Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Download or read book Role Playing Game Studies written by Sebastian Deterding and published by Routledge. This book was released on 2018-04-17 with total page 905 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.
Download or read book Weighing Imponderables and Other Quantitative Science Around 1800 written by J. L. Heilbron and published by University of California, Office for History of Science & Technology. This book was released on 1993 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Dungeon Master Character Sheet Journal written by D. Crawler Game Books and published by . This book was released on 2021-03-04 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect Character Journal for RPG gamers and D&D fanatics! ★★★★★ With this Class Emblem themed Character Journal streamline the character creation process. Also, keep all of your important character and game information in one place with this mixed paper campaign journal. This campaign journal is a must-have if you're in a long campaign and need to keep track of your story, as well as other important information. Use this to record your journey through the fantasy world and create a masterpiece with all the fun adventures you and your party encounter throughout your game. Each journal features: * 150 pages of size 8"X10" containing 5 sets of 30 pages arranged sequentially with: * 10 Character pages (Total 50 pages) for character information, attacks, feats, spells and much more * 8 ruled pages (Total 40 pages) for notes and tracking game impressions * 4 pages of graph paper and 4 hex pages for mapping out locations and encounters (Total 40 pages) * 4 blank pages (Total 20 pages) This adventure gaming notebook is a versatile way to keep track of your gaming notes, design terrain maps, to develop RPG characters, and more. Also, with this you can make a keep-sake memory book of your favorite campaigns to date to ensure you remember all important facts, always! Makes a great gift! Don't delay. Get your RPG Character Journal today. Click on the author name at the top to buy other class emblem themed journals and add all class themed journals to your collection
Download or read book Ciarcia s Circuit Cellar written by Steve Ciarcia and published by Circuit Cellar. This book was released on 1985 with total page 748 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book General Video Game Artificial Intelligence written by Diego Pérez Liébana and published by Morgan & Claypool Publishers. This book was released on 2019-10-09 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description Language. The open-source framework has been used since 2014 for running a challenge. Competitors around the globe submit their best approaches that aim to generalize well across games. Additionally, the framework has been used in AI modules by many higher-education institutions as assignments, or as proposed projects for final year (undergraduate and Master's) students and Ph.D. candidates. The present book, written by the developers and organizers of the framework, presents the most interesting highlights of the research performed by the authors during these years in this domain. It showcases work on methods to play the games, generators of content, and video game optimization. It also outlines potential further work in an area that offers multiple research directions for the future.
Download or read book Demons Don t Dream written by Piers Anthony and published by Open Road Media. This book was released on 2019-09-24 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Series fans will find themselves right at home” as a computer game draws two players into the illusion-, pun-, and dragon-filled land of Xanth (Kirkus Reviews). Sixteen-year-old Dug has yet to be impressed by a computer game, but that’s before he gets hooked by Companions of Xanth—and the beguilingly beautiful princess-serpent he’s chosen to guide him. Nada Naga has her work cut out for her keeping Dug’s eyes on the magical prize . . . and off of her human form. Kim is no stranger to Xanth, which is why she chooses her favorite companion, Jenny Elf, to accompany her through its marvels—and dangers. Though Kim’s hyper-enthusiasm is infectious, she doesn’t really believe that Xanth is real, and it’s up to Jenny to prove it. What the two players don’t know is that there’s more at stake than winning; the very existence of Xanth hangs in the balance. Demons may run the game, but there are voids to avoid, loan sharks to outswim, and Com Pewter—the most evil machine of all—to outwit. Not to mention that a companion may be just as willing to sabotage Dug and Kim as help them succeed . . . “The legions of Xanth readers can rest assured that [Demons Don’t Dream] contains plenty of the punningly named animals, vegetables, people and things (such as the Ice Queen Clone and the Censor-Ship) that have become the series’ raison d’etre.” —Publishers Weekly
Download or read book Ask Byte written by Steve Ciarcia and published by Osborne Publishing. This book was released on 1986 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Ludoliteracy written by José P. Zagal and published by Lulu.com. This book was released on 2010 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: On the surface, it seems like teaching about games should be easy. After all, students are highly motivated, enjoy engaging with course content, and have extensive personal experience with videogames. However, games education can be surprisingly complex.
Download or read book Echo of the Boom written by Maxwell Neely-Cohen and published by Barnacle Book. This book was released on 2014 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four Washington D.C. teens struggle to understand their roles in future society, or its destruction, as their very different stories intermingle.
Download or read book MacPerl written by Vicki Brown and published by . This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perl has become the scripting language of choice in the UNIX community, and it is making rapid inroads into the Windows community as well. This new introductory and reference work on MacPerl allows Macintosh users to gain access to this powerful language. The CD-ROM contains documentation on both MacPerl and Perl, as well as a snapshot of the CPAN (Comprehensive Perl Archive Network).
Download or read book Haute Bohemians written by Miguel Flores-Vianna and published by Vendome Press. This book was released on 2017-09-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Who, exactly, is a haute bohemian? Leave it to the discriminating, gimlet eye of photographer Miguel Flores-Vianna, who enjoys an international, cult-like following. He has journeyed through four continents to capture an extraordinary group of fashion designers, landscape architects, artists and art historians, potters, and interior designers, where they live--country cottages, beach bungalows, canal-side lofts, and East Village apartments, as well as assorted estancias, ch teaux, and palazzi. Some of these spaces are grand, others are modest, but all are original, stylish, charming, and above all authentic, in the sense that they reflect their owners' care and taste. His work is introduced by Amy Astley, editor of AD.
Download or read book Beyond Role and Play written by Markus Montola and published by . This book was released on 2004 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Archaeology of Traditions written by Timothy R. Pauketat and published by Gainesville : University Press of Florida. This book was released on 2001 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: "At last, southeastern archaeology as history of people, not just 'cultures'."--Patricia Galloway, Mississippi Department of Archives and History Rich with the objects of the day-to-day lives of illiterate or common people in the southeastern United States, this book offers an archaeological reevaluation of history itself: where it is, what it is, and how it came to be. Through clothing, cooking, eating, tool making, and other mundane forms of social expression and production, traditions were altered daily in encounters between missionaries and natives, between planters and slaves, and between native leaders and native followers. As this work demonstrates, these "unwritten texts" proved to be potent ingredients in the larger-scale social and political events that shaped how peoples, cultures, and institutions came into being. These developments point to a common social process whereby men and women negotiated about their views of the world and--whether slaves, natives, or Europeans--created history. Bridging the pre-Columbian and colonial past, this book incorporates current theories that cut across disciplines to appeal to anthropologists, historians, and archaeologists. CONTENTS 1. A New Tradition in Archaeology, by Timothy R. Pauketat 2. African-American Tradition and Community in the Antebellum South, by Brian W. Thomas 3. Resistance and Accommodation in Apalachee Province, by John F. Scarry 4. Manipulating Bodies and Emerging Traditions at the Los Adaes Presidio, by Diana DiPaolo Loren 5. Negotiated Tradition? Native American Pottery in the Mission Period in La Florida, by Rebecca Saunders 6. Creek and Pre-Creek Revisited, by Cameron B. Wesson 7. Gender, Tradition, and the Negotiation of Power Relationships in Southern Appalachian Chiefdoms, by Lynne P. Sullivan and Christopher B. Rodning 8. Historical Science or Silence? Toward a Historical Anthropology of Mississippian Political Culture, by Mark A. Rees 9. Cahokian Change and the Authority of Tradition, by Susan M. Alt 10. The Historical-Processual Development of Late Woodland Societies, by Michael S. Nassaney 11. A Tradition of Discontinuity: American Bottom Early and Middle Woodland Culture History Reexamined, by Andrew C. Fortier 12. Interpreting Discontinuity and Historical Process in Midcontinental Late Archaic and Early Woodland Societies, by Thomas E. Emerson and Dale L. McElrath 13. Hunter-Gatherers and Traditions of Resistance, by Kenneth E. Sassaman 14. Traditions as Cultural Production: Implications for Contemporary Archaeological Research, by Kent G. Lightfoot 15. Concluding Thoughts on Tradition, History, and Archaeology, by Timothy R. Pauketat Timothy R. Pauketat, associate professor of anthropology at the University of Illinois, Urbana, is the author of The Ascent of Chiefs and coeditor of Cahokia: Domination and Ideology in the Mississippian World.
Download or read book Windows on Literacy Step Up Social Studies Get Moving Rides Are Fun written by National Geographic Learning and published by National Geographic Society. This book was released on 2007-02-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Literacy focus: way of reading books, role of pictures in books, looking at the page for information, listening to and answering questions, using pronouns. Social studies focus: shows the variety of rides found at an amusement park.
Download or read book Classroom Deathmatch written by Jake Richmond and published by . This book was released on 2013-03-15 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kidnapped by the government and transported to a mysterious battleground, 50 high school students are forced to fight to the death in a brutal televised contest called Classroom Deathmatch!From the creators of Panty Explosion comes the Indie RPG Award winning role playing game inspired by the controversial novel Battle Royale . A game of trust, friendship, murder and betrayal.Welcome to Classroom Deathmatch
Download or read book Best Dad Ever RPG Character Journal written by D. Crawler Game Books and published by . This book was released on 2020-12-17 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect Character Journal for RPG gamers and D&D fanatics! ★★★★★ With this Class Emblem themed Character Journal streamline the character creation process. Also, keep all of your important character and game information in one place with this mixed paper campaign journal. This campaign journal is a must-have if you're in a long campaign and need to keep track of your story, as well as other important information. Use this to record your journey through the fantasy world and create a masterpiece with all the fun adventures you and your party encounter throughout your game. Each journal features: * 150 pages of size 8"X10" containing 5 sets of 30 pages arranged sequentially with: * 10 Character pages (Total 50 pages) for character information, attacks, feats, spells and much more * 8 ruled pages (Total 40 pages) for notes and tracking game impressions * 4 pages of graph paper and 4 hex pages for mapping out locations and encounters (Total 40 pages) * 4 blank pages (Total 20 pages) This adventure gaming notebook is a versatile way to keep track of your gaming notes, design terrain maps, to develop RPG characters, and more. Also, with this you can make a keep-sake memory book of your favorite campaigns to date to ensure you remember all important facts, always! Makes a great gift! Don't delay. Get your RPG Character Journal today. Click on the author name at the top to buy other class emblem themed journals and add all class themed journals to your collection