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Book Entrepreneurial Cosplay

Download or read book Entrepreneurial Cosplay written by Elizabeth Gackstetter Nichols and published by Taylor & Francis. This book was released on 2023-06-01 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: Entrepreneurial Cosplay takes a comprehensive and insightful look at the business of cosplay, exploring the ways that artists and fans engage in entrepreneurial and intrapreneurial practices to gain personal and professional success. Centered around the concept of entrepreneurship and the newly emerging concept of intrapreneurship – using entrepreneurial principles to enhance or further an existing concept, organization or product – the book showcases the ways in which cosplayers create new ideas, new ways of working and new ways of doing things, exploiting their knowledge to create new opportunities. By analyzing the numerous motivations driving cosplay behavior (self-expression, external recognition and financial gain), this volume provides a unique view of current cosplay practice and its relationship to economic activity. Offering important insight into this emerging area, this book will be of interest to scholars seeking to learn how entrepreneurial and economic models may be used to understand the emerging field of cosplay studies, as well as students and scholars working in the fields of Entrepreneurship, Business, Fan Studies, Visual Art Studies and Gender Studies.

Book Are You Ready To Be The Next Entrepreneur

Download or read book Are You Ready To Be The Next Entrepreneur written by Corrine Teng and published by Candid Creation Publishing. This book was released on 2011-07-01 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Normal 0 false false false EN-SG ZH-CN X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:SimSun; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Business networking is an activity for business professionals, especially entrepreneurs, to become acquainted with like-minded individuals. At Bon Ami, the stage is set for business opportunities to be created and partnerships to be forged. In Are You Ready To Be The Next Entrepreneur, Bon Ami pays tribute to a group of 31 entrepreneurs by showcasing anecdotes of their entrepreneurial journey, as well as bring out the hidden entrepreneur amongst us. They might not be award-winning entrepreneurs that you often read about in the media, but their journeys are defnitely closer to your heart. From insights into the struggles of setting up a business from scratch, the most effective marketing tool for businesses, as well as qualities that make for a successful business, Are You Ready To Be The Next Entrepreneur explores every aspect of starting and running a business to pave the way for emerging entrepreneurs.

Book Yaya Han s World of Cosplay

    Book Details:
  • Author : Yaya Han
  • Publisher : Union Square & Co.
  • Release : 2021-02-16
  • ISBN : 145493266X
  • Pages : 516 pages

Download or read book Yaya Han s World of Cosplay written by Yaya Han and published by Union Square & Co.. This book was released on 2021-02-16 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authoritative guide to cosplay written by a legend in the community, and packed with step-by-step advice and fascinating investigations into every aspect of the art. Cosplay—a portmanteau combining "costume" and "play"—has become one of the hottest trends in fandom . . . and Yaya Han is its shining superstar. In this guide to cosplaying, Han narrates her 20-year journey from newbie fan to entrepreneur with a household name in geekdom, revealing her self-taught methods for embodying a character and her experiences in the community. Each chapter is information-packed as she covers everything from the history of cosplay, to using nontraditional materials for costumes, to transforming your hobby into a career—all enhanced with expert advice. Illustrated throughout and easy to use, this practical manual also delights with fascinating stories from the past decades' global cosplay boom. It's the perfect gift for anyone interested in learning (or improving their skills in) the art of cosplay.

Book Cosplay  A History

Download or read book Cosplay A History written by Andrew Liptak and published by Simon and Schuster. This book was released on 2022-06-28 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: This look at the colorful and complex history of cosplay and fandom fashion examines the relationship between franchises and the cosplayers they inspire and the technology that helps bring the details of costumes to life.

Book Curation in the Age of Platform Capitalism

Download or read book Curation in the Age of Platform Capitalism written by Panos Kompatsiaris and published by Taylor & Francis. This book was released on 2024-03-05 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book employs the figure of curation—the selection, arrangement, and display of objects, concepts, and things—to explore the cultures of platform capitalism. Considering its rise in the global art world as an authorial, meaning-making activity and an organizational-entrepreneurial endeavour, it looks at curation as the interweaving of innovative concepts, elaborate storytelling, and trusted experts leaking out from galleries to hashtags. Its logic encompasses diverse spheres ranging from high-brow art and the fashion world to low-brow experience economies and economies of authenticity, from confidence cultures and relationship gurus to algorithmic spectacles. More than an economy, “curate and be curated” is a diffused imperative amidst the disorienting spread of information that digital platforms enable: What to post, what to wear, what to eat, what friends to have, what music to hear, what films to watch, what places to visit, what socks to choose, and what opinion to have about serious issues like climate change, military coups, AI, genetics, space colonization, and cryonics, or everyday issues like football, fashion, and diet. Drawing on critical platform theory, material culture, and multi-sited ethnography, the book examines curated worlds of coolness, authenticity, and inspiration, including the luxury fashion brands Vetements and Balenciaga, Airbnb food experiences, and the figure of the life coach. The book argues that the curatorial imperative endorses an aspirational class imaginary and the idea that handling self-narratives is a strategic means of socialization that can assist upward mobilities as well as neoliberal narratives of well-being, promotion, and success. This book will be of key interest to academics, researchers, and advanced undergraduate and graduate students in the areas of cultural studies, media studies, communication studies, curating, contemporary art theory, critical management studies, and art history, as well as to more general readers interested in new media, platforms, and digital culture.

Book The Travels of Media and Cultural Products

Download or read book The Travels of Media and Cultural Products written by Enrique Uribe-Jongbloed and published by Taylor & Francis. This book was released on 2023-09-07 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the Cultural Transduction framework as a conceptual tool to understand the processes that media and cultural products undergo when they cross cultural and national borders. Using a series of examples from pop culture, including films, television series, videogames, memes and other digital products, this book provides the reader with a wider understanding of the procedures, interests, roles, assumptions and challenges, which foster or hinder the travels of media and cultural products. Compiling in one single narrative a series of case studies, theoretical debates and international examples, the book looks at a number of exchanges and transformations enabled by both traditional media trade and the internet. It reflects on the increase of cultural products crossing over regional, national and international borders in the form of videogames and TV formats, through music and video distribution platforms or via digital social media networks, to highlight discussions about the characteristics of border-crossing digital production. The cultural transduction framework is developed from discussions in communication and media studies, as well as from debates in adaptation and translation studies, to map out the travels of media and cultural products from an interdisciplinary perspective. It provides a tool to analyse the markets, products, people and processes that enable or constrain the movement of products across borders, for those interested in the practical aspects that underlie the negotiation and transformation of products inserted into different cultural market settings. This volume provides a new framework for understanding the travels of cultural products, which will be of use to students and scholars in the area of media industry studies, business studies, digital media studies, international media law and economics.

Book Hollywood and China in the Post postclassical Era

Download or read book Hollywood and China in the Post postclassical Era written by Lara Herring and published by Taylor & Francis. This book was released on 2024-03-18 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the contemporary relationship between Hollywood and China as case studies that help to define a new era in Hollywood film industry, style, and economics, which is termed the ‘post‐postclassical’ period. Centred around a case study of Legendary Entertainment, the analysis shows how the studio adopted and adapted its global strategies in order to gain access to and favour within the Chinese film market, and how issues of censorship and financial performance affected the choices they made. Demonstrating Legendary’s identity as a ‘post‐postclassical’ studio and examining how this plays into its China‐strategy, this book explores how this particular case and the necessary analysis of wider political economic relations offer a periodisation of the contemporary Hollywood‐China relationship. This book will interest students and scholars of media and film studies, as well as academics whose research interests include global cinema, Hollywood, Chinese cinema, transnational cinema, and film industry studies.

Book A Reader on Audience Development and Cultural Policy

Download or read book A Reader on Audience Development and Cultural Policy written by Steven Hadley and published by Taylor & Francis. This book was released on 2024-02-22 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together, for the first time, twenty-two chapters on arts marketing and audience development. Edited and curated to be accessible to both academics and those working in the cultural sector, the book provides an invaluable resource for anyone interested in the traditions, philosophies and approaches which underpin our ideas about increasing audiences for the arts. Covering a range of topics and international perspectives, it tells the story of how arts marketing and audience development came to be such an important management practice in the cultural sector. This edited volume discusses the relationship of audience development to arts management and cultural policy and outlines the foundational arguments which have led to contemporary debates around everyday creativity and cultural democracy. By providing vital insights from both the theory and practice of arts marketing and audience development, the book will serve as an excellent reference work for researchers. Simultaneously, this book will also be an invaluable read for those working in cultural leadership and arts management roles. The chapters in this book were originally published in various Routledge journals.

Book Word of Mouth in Contemporary Hollywood

Download or read book Word of Mouth in Contemporary Hollywood written by Simon Hewitt and published by Taylor & Francis. This book was released on 2023-07-26 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Word-of-Mouth in Contemporary Hollywood provides a unique insight into the potential for online communication to enable audiences to exert a greater impact on film industrial practices than ever before. In an overarching analysis of contemporary Hollywood film financing, marketing, distribution, and exhibition practices, Simon Hewitt recontextualises word-of-mouth in light of social media and examines the growing impact of audience participation. Using a ‘Bourdieuconomic’ approach, he applies qualitative research methods to better understand the contemporary Hollywood film audience, the contemporary Hollywood film industry, and the mechanisms that connect the two. The book explores new film financing mechanisms that incorporate fans into the packages used to secure production funds. It assesses the role of ‘Grassroots Intermediaries’ in contemporary film marketing campaigns. It critiques ‘democratic’ crowdsourced methods of film distribution, and finally, it considers the possible future of Hollywood film exhibition. By helping to bridge the gap between the gift economy and commodity culture, this book will appeal to students and scholars of media industry studies, media finance and economics, fan and audience studies, film studies, film history, and media marketing.

Book Advances in the Human Side of Service Engineering

Download or read book Advances in the Human Side of Service Engineering written by Christine Leitner and published by Springer Nature. This book was released on 2021-07-02 with total page 529 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reports on cutting-edge research and best practices in developing innovative service systems. It covers issues concerning the suitability of a given system for human use, human services, and excellent human experiences. It explores a wide range of ways in which human factors in engineering, ergonomics, human–computer interaction (HCI), cognitive engineering, and many other disciplines can contribute to the design and management of service systems. It considers aspects related to cost effectiveness, ethics, and privacy, among others, and covers applications in many areas, from healthcare to education, transportation, and the economy. Based on the AHFE 2021 Conference on the Human Side of Service Engineering, held virtually on 25–29 July, 2021, from USA, this book provides readers with a comprehensive overview of current research and future challenges in the field of service engineering, together with practical insights into the development of innovative services for various kinds of organizations.

Book Cosplay Foundations

    Book Details:
  • Author : Casey Welsch
  • Publisher : C&T Publishing Inc
  • Release : 2022-06-01
  • ISBN : 1644031965
  • Pages : 186 pages

Download or read book Cosplay Foundations written by Casey Welsch and published by C&T Publishing Inc. This book was released on 2022-06-01 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don’t let your costumes fall flat! Give them the support they need Get the right fit every time! Elegant and professional cosplay foundations, fitted just for you. Create a capsule wardrobe of foundation garments, including corsets, bodysuits, hoops, crinolines, leggings, and more! Sew the perfect silhouette for any costume, from historical gowns to structured armor and anime builds with multi-award-winning cosplayer Casey Welsch. This visual guide includes more than 400 step-by-step photos, patterns, and all the inspiration you need to give your garments a professional look that lasts with well-made foundations. From armor to anime! Sew a whole closet of foundation garments for cosplay Get your best fit yet when you create fabulous corsets, hoops, petticoats, and more with award-winning cosplayer Casey Welsch Improve your skills with more than 400 how-to photos, a glossary, and resources Add longevity to your costumes with foundation garments that protect them from perspiration and wear and tear

Book The Videogame Industry Does Not Exist

Download or read book The Videogame Industry Does Not Exist written by Brendan Keogh and published by MIT Press. This book was released on 2023-04-18 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: The precarious reality of videogame production beyond the corporate blockbuster studios of North America. The videogame industry, we're invariably told, is a multibillion-dollar, high-tech business conducted by large corporations in certain North American, European, and East Asian cities. But most videogames today, in fact, are made by small clusters of people working on shoestring budgets, relying on existing, freely available software platforms, and hoping, often in vain, to rise to stardom—in short, people working like artists. Aiming squarely at this disconnect between perception and reality, The Videogame Industry Does Not Exist presents a much more accurate and nuanced picture of how the vast majority of videogame-makers work—a picture that reveals the diverse and precarious communities, identities, and approaches that make videogame production a significant cultural practice. Drawing on insights provided by over 400 game developers across Australia, North America, Europe, and Southeast Asia, Brendan Keogh develops a new framework for understanding videogame production as a cultural field in all its complexity. Part-time hobbyists, aspirational students, client-facing contractors, struggling independents, artist collectives, and tightly knit local scenes—all have a place within this model. But proponents of non-commercial game making don't exist in isolation; Keogh shows how they and their commercial counterparts are deeply interconnected and codependent in the field of videogame production. A cultural intervention, The Videogame Industry Does Not Exist challenges core assumptions about videogame production—ideas about creativity, professionalism, labor, diversity, education, globalization, and community. Its in-depth, complex portrayal suggests new ways of seeing, and engaging in, the videogame industry that really does exist.

Book Fashion in Multiple Chinas

Download or read book Fashion in Multiple Chinas written by Wessie Ling and published by Bloomsbury Publishing. This book was released on 2018-04-20 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Much has been written about the transformation of China from being a clothing-manufacturing site to a fast-rate fashion consuming society. Less, however, has been written on the process of making Chinese fashion. The expert contributors to Fashion in Multiple Chinas explore how the many Chinese fashions operate across the widespread, fragmented and diffused, Chinese diaspora. They confront the idea of Chinese nationalism as `one nation', as well as of China as a single reality, in revealing the realities of Chinese fashion as diverse and comprising multiple practices. They also demonstrate how the making of Chinese fashion is composed of numerous layers, often involving a web of global entanglements between manufacturing and circulation, retailing and branding. They cover the mechanics of the PRC fashion industry, the creative economy of Chinese fashion, its retail and branding, and the cultural identity of Chinese fashion from the diasporas comprising the transglobal landscape of fashion production.

Book The Art and Practice of Costume Design

Download or read book The Art and Practice of Costume Design written by Melissa Merz and published by CRC Press. This book was released on 2016-09-19 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Art and Practice of Costume Design, a panel of seven designers offer a new multi-sided look at the current state and practice of theatrical costume design. Beginning with an exploration of the role of a Costume Designer, the subsequent chapters analyse and explore the psychology of dress, the principles and elements of design, how to create costume renderings, and collaboration within the production. The book also takes a look at the costume shop and the role of the designer within it, and costume design careers within theatrical and fashion industries.

Book Experiencing Cinema

Download or read book Experiencing Cinema written by Emma Pett and published by Bloomsbury Publishing USA. This book was released on 2021-01-28 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Film is often conceived as a medium that is watched rather than experienced. Existing studies of film audiences, and of media reception more broadly, have revealed the complexity of viewing practices and cultures surrounding cinema-going and its exhibition spaces. Experiencing Cinema offers the first in-depth study of participant engagement with a range of experiential media forms derived from cinema culture. From sing-a-long screenings to theatrical extravaganzas, a broad spectrum of alternative film-going practices and immersive spaces are explored and analysed in this original audience study. Moving from intimate community gatherings to blockbuster urban venues, from isolated farmhouses to Olympic stadia, Experiencing Cinema considers the lure and value of these popular events. Often attracting a diverse, intergenerational range of participants, from early-adopter urban hipsters to DIY rural communities, the growing demand for participatory cinema within the contemporary marketplace is analysed alongside broader debates circulating around the move away from traditional tiered seating and increased audience mobility and the de-centring of the film text.

Book Audience

    Book Details:
  • Author : Helen Wood
  • Publisher : Taylor & Francis
  • Release : 2024-02-21
  • ISBN : 1003816614
  • Pages : 164 pages

Download or read book Audience written by Helen Wood and published by Taylor & Francis. This book was released on 2024-02-21 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: This accessible guide through audience studies’ histories outlines a contemporary Cultural Studies approach to audiences for the digital age. This book is not a survey of all existing audience research. Instead, its chapters survey parts of the field in order to draw some ‘through-lines’ from older traditions to contemporary debates, giving students a ‘way in’ to thinking about the current landscape from an ‘audience-sensitive’ perspective. In order to do this, the book utilises a series of verbs to organise and cut a path through audience research and register its ongoing relevance today. These verbs are: audience, anchor, mean, feel and work. The list is not exhaustive and the reader is invited to think about what verbs they would add or change throughout the book. Audience suggests renewing the importance of ‘form’ as a cultural process and in ‘circling-back’ to Cultural Studies’ ‘circuit of culture’, it proposes a modified framework for ‘the digital circuit’. Each chapter opens with a particular scenario for the reader to reflect upon and asks a specific question to help orient the account of research that is to come, especially for those new to Media and Cultural Studies and to audience studies. Written in an engaging and accessible style, this book is ideal for both students and researchers of Media and Cultural Studies.

Book The Silver Age of Comic Book Art

Download or read book The Silver Age of Comic Book Art written by Arlen Schumer and published by Archway Publishing. This book was released on 2014-09-09 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: Carmine Infantino. Steve Ditko. Jack Kirby. Gil Kane. Joe Kubert. Gene Colan. Jim Steranko. Neal Adams. Some of the greatest comic book artists of their generation, who created some of their greatest work during The Silver Age of Comics (circa1956-1970). They not only drew definitive versions of the medium’s greatest characters including The Flash, Batman, Captain America, Superman, Thor, Green Lantern, Spider-Man, Dr. Strange, Green Arrow and more— but set trends in the art of comic book storytelling. Now this popular and influential body of work, along with each artist’s thoughts, ideas and commentary, is presented in The Silver Age of Comic Book Art, a coffee table comic book art history book written and designed in a daringly different format by comic book historian and illustrator Arlen Schumer, and published in hardcover and digital/e-book editions by Archway Publishing (from Simon & Schuster). Dynamic spreads of the actual printed comic art, graphically enlarged, are integrated with comic-styled text, often by the artists themselves, that replaces the original comic book copy with more personalized prose that places the art firmly in the period it was created: the turbulent 1960s. By creating a comic book history book that reads like a comic book, Schumer succeeds spectacularly in making you see, as if for the first time, the comics you’ve been reading your whole life. “Arlen Schumer documents an important period in comic book history, told with an explosive format and stunning design. It reflects the kinetic rhythm of the era.” — Will Eisner (1917-2005), creator of The Spirit and the graphic novel A Contract with God "Through the years, I’ve had the pleasure of seeing many books that pay tribute to the art of comics, but Arlen Schumer has created an entirely new format in presenting the art and words of the artists. It's the most comprehensive and personal way a fan or colleague can learn what lies beneath the art. Arlen has found the perfect way to inform and entertain. It’s simply awesome —and the best representation of my work ever!” —Gene Colan (1926-2011), legendary comic book artist “A lovingly crafted tribute to the superhero comic of the 1960s, The Silver Age of Comic Book Art recaptures the four-color visionary surge of the era, its jet-age psychedelic rush of imagination and the titanic, luminous figures, both real and imaginary, that glittered in its firmament. For a brief moment in the late 20th century, it seemed as if the spirit of the age wore a vivid leotard, a chest emblem, and traveled in a strobing blur of speed lines. For anyone with any interest in or affection for that moment, this beautiful volume is indispensible.” — Alan Moore, author of Swamp Thing and Watchmen For more on The Silver Age of Comic Book Book Art, join Arlen’s Facebook group of the same name, and visit Arlen’s website: www.arlenschumer.com