Download or read book OpenCV Essentials written by Oscar Deniz Suarez and published by Packt Publishing Ltd. This book was released on 2014-08-25 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is intended for C++ developers who want to learn how to implement the main techniques of OpenCV and get started with it quickly. Working experience with computer vision / image processing is expected.
Download or read book Systems Signals and Image Processing written by Gregor Rozinaj and published by Springer Nature. This book was released on 2022-03-01 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes selected papers presented at the 28th International Conference on Systems, Signals and Image Processing, IWSSIP 2021, held in Bratislava, Slovakia, in June 2021. Due to the COVID-19 pandemic the conference was held online. The presented 14 full and 5 short papers were thorougly reviewed and selected from the 76 submissions. The papers focus on various aspects of advanced signal processing in different scientific areas, including filter design, Fourier and other transforms, feature extraction, machine learning and system adaptation to user-oriented products like 5G networks, IoT, virtual teleport or tele-surgery operations.
Download or read book OpenCV 3 Blueprints written by Joseph Howse and published by Packt Publishing Ltd. This book was released on 2015-11-10 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your knowledge of computer vision by building amazing projects with OpenCV 3 About This Book Build computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much more Discover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3 Familiarize yourself with multiple approaches and theories wherever critical decisions need to be made Who This Book Is For This book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line. What You Will Learn Select and configure camera systems to see invisible light, fast motion, and distant objects Build a “camera trap”, as used by nature photographers, and process photos to create beautiful effects Develop a facial expression recognition system with various feature extraction techniques and machine learning methods Build a panorama Android application using the OpenCV stitching module in C++ with NDK support Optimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robust Create a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and face Fuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videos In Detail Computer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision. This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors' industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV's functionality. We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization. By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications! Style and approach This book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.
Download or read book OpenCV for Secret Agents written by Joseph Howse and published by Packt Publishing Ltd. This book was released on 2015-01-28 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for programmers who want to expand their skills by building fun, smart, and useful systems with OpenCV. The projects are ideal in helping you to think creatively about the uses of computer vision, natural user interfaces, and ubiquitous computers (in your home, car, and hand).
Download or read book OpenCV with Python Blueprints written by Michael Beyeler and published by Packt Publishing Ltd. This book was released on 2015-10-19 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and develop advanced computer vision projects using OpenCV with Python About This Book Program advanced computer vision applications in Python using different features of the OpenCV library Practical end-to-end project covering an important computer vision problem All projects in the book include a step-by-step guide to create computer vision applications Who This Book Is For This book is for intermediate users of OpenCV who aim to master their skills by developing advanced practical applications. Readers are expected to be familiar with OpenCV's concepts and Python libraries. Basic knowledge of Python programming is expected and assumed. What You Will Learn Generate real-time visual effects using different filters and image manipulation techniques such as dodging and burning Recognize hand gestures in real time and perform hand-shape analysis based on the output of a Microsoft Kinect sensor Learn feature extraction and feature matching for tracking arbitrary objects of interest Reconstruct a 3D real-world scene from 2D camera motion and common camera reprojection techniques Track visually salient objects by searching for and focusing on important regions of an image Detect faces using a cascade classifier and recognize emotional expressions in human faces using multi-layer peceptrons (MLPs) Recognize street signs using a multi-class adaptation of support vector machines (SVMs) Strengthen your OpenCV2 skills and learn how to use new OpenCV3 features In Detail OpenCV is a native cross platform C++ Library for computer vision, machine learning, and image processing. It is increasingly being adopted in Python for development. OpenCV has C++/C, Python, and Java interfaces with support for Windows, Linux, Mac, iOS, and Android. Developers using OpenCV build applications to process visual data; this can include live streaming data from a device like a camera, such as photographs or videos. OpenCV offers extensive libraries with over 500 functions This book demonstrates how to develop a series of intermediate to advanced projects using OpenCV and Python, rather than teaching the core concepts of OpenCV in theoretical lessons. Instead, the working projects developed in this book teach the reader how to apply their theoretical knowledge to topics such as image manipulation, augmented reality, object tracking, 3D scene reconstruction, statistical learning, and object categorization. By the end of this book, readers will be OpenCV experts whose newly gained experience allows them to develop their own advanced computer vision applications. Style and approach This book covers independent hands-on projects that teach important computer vision concepts like image processing and machine learning for OpenCV with multiple examples.
Download or read book Advances in Smart Vehicular Technology Transportation Communication and Applications written by Jeng-Shyang Pan and published by Springer. This book was released on 2017-11-01 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents papers from the First International Conference on Smart Vehicular Technology, Transportation, Communication and Applications (VTCA 2017). Held from 6 to 8 November 2017 in Kaohsiung, Taiwan, the conference was co-sponsored by Springer, Fujian University of Technology in China, Fujian Provincial Key Laboratory of Digital Equipment, Fujian Provincial Key Lab of Big Data Mining and Applications, and National Kaohsiung University of Applied Sciences in Taiwan. The book is a valuable resource for researchers and professionals engaged in all areas of smart vehicular technology, vehicular transportation, vehicular communication, and applications.
Download or read book Emgu CV Essentials written by Shin Shi and published by Packt Pub Limited. This book was released on 2013-11 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a practical guide to Emgu CV libraries, with sample code and examples used throughout to explain the concepts clearly. Each chapter deals with a different aspect of the Computer Vision field and the implementation of that topic in Emgu CV.If you are a C# programmer working on computer vision projects, this book is for you. You should have prior experience with C#.
Download or read book Beginning Kinect Programming with the Microsoft Kinect SDK written by Jarrett Webb and published by Apress. This book was released on 2012-06-12 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning
Download or read book Proceedings of the International Conference on Applied CyberSecurity ACS 2021 written by Hani Ragab Hassen and published by Springer Nature. This book was released on 2022-02-01 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cybersecurity has gained in awareness and media coverage in the last decade. Not a single week passes without a major security incident that affects a company, sector, or governmental agencies. This proceedings of the International Conference on Applied CyberSecurity 2021 (ACS21), held in Dubai on 13 and 14 November, contains thirteen original contributions. More than half of the contributions are about applications of machine learning to accomplish several cybersecurity tasks, such as malware, phishing email detection, and Botnet detection. This was consistent with the current research and market trends. We divided this book into two parts; the first is focused on machine learning applications to cybersecurity, whereas the second groups the other approaches. This book is suitable for cybersecurity researchers and practitioners as well as fresh graduates. It is also suitable for artificial intelligence researchers interested in exploring applications in cybersecurity.
Download or read book Supervised and Unsupervised Data Engineering for Multimedia Data written by Suman Kumar Swarnkar and published by John Wiley & Sons. This book was released on 2024-05-07 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: SUPERVISED and UNSUPERVISED DATA ENGINEERING for MULTIMEDIA DATA Explore the cutting-edge realms of data engineering in multimedia with Supervised and Unsupervised Data Engineering for Multimedia Data, where expert contributors delve into innovative methodologies, offering invaluable insights to empower both novices and seasoned professionals in mastering the art of manipulating multimedia data with precision and efficiency. Supervised and Unsupervised Data Engineering for Multimedia Data presents a groundbreaking exploration into the intricacies of handling multimedia data through the lenses of both supervised and unsupervised data engineering. Authored by a team of accomplished experts in the field, this comprehensive volume serves as a go-to resource for data scientists, computer scientists, and researchers seeking a profound understanding of cutting-edge methodologies. The book seamlessly integrates theoretical foundations with practical applications, offering a cohesive framework for navigating the complexities of multimedia data. Readers will delve into a spectrum of topics, including artificial intelligence, machine learning, and data analysis, all tailored to the challenges and opportunities presented by multimedia datasets. From foundational principles to advanced techniques, each chapter provides valuable insights, making this book an essential guide for academia and industry professionals alike. Whether you’re a seasoned practitioner or a newcomer to the field, Supervised and Unsupervised Data Engineering for Multimedia Data illuminates the path toward mastery in manipulating and extracting meaningful insights from multimedia data in the modern age.
Download or read book Mastering OpenCV with Practical Computer Vision Projects written by Daniel Lélis Baggio and published by Packt Publishing Ltd. This book was released on 2012-12-03 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each chapter in the book is an individual project and each project is constructed with step-by-step instructions, clearly explained code, and includes the necessary screenshots. You should have basic OpenCV and C/C++ programming experience before reading this book, as it is aimed at Computer Science graduates, researchers, and computer vision experts widening their expertise.
Download or read book Mixed Reality and Three Dimensional Computer Graphics written by Branislav Sobota and published by BoD – Books on Demand. This book was released on 2020-10-14 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented reality and augmented virtuality. Mixed and virtual reality, their applications, 3D computer graphics and related technologies in their actual stage are the content of this book. 3D-modeling in virtual reality, a stereoscopy, and 3D solids reconstruction are presented in the first part. The second part contains examples of the applications of these technologies, in industrial, medical, and educational areas.
Download or read book Computer Analysis of Images and Patterns written by Michael Felsberg and published by Springer. This book was released on 2017-08-08 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two volume set LNCS 10424 and 10425 constitutes the refereed proceedings of the 17th International Conference on Computer Analysis of Images and Patterns, CAIP 2017, held in Ystad, Sweden, in August 2017. The 72 papers presented were carefully reviewed and selected from 144 submissions The papers are organized in the following topical sections: Vision for Robotics; Motion and Tracking; Segmentation; Image/Video Indexing and Retrieval; Shape Representation and Analysis; Biomedical Image Analysis; Biometrics; Machine Learning; Image Restoration; and Poster Sessions.
Download or read book Beginning Microsoft Kinect for Windows SDK 2 0 written by Mansib Rahman and published by Apress. This book was released on 2017-08-12 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system) Who This Book Is For Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers
Download or read book Design Your Own PC Visual Processing and Recognition System in C written by Fevzi Özgül and published by . This book was released on 2012 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of many open source image processing libraries, sophisticated imaging functionality can now be incorporated into dot.net applications. This capability facilitates the creation of image processing software boasting contemporary problem solving capabilities including object recognition, face detection, face recognition, OCR, object movement and presence analysis. This book is aimed at Engineers, Scientists and enthusiasts with developed programming skills or with a strong interest in image processing technology on a PC. Written using Microsoft C# and utilising object-oriented practices, this book is a comprehensive and practical how-to guide. The key focus is on modern image processing techniques with useful and practical application examples to produce high-quality image processing software. Analysis starts with a detailed review of the fundamentals of image processing. It progresses to explain and explore the practical uses of two highly sophisticated and freely downloadable, open source image processing libraries; AForge.NET and Emgu.CV, utilising dot.net technology within the Microsoft Visual Studio environment. Starting with how to recognise and enumerate any number of webcams connected to your PC system, take snapshots with a click of an on-screen button, save, load and display images and video. In-depth topics covered in this book include: Detection of networked webcams and local USB cameras; Image Processing Techniques (real-time & post-processing); Motion Detection; Face Detection & Recognition; Object Recognition; Character Recognition (including a vehicle registration plate example).
Download or read book Learning OpenCV written by Gary R. Bradski and published by . This book was released on 2008 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: 本书介绍了计算机视觉,例证了如何迅速建立使计算机能“看”的应用程序,以及如何基于计算机获取的数据作出决策.
Download or read book Concurrency in NET written by Riccardo Terrell and published by Simon and Schuster. This book was released on 2018-06-05 with total page 852 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Concurrency in .NET teaches you how to build concurrent and scalable programs in .NET using the functional paradigm. This intermediate-level guide is aimed at developers, architects, and passionate computer programmers who are interested in writing code with improved speed and effectiveness by adopting a declarative and pain-free programming style. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Unlock the incredible performance built into your multi-processor machines. Concurrent applications run faster because they spread work across processor cores, performing several tasks at the same time. Modern tools and techniques on the .NET platform, including parallel LINQ, functional programming, asynchronous programming, and the Task Parallel Library, offer powerful alternatives to traditional thread-based concurrency. About the Book Concurrency in .NET teaches you to write code that delivers the speed you need for performance-sensitive applications. Featuring examples in both C# and F#, this book guides you through concurrent and parallel designs that emphasize functional programming in theory and practice. You'll start with the foundations of concurrency and master essential techniques and design practices to optimize code running on modern multiprocessor systems. What's Inside The most important concurrency abstractions Employing the agent programming model Implementing real-time event-stream processing Executing unbounded asynchronous operations Best concurrent practices and patterns that apply to all platforms About the Reader For readers skilled with C# or F#. About the Book Riccardo Terrell is a seasoned software engineer and Microsoft MVP who is passionate about functional programming. He has over 20 years' experience delivering cost-effective technology solutions in a competitive business environment. Table of Contents PART 1 - Benefits of functional programming applicable to concurrent programs Functional concurrency foundations Functional programming techniques for concurrency Functional data structures and immutability PART 2 - How to approach the different parts of a concurrent program The basics of processing big data: data parallelism, part 1 PLINQ and MapReduce: data parallelism, part 2 Real-time event streams: functional reactive programming Task-based functional parallelism Task asynchronicity for the win Asynchronous functional programming in F# Functional combinators for fluent concurrent programming Applying reactive programming everywhere with agents Parallel workflow and agent programming with TPL Dataflow PART 3 - Modern patterns of concurrent programming applied Recipes and design patterns for successful concurrent programming Building a scalable mobile app with concurrent functional programming