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Book Dungeon  Board Game

    Book Details:
  • Author : Wizards of the Coast LLC
  • Publisher : National Geographic Books
  • Release : 2014-06-24
  • ISBN : 078696555X
  • Pages : 0 pages

Download or read book Dungeon Board Game written by Wizards of the Coast LLC and published by National Geographic Books. This book was released on 2014-06-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: First released in 1975 and revised throughout the 1980s and early 1990s, the Dungeon! boardgame lets you explore a multi-level dungeon in search of treasure guarded by terrible monsters. The deeper into the dungeon you go, the deadlier the monsters and the greater the treasure. The player who returns to the beginning chamber with the most treasure wins!

Book The Cloud Dungeon

    Book Details:
  • Author : Andrew "AndHeDrew" Miller
  • Publisher :
  • Release : 2015-11-01
  • ISBN : 9780692578896
  • Pages : pages

Download or read book The Cloud Dungeon written by Andrew "AndHeDrew" Miller and published by . This book was released on 2015-11-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Wizards

Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Book The Temple of Elemental Evil

Download or read book The Temple of Elemental Evil written by Gary Gygax and published by . This book was released on 1985 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Dungeons   Dragons Starter Set  Six Dice  Five Ready to Play D D Characters With Character Sheets  a Rulebook  and One Adventure

Download or read book Dungeons Dragons Starter Set Six Dice Five Ready to Play D D Characters With Character Sheets a Rulebook and One Adventure written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2014-07-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to start playing the world’s greatest roleplaying game. “I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D.”—Ed Grabionowski, io9.Gizmodo.com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! • FIVE READY-TO-PLAY CHARACTERS • SIX DICE • ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER • ONE RULEBOOK • ONE CHARACTER SHEET “D&D acolytes are everywhere. . .Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. The main Dungeons & Dragons books are the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.

Book Dungeons and Dragons Roleplaying Game Starter Set

Download or read book Dungeons and Dragons Roleplaying Game Starter Set written by Wizards RPG Team and published by . This book was released on 2008-10-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The best way for new players to learn 4th EditionDungeons & Dragons! This new product makes it easier than ever to start playingDungeons & Dragonsimmediately. TheD&DRoleplaying Game Starter Setintroduces the complex world ofD&Dplay to new fans in simple, easy-to-understand ways while retaining the fantastic inspiration of the full game experience. This product includes an introductory version of the 4th Edition rules, dice, map tiles, and an adventure to get starting playing right away!

Book Encyclopedia Magica

Download or read book Encyclopedia Magica written by Dale S. Henson and published by TSR. This book was released on 1994 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Dungeon Fantasy Companion

Download or read book Dungeon Fantasy Companion written by Peter V. Dell'orto and published by Steve Jackson Games. This book was released on 2017-07-25 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: More Is Better! The Dungeon Fantasy Companion comprises all three stretch-goal supplements from the Dungeon Fantasy Roleplaying Game Kickstarter campaign: Traps. Ready-made traps for home-made adventures: nasty gadgets, complicated architecture, hidden poison, malicious magic, and devious tricks. Magic Items. This emporium of enchantment contains wondrous weapons, armor, wands, jewelry, potions, and more, allowing GMs and looters alike to grab and go. Against the Rat-Men. This ready-to-play sequel to I Smell a Rat offers heroes new dangers - and new rewards. Dungeon Fantasy Companion is intended for the Dungeon Fantasy Roleplaying Game but would work with GURPS, especially GURPS Dungeon Fantasy.

Book Alone Against Fear

    Book Details:
  • Author : Andrea Sfiligoi
  • Publisher :
  • Release : 2020-08
  • ISBN :
  • Pages : 104 pages

Download or read book Alone Against Fear written by Andrea Sfiligoi and published by . This book was released on 2020-08 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are monsters out there, And you walk alone. Alone against the walking dead. Alone Against the demons, alone against vampires and werewolves. Alone Against shapeless monstrosities and devil worshipers and witches and maniacs and evil clowns. ALONE AGAINST FEAR. This is a stand-alone horror solo game using a variation of the popular Four Against Darkness engine. All the rules are in this 104 page book. You create a character and explore a town invaded by monsters. Read forbidden books, learn dark rituals, learn new skills, fight zombies and vampires, and manage your resources (Life, Sanity, Food, Ammo) in a desperate struggle against time to close the Seven Gates of Hell on Earth. Included: 6 scenarios, hundreds of monsters,22 weapons, 2 pre-generated characters, character sheet, map sheet.THIS IS A STAND ALONE SOLO GAME. NO OTHER BOOKS ARE REQUIRED TO PLAY. TO PLAY YOU NEED TWO SIX-SIDED DICE, PENCIL AND PAPER

Book Lords of Waterdeep

Download or read book Lords of Waterdeep written by Wizards RPG Team and published by National Geographic Books. This book was released on 2012-03-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Waterdeep, the City of Splendors--the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! Lords of Waterdeep is a Euro-style board game for 2-5 players. Components: Game board Rulebook 5 card stock player mats 121 Intrigue, Quest, and Role cards 130 wooden cubes, pawns, and score pieces Wooden player markers Card stock tiles and tokens representing buildings, gold coins, and victory points

Book The Storymaster s Tales  Weirding Woods

Download or read book The Storymaster s Tales Weirding Woods written by Oliver McNeil and published by . This book was released on 2021-01-15 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Storymaster's Tales "Weirding Woods" Cut and Fold Game-Cards 78 beautiful folklore illustrations to use alongside the Gamebook.

Book D and D Basic Game

    Book Details:
  • Author : Wizards of the Coast
  • Publisher :
  • Release : 2004-09
  • ISBN : 9780786934096
  • Pages : 0 pages

Download or read book D and D Basic Game written by Wizards of the Coast and published by . This book was released on 2004-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new boxed set containing all the basics for those new to the Dungeons & Dragons roleplaying game. This brand-new boxed set is designed to give those new to roleplaying an introduction to, and a good understanding of, the D&D game experience. It contains everything needed to play exciting adventures, including a complete set of roleplaying dice, streamlined rules drawn straight from the Dungeons & Dragons v3.5 core rulebooks, and 16 miniatures from the D&D Miniatures line. In celebration of the 30th anniversary of Dungeons & Dragons, this box was named for a classic boxed set from the first years of the game's history and is a great way for current players to introduce the game to a whole new generation. Components: - 16 non-random miniatures - rulebooks - character sheets - 4 double-sided map boards - complete set of D&D dice

Book Dungeon Craft Core Book

    Book Details:
  • Author : Joshua Thorne
  • Publisher :
  • Release : 2019-07
  • ISBN : 9781733376600
  • Pages : 104 pages

Download or read book Dungeon Craft Core Book written by Joshua Thorne and published by . This book was released on 2019-07 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1000+ terrain pieces for TTRPG

Book The Game Master s Book of Random Encounters

Download or read book The Game Master s Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Book Dungeon Craft  Castles   Keeps

Download or read book Dungeon Craft Castles Keeps written by and published by . This book was released on 2020-09 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Castles & Keeps is perfect for anyone looking to lay siege to a castle or start a brawl with the royal guard in the middle of the King's court. This book has everything you want to make a kingdom fit for your favorite TTRPG. Just cut out the pieces you need and get playing!

Book Torchbearer

    Book Details:
  • Author : Thor Olavsrud
  • Publisher :
  • Release : 2013-08-01
  • ISBN : 9780983645832
  • Pages : pages

Download or read book Torchbearer written by Thor Olavsrud and published by . This book was released on 2013-08-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Dungeons   Dragons  Players Manual

Download or read book Dungeons Dragons Players Manual written by Gary Gygax and published by . This book was released on 1983 with total page 63 pages. Available in PDF, EPUB and Kindle. Book excerpt: