Download or read book Designing Video Game Hardware in Verilog written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2018-12-15 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book attempts to capture the spirit of the ''Bronze Age'' of video games, when video games were designed as circuits, not as software. We'll delve into these circuits as they morph from Pong into programmable personal computers and game consoles. Instead of wire-wrap and breadboards, we'll use modern tools to approximate these old designs in a simulated environment from the comfort of our keyboards. At the end of this adventure, you should be well-equipped to begin exploring the world of FPGAs, and maybe even design your own game console. You'll use the 8bitworkshop.com IDE to write Verilog programs that represent digital circuits, and see your code run instantly in the browser.
Download or read book Advanced Chip Design written by Kishore Mishra and published by Createspace Independent Publishing Platform. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is intended for digital and system design engineers with emphasis on design and system architecture. The book is broadly divided into two sections - chapters 1 through 10, focusing on the digital design aspects and chapters 11 through 20, focusing on the system aspects of chip design. It comes with real-world examples in Verilog and introduction to SystemVerilog Assertions (SVA).
Download or read book Making 8 bit Arcade Games in C written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2017 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU. The following arcade platforms are covered: * Midway 8080 (Space Invaders) * VIC Dual (Carnival) * Galaxian/Scramble (Namco) * Atari Color Vector * Williams (Defender, Robotron) We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!
Download or read book FPGA Prototyping by Verilog Examples written by Pong P. Chu and published by John Wiley & Sons. This book was released on 2011-09-20 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: FPGA Prototyping Using Verilog Examples will provide you with a hands-on introduction to Verilog synthesis and FPGA programming through a “learn by doing” approach. By following the clear, easy-to-understand templates for code development and the numerous practical examples, you can quickly develop and simulate a sophisticated digital circuit, realize it on a prototyping device, and verify the operation of its physical implementation. This introductory text that will provide you with a solid foundation, instill confidence with rigorous examples for complex systems and prepare you for future development tasks.
Download or read book Digital System Design with FPGA Implementation Using Verilog and VHDL written by Cem Unsalan and published by McGraw Hill Professional. This book was released on 2017-07-14 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master FPGA digital system design and implementation with Verilog and VHDL This practical guide explores the development and deployment of FPGA-based digital systems using the two most popular hardware description languages, Verilog and VHDL. Written by a pair of digital circuit design experts, the book offers a solid grounding in FPGA principles, practices, and applications and provides an overview of more complex topics. Important concepts are demonstrated through real-world examples, ready-to-run code, and inexpensive start-to-finish projects for both the Basys and Arty boards. Digital System Design with FPGA: Implementation Using Verilog and VHDL covers: • Field programmable gate array fundamentals • Basys and Arty FPGA boards • The Vivado design suite • Verilog and VHDL • Data types and operators • Combinational circuits and circuit blocks • Data storage elements and sequential circuits • Soft-core microcontroller and digital interfacing • Advanced FPGA applications • The future of FPGA
Download or read book Making Games for the NES written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2019-08-08 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play background music and sound effects and more. While using the book, take advantage of our Web-based IDE to see your code run instantly in the browser. We'll also talk about different "mappers" which add extra ROM and additional features to cartridges. Most of the examples use the CC65 C compiler using the NESLib library. We'll also write 6502 assembly language, programming the PPU and APU directly, and carefully timing our code to produce advanced psuedo-3D raster effects. Create your own graphics and sound, and share your games with friends!
Download or read book Make FPGAs written by David Romano and published by Maker Media, Inc.. This book was released on 2016-02-29 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: What if you could use software to design hardware? Not just any hardware--imagine specifying the behavior of a complex parallel computer, sending it to a chip, and having it run on that chip--all without any manufacturing? With Field-Programmable Gate Arrays (FPGAs), you can design such a machine with your mouse and keyboard. When you deploy it to the FPGA, it immediately takes on the behavior that you defined. Want to create something that behaves like a display driver integrated circuit? How about a CPU with an instruction set you dreamed up? Or your very own Bitcoin miner You can do all this with FPGAs. Because you're not writing programs--rather, you're designing a chip whose sole purpose is to do what you tell it--it's faster than anything you can do in code. With Make: FPGAs, you'll learn how to break down problems into something that can be solved on an FPGA, design the logic that will run on your FPGA, and hook up electronic components to create finished projects.
Download or read book Making Games for the Atari 2600 written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2016-12-22 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. While using the manual, take advantage of our Web-based IDE to write 6502 assembly code, and see your code run instantly in the browser. We'll cover the same programming tricks that master programmers used to make classic games. Create your own graphics and sound, and share your games with friends!
Download or read book Digital Logic written by M. Rafiquzzaman and published by John Wiley & Sons. This book was released on 2019-09-11 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: DIGITAL LOGIC
Download or read book The Verilog Hardware Description Language written by Donald Thomas and published by Springer Science & Business Media. This book was released on 2008-09-11 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: XV From the Old to the New xvii Acknowledgments xx| Verilog A Tutorial Introduction Getting Started 2 A Structural Description 2 Simulating the binaryToESeg Driver 4 Creating Ports For the Module 7 Creating a Testbench For a Module 8 Behavioral Modeling of Combinational Circuits 11 Procedural Models 12 Rules for Synthesizing Combinational Circuits 13 Procedural Modeling of Clocked Sequential Circuits 14 Modeling Finite State Machines 15 Rules for Synthesizing Sequential Systems 18 Non-Blocking Assignment ("
Download or read book SystemVerilog For Design written by Stuart Sutherland and published by Springer Science & Business Media. This book was released on 2013-12-01 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: SystemVerilog is a rich set of extensions to the IEEE 1364-2001 Verilog Hardware Description Language (Verilog HDL). These extensions address two major aspects of HDL based design. First, modeling very large designs with concise, accurate, and intuitive code. Second, writing high-level test programs to efficiently and effectively verify these large designs. This book, SystemVerilog for Design, addresses the first aspect of the SystemVerilog extensions to Verilog. Important modeling features are presented, such as two-state data types, enumerated types, user-defined types, structures, unions, and interfaces. Emphasis is placed on the proper usage of these enhancements for simulation and synthesis. A companion to this book, SystemVerilog for Verification, covers the second aspect of SystemVerilog.
Download or read book SystemVerilog for Verification written by Chris Spear and published by Springer Science & Business Media. This book was released on 2012-02-14 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the highly successful second edition, this extended edition of SystemVerilog for Verification: A Guide to Learning the Testbench Language Features teaches all verification features of the SystemVerilog language, providing hundreds of examples to clearly explain the concepts and basic fundamentals. It contains materials for both the full-time verification engineer and the student learning this valuable skill. In the third edition, authors Chris Spear and Greg Tumbush start with how to verify a design, and then use that context to demonstrate the language features, including the advantages and disadvantages of different styles, allowing readers to choose between alternatives. This textbook contains end-of-chapter exercises designed to enhance students’ understanding of the material. Other features of this revision include: New sections on static variables, print specifiers, and DPI from the 2009 IEEE language standard Descriptions of UVM features such as factories, the test registry, and the configuration database Expanded code samples and explanations Numerous samples that have been tested on the major SystemVerilog simulators SystemVerilog for Verification: A Guide to Learning the Testbench Language Features, Third Edition is suitable for use in a one-semester SystemVerilog course on SystemVerilog at the undergraduate or graduate level. Many of the improvements to this new edition were compiled through feedback provided from hundreds of readers.
Download or read book The Design Warrior s Guide to FPGAs written by Clive Maxfield and published by Elsevier. This book was released on 2004-06-16 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Field Programmable Gate Arrays (FPGAs) are devices that provide a fast, low-cost way for embedded system designers to customize products and deliver new versions with upgraded features, because they can handle very complicated functions, and be reconfigured an infinite number of times. In addition to introducing the various architectural features available in the latest generation of FPGAs, The Design Warrior's Guide to FPGAs also covers different design tools and flows.This book covers information ranging from schematic-driven entry, through traditional HDL/RTL-based simulation and logic synthesis, all the way up to the current state-of-the-art in pure C/C++ design capture and synthesis technology. Also discussed are specialist areas such as mixed hardward/software and DSP-based design flows, along with innovative new devices such as field programmable node arrays (FPNAs). Clive "Max" Maxfield is a bestselling author and engineer with a large following in the electronic design automation (EDA)and embedded systems industry. In this comprehensive book, he covers all the issues of interest to designers working with, or contemplating a move to, FPGAs in their product designs. While other books cover fragments of FPGA technology or applications this is the first to focus exclusively and comprehensively on FPGA use for embedded systems. - First book to focus exclusively and comprehensively on FPGA use in embedded designs - World-renowned best-selling author - Will help engineers get familiar and succeed with this new technology by providing much-needed advice on choosing the right FPGA for any design project
Download or read book RTL Hardware Design Using VHDL written by Pong P. Chu and published by John Wiley & Sons. This book was released on 2006-04-20 with total page 695 pages. Available in PDF, EPUB and Kindle. Book excerpt: The skills and guidance needed to master RTL hardware design This book teaches readers how to systematically design efficient, portable, and scalable Register Transfer Level (RTL) digital circuits using the VHDL hardware description language and synthesis software. Focusing on the module-level design, which is composed of functional units, routing circuit, and storage, the book illustrates the relationship between the VHDL constructs and the underlying hardware components, and shows how to develop codes that faithfully reflect the module-level design and can be synthesized into efficient gate-level implementation. Several unique features distinguish the book: * Coding style that shows a clear relationship between VHDL constructs and hardware components * Conceptual diagrams that illustrate the realization of VHDL codes * Emphasis on the code reuse * Practical examples that demonstrate and reinforce design concepts, procedures, and techniques * Two chapters on realizing sequential algorithms in hardware * Two chapters on scalable and parameterized designs and coding * One chapter covering the synchronization and interface between multiple clock domains Although the focus of the book is RTL synthesis, it also examines the synthesis task from the perspective of the overall development process. Readers learn good design practices and guidelines to ensure that an RTL design can accommodate future simulation, verification, and testing needs, and can be easily incorporated into a larger system or reused. Discussion is independent of technology and can be applied to both ASIC and FPGA devices. With a balanced presentation of fundamentals and practical examples, this is an excellent textbook for upper-level undergraduate or graduate courses in advanced digital logic. Engineers who need to make effective use of today's synthesis software and FPGA devices should also refer to this book.
Download or read book Digital Design and Computer Architecture written by David Harris and published by Elsevier. This book was released on 2012-08-24 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Design and Computer Architecture, Second Edition, takes a unique and modern approach to digital design, introducing the reader to the fundamentals of digital logic and then showing step by step how to build a MIPS microprocessor in both Verilog and VHDL. This new edition combines an engaging and humorous writing style with an updated and hands-on approach to digital design. It presents new content on I/O systems in the context of general purpose processors found in a PC as well as microcontrollers found almost everywhere. Beginning with digital logic gates and progressing to the design of combinational and sequential circuits, the book uses these fundamental building blocks as the basis for the design of an actual MIPS processor. It provides practical examples of how to interface with peripherals using RS232, SPI, motor control, interrupts, wireless, and analog-to-digital conversion. SystemVerilog and VHDL are integrated throughout the text in examples illustrating the methods and techniques for CAD-based circuit design. There are also additional exercises and new examples of parallel and advanced architectures, practical I/O applications, embedded systems, and heterogeneous computing, plus a new appendix on C programming to strengthen the connection between programming and processor architecture. This new edition will appeal to professional computer engineers and to students taking a course that combines digital logic and computer architecture. - Updated based on instructor feedback with more exercises and new examples of parallel and advanced architectures, practical I/O applications, embedded systems, and heterogeneous computing - Presents digital system design examples in both VHDL and SystemVerilog (updated for the second edition from Verilog), shown side-by-side to compare and contrast their strengths - Includes a new chapter on C programming to provide necessary prerequisites and strengthen the connection between programming and processor architecture - Companion Web site includes links to Xilinx CAD tools for FPGA design, lecture slides, laboratory projects, and solutions to exercises - Instructors can also register at textbooks.elsevier.com for access to: Solutions to all exercises (PDF), Lab materials with solutions, HDL for textbook examples and exercise solutions, Lecture slides (PPT), Sample exams, Sample course syllabus, Figures from the text (JPG, PPT)
Download or read book FPGA Programming for Beginners written by Frank Bruno and published by Packt Publishing Ltd. This book was released on 2021-03-05 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get started with FPGA programming using SystemVerilog, and develop real-world skills by building projects, including a calculator and a keyboard Key Features Explore different FPGA usage methods and the FPGA tool flow Learn how to design, test, and implement hardware circuits using SystemVerilog Build real-world FPGA projects such as a calculator and a keyboard using FPGA resources Book DescriptionField Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You’ll then cover SystemVerilog RTL designs and their implementations. Next, you’ll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and show you how to create a keyboard using PS/2. Finally, you’ll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you’ll design. By the end of this SystemVerilog FPGA book, you’ll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming.What you will learn Understand the FPGA architecture and its implementation Get to grips with writing SystemVerilog RTL Make FPGA projects using SystemVerilog programming Work with computer math basics, parallelism, and pipelining Explore the advanced topics of AXI and keyboard interfacing with PS/2 Discover how you can implement a VGA interface in your projects Who this book is for This FPGA design book is for embedded system developers, engineers, and programmers who want to learn FPGA and SystemVerilog programming from scratch. FPGA designers looking to gain hands-on experience in working on real-world projects will also find this book useful.
Download or read book Computer Architecture Tutorial Using an FPGA written by Robert Dunne and published by . This book was released on 2020-07-23 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: