge names in YA participated." --Bustle
Download or read book D Frag Vol 11 written by Tomoya Haruno and published by Seven Seas Entertainment. This book was released on 2019-10-10 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's been almost half a year since Kazama Kenji first walked through the door to the Game Dev. Club (Temp) and summer vacation is just around the corner. But first Kenji and co. have to deal with the first semester finals...which means it's time for an epic cram session! However, their school woes are soon overshadowed when a meteor stries the Shibasaki family home! With nowhere else to go, Roka has to move in with the Kazama family. As if that isn't enough to grate on Kenji's nerves, Takao and Roka's sister Tsutsuji come following in short order! Does he even have enough comebacks in him to deal with all the incoming shenanigans?!
Download or read book Spellbook Cards Arcane written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2018-10-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hurl Spells Faster than Ever Before with this Invaluable Accessory from Wizards of the Coast and GaleForce 9 The Spellbook cards are an invaluable resource for both players and Dungeon Masters. With these spell details at their fingertips, they can save time, keep the action up, and avoid stalling the game by flipping through books. Each deck contains laminated cards that players and Dungeon Masters can use as a quick reference resource during Dungeon & Dragons tabletop play. There are currently eight decks (each sold separately): Arcane Spell Deck (For any class that utilizes arcane cantrips and spells like wizards and sorcerers), Bard Spell Deck, Cleric Spell Deck, Druid Spell Deck, Paladin Spell Deck, Martial Powers & Races Deck (Includes spell-like racial abilities, Monk and Barbarian spell-like abilities, and fighter maneuvers), Ranger Spell Deck, Xanathar's Guide to Everything Spell Deck (Contains spells found in the D&D supplement, Xanathar's Guide to Everything)
Download or read book The New Republic written by Herbert David Croly and published by . This book was released on 1977 with total page 1172 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Night Witches written by and published by . This book was released on 2014 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Night Witches is a tabletop role-playing game about women at war. As a member of the 588th Night Bomber Regiment, you'll answer the call of your Motherland in her darkest hour. Can you do your duty and strike blow after blow against the Fascists? Can you overcome discrimination and outright sabotage and rise above your sexist comrades? Are there limits to patriotism - or endurance? Play Night Witches and find out!