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EBookClubs

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Book Embedded Software Development with C

Download or read book Embedded Software Development with C written by Kai Qian and published by Springer Science & Business Media. This book was released on 2009-07-28 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embedded Software Development With C offers both an effectual reference for professionals and researchers, and a valuable learning tool for students by laying the groundwork for a solid foundation in the hardware and software aspects of embedded systems development. Key features include a resource for the fundamentals of embedded systems design and development with an emphasis on software, an exploration of the 8051 microcontroller as it pertains to embedded systems, comprehensive tutorial materials for instructors to provide students with labs of varying lengths and levels of difficulty, and supporting website including all sample codes, software tools and links to additional online references.

Book C Programming Language

    Book Details:
  • Author : Brian W. Kernighan
  • Publisher :
  • Release : 2017-07-13
  • ISBN : 9781548817701
  • Pages : 216 pages

Download or read book C Programming Language written by Brian W. Kernighan and published by . This book was released on 2017-07-13 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs.This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject .We hope you find this book useful in shaping your future career & Business.

Book Developing C C   Software in the OS 2 Environment

Download or read book Developing C C Software in the OS 2 Environment written by V. Mitra Gopaul and published by Van Nostrand Reinhold Company. This book was released on 1994 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: From basic commands to compilers and data linking, to debugging and development tools, this is a clear and useful basic reference for beginners, and a handy refresher guide for advanced designers.

Book C Interfaces and Implementations

Download or read book C Interfaces and Implementations written by David R. Hanson and published by . This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Software Development with C

Download or read book Software Development with C written by Kjell Nielsen and published by Academic Press. This book was released on 2014-06-28 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software Development with C++: Maximizing Reuse with Object Technology is about software development and object-oriented technology (OT), with applications implemented in C++. The basis for any software development project of complex systems is the process, rather than an individual method, which simply supports the overall process. This book is not intended as a general, all-encompassing treatise on OT. The intent is to provide practical information that is directly applicable to a development project. Explicit guidelines are offered for the infusion of OT into the various development phases. The book is divided into five major parts. Part I describes why we need a development process, the phases and steps of the software process, and how we use individual methods to support this process. Part II lays the foundation for the concepts included in OT. Part III describes how OT is used in the various phases of the software development process, including the domain analysis, system requirements analysis, system design, software requirements analysis, software design, and implementation. Part IV deals exclusively with design issues for an anticipated C++ implementation. Part V is devoted to object-oriented programming with C++. This book is intended for practicing software developers, software managers, and computer science and software engineering students. Sufficient guidelines are included to aid project leaders in establishing an overall development process for small, medium, and large system applications.

Book C C   Software Development with Eclipse  Full Edition

Download or read book C C Software Development with Eclipse Full Edition written by Purnank Harjivanbhai Ghumalia and published by Meera & Purnank Ghumalia. This book was released on 2014-01-15 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is not about a traditional introduction to Eclipse. This book gives a practical introduction to Eclipse. It introduces the features of Eclipse in the logical order in which any C/C++ programmer would need them; use them. The book is appeals to a wide range of audience: It can help a student/freshman who has just started programming It can help a full time programmer to be more productive with Eclipse It can help a seasoned programmer maintaining a huge software stack

Book Software Development for Engineers

Download or read book Software Development for Engineers written by William Buchanan and published by Elsevier. This book was released on 1997-09-26 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specialisation in software has become a thing of the past. With the move towards graphical user interface programming, engineers must have a sound knowledge of several programming languages and for the first time most of the main technical languages are introduced in a single volume.All the example programs included relate to real life applications to provide a long needed reference that students will find invaluable throughout their studies, and a definitive guide for professional developers requiring an insight into other languages. Using C++ and Pascal to provide a basic grounding in software development the author then goes on to introduce more advanced concepts such as object-orientated design through the development of C++. Sections on Visual Basic and 80X86 Assembly Language follow before Java, Windows, NT and DOS are introduced, finishing with an overview of the UNIX system.

Book Framework based Software Development in C

Download or read book Framework based Software Development in C written by Gregory F. Rogers and published by Prentice Hall. This book was released on 1997 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Appropriate for a graduate level course in Computer Science or Software Engineering. The first book that presents a software development methodology for building C++ class frameworks using emerging object standards: CORBA, STL, and ODMG-93. It may be viewed as a software developers handbook, one that explains how to use Object-Oriented Design the way in which it was originally intended.

Book Applied C

    Book Details:
  • Author : Philip Romanik
  • Publisher : Addison-Wesley Professional
  • Release : 2003
  • ISBN : 9780321108944
  • Pages : 358 pages

Download or read book Applied C written by Philip Romanik and published by Addison-Wesley Professional. This book was released on 2003 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an insightful guide to efficient, practical solutions to real-world C++ problems. Concrete case studies run throughput the book and show how to develop quality C++ software.

Book Developing C   Software

Download or read book Developing C Software written by Russel Winder and published by . This book was released on 1993 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for those who must learn to produce robust, quality software written in the C++ language, this text adopts a problem-solving approach. The edition has been revised to introduce the concept of templates, as well as extra features that alter the possible programming styles used.

Book Developing C C   Software in the OS 2 N  Environment

Download or read book Developing C C Software in the OS 2 N Environment written by V. Mitra Gopaul and published by Wiley. This book was released on 1994-05-05 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: An OS/2 guide that brings together all the development tools that programmers need in one easy-to-use reference. Designed to meet daily needs, this guide covers input files; dynamic-link libraries; programming productivity with menus and dialog boxes; PM tools such as the resource compiler, dialog editor, font editor and icon editor; data types; operators; and statements. A reference to the entire ANSI C standard function library, the book includes syntax and operation for a full range of functions: compiling, linking and running programs; the Information Processing Utility and its required files; environment variables and tags; object-oriented programming; and the System Object Model (SOM).

Book Cross Platform Development in C

Download or read book Cross Platform Development in C written by Syd Logan and published by Pearson Education. This book was released on 2007-11-27 with total page 653 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul

Book Programming Embedded Systems

Download or read book Programming Embedded Systems written by Michael Barr and published by "O'Reilly Media, Inc.". This book was released on 2006-10-11 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you have programming experience and a familiarity with C--the dominant language in embedded systems--Programming Embedded Systems, Second Edition is exactly what you need to get started with embedded software. This software is ubiquitous, hidden away inside our watches, DVD players, mobile phones, anti-lock brakes, and even a few toasters. The military uses embedded software to guide missiles, detect enemy aircraft, and pilot UAVs. Communication satellites, deep-space probes, and many medical instruments would have been nearly impossible to create without embedded software. The first edition of Programming Embedded Systems taught the subject to tens of thousands ofpeople around the world and is now considered the bible of embedded programming. This second edition has been updated to cover all the latest hardware designs and development methodologies. The techniques and code examples presented here are directly applicable to real-world embedded software projects of all sorts. Examples use the free GNU software programming tools, the eCos and Linux operating systems, and a low-cost hardware platform specially developed for this book. If you obtain these tools along withProgramming Embedded Systems, Second Edition, you'll have a full environment for exploring embedded systems in depth. But even if you work with different hardware and software, the principles covered in this bookapply. Whether you are new to embedded systems or have done embedded work before, you'll benefit from the topics in this book, which include: How building and loading programs differ from desktop or servercomputers Basic debugging techniques--a critical skill when working withminimally endowed embedded systems Handling different types of memory Interrupts, and the monitoring and control of on-chip and externalperipherals Determining whether you have real-time requirements, and whetheryour operating system and application can meet those requirements Task synchronization with real-time operating systems and embeddedLinux Optimizing embedded software for size, speed, and power consumption Working examples for eCos and embedded Linux So whether you're writing your first embedded program, designing thelatest generation of hand-held whatchamacalits, or managing the peoplewho do, this book is for you. Programming EmbeddedSystems will help you develop the knowledge and skills youneed to achieve proficiency with embedded software. Praise for the first edition: "This lively and readable book is the perfect introduction for those venturing into embedded systems software development for the first time. It provides in one place all the important topics necessary to orient programmers to the embedded development process. --Lindsey Vereen, Editor-in-Chief, Embedded Systems Programming

Book Building Software for Simulation

Download or read book Building Software for Simulation written by James J. Nutaro and published by John Wiley & Sons. This book was released on 2011-03-23 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building Software for Simulation A unique guide to the design and implementation of simulation software This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation software used in the engineering of large systems while presenting the relevant mathematical elements, concept discussions, and code development. The book approaches the topic from the perspective of Zeigler’s theory of modeling and simulation, introducing the theory’s fundamental concepts and showing how to apply them to engineering problems. Readers will learn five necessary skills for building simulations of complicated systems: Working with fundamental abstractions for simulating dynamic systems Developing basic simulation algorithms for continuous and discrete event models Combining continuous and discrete event simulations into a coherent whole Applying strategies for testing a simulation Understanding the theoretical foundations of the modeling constructs and simulation algorithms The central chapters of the book introduce, explain, and demonstrate the elements of the theory that are most important for building simulation tools. They are bracketed by applications to robotics, control and communications, and electric power systems; these comprehensive examples clearly illustrate how the concepts and algorithms are put to use. Readers will explore the design of object-oriented simulation programs, simulation using multi-core processors, and the integration of simulators into larger software systems. The focus on software makes this book particularly useful for computer science and computer engineering courses in simulation that focus on building simulators. It is indispensable reading for undergraduate and graduate students studying modeling and simulation, as well as for practicing scientists and engineers involved in the development of simulation tools.

Book Fit for Developing Software

Download or read book Fit for Developing Software written by Rick Mugridge and published by Pearson Education. This book was released on 2005-06-29 with total page 655 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fit open source testing framework brings unprecedented agility to the entire development process. Fit for Developing Software shows you how to use Fit to clarify business rules, express them with concrete examples, and organize the examples into test tables that drive testing throughout the software lifecycle. Using a realistic case study, Rick Mugridge and Ward Cunningham--the creator of Fit--introduce each of Fit's underlying concepts and techniques, and explain how you can put Fit to work incrementally, with the lowest possible risk. Highlights include Integrating Fit into your development processes Using Fit to promote effective communication between businesspeople, testers, and developers Expressing business rules that define calculations, decisions, and business processes Connecting Fit tables to the system with "fixtures" that check whether tests are actually satisfied Constructing tests for code evolution, restructuring, and other changes to legacy systems Managing the quality and evolution of tests A companion Web site (http://fit.c2.com/) that offers additional resources and source code

Book Safer C

    Book Details:
  • Author : Les Hatton
  • Publisher : McGraw-Hill Companies
  • Release : 1995
  • ISBN :
  • Pages : 264 pages

Download or read book Safer C written by Les Hatton and published by McGraw-Hill Companies. This book was released on 1995 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This important and timely book contains vital information for all developers working with C, whether in high-integrity areas or not, who need to produce reliable and effective software.

Book Objective C Programming

    Book Details:
  • Author : Aaron Hillegass
  • Publisher : Addison-Wesley Professional
  • Release : 2013-11-20
  • ISBN : 0133491900
  • Pages : 371 pages

Download or read book Objective C Programming written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2013-11-20 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Apple’s documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics