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Book Biometric Recognition

    Book Details:
  • Author : Jianjiang Feng
  • Publisher : Springer Nature
  • Release : 2021-09-09
  • ISBN : 3030866084
  • Pages : 502 pages

Download or read book Biometric Recognition written by Jianjiang Feng and published by Springer Nature. This book was released on 2021-09-09 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: The LNCS volume 12878 constitutes the proceedings of the 15th Chinese Conference on Biometric Recognition, held in Shanghai, China, in September 2021. The 53 papers presented in this book were carefully reviewed and selected from 72 submissions. The papers cover a wide range of topics such as multi-modal biometrics and emerging biometrics; hand biometrics; facial biometrics; and speech biometrics.

Book Computer Vision     ECCV 2022

Download or read book Computer Vision ECCV 2022 written by Shai Avidan and published by Springer Nature. This book was released on 2022-11-01 with total page 804 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 39-volume set, comprising the LNCS books 13661 until 13699, constitutes the refereed proceedings of the 17th European Conference on Computer Vision, ECCV 2022, held in Tel Aviv, Israel, during October 23–27, 2022. The 1645 papers presented in these proceedings were carefully reviewed and selected from a total of 5804 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Book MultiMedia Modeling

    Book Details:
  • Author : Stevan Rudinac
  • Publisher : Springer Nature
  • Release :
  • ISBN : 3031533089
  • Pages : 540 pages

Download or read book MultiMedia Modeling written by Stevan Rudinac and published by Springer Nature. This book was released on with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Vision     ECCV 2020

Download or read book Computer Vision ECCV 2020 written by Andrea Vedaldi and published by Springer Nature. This book was released on 2020-11-03 with total page 856 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Book Medical Image Computing and Computer Assisted Intervention     MICCAI 2023

Download or read book Medical Image Computing and Computer Assisted Intervention MICCAI 2023 written by Hayit Greenspan and published by Springer Nature. This book was released on 2023-09-30 with total page 783 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ten-volume set LNCS 14220, 14221, 14222, 14223, 14224, 14225, 14226, 14227, 14228, and 14229 constitutes the refereed proceedings of the 26th International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2023, which was held in Vancouver, Canada, in October 2023. The 730 revised full papers presented were carefully reviewed and selected from a total of 2250 submissions. The papers are organized in the following topical sections: Part I: Machine learning with limited supervision and machine learning – transfer learning; Part II: Machine learning – learning strategies; machine learning – explainability, bias, and uncertainty; Part III: Machine learning – explainability, bias and uncertainty; image segmentation; Part IV: Image segmentation; Part V: Computer-aided diagnosis; Part VI: Computer-aided diagnosis; computational pathology; Part VII: Clinical applications – abdomen; clinical applications – breast; clinical applications – cardiac; clinical applications – dermatology; clinical applications – fetal imaging; clinical applications – lung; clinical applications – musculoskeletal; clinical applications – oncology; clinical applications – ophthalmology; clinical applications – vascular; Part VIII: Clinical applications – neuroimaging; microscopy; Part IX: Image-guided intervention, surgical planning, and data science; Part X: Image reconstruction and image registration.

Book Computer Vision     ECCV 2024

    Book Details:
  • Author : Aleš Leonardis
  • Publisher : Springer Nature
  • Release :
  • ISBN : 3031733371
  • Pages : 581 pages

Download or read book Computer Vision ECCV 2024 written by Aleš Leonardis and published by Springer Nature. This book was released on with total page 581 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Pattern Recognition and Computer Vision

Download or read book Pattern Recognition and Computer Vision written by Qingshan Liu and published by Springer Nature. This book was released on 2023-12-23 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 13-volume set LNCS 14425-14437 constitutes the refereed proceedings of the 6th Chinese Conference on Pattern Recognition and Computer Vision, PRCV 2023, held in Xiamen, China, during October 13–15, 2023. The 532 full papers presented in these volumes were selected from 1420 submissions. The papers have been organized in the following topical sections: Action Recognition, Multi-Modal Information Processing, 3D Vision and Reconstruction, Character Recognition, Fundamental Theory of Computer Vision, Machine Learning, Vision Problems in Robotics, Autonomous Driving, Pattern Classification and Cluster Analysis, Performance Evaluation and Benchmarks, Remote Sensing Image Interpretation, Biometric Recognition, Face Recognition and Pose Recognition, Structural Pattern Recognition, Computational Photography, Sensing and Display Technology, Video Analysis and Understanding, Vision Applications and Systems, Document Analysis and Recognition, Feature Extraction and Feature Selection, Multimedia Analysis and Reasoning, Optimization and Learning methods, Neural Network and Deep Learning, Low-Level Vision and Image Processing, Object Detection, Tracking and Identification, Medical Image Processing and Analysis.

Book Heterogeneous Objects Modelling and Applications

Download or read book Heterogeneous Objects Modelling and Applications written by Alexander Pasko and published by Springer Science & Business Media. This book was released on 2008-05-26 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Heterogeneous object modeling is a new and quickly developing research area. This book systematically covers the most relevant themes and problems of this new and challenging subject area.

Book Computational Visual Media

    Book Details:
  • Author : Fang-Lue Zhang
  • Publisher : Springer Nature
  • Release :
  • ISBN : 9819720958
  • Pages : 331 pages

Download or read book Computational Visual Media written by Fang-Lue Zhang and published by Springer Nature. This book was released on with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Implicit Curves and Surfaces  Mathematics  Data Structures and Algorithms

Download or read book Implicit Curves and Surfaces Mathematics Data Structures and Algorithms written by Abel Gomes and published by Springer Science & Business Media. This book was released on 2009-05-12 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implicit objects have gained increasing importance in geometric modeling, visualisation, animation, and computer graphics, because their geometric properties provide a good alternative to traditional parametric objects. This book presents the mathematics, computational methods and data structures, as well as the algorithms needed to render implicit curves and surfaces, and shows how implicit objects can easily describe smooth, intricate, and articulatable shapes, and hence why they are being increasingly used in graphical applications. Divided into two parts, the first introduces the mathematics of implicit curves and surfaces, as well as the data structures suited to store their sampled or discrete approximations, and the second deals with different computational methods for sampling implicit curves and surfaces, with particular reference to how these are applied to functions in 2D and 3D spaces.

Book Immersive Video Technologies

Download or read book Immersive Video Technologies written by Giuseppe Valenzise and published by Academic Press. This book was released on 2022-09-29 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a broad overview of the different modalities of immersive video technologies—from omnidirectional video to light fields and volumetric video—from a multimedia processing perspective. From capture to representation, coding, and display, video technologies have been evolving significantly and in many different directions over the last few decades, with the ultimate goal of providing a truly immersive experience to users. After setting up a common background for these technologies, based on the plenoptic function theoretical concept, Immersive Video Technologies offers a comprehensive overview of the leading technologies enabling visual immersion, including omnidirectional (360 degrees) video, light fields, and volumetric video. Following the critical components of the typical content production and delivery pipeline, the book presents acquisition, representation, coding, rendering, and quality assessment approaches for each immersive video modality. The text also reviews current standardization efforts and explores new research directions. With this book the reader will a) gain a broad understanding of immersive video technologies that use three different modalities: omnidirectional video, light fields, and volumetric video; b) learn about the most recent scientific results in the field, including the recent learning-based methodologies; and c) understand the challenges and perspectives for immersive video technologies. - Describes the whole content processing chain for the main immersive video modalities (omnidirectional video, light fields, and volumetric video) - Offers a common theoretical background for immersive video technologies based on the concept of plenoptic function - Presents some exemplary applications of immersive video technologies

Book Plenoptic Imaging and Processing

Download or read book Plenoptic Imaging and Processing written by Lu Fang and published by Springer Nature. This book was released on with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Implicit Objects in Computer Graphics

Download or read book Implicit Objects in Computer Graphics written by Luiz Velho and published by Springer Science & Business Media. This book was released on 2007-05-08 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation. Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects.

Book Convex Optimization   Euclidean Distance Geometry

Download or read book Convex Optimization Euclidean Distance Geometry written by Jon Dattorro and published by Meboo Publishing USA. This book was released on 2005 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study of Euclidean distance matrices (EDMs) fundamentally asks what can be known geometrically given onlydistance information between points in Euclidean space. Each point may represent simply locationor, abstractly, any entity expressible as a vector in finite-dimensional Euclidean space.The answer to the question posed is that very much can be known about the points;the mathematics of this combined study of geometry and optimization is rich and deep.Throughout we cite beacons of historical accomplishment.The application of EDMs has already proven invaluable in discerning biological molecular conformation.The emerging practice of localization in wireless sensor networks, the global positioning system (GPS), and distance-based pattern recognitionwill certainly simplify and benefit from this theory.We study the pervasive convex Euclidean bodies and their various representations.In particular, we make convex polyhedra, cones, and dual cones more visceral through illustration, andwe study the geometric relation of polyhedral cones to nonorthogonal bases biorthogonal expansion.We explain conversion between halfspace- and vertex-descriptions of convex cones,we provide formulae for determining dual cones,and we show how classic alternative systems of linear inequalities or linear matrix inequalities and optimality conditions can be explained by generalized inequalities in terms of convex cones and their duals.The conic analogue to linear independence, called conic independence, is introducedas a new tool in the study of classical cone theory; the logical next step in the progression:linear, affine, conic.Any convex optimization problem has geometric interpretation.This is a powerful attraction: the ability to visualize geometry of an optimization problem.We provide tools to make visualization easier.The concept of faces, extreme points, and extreme directions of convex Euclidean bodiesis explained here, crucial to understanding convex optimization.The convex cone of positive semidefinite matrices, in particular, is studied in depth.We mathematically interpret, for example,its inverse image under affine transformation, and we explainhow higher-rank subsets of its boundary united with its interior are convex.The Chapter on "Geometry of convex functions",observes analogies between convex sets and functions:The set of all vector-valued convex functions is a closed convex cone.Included among the examples in this chapter, we show how the real affinefunction relates to convex functions as the hyperplane relates to convex sets.Here, also, pertinent results formultidimensional convex functions are presented that are largely ignored in the literature;tricks and tips for determining their convexityand discerning their geometry, particularly with regard to matrix calculus which remains largely unsystematizedwhen compared with the traditional practice of ordinary calculus.Consequently, we collect some results of matrix differentiation in the appendices.The Euclidean distance matrix (EDM) is studied,its properties and relationship to both positive semidefinite and Gram matrices.We relate the EDM to the four classical axioms of the Euclidean metric;thereby, observing the existence of an infinity of axioms of the Euclidean metric beyondthe triangle inequality. We proceed byderiving the fifth Euclidean axiom and then explain why furthering this endeavoris inefficient because the ensuing criteria (while describing polyhedra)grow linearly in complexity and number.Some geometrical problems solvable via EDMs,EDM problems posed as convex optimization, and methods of solution arepresented;\eg, we generate a recognizable isotonic map of the United States usingonly comparative distance information (no distance information, only distance inequalities).We offer a new proof of the classic Schoenberg criterion, that determines whether a candidate matrix is an EDM. Our proofrelies on fundamental geometry; assuming, any EDM must correspond to a list of points contained in some polyhedron(possibly at its vertices) and vice versa.It is not widely known that the Schoenberg criterion implies nonnegativity of the EDM entries; proved here.We characterize the eigenvalues of an EDM matrix and then devisea polyhedral cone required for determining membership of a candidate matrix(in Cayley-Menger form) to the convex cone of Euclidean distance matrices (EDM cone); \ie,a candidate is an EDM if and only if its eigenspectrum belongs to a spectral cone for EDM^N.We will see spectral cones are not unique.In the chapter "EDM cone", we explain the geometric relationship betweenthe EDM cone, two positive semidefinite cones, and the elliptope.We illustrate geometric requirements, in particular, for projection of a candidate matrixon a positive semidefinite cone that establish its membership to the EDM cone. The faces of the EDM cone are described,but still open is the question whether all its faces are exposed as they are for the positive semidefinite cone.The classic Schoenberg criterion, relating EDM and positive semidefinite cones, isrevealed to be a discretized membership relation (a generalized inequality, a new Farkas''''''''-like lemma)between the EDM cone and its ordinary dual. A matrix criterion for membership to the dual EDM cone is derived thatis simpler than the Schoenberg criterion.We derive a new concise expression for the EDM cone and its dual involvingtwo subspaces and a positive semidefinite cone."Semidefinite programming" is reviewedwith particular attention to optimality conditionsof prototypical primal and dual conic programs,their interplay, and the perturbation method of rank reduction of optimal solutions(extant but not well-known).We show how to solve a ubiquitous platonic combinatorial optimization problem from linear algebra(the optimal Boolean solution x to Ax=b)via semidefinite program relaxation.A three-dimensional polyhedral analogue for the positive semidefinite cone of 3X3 symmetricmatrices is introduced; a tool for visualizing in 6 dimensions.In "EDM proximity"we explore methods of solution to a few fundamental and prevalentEuclidean distance matrix proximity problems; the problem of finding that Euclidean distance matrix closestto a given matrix in the Euclidean sense.We pay particular attention to the problem when compounded with rank minimization.We offer a new geometrical proof of a famous result discovered by Eckart \& Young in 1936 regarding Euclideanprojection of a point on a subset of the positive semidefinite cone comprising all positive semidefinite matriceshaving rank not exceeding a prescribed limit rho.We explain how this problem is transformed to a convex optimization for any rank rho.

Book Real Time Collision Detection

Download or read book Real Time Collision Detection written by Christer Ericson and published by CRC Press. This book was released on 2004-12-22 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virt

Book Level Set Methods and Dynamic Implicit Surfaces

Download or read book Level Set Methods and Dynamic Implicit Surfaces written by Stanley Osher and published by Springer Science & Business Media. This book was released on 2006-04-06 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very hot area with a wide range of applications; Gives complete numerical analysis and recipes, which will enable readers to quickly apply the techniques to real problems; Includes two new techniques pioneered by Osher and Fedkiw; Osher and Fedkiw are internationally well-known researchers in this area

Book Physically Based Rendering

Download or read book Physically Based Rendering written by Matt Pharr and published by Morgan Kaufmann. This book was released on 2010-06-28 with total page 1201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.