Download or read book Event Based Programming written by Ted Faison and published by Apress. This book was released on 2011-12-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now available in paperback— Languages like C#, VB .NET, and Delphi include built-in support for events, and these events become very powerful when they connect the objects and components of a system. Events make it possible for such parts to interact without any coupling. And the resulting parts can be developed and tested individually which keeps the code clean and simple. Component-based development (CBD) is an extension of object-oriented programming. CBD does away with the language and vendor-specific limitations of OOP, makes software reuse more practical and accelerates the development process. Event-based programming is the next logical step in CBD, and makes components more reusable due to their decoupled nature. But event-based systems are easier to develop, which means they're cheaper and more reliable than traditional OOP or CBD systems. This book teaches you how to develop software based on parts that interact primarily through an event mechanism. You'll learn how to use events in many different situations, to solve recurring development problems without coupling. The book introduces Signal Wiring Diagram, a novel form of software diagram similar to the circuit diagrams used by hardware designers. The book concludes with a series of case studies, incorporating all featured concepts. In a nutshell, you'll want to pick up a copy of this book because it: Shows how to use an event-based paradigm to reduce or completely eliminate coupling between classes and components Describes components, including coordinators, workers, builders, binders, and routers Contains three complete case studies that model concepts being used to design small, medium, and large systems
Download or read book Object Oriented Programming Languages and Event Driven Programming written by Dorian P. Yeager and published by Mercury Learning and Information. This book was released on 2012-12-15 with total page 901 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential concepts of programming language design and implementation are explained and illustrated in the context of the object-oriented programming language (OOPL) paradigm. Written with the upper-level undergraduate student in mind, the text begins with an introductory chapter that summarizes the essential features of an OOPL, then widens the discussion to categorize the other major paradigms, introduce the important issues, and define the essential terms. After a brief second chapter on event-driven programming (EDP), subsequent chapters are built around case studies in each of the languages Smalltalk, C++, Java, C#, and Python. Included in each case study is a discussion of the accompanying libraries, including the essential container classes. For each language, one important event-driven library is singled out and studied. Sufficient information is given so that students can complete an event-driven project in any of the given languages. After completing the course the student should have a solid set of skills in each language the instructor chooses to cover, a comprehensive overview of how these languages relate to each other, and an appreciation of the major issues in OOPL design. Key Features: •Provides essential coverage of Smalltalk origins, syntax, and semantics, a valuable asset for students wanting to understand the hybrid Objective C language •Provides detailed case studies of Smalltalk, Java, C++, C#, and Python and features a side-by-side development of the Java and C++ languages--highlighting their similarities and differences •Sets the discussion in a historical framework, tracing the roots of the OOPLs back to Simula 67. •Provides broad-based coverage of all languages, imparting essential skills as well as an appreciation for each language’s design philosophy •Includes chapter summary, review questions, chapter exercises, an appendix with event-driven projects, and instructor resources
Download or read book Software Architecture with Python written by Anand Balachandran Pillai and published by Packt Publishing Ltd. This book was released on 2017-04-28 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architect and design highly scalable, robust, clean, and highly performant applications in Python About This Book Identify design issues and make the necessary adjustments to achieve improved performance Understand practical architectural quality attributes from the perspective of a practicing engineer and architect using Python Gain knowledge of architectural principles and how they can be used to provide accountability and rationale for architectural decisions Who This Book Is For This book is for experienced Python developers who are aspiring to become the architects of enterprise-grade applications or software architects who would like to leverage Python to create effective blueprints of applications. What You Will Learn Build programs with the right architectural attributes Use Enterprise Architectural Patterns to solve scalable problems on the Web Understand design patterns from a Python perspective Optimize the performance testing tools in Python Deploy code in remote environments or on the Cloud using Python Secure architecture applications in Python In Detail This book starts off by explaining how Python fits into an application architecture. As you move along, you will understand the architecturally significant demands and how to determine them. Later, you'll get a complete understanding of the different architectural quality requirements that help an architect to build a product that satisfies business needs, such as maintainability/reusability, testability, scalability, performance, usability, and security. You will use various techniques such as incorporating DevOps, Continuous Integration, and more to make your application robust. You will understand when and when not to use object orientation in your applications. You will be able to think of the future and design applications that can scale proportionally to the growing business. The focus is on building the business logic based on the business process documentation and which frameworks are to be used when. We also cover some important patterns that are to be taken into account while solving design problems as well as those in relatively new domains such as the Cloud. This book will help you understand the ins and outs of Python so that you can make those critical design decisions that not just live up to but also surpass the expectations of your clients. Style and approach Filled with examples and use cases, this guide takes a no-nonsense approach to help you with everything it takes to become a successful software architect.
Download or read book Event Based Programming written by Ted Faison and published by Apress. This book was released on 2006-12-06 with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows how to develop software based on parts that interact primarily through an event mechanism. The book demonstrates the use of events in all sorts of situations to solve recurring development problems without incurring coupling. A novel form of software diagram is introduced, called Signal Wiring Diagram. These diagrams are similar to the circuit diagrams used by hardware designers. A series of case studies concludes the book, bringing all the next concepts introduced together. Source code is provided in both C# and VB.NET
Download or read book C Reactive Programming written by Praseed Pai and published by Packt Publishing Ltd. This book was released on 2018-06-29 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to implement the reactive programming paradigm with C++ and build asynchronous and concurrent applications Key Features Efficiently exploit concurrency and parallelism in your programs Use the Functional Reactive programming model to structure programs Understand reactive GUI programming to make your own applications using Qt Book Description Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17). What you will learn Understand language-level concurrency in C++ Explore advanced C++ programming for the FRP Uncover the RxCpp library and its programming model Mix the FP and OOP constructs in C++ 17 to write well-structured programs Master reactive microservices in C++ Create custom operators for RxCpp Learn advanced stream processing and error handling Who this book is for If you’re a C++ developer interested in using reactive programming to build asynchronous and concurrent applications, you’ll find this book extremely useful. This book doesn’t assume any previous knowledge of reactive programming.
Download or read book Practical UML Statecharts in C C written by Miro Samek and published by CRC Press. This book was released on 2008-10-03 with total page 745 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical UML Statecharts in C/C++ Second Edition bridges the gap between high-level abstract concepts of the Unified Modeling Language (UML) and the actual programming aspects of modern hierarchical state machines (UML statecharts). The book describes a lightweight, open source, event-driven infrastructure, called QP that enables direct manual cod
Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Download or read book Delphi Event based and Asynchronous Programming written by Neven Prasnikar, Jr and published by . This book was released on 2021-02-07 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Event-based programming is everywhere. Nowadays, you can hardly write any kind of application without leaning on events and messages.This simple, yet extremely powerful mechanism is also the cornerstone of asynchronous and multithreaded programming. Without events, we would not know when some task was completed.But, asynchronous and multithreaded programming consists of more than just handling multiple threads, protecting shared resources, and synchronization. It also includes designing and understanding program flow. That design aspect is often forgotten, taken for granted, and solving all the fine-grained nuances of multithreaded programming hogs the spotlight.Without understanding asynchronous flow and the bigger picture it can be hard to properly solve all the other issues, including multithreading. What used to be plain spaghetti code, now becomes temporal spaghetti.You can lose control over your objects, have bits of code creating and releasing them all over the place, even without adding multithreading into the mix. Memory leaks, crashes, and holding references to dead data long after its destruction are perfectly possible even in a singlethreaded environment.While the starting point of this book is giving a proper introduction to event-based and asynchronous programming flow and design, it also provides the necessary implementation details, explanations and code examples needed to put those designs into practice.
Download or read book Practical Statecharts in C C written by Miro Samek and published by CRC Press. This book was released on 2002-01-07 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here
Download or read book Expert Twisted written by Mark Williams and published by Apress. This book was released on 2018-12-07 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Twisted, the Python-based event-driven networking engine, and review several of its most popular application projects. It is written by community leaders who have contributed to many of the projects covered, and share their hard-won insights and experience. Expert Twisted starts with an introduction to event-driven programming, explaining it in the context of what makes Twisted unique. It shows how Twisted's design emphasizes testability as a solution to common challenges of reliability, debugging, and start-to-finish causality that are inherent in event-driven programming. It also explains asynchronous programming, and the importance of functions, deferreds, and coroutines. It then uses two popular applications, treq and klein, to demonstrate calling and writing Web APIs with Twisted. The second part of the book dives into Twisted projects, in each case explaining how the project fits into the Twisted ecosystem and what it does, and offers several examples to bring readers up to speed, with pointers to additional resources for more depth. Examples include using Twisted with Docker, as a WSGI container, for file sharing, and more. What You'll LearnIntegrate Twisted and asyncio using adapters Automate software build, test, and release processes with Buildbot Create clients and servers with Autobahn Transfer files with Magic Wormhole Distribute cloud-based file storage with Tahoe LAFSUnderstand HTTP/2 with Python and Twisted Support for asynchronous tasks using Django Channels Who This Book Is For Readers should have some Python experience and understand the essentials of containers and protocols, but need not be familiar with Twisted or the associated projects covered in the book.
Download or read book Reactive Programming with RxJava written by Tomasz Nurkiewicz and published by "O'Reilly Media, Inc.". This book was released on 2016-10-06 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today’s app-driven era, when programs are asynchronous and responsiveness is so vital, reactive programming can help you write code that’s more reliable, easier to scale, and better-performing. With this practical book, Java developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. Authors Tomasz Nurkiewicz and Ben Christensen include concrete examples that use the RxJava library to solve real-world performance issues on Android devices as well as the server. You’ll learn how RxJava leverages parallelism and concurrency to help you solve today’s problems. This book also provides a preview of the upcoming 2.0 release. Write programs that react to multiple asynchronous sources of input without descending into "callback hell" Get to that aha! moment when you understand how to solve problems in the reactive way Cope with Observables that produce data too quickly to be consumed Explore strategies to debug and to test programs written in the reactive style Efficiently exploit parallelism and concurrency in your programs Learn about the transition to RxJava version 2
Download or read book Operating Systems written by Remzi H. Arpaci-Dusseau and published by Createspace Independent Publishing Platform. This book was released on 2018-09 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is organized around three concepts fundamental to OS construction: virtualization (of CPU and memory), concurrency (locks and condition variables), and persistence (disks, RAIDS, and file systems"--Back cover.
Download or read book Modular Programming Languages written by David E. Lightfoot and published by Springer Science & Business Media. This book was released on 2006-08-31 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the international Joint Modular Languages Conference, JMLC 2006. The 23 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 36 submissions. The papers are organized in topical sections on languages, implementation and linking, formal and modelling, concurrency, components, performance, and case studies.
Download or read book Hands On Reactive Programming with Python written by Romain Picard and published by Packt Publishing Ltd. This book was released on 2018-10-25 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to help you understand the principles of Reactive and asynchronous programming and its benefits Key FeaturesExplore the advantages of Reactive programmingUse concurrency and parallelism in RxPY to build powerful reactive applicationsDeploy and scale your reactive applications using DockerBook Description Reactive programming is central to many concurrent systems, but it’s famous for its steep learning curve, which makes most developers feel like they're hitting a wall. With this book, you will get to grips with reactive programming by steadily exploring various concepts This hands-on guide gets you started with Reactive Programming (RP) in Python. You will learn abouta the principles and benefits of using RP, which can be leveraged to build powerful concurrent applications. As you progress through the chapters, you will be introduced to the paradigm of Functional and Reactive Programming (FaRP), observables and observers, and concurrency and parallelism. The book will then take you through the implementation of an audio transcoding server and introduce you to a library that helps in the writing of FaRP code. You will understand how to use third-party services and dynamically reconfigure an application. By the end of the book, you will also have learned how to deploy and scale your applications with Docker and Traefik and explore the significant potential behind the reactive streams concept, and you'll have got to grips with a comprehensive set of best practices. What you will learnStructure Python code for better readability, testing, and performanceExplore the world of event-based programmingGrasp the use of the most common operators in RxUnderstand reactive extensions beyond simple examplesMaster the art of writing reusable componentsDeploy an application on a cloud platform with Docker and TraefikWho this book is for If you are a Python developer who wants to learn Reactive programming to build powerful concurrent and asynchronous applications, this book is for you. Basic understanding of the Python language is all you need to understand the concepts covered in this book.
Download or read book Practical Microservices written by Ethan Garofolo and published by Pragmatic Bookshelf. This book was released on 2020-04-09 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: MVC and CRUD make software easier to write, but harder to change. Microservice-based architectures can help even the smallest of projects remain agile in the long term, but most tutorials meander in theory or completely miss the point of what it means to be microservice-based. Roll up your sleeves with real projects and learn the most important concepts of evented architectures. You'll have your own deployable, testable project and a direction for where to go next. Much ink has been spilled on the topic of microservices, but all of this writing fails to accurately identity what makes a system a monolith, define what microservices are, or give complete, practical examples, so you're probably left thinking they have nothing to offer you. You don't have to be at Google or Facebook scale to benefit from a microservice-based architecture. Microservices will keep even small and medium teams productive by keeping the pieces of your system focused and decoupled. Discover the basics of message-based architectures, render the same state in different shapes to fit the task at hand, and learn what it is that makes something a monolith (it has nothing to do with how many machines you deploy to). Conserve resources by performing background jobs with microservices. Deploy specialized microservices for registration, authentication, payment processing, e-mail, and more. Tune your services by defining appropriate service boundaries. Deploy your services effectively for continuous integration. Master debugging techniques that work across different services. You'll finish with a deployable system and skills you can apply to your current project. Add the responsiveness and flexibility of microservices to your project, no matter what the size or complexity. What You Need: While the principles of this book transcend programming language, the code examples are in Node.js because JavaScript, for better or worse, is widely read. You'll use PostgreSQL for data storage, so familiarity with it is a plus. The books does provide Docker images to make working with PostgreSQL a bit easier, but extensive Docker knowledge is not required.
Download or read book Discrete Event Simulation written by George S. Fishman and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This is an excellent and well-written text on discrete event simulation with a focus on applications in Operations Research. There is substantial attention to programming, output analysis, pseudo-random number generation and modelling and these sections are quite thorough. Methods are provided for generating pseudo-random numbers (including combining such streams) and for generating random numbers from most standard statistical distributions." --ISI Short Book Reviews, 22:2, August 2002
Download or read book Functional Reactive Programming written by Stephen Blackheath and published by Simon and Schuster. This book was released on 2016-07-26 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Functional Reactive Programming teaches the concepts and applications of FRP. It offers a careful walk-through of core FRP operations and introduces the concepts and techniques you'll need to use FRP in any language. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Today's software is shifting to more asynchronous, event-based solutions. For decades, the Observer pattern has been the go-to event infrastructure, but it is known to be bug-prone. Functional reactive programming (FRP) replaces Observer, radically improving the quality of event-based code. About the Book Functional Reactive Programming teaches you how FRP works and how to use it. You'll begin by gaining an understanding of what FRP is and why it's so powerful. Then, you'll work through greenfield and legacy code as you learn to apply FRP to practical use cases. You'll find examples in this book from many application domains using both Java and JavaScript. When you're finished, you'll be able to use the FRP approach in the systems you build and spend less time fixing problems. What's Inside Think differently about data and events FRP techniques for Java and JavaScript Eliminate Observer one listener at a time Explore Sodium, RxJS, and Kefir.js FRP systems About the Reader Readers need intermediate Java or JavaScript skills. No experience with functional programming or FRP required. About the Authors Stephen Blackheath and Anthony Jones are experienced software developers and the creators of the Sodium FRP library for multiple languages. Foreword by Heinrich Apfelmus. Illustrated by Duncan Hill. Table of Contents Stop listening! Core FRP Some everyday widget stuff Writing a real application New concepts FRP on the web Switch Operational primitives Continuous time Battle of the paradigms Programming in the real world Helpers and patterns Refactoring Adding FRP to existing projects Future directions