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EBookClubs

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Book Deep Magic Pocket Edition for 5th Edition

Download or read book Deep Magic Pocket Edition for 5th Edition written by Dan Dillon and published by . This book was released on 2021-07-13 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ultimate spellpower is yours! No matter how you slice it, magic is at the heart of fantasy. Nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands every awesome spell, cantrip, and glamour derived from years of the Deep Magic for 5th Edition series--more than 700 new and compiled spells. And it adds a lot more: 20 divine domains, new arcane subclasses like the infernal and time mage, expanded familiars and conjured servants, arcane traps, and yes, even more new spells. This tome is not just for wizards and sorcerers. Deep Magic for 5th Edition also expands the horizons for warlocks, bards, clerics, druids, and even for rangers and paladins with something new for every casting class! With these new options, your characters (and your villains) can become masters of winter magic, chaos magic, or shadow magic. Seek out hidden colleges and academies of lost lore. Learn new runes, hieroglyphs, and cantrips to crack open the walls of reality, or just bend them a bit. Deep Magic contains all magic from start to finish!

Book Deep Magic for 5th Edition

Download or read book Deep Magic for 5th Edition written by Jeff Lee and published by . This book was released on 2020-10-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Command 700 new spells for fifth edition"--Back cover.

Book Creature Codex Pocket Edition

Download or read book Creature Codex Pocket Edition written by Wolfgang Baur and published by . This book was released on 2020-09-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you need scuttling dungeon denizens, alien horrors, or sentient avatars of the World Tree, the Creature Codex Pocket Edition has you covered! Nearly 400 new foes for your 5th Edition game--everything from acid ants and grave behemoths to void giants and zombie lords. All in a convenient, portable size! Creature Codex Pocket Edition includes: * A dozen new demons and five new angels * Wasteland dragons and dinosaurs * All-new golems, including the altar flame golem, doom golem, and keg golem * Elemental lords and animal lords to challenge powerful parties * Chieftains and other leaders for ratfolk, centaurs, goblins, trollkin, and more * New undead, including a hierophant lich to menace lower-level characters ...and much more! Use them in your favorite published setting, or populate the dungeons in a world of your own creation. Pick up Creature Codex and surprise your players with monsters they won't be expecting! Compatible with the 5th edition of the world's first roleplaying game!

Book Vault of Magic For 5e

    Book Details:
  • Author : Phillip Larwood
  • Publisher :
  • Release : 2021-11-23
  • ISBN : 9781950789245
  • Pages : 256 pages

Download or read book Vault of Magic For 5e written by Phillip Larwood and published by . This book was released on 2021-11-23 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras. Then she gasped. "What is it?" the warrior demanded, holding the lantern and trying to look over her shoulder. "What do you see?" "Something . . . wondrous!" Inside Vault of Magic, you'll find a vast treasure trove of enchanted items of every imaginable use--more than 900 in all! There are plenty of armors, weapons, potions, rings, and wands, but that's just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it's all here, ready for you to use in your 5th Edition game.

Book Midgard Heroes Handbook

Download or read book Midgard Heroes Handbook written by and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Tome of Beasts

Download or read book Tome of Beasts written by Wolfgang Baur and published by . This book was released on 2016-11-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.

Book The Monsters Know What They re Doing

Download or read book The Monsters Know What They re Doing written by Keith Ammann and published by Simon and Schuster. This book was released on 2019-10-29 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Book Creature Codex

Download or read book Creature Codex written by Wolfgang Baur and published by . This book was released on 2018-10-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Compatible with the fifth edition of the world's first roleplaying game!"--Back cover.

Book Midgard Worldbook for 5th Edition

Download or read book Midgard Worldbook for 5th Edition written by Wolfgang Baur and published by . This book was released on 2021-06-22 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world of Midgard is a dark land filled with deep magic. It is an age of war, where dark things stir and omens are dire. This complete campaign setting, fully updated and expanded for use with the 5th Edition of the world's first roleplaying game, provides gamemasters everything needed to send their players on adventures where heroes must stand against the dark, driving it back with spell, steel, and cunning!

Book Tales of the Old Margreve

    Book Details:
  • Author : Wolfgang Baur
  • Publisher :
  • Release : 2019-06-11
  • ISBN : 9781936781973
  • Pages : 200 pages

Download or read book Tales of the Old Margreve written by Wolfgang Baur and published by . This book was released on 2019-06-11 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tales of the Old Margreve takes your 5th Edition game deep into the ancient, magical forest, with new spells, monsters, magic items, and wondrous locations by Richard Green and Wolfgang Baur; a monster appendix by Jon Sawatsky and James Introcaso; and twelve challenging adventures for heroes level 1-10.

Book Midgard Worldbook

Download or read book Midgard Worldbook written by Wolfgang Baur and published by . This book was released on 2018-10 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Pathfinder roleplaying game compatible."

Book Scarlet Citadel for 5th Edition

Download or read book Scarlet Citadel for 5th Edition written by Steve Winter and published by . This book was released on 2021-08-17 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once a functional fortress where wizards honed their eldritch craft, little now remains of the Scarlet Citadel--on the surface. The place now has a sinister and deadly reputation among adventurers and lorekeepers, and for good reason. The dungeon's well-trod stairs have seen few return from their journeys below. Here, deep underground, dwarven mercenaries once bred their owlbears for war, sorcerers from the White Forest practiced their arts, and strange cults from other realms drew from mysterious nodes of power. Ancient treasures and secrets are still scattered everywhere. Malevolent creatures spin shadowy webs, enchant foul magics, and summon forth dark gods. The Scarlet Citadel for 5th Edition hardcover is: * A massive hardcover tome containing a classic-style adventure for 10 levels of play, fully compatible for D&D 5E. * Easily paired with the Scarlet Citadel Map Folio, a fold-out set of playable battle maps from Kobold Press. * Suited for newcomers to tabletop RPGs as well as long-time Game Masters. * Optimized for evocative combats and magical mysteries, and brimming with plots and subplots to uncover. * Full of original traps and new monsters as well as a complete write-up of the nearby town of Redtower, where the adventurers can set up a home base.

Book Eldritch Lairs  5E

Download or read book Eldritch Lairs 5E written by James J. Haeck and published by . This book was released on 2018-03-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Eldritch Lairs brings you eight complete 5th Edition adventures for 4th- to 8th-level player characters, set in magic-blasted wastes, dungeons, and deserts. Venture into the dark depths of the earth, through the twisted alleys of a town stricken with a supernatural plague, and beyond, the dangers of: A trap-laden lair that requires stealth and clever tactics to survive! A labyrinthine mausoleum, where wormhearted invaders sow chaos and madness among the dead! The schemes of a demon cult of thieves and unscrupulous wizards! An unstable magical artifact built in a ruined ley line conduit! A flying palace seized by an army of gnoll bandits! And much more!"--Page 4 of cover

Book Eberron  Rising from the Last War  D D Campaign Setting and Adventure Book

Download or read book Eberron Rising from the Last War D D Campaign Setting and Adventure Book written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2019-11-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again? • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more. • Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples. • Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic. • Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook. • Flesh out your characters with a new D&D game element called a group patron—a background for your whole party. • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook. • Confront horrific monsters born from the world’s devastating wars.

Book The Game Master s Book of Random Encounters

Download or read book The Game Master s Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Book Dungeon Grappling

    Book Details:
  • Author : Douglas Cole
  • Publisher :
  • Release : 2017-02-01
  • ISBN : 9780998335414
  • Pages : pages

Download or read book Dungeon Grappling written by Douglas Cole and published by . This book was released on 2017-02-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Give grappling a well-deserved boost with this gripping gaming supplement. Usable with RPGs from the OSR through 5e.

Book Healing Magic

    Book Details:
  • Author : Robin Rose Bennett
  • Publisher : Sterling Publishing (NY)
  • Release : 2004
  • ISBN : 9780806978710
  • Pages : 0 pages

Download or read book Healing Magic written by Robin Rose Bennett and published by Sterling Publishing (NY). This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Follow the path to physical and spiritual health with this how-to manual filled with ancient lore and wisdom. Using stories, songs, rituals, recipes, meditations, and trance journeys, it suggests more than 100 ways to practice the art of magical healing.