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EBookClubs

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Book GURPS Discworld

Download or read book GURPS Discworld written by Terry Pratchett and published by Steve Jackson Games. This book was released on 1998-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A role playing game based on Terry Pratchett's Discworld, 2-6 players "make a good group". Equipment needed: pencils, paper, and 3 six-sided dice.

Book Gurps Discworld Also

Download or read book Gurps Discworld Also written by Steve Jackson Games and published by . This book was released on 2000-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A role playing game based on Terry Pratchett's Discworld.

Book Discworld Roleplaying Game

Download or read book Discworld Roleplaying Game written by Phil Masters and published by . This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A role playing game based on Terry Pratchett's Discworld, 2-6 players "make a good group". Equipment needed: pencils, paper, and 3 six-sided dice.

Book The Streets Of Ankh Morpork

Download or read book The Streets Of Ankh Morpork written by Stephen Briggs and published by Random House. This book was released on 2020-04-16 with total page 25 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lose yourself in the glorious technicolour of Ankh-Morpork, mapped in meticulous detail for the very first time. A beautiful gift edition, complete with fold-out map and pull-out information booklet, and a fantastic accompaniment to the novels. 'Tells you the answers to all the questions you had about Ankh Morpork' -- ***** Reader review 'The whole thing is really charming. Every time you look at it, something new is revealed' -- ***** Reader review 'A fascinating look into the streets of Terry Pratchett's mind...' -- ***** Reader review ************************************************************************************** 'THERE'S A SAYING THAT ALL ROADS LEAD TO ANKH-MORPORK. AND IT'S WRONG. ALL ROADS LEAD AWAY FROM ANKH-MORPORK, BUT SOMETIMES PEOPLE JUST WALK ALONG THE WRONG WAY' from Moving Pictures Ankh-Morpork! City of One Thousand Surprises (according to the famous publication by the Guild of Merchants)! All human life is there! Although, if it walks down the wrong alley, often quite briefly! The city celebrated in the bestselling Discworld series by Sir Terry Pratchett has been meticulously mapped for the first time. It's all here - from Unseen University to the Shades, from major landmarks like the Patrician's Palace to little-known, er, nooks like Dwarf Bread Museum in Whirligig Alley. See the famous streets beaten by Sam Vimes and the Ankh-Morpork City Watch, the cobbles along which so many heroes have walked - in some cases quite hurriedly! As leading Ankh-Morpork entrepreneur C.M.O.T. Dibbler would say, a nip at any price - and that's cutting our own throat. Well, close. A deluxe and stunning gift edition with pull-out booklet and fold-out map - the ultimate present for every Discworld fan who has ever dreamed of seeing the world of Sir Terry Pratchett come to life...

Book GURPS Lite

Download or read book GURPS Lite written by Sean Punch and published by . This book was released on 2000 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps Basic Set  Campaigns

Download or read book Gurps Basic Set Campaigns written by David L. Pulver and published by GURPS: Generic Universal Role. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine"--Cover

Book Discworld Roleplaying Game

Download or read book Discworld Roleplaying Game written by Steve Jackson Games and published by . This book was released on 2016 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: The best-selling works of Terry Pratchett chronicle events on the Discworld. The Discworld Roleplaying Game, Second Edition takes things a step further, enabling gamers to dream up their own oddball cast and have new and exciting (mis)adventures on the Disc. The Second Edition updates the First Edition (1998) and its supplement, GURPS Discworld Also (2001), to encompass novels written since The Fifth Elephant (1999) as well as the latest version of the rules, GURPS Fourth Edition (2004).

Book GURPS THAUMATOLOGY

    Book Details:
  • Author : Phil Masters
  • Publisher : Steve Jackson Games
  • Release : 2016-11-21
  • ISBN : 9781556348099
  • Pages : 276 pages

Download or read book GURPS THAUMATOLOGY written by Phil Masters and published by Steve Jackson Games. This book was released on 2016-11-21 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Feel the Power! Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes: Minor tweaks for the spell-based magic of the Basic Set: restructuring prerequisites and colleges, modifying Magery and mana, new magical energy sources, adapting spells on the fly, and more. Radical revisions of spell-based magic, including detailed versions of the clerical and ritual magic options hinted at in the Basic Set, and the return of that Third Edition classic, "unlimited mana." Traditional alternatives to spells, such as ceremonial, spirit-mediated, and runic magic. World-shaking freeform magic. Magic as inherent powers. An in-depth look at material magic, with new alchemy, herbalism, and enchantment options; rules for free-willed items and magical gadgets; and guidelines for "the stuff of raw magic." Notes on adapting real-world occult concepts - such as the Laws of Magic, astrology, and traditional material components - to any magic system. Guidelines for running magic-oriented games, advice on combining magic systems, and detailed outlines for four distinctly different fantastic campaigns. The softcover reprint contains the same material as the earlier print run (updated for the latest errata, of course!), with black-and-white interiors and a lower price. GURPS Thaumatology requires the GURPS Basic Set, Fourth Edition. GURPS Magic is recommended but not required. The discussions of different magical styles would enhance any game that features magic.

Book Rhianna Pratchett Fighting Fantasy

Download or read book Rhianna Pratchett Fighting Fantasy written by Rhianna Pratchett and published by . This book was released on 2020-10 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: PART STORY, PART GAME - PURE ADVENTURE! You, the hero of this story, are a member of the Sky Watch keeping the floating island The Nimbus safe. When this island suddenly crashes out of the sky into the Ocean of Tempests below, you must battle storms and sea beasts in your mission to raise it from the deep.

Book Gurps Cyberpunk

    Book Details:
  • Author : Loyd Blankenship
  • Publisher : Steve Jackson Games
  • Release : 1990-11-01
  • ISBN : 9781556341687
  • Pages : 128 pages

Download or read book Gurps Cyberpunk written by Loyd Blankenship and published by Steve Jackson Games. This book was released on 1990-11-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- The book that was confiscated by the Secret Service because they thought it contained hacking secrets! (It doesn't) -- Nominated for the Origins Award for Best Roleplaying Supplement.

Book How to Be a Gurps GM

Download or read book How to Be a Gurps GM written by Warren "Mook" Wilson and published by Steve Jackson Games. This book was released on 2017-07-24 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

Book Ogl Cybernet

    Book Details:
  • Author : Mongoose Publishing
  • Publisher : Mongoose Publishing
  • Release : 2003-11-26
  • ISBN : 9781904577614
  • Pages : 256 pages

Download or read book Ogl Cybernet written by Mongoose Publishing and published by Mongoose Publishing. This book was released on 2003-11-26 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: OGL CyberNet is a complete core rulebook, released under the Open Game Licence, allowing players and publishers alike to set games and scenarios to the cyberpunk setting of their choice. Mongoose Publishing is releasing OGL CyberNet under a royalty-free world wide license, allowing publishers (of both print and electronic books) to use the CyberNet logo and rules to create their own settings and adventures.

Book Gateway

    Book Details:
  • Author : Sean Murray
  • Publisher :
  • Release : 2014-05-01
  • ISBN : 9780988943612
  • Pages : 126 pages

Download or read book Gateway written by Sean Murray and published by . This book was released on 2014-05-01 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated book that tells the stories of several of the most famous and infamous wizards of the City of Gateway, a fictional metropolis where magic, the driving force of life in Gateway, is under threat from an oppressive oligarchy. The book is presented as a form of protest against the ruling class and their desire to keep these stories suppressed.

Book A Game of Universe

    Book Details:
  • Author : Eric S. Nylund
  • Publisher :
  • Release : 1997
  • ISBN : 9780340649497
  • Pages : 378 pages

Download or read book A Game of Universe written by Eric S. Nylund and published by . This book was released on 1997 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Dark Heresy

    Book Details:
  • Author : Graham Davey
  • Publisher :
  • Release : 2011-07-19
  • ISBN : 9781589947603
  • Pages : 0 pages

Download or read book Dark Heresy written by Graham Davey and published by . This book was released on 2011-07-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep within the hives of the Calixis Sector, vile gangs wage tiny but deadly wars with Enforcers. By the flickering light of ancient lamps the streets of the underhive are home to many dangers that obfuscate the truths that Acolytes might desperately seek This book presents material for Arbitrators, Scum, and all Acolytes who operate in the arena in the Warhammer 40,000 Dark Heresy Roleplay Game, ideal for players looking to expand their characters into the depths of the underhive!

Book Warhammer Fantasy Roleplay 4e Core

Download or read book Warhammer Fantasy Roleplay 4e Core written by Cubicle 7 and published by . This book was released on 2018-12-12 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Warhammer Fantasy Roleplay takes your customers back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction. The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World. 320 page full color hardcover

Book Gurps Banestorm

Download or read book Gurps Banestorm written by Phil Masters and published by Steve Jackson Games. This book was released on 2018-02-05 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history here - they're current events! Characters can journey from the windswept plains of the Nomad Lands - where fierce Nordic warriors seek a valiant death to earn a seat in Valhalla - to Megalos, the ancient empire where magic and political intrigue go hand in hand. Or trek south to the Muslim lands of al-Wazif and al-Haz to explore the forbidden city of Geb'al-Din. This book updates the original Yrth of GURPS Third Edition Fantasy and Fantasy Adventures. It provides GMs with a complete world background - history, religion, culture, politics, races, and a detailed map - everything needed to start a GURPS campaign. Phil Masters (Discworld and Hellboy RPGs) and Jonathan Woodward (Hellboy and GURPS Ogre) have added new peoples, places, and plots, as well as lots more on magic and mysticism, all of which conforms to GURPS Fantasy and GURPS Magic. So prepare to make your own mark on Yrth. Plunder elven ruins while evading the desert natives. Play a peasant-born hero . . . an orcish pirate . . . a Muslim double agent commanded to infiltrate the Hospitallers. Yrth awaits the legend of you!