Download or read book Economic Games People Play written by Shlomo Maital and published by . This book was released on 1984-05-20 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Games People Played written by Wray Vamplew and published by Reaktion Books. This book was released on 2021-09-14 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Games People Played is, surprisingly, the first global history of sport. Wray Vamplew assesses how sports have developed and diffused across continents and centuries, exploring topics such as emotion, discrimination and conviviality; politics, nationalism and protest; and how economics has turned sport into a huge consumer industry. Sport is sociable, charitable and health-giving, but this book also examines its dark side: its impact on the environment, players' use of performance-enhancing drugs and the repercussions of match fixing. Covering everything from curling to baseball, boxing to motor racing, Games People Played will appeal to anyone who plays, watches and enjoys sport."--Publisher's description
Download or read book Games People Play written by Eric Berne and published by . This book was released on 1993 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Games in Economic Development written by Bruce Wydick and published by . This book was released on 2008 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Games People Play written by Eric Berne and published by Tantor eBooks. This book was released on 2011-07-06 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Tetris written by Box Brown and published by Macmillan. This book was released on 2016-10-11 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.
Download or read book Games of Empire written by Nick Dyer-Witheford and published by U of Minnesota Press. This book was released on 2013-11-30 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment. In Games of Empire, Nick Dyer-Witheford and Greig de Peuter offer a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft Auto, analyzing them as the exemplary media of Empire, the twenty-first-century hypercapitalist complex theorized by Michael Hardt and Antonio Negri. The authors trace the ascent of virtual gaming, assess its impact on creators and players alike, and delineate the relationships between games and reality, body and avatar, screen and street. Games of Empire forcefully connects video games to real-world concerns about globalization, militarism, and exploitation, from the horrors of African mines and Indian e-waste sites that underlie the entire industry, the role of labor in commercial game development, and the synergy between military simulation software and the battlefields of Iraq and Afghanistan exemplified by Full Spectrum Warrior to the substantial virtual economies surrounding World of Warcraft, the urban neoliberalism made playable in Grand Theft Auto, and the emergence of an alternative game culture through activist games and open-source game development. Rejecting both moral panic and glib enthusiasm, Games of Empire demonstrates how virtual games crystallize the cultural, political, and economic forces of global capital, while also providing a means of resisting them.
Download or read book The Evolution and Social Impact of Video Game Economics written by Casey B. Hart and published by Lexington Books. This book was released on 2017-07-13 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, consumers of video games spend over $22.4 billion each year; using more complex and multi-layered strategies, game developers attempt to extend the profitability of their products from a simple one-time sale, to continuous engagement with the consumer. The Evolution and Social Impact of Video Game Economics examines paradigmatic changes in the economic structure of the video game industry from a media effects and game design perspective. This book explores how game developers have changed how they engage players in order to facilitate continuous financial transactions. Contributors look from the advent of microtransactions and downloadable content (DLCs) to the impact of planned obsolescence, impulse buying, and emotional control. This collection takes a broad view of the game dynamics and market forces that drive the video game industry, and features international contributors from Asia, Europe, and Australia.
Download or read book The Invisible Hand in Virtual Worlds written by Matthew McCaffrey and published by Cambridge University Press. This book was released on 2022-02-03 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Studies the economic order that governs virtual worlds and ways individuals work together to govern social relations in the digital space.
Download or read book The Games People Play written by Robert Ellis and published by Lutterworth Press. This book was released on 2014-11-27 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 'The Games People Play', Robert Ellis constructs a theology around the global cultural phenomenon of modern sport, paying particular attention to its British and American manifestations. Using historical narrative and social analysis to enter thedebate on sport as religion, Ellis shows that modern sport may be said to have taken on some of the functions previously vested in organized religion. Through biblical and theological reflection, he presents a practical theology of sport's appeal and value, with special attention to the theological concept of transcendence. Throughout, he draws on original empirical work with sports participants and spectators.'The Games People Play' addresses issues often considered problematic in theological discussions of sport such as gender, race, consumerism, and the role of the modern media, as well as problems associated with excessive competition and performance-enhancing substances.
Download or read book Neural Substrates of Decision Making in Economic Games written by Angela A. Stanton and published by Universal-Publishers. This book was released on 2008-03-25 with total page 63 pages. Available in PDF, EPUB and Kindle. Book excerpt: In economic experiments decisions often differ from game-theoretic predictions. Why are people generous in one-shot ultimatum games with strangers? Is there a benefit to generosity toward strangers? Research on the neural substrates of decisions suggests that some choices are hormone-dependent. By artificially stimulating subjects with neuroactive hormones, we can identify which hormones and brain regions participate in decision-making, to what degree and in what direction. Can a hormone make a person generous while another stingy? In this paper, two laboratory experiments are described using the hormones oxytocin (OT) and arginine vasopressin (AVP). Concentrations of these hormones in the brain continuously change in response to external stimuli. OT enhances trust (Michael Kosfeld et al. 2005b), reduce fear from strangers (C. Sue Carter 1998), and has anti-anxiety effects (Kerstin Uvnäs-Moberg, Maria Peterson 2005). AVP enhances attachment and bonding with kin in monogamous male mammals (Jennifer N. Ferguson et al. 2002) and increases reactive aggression (C. Sue Carter 2007). Dysfunctions of OT and/or AVP reception have been associated with autism (Miranda M. Lim et al. 2005).
Download or read book The Theory of Learning in Games written by Drew Fudenberg and published by MIT Press. This book was released on 1998 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.
Download or read book Borderlands of Economics written by Nahid Aslanbeigui and published by Routledge. This book was released on 2005-06-23 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years there has been increasing discontent with the abstract nature of mainstream economics. Not only does this make the subject less relevant to real issues, it drives a wedge between economics and other disciplines ostensibly addressing the same issues. Borderlands of Economics explores the ways in which economics might be reconnected, both with the real world and with other disciplines.
Download or read book Population Games and Evolutionary Dynamics written by William H. Sandholm and published by MIT Press. This book was released on 2010-12-17 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evolutionary game theory studies the behaviour of large populations of strategically interacting agents & is used by economists to predict in settings where traditional assumptions about the rationality of agents & knowledge may be inapplicable.
Download or read book Economics written by and published by . This book was released on 1985 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Borderlands of Economics written by Nahid Aslanbeigui and published by Routledge. This book was released on 2005-06-23 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years there has been increasing discontent with the abstract nature of mainstream economics. The book explores the ways in which economics might be reconnected, both with the real world and with other disciplines.
Download or read book Everything I Ever Needed to Know about Economics I Learned from Online Dating written by Paul Oyer and published by Harvard Business Press. This book was released on 2013-12-17 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Conquering the dating market—from an economist’s point of view After more than twenty years, economist Paul Oyer found himself back on the dating scene—but what a difference a few years made. Dating was now dominated by sites like Match.com, eHarmony, and OkCupid. But Oyer had a secret weapon: economics. It turns out that dating sites are no different than the markets Oyer had spent a lifetime studying. Monster.com, eBay, and other sites where individuals come together to find a match gave Oyer startling insight into the modern dating scene. The arcane language of economics—search, signaling, adverse selection, cheap talk, statistical discrimination, thick markets, and network externalities—provides a useful guide to finding a mate. Using the ideas that are central to how markets and economics and dating work, Oyer shows how you can apply these ideas to take advantage of the economics in everyday life, all around you, all the time. For all online daters—and for anyone else swimming in the vast sea of the information economy—this book uses Oyer’s own experiences, and those of millions of others, to help you navigate the key economic concepts that drive the modern age.