EBookClubs

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EBookClubs

Read Books & Download eBooks Full Online

Book Dragon Emblem RPG Core Book

Download or read book Dragon Emblem RPG Core Book written by Robert Supinger and published by Lulu.com. This book was released on 2016-08-30 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dragon Emblem RPG is a table-top game designed with inspiration from games such as DCC, Metamorphosis Alpha, World of Warcraft, and others. There are several classes and races each with unique abilities and traits to help create balanced groups. The game includes a background story and a 16-adventure campaign that the players can delve into. New weapons, armor, relics, treasures, and gruesome creatures await the brave adventurers. All book purchases through Lulu grant me revenue, and other locations grant me none. As a result, if purchasing through Lulu, it is considered a donation to me, my family, and future projects I may endeavor on. Likewise, a portion of the revenue will be used to compensate those who have assisted me with the production of this game, which includes anyone that gave me ideas or advice, to those that assisted with playtesting.

Book Index Card RPG Core

    Book Details:
  • Author : Brandish Gilhelm
  • Publisher :
  • Release : 2018-04-30
  • ISBN : 9781718601840
  • Pages : 218 pages

Download or read book Index Card RPG Core written by Brandish Gilhelm and published by . This book was released on 2018-04-30 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fast, fun, friendly RPG for players of all skill levels. This book is comprehensive for your tabletop games, including the very best Game Mastering how-to's, monsters, adventures, maps, characters, and loot!See lots more about ICRPG at www.icrpg.com

Book Dragon Age RPG Core Rulebook

Download or read book Dragon Age RPG Core Rulebook written by Chris Pramas and published by . This book was released on 2017-06-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Dragon Age, a pen & paper roleplaying game of dark fantasy adventure, you and your friends take on the personas of warriors, mages, and rogues in the world of Thedas and try to make your names by overcoming sinister foes and deadly challenges. Based on the video game franchise, this Core Rulebook includes the full rules for the Dragon Age RPG under one cover for the first time, including the Adventure Game Engine.

Book Capharnaum   Tales of the Dragon Marked

Download or read book Capharnaum Tales of the Dragon Marked written by Modiphius Entertainment and published by . This book was released on 2018-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: I came seeking adventure, death, and vengeance and I found Capharnaum. It called to me with its ancient gods and enmities, its mysterious quests, desert caravans and dusty souks.

Book Fire Emblem

    Book Details:
  • Author : Stephen Stratton
  • Publisher : Prima Games
  • Release : 2009-02-16
  • ISBN : 9780761562030
  • Pages : 0 pages

Download or read book Fire Emblem written by Stephen Stratton and published by Prima Games. This book was released on 2009-02-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Stat tables for all characters to help players choose their companions wisely.* Full details of battling so you can keep your characters safe.* Armor and weapon info so you can get the best equipment for your army.* Detailed class info explaining base stats, re-classing, and the features of every position.* Fire Emblem poster included!* Locations for all secret shops!

Book Dungeons and Dragons Core Rulebook Gift Set

Download or read book Dungeons and Dragons Core Rulebook Gift Set written by Monte Cook and published by . This book was released on 2003-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A first-ever boxed set of the three essential titles for the Dungeons & Dragons roleplaying game contains the "Revised Player's Handbook, Revised Dungeon Master's Guide," and "Revised Monster Manual."

Book Dealing with Dragons

Download or read book Dealing with Dragons written by Patricia C. Wrede and published by Houghton Mifflin Harcourt. This book was released on 2002 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first two volumes of Patricia C. Wrede's beloved, bestselling Enchanted Forest Chronicles!

Book The Book of Dragons

Download or read book The Book of Dragons written by and published by Harper Collins. This book was released on 1995-09-27 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of short stories and folktales featuring dragons, by such authors as Italo Calvino, Kenneth Grahame, and Elizabeth Coatsworth.

Book A Dragon Walks Into a Bar

Download or read book A Dragon Walks Into a Bar written by Jef Aldrich and published by Adams Media. This book was released on 2019-12-03 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: This hilarious collection of over 300 puns, one-liners, and classic jokes dedicated to the fun of RPGs is perfect for you share with your fellow gaming compatriots! Why don’t dragons like to eat paladins? They taste lawful. Laugh out loud at over 300 zingy one-liners and eye-rolling puns with this collection of tabletop-based humor, dedicated to the fun of RPGs like Dungeons and Dragons, Pathfinder, and more! A Dragon Walks into a Bar gives you hours of funny content that will keep you smiling. Whether you use them as inspiration for your level 20 comedian bard to crack wise during battle or if you just want a giggle in between turns, this book has everything you’ve been looking for.

Book Slaying the Dragon

Download or read book Slaying the Dragon written by Ben Riggs and published by St. Martin's Press. This book was released on 2022-07-19 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Role-playing game historian Ben Riggs unveils the secret history of TSR— the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival. "Ben Riggs manages to walk the fine line between historical accuracy and fun about as well as anyone and SLAYING THE DRAGON is equal parts historical accuracy and entertainment. It was an essential read for me while directing and producing the Official D&D documentary but I’d recommend it to anyone regardless of the subject material. It’s a wild and fun ride through the turbulent history of one the most influential brands in our lifetime." - JOE MANGANIELLO Co-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game. For the next two decades, TSR rocketed to success, producing multiple editions of D&D, numerous settings for the game, magazines, video games, New York Times bestselling novels by Margaret Weis, Tracy Hickman, and R. A. Salvatore, and even a TV show! But by 1997, a series of ruinous choices and failed projects brought TSR to the edge of doom—only to be saved by their fiercest competitor, Wizards of the Coast, the company behind the collectible card game Magic: The Gathering. Unearthed from Ben Riggs’s own adventurous campaign of in-depth research, interviews with major players, and acquisitions of secret documents, Slaying the Dragon reveals the true story of the rise and fall of TSR. Go behind the scenes of their Lake Geneva headquarters where innovative artists and writers redefined the sword and sorcery genre, managers and executives sabotaged their own success by alienating their top talent, ignoring their customer fanbase, accruing a mountain of debt, and agreeing to deals which, by the end, made them into a publishing company unable to publish so much as a postcard. As epic and fantastic as the adventures TSR published, Slaying the Dragon is the legendary tale of the rise and fall of the company that created the role-playing game world.

Book Encyclopedia of Weird War Stories

Download or read book Encyclopedia of Weird War Stories written by Paul Green and published by McFarland. This book was released on 2017-05-31 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fictional war narratives often employ haunted battlefields, super-soldiers, time travel, the undead and other imaginative elements of science fiction and fantasy. This encyclopedia catalogs appearances of the strange and the supernatural found in the war stories of film, television, novels, short stories, pulp fiction, comic books and video and role-playing games. Categories explore themes of mythology, science fiction, alternative history, superheroes and "Weird War."

Book Dungeons and Dragons Core Rulebook

Download or read book Dungeons and Dragons Core Rulebook written by Wizards RPG Team and published by . This book was released on 2008-06-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: All three 4th Edition core rulebooks in one handsome slipcase. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master. This gift set provides all three 4th Edition Dungeons & Dragons core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual) in a handsome slipcase that looks great on any bookshelf.

Book Monster Manual

Download or read book Monster Manual written by Monte Cook and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dungeon Masters and players alike will find the new "Monster Manual" an indisipensable aid in populating their Third Edition campaigns of Dungeons & Dragons. Over 200 creeps, critters and creatures keep players on their toes, from Aboleths to Zombies. 200 full-color illustrations.

Book Dungeons   Dragons Dungeon Master s Guide  Core Rulebook  D D Roleplaying Game

Download or read book Dungeons Dragons Dungeon Master s Guide Core Rulebook D D Roleplaying Game written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2014-12-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Book Dungeons   Dragons Player s Handbook

Download or read book Dungeons Dragons Player s Handbook written by Monte Cook and published by . This book was released on 2003 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.

Book A Guide to Japanese Role Playing Games

Download or read book A Guide to Japanese Role Playing Games written by Bitmap Books and published by . This book was released on 2021-10-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Six Sacred Swords

Download or read book Six Sacred Swords written by Andrew Rowe and published by Weapons and Wielders. This book was released on 2019-02-19 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: It doesn't take a legendary sword to make a legendary swordsman, but it certainly helps.Keras Selyrian is already well on the way to cutting his name into the annals of legend. He's fought false divinities, thieving sorcerers, and corrupt demigods - and left them defeated in his wake. But he's a long way from home, and Kaldwyn offers a different brand of danger than he's used to.He's already got a sword of unfathomable power, but it's damaged and leaking world-annihilating mana, so he's in the market for a new one.Possibly six. The more the better, really.The Six Sacred Swords are Kaldwyn's most famous artifacts, forged as the only means to defeat the god beasts. Each sword must be earned by a worthy champion, and no single person has ever managed to collect them all.Not yet, at least.Keras is just getting started.Additional Info: Six Sacred Swords is a light-hearted fantasy adventure inspired by Japanese game series like The Legend of Zelda, Final Fantasy, and Fire Emblem. It takes place in the same universe as the Arcane Ascension novels, but years earlier and with a different protagonist. While the books are interconnected, they can be read on their own in any order