Download or read book Digital Character Development written by Rob O'Neill and published by CRC Press. This book was released on 2015-10-07 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for film and games using software-agnostic descriptions that apply to any animation application. It provides insight from a real production environment and the requirements that such an environment imposes. With rich illustrations and visual code examples throughout, this book provides a comprehensive roadmap to character development for both professionals and students.
Download or read book Digital Character Animation 3 written by George Maestri and published by New Riders. This book was released on 2006-04-12 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and animation with advanced-level information on characterization, directing, and production management, author George Maestri has created an essential resource for digital animators. [digital] Character Animation 3 is packed with beautiful new artwork and Maestri’s invaluable expert tips. Along with clear instruction on the theory and practice of foundation techniques such as rigging, walk-cycles, and lip-synch–the tutorials and exercises in this book let you practice what you’ve learned. Maestri also offers in-depth information on creating nuanced characters that feel “alive” and win audience empathy and attention. The book’s final chapter guides you through the entire filmmaking process, from story development through voice casting and animation directing.
Download or read book 3D Character Development Workshop written by Erik Van Horn and published by Mercury Learning and Information. This book was released on 2018-03-06 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters. Features: • Uses a holistic, end-to-end process that empowers the reader with an understanding of the entirety of the character development pipeline--from concept to completion • Includes a fast-tracked learning by example method. Short, iterative lessons create familiarity of best practices through rote exercise • Contains full color photos (throughout) and downloadable examples/starter files that allow out-of-sequence or selective learning
Download or read book Character Development in Blender 2 5 written by Jonathan Williamson and published by Cengage Learning. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to creating characters using Blender covers such topics as modeling, textures, lighting, and rendering along with information on the technical, artistic, and theoretical aspects of character development.
Download or read book Approaches to the Development of Character written by National Academies of Sciences, Engineering, and Medicine and published by National Academies Press. This book was released on 2017-04-24 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: The development of character is a valued objective for many kinds of educational programs that take place both in and outside of school. Educators and administrators who develop and run programs that seek to develop character recognize that the established approaches for doing so have much in common, and they are eager to learn about promising practices used in other settings, evidence of effectiveness, and ways to measure the effectiveness of their own approaches. In July 2016, the National Academies of Sciences, Engineering, and Medicine held a workshop to review research and practice relevant to the development of character, with a particular focus on ideas that can support the adults who develop and run out-of-school programs. This publication summarizes the presentations and discussions from the workshop.
Download or read book Digital Character Development written by Robert O'Neill and published by A K Peters/CRC Press. This book was released on 2015-09-22 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides insight from a real production environment and the requirements such an environment imposes. It covers the theory and practice behind the development of digital characters for film and games using rigging concepts, algorithms, and techniques via software-agnostic descriptions that apply to any animation application. The book presents the anatomical considerations for rigging a character alongside the expectations of an animator, a road map for character development is carefully laid out through rich illustrations and visual code examples.
Download or read book Creative Character Design written by Bryan Tillman and published by Taylor & Francis. This book was released on 2012-12-12 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.
Download or read book Reel Character Education written by William B. Russell and published by IAP. This book was released on 2010-10-01 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Values, attitudes, and beliefs have been depicted in movies since the beginning of the film industry. Educators will find this book to be a valuable resource for helping explore character education with film. This book includes an overview of the history of character education, a discussion of how to effectively teach with film, and a discussion about analyzing film for educational value. This book offers educators an effective and relevant method for exploring character education with today’s digital and media savvy students. This book details how film can be utilized to explore character education and discusses relevant legal issues surrounding the use of film in the classroom. Included in this book is a filmography of two hundred films pertaining to character education. The filmography is divided into four chapters. Each chapter details fifty films for a specific educational level (elementary, middle, high school, and postsecondary). Complete bibliographic information, summary, and applicable character lesson topics are detailed for each film. This book is clearly organized and expertly written for educators and scholars at the elementary, middle, high school, and postsecondary levels.
Download or read book Character Compass written by Scott Seider and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary: The author "offers portraits of three high-performing urban schools that have made character development central to their mission. [The book] highlights each school's unique approach to character development and shows how qualities like empathy, integrity, perseverance, and daring can nurture student success."--p. 4 of cover.
Download or read book Sketching from the Imagination written by 3dtotal Publishing and published by Sketching from the Imagination. This book was released on 2017-02-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An inspiring collection of drawings and articles exploring the sketchbooks and artistic practices of 50 talented character artists.
Download or read book Character Formation in Online Education written by Joanne J. Jung and published by Zondervan Academic. This book was released on 2015 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Joanne Jung's Character Formation in Online Education provides both sound guidance and helpful, proven tools for developing online learning communities that bring about genuine student learning and change.
Download or read book The Quiet Is Loud written by Samantha Garner and published by . This book was released on 2021-05-04 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: The perfect marriage of literary and speculative fiction for readers of Kazuo Ishiguro and NK Jemisin. When Freya Tanangco was ten, she dreamed of her mother's death right before it happened. That's when she realized she was a veker, someone with enhanced mental abilities and who is scorned as a result. Freya's adult life has been spent in hiding: from the troubled literary legacy created by her author father, and from the scrutiny of a society in which vekers often meet with violence. When her prophetic dreams take a dangerous turn, Freya finds herself increasingly forced to sacrifice her own anonymity--and the fragile safety that comes with it--in order to protect those around her. Interwoven with themes of Filipino Canadian and mixed-race identity, fantastical elements from Norse and Filipino mythology, and tarot card symbolism, The Quiet Is Loud is an intergenerational tale of familial love and betrayal, and what happens when we refuse to let others tell our stories for us.
Download or read book Handbook of Research on Adapting Remote Learning Practices for Early Childhood and Elementary School Classrooms written by Ashley Courtney-Dattola and published by Information Science Reference. This book was released on 2021-10-30 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book will focus on teaching and learning practices for the young student via remote learning providing resources pertaining to remote learning for others to be able to access and including suggestions for lesson plans, formats, concepts, ideas or anything necessary to further the body of research pertaining to remote learning"--
Download or read book The Savior s Champion written by Jenna Moreci and published by . This book was released on 2018-04-24 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hoping to save his family, one man enters his realm's most glorious tournament and finds himself in the middle of a political chess game, unthinkable bloodshed, and an unexpected romance with a woman he's not supposed to want.
Download or read book Beginner s Guide to Comic Art Characters written by 3dtotal Publishing and published by Beginner's Guide. This book was released on 2016-03-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Draw like a pro! Create fantastic, imaginative art for your comics with the comprehensive Beginner's Guide to Comic Art.
Download or read book Game Character Creation with Blender and Unity written by Chris Totten and published by John Wiley & Sons. This book was released on 2012-06-01 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a popular and productive pursuit for both hobbyists and serious developers; this guide brings together two effective tools to simplify and enhance the process Artists who are familiar with Blender or other 3D software but who lack experience with game development workflow will find this book fills important gaps in their knowledge Provides a complete tutorial on developing a game character, including modeling, UV unwrapping, sculpting, baking displacements, texturing, rigging, animation, and export Emphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills.
Download or read book Creating Stylized Characters written by 3dtotal Publishing and published by . This book was released on 2018-06 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to create vibrant character designs with the step-by-step guidance of professional artists from the illustration and animation industries.