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Book Deep in the Game

    Book Details:
  • Author : J D Mayweather
  • Publisher : AuthorHouse
  • Release : 2013-03-25
  • ISBN : 1481710893
  • Pages : 225 pages

Download or read book Deep in the Game written by J D Mayweather and published by AuthorHouse. This book was released on 2013-03-25 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kurry Woods FROM GRADUATING HIGH SCHOOL, TO THE STREETS HUSTLINGCOUSINS, BROTHERS & LOVERS RUN IN WITH THE LAW AND DEALING & DEALING WITH AN OFFICER OF THE LAW!! WHO CAN YOU TRUST IN THE GAME? (NO ONE!) A MOTHER AND AUNT MURDERED, BECAUSE OF THEIR CHILDRENS CHOSEN PATHS TURNS DRUG DEALERS INTO KILLERS

Book Knee Deep in the Game

    Book Details:
  • Author : Boston George
  • Publisher : Urban Books
  • Release : 2010-11-01
  • ISBN : 1599831279
  • Pages : 256 pages

Download or read book Knee Deep in the Game written by Boston George and published by Urban Books. This book was released on 2010-11-01 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pop is a young kid from the projects looking for a way to make a quick dollar, and an even quicker way to escape from his crazy mother's house. His whole life takes a turn when he bumps into Fresh, the neighborhood dope man who's on the lookout for a tough soldier he can trust and depend on. When their paths cross, the two immediately bond, but when trust issues, two sisters, and a freshly released convict come into the picture, things hit the fan faster than a New York minute. Pop's courage, loyalty, and heart get put to the test when he has to decide how far he's willing to go in order to come up.

Book Deep Learning and the Game of Go

Download or read book Deep Learning and the Game of Go written by Kevin Ferguson and published by Simon and Schuster. This book was released on 2019-01-06 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning

Book Game Design Deep Dive

Download or read book Game Design Deep Dive written by Joshua Bycer and published by CRC Press. This book was released on 2021-04-07 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being more than 30 years old, the roguelike genre remains a mystery to a lot of consumers and developers. Procedural generation, or having the game generate content, has been a cornerstone and point of complexity since its inception. The 2010s saw an explosion of new designs and examples, along with a debate about what a roguelike is. The genre found its way back to mainstream audiences with the award-winning Demon’s Souls and Dark Souls. Since then, roguelikes have revolutionized the way we see and design games. Author and game design critic Joshua Bycer explains the differences between the various roguelike designs and give a detailed blueprint showing what makes the best ones work. The first of its kind talking about the roguelike genre Examines the design and methodology of roguelike games and the different variations A high-level discussion and breakdown of procedural and random content generation Joshua Bycer is a game design critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He is also a public speaker and presenter at schools and libraries on game design and game development.

Book Deep Thinking

    Book Details:
  • Author : Garry Kasparov
  • Publisher : PublicAffairs
  • Release : 2017-05-02
  • ISBN : 1610397878
  • Pages : 304 pages

Download or read book Deep Thinking written by Garry Kasparov and published by PublicAffairs. This book was released on 2017-05-02 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Garry Kasparov's 1997 chess match against the IBM supercomputer Deep Blue was a watershed moment in the history of technology. It was the dawn of a new era in artificial intelligence: a machine capable of beating the reigning human champion at this most cerebral game. That moment was more than a century in the making, and in this breakthrough book, Kasparov reveals his astonishing side of the story for the first time. He describes how it felt to strategize against an implacable, untiring opponent with the whole world watching, and recounts the history of machine intelligence through the microcosm of chess, considered by generations of scientific pioneers to be a key to unlocking the secrets of human and machine cognition. Kasparov uses his unrivaled experience to look into the future of intelligent machines and sees it bright with possibility. As many critics decry artificial intelligence as a menace, particularly to human jobs, Kasparov shows how humanity can rise to new heights with the help of our most extraordinary creations, rather than fear them. Deep Thinking is a tightly argued case for technological progress, from the man who stood at its precipice with his own career at stake.

Book Knee Deep in the Dead

    Book Details:
  • Author : Dafydd ab Hugh
  • Publisher : Simon and Schuster
  • Release : 2016-08-08
  • ISBN : 1439117330
  • Pages : 230 pages

Download or read book Knee Deep in the Dead written by Dafydd ab Hugh and published by Simon and Schuster. This book was released on 2016-08-08 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: From two Nebula nominees—the first novel in a terrifying space epic based on the classic game featuring Marine Corporal Flynn Taggart . . . The Gates were there on Phobos when mankind first arrived. Inert, unyielding, impossibly alien constructs, for twenty years they sat lifeless, mute testaments to their long-vanished creators, their secrets hidden. Then one day, they sprang to life . . . Meet Corporal Flynn Taggart, United States Marine Corps; serial number 888-23-9912. He’s the best warrior the twenty-first century has to offer, which is a damn good thing. Because Flynn Taggart is all that’s standing between the hell that just dropped in on Mars and an unsuspecting planet Earth . . .

Book Applications of Game Theory in Deep Learning

Download or read book Applications of Game Theory in Deep Learning written by Tanmoy Hazra and published by Springer Nature. This book was released on with total page 93 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Making Deep Games

    Book Details:
  • Author : Doris C. Rusch
  • Publisher : CRC Press
  • Release : 2017-01-12
  • ISBN : 1317607708
  • Pages : 206 pages

Download or read book Making Deep Games written by Doris C. Rusch and published by CRC Press. This book was released on 2017-01-12 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is detectable in the evolving styles, various genres and game themes. Doris C. Rusch’s, Making Deep Games, combines this insight along with the discussion of the expressive nature of games, various case studies, and hands-on design exercises. This book offers a perspective into how to make games that tackle the whole bandwidth of the human experience; games that teach us something about ourselves, enable thought-provoking, emotionally rich experiences and promote personal and social change. Grounded in cognitive linguistics, game studies and the reflective practice of game design, Making Deep Games explores systematic approaches for how to approach complex abstract concepts, inner processes, and emotions through the specific means of the medium. It aims to shed light on how to make the multifaceted aspects of the human condition tangible through gameplay experiences.

Book Deep in the Heart

Download or read book Deep in the Heart written by and published by Screecher Creature. This book was released on 2007-11 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author recounts her struggle to reconcile her longing for same-sex companionship with her Southern Baptist upbringing as a teenager in rural East Texas in the mid-20th century.

Book Deep in the Heart of Trouble

Download or read book Deep in the Heart of Trouble written by Deeanne Gist and published by Bethany House. This book was released on 2008-06 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: From a bestselling author and two-time Christy Award winner comes this light-hearted historical romance featuring the intrepid Essie Spreckelmeyer.

Book Deep in Providence

Download or read book Deep in Providence written by Riss M. Neilson and published by Henry Holt and Company (BYR). This book was released on 2022-05-31 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Haunting, intimate, and beautifully told: a magical debut novel from a writer to watch.” —Emily M. Danforth, national bestselling and award-winning author of The Miseducation of Cameron Post A spellbinding young adult fantasy debut following three best friends who turn to magic when they're haunted by a friend's death...and perhaps her spirit, combining the atmospheric thrills of The Hazel Wood with the nuanced realism of Erika L. Sanchez. For best friends Miliani, Inez, Natalie and Jasmine, Providence, Rhode Island has a magic of its own. From the bodegas and late-night food trucks on Broad Street to The Hill that watches over the city, every corner of Providence glows with memories of them practicing spells, mixing up potions and doing séances with the help of the magic Miliani’s Filipino grandfather taught her. But when Jasmine is killed by a drunk driver, the world they have always known is left haunted by grief...and Jasmine's lingering spirit. Determined to bring her back, the surviving friends band together, testing the limits of their magic and everything they know about life, death, and each other. And as their plan to resurrect Jasmine grows darker and more demanding than they imagined, their separate lives begin to splinter the bonds they depend on, revealing buried secrets that threaten the people they care about most. Miliani, Inez and Natalie will have to rely on more than just their mystical abilities to find the light. Thrilling and absorbing, Deep in Providence is a story of profound yearning, and what happens when three teen girls are finally given the power to go after what they want. “Magic runs like a glittering thread through this densely woven tale of friendship, grief, and identity, and what begins as a backbeat of creeping dread deftly builds into a landscape of supernatural terrors. Neilson balances her page-turning fantasy narrative against the coming of age of a trio of bereaved best friends with grace, delicacy, and startling humanity.” —Melissa Albert, New York Times-bestselling author of the Hazel Wood series and Our Crooked Hearts

Book Game Design Deep Dive  Horror

Download or read book Game Design Deep Dive Horror written by Joshua Bycer and published by CRC Press. This book was released on 2021-10-07 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.

Book Eye Deep in Hell

    Book Details:
  • Author : John Ellis
  • Publisher : JHU Press
  • Release : 1989-09
  • ISBN : 9780801839474
  • Pages : 216 pages

Download or read book Eye Deep in Hell written by John Ellis and published by JHU Press. This book was released on 1989-09 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: A detailed reconstruction of life and death in the trenches of World War I, describing the construction and physical and spiritual environment of the trenches and the soldiers' daily routine.

Book Deep in the Hearts of Men

Download or read book Deep in the Hearts of Men written by Mary Ella Waller and published by Macmillan Company of Canada. This book was released on 1924 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Skin in the Game

    Book Details:
  • Author : Nassim Nicholas Taleb
  • Publisher : Random House
  • Release : 2018-02-27
  • ISBN : 0425284638
  • Pages : 305 pages

Download or read book Skin in the Game written by Nassim Nicholas Taleb and published by Random House. This book was released on 2018-02-27 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 NEW YORK TIMES BESTSELLER • A bold work from the author of The Black Swan that challenges many of our long-held beliefs about risk and reward, politics and religion, finance and personal responsibility In his most provocative and practical book yet, one of the foremost thinkers of our time redefines what it means to understand the world, succeed in a profession, contribute to a fair and just society, detect nonsense, and influence others. Citing examples ranging from Hammurabi to Seneca, Antaeus the Giant to Donald Trump, Nassim Nicholas Taleb shows how the willingness to accept one’s own risks is an essential attribute of heroes, saints, and flourishing people in all walks of life. As always both accessible and iconoclastic, Taleb challenges long-held beliefs about the values of those who spearhead military interventions, make financial investments, and propagate religious faiths. Among his insights: • For social justice, focus on symmetry and risk sharing. You cannot make profits and transfer the risks to others, as bankers and large corporations do. You cannot get rich without owning your own risk and paying for your own losses. Forcing skin in the game corrects this asymmetry better than thousands of laws and regulations. • Ethical rules aren’t universal. You’re part of a group larger than you, but it’s still smaller than humanity in general. • Minorities, not majorities, run the world. The world is not run by consensus but by stubborn minorities imposing their tastes and ethics on others. • You can be an intellectual yet still be an idiot. “Educated philistines” have been wrong on everything from Stalinism to Iraq to low-carb diets. • Beware of complicated solutions (that someone was paid to find). A simple barbell can build muscle better than expensive new machines. • True religion is commitment, not just faith. How much you believe in something is manifested only by what you’re willing to risk for it. The phrase “skin in the game” is one we have often heard but rarely stopped to truly dissect. It is the backbone of risk management, but it’s also an astonishingly rich worldview that, as Taleb shows in this book, applies to all aspects of our lives. As Taleb says, “The symmetry of skin in the game is a simple rule that’s necessary for fairness and justice, and the ultimate BS-buster,” and “Never trust anyone who doesn’t have skin in the game. Without it, fools and crooks will benefit, and their mistakes will never come back to haunt them.”

Book Game Design Deep Dive

Download or read book Game Design Deep Dive written by Joshua Bycer and published by CRC Press. This book was released on 2024-05-02 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new genre that has led to studios chasing after them hit after hit. In this book, Josh will cover the history of the genre and popular soulslike games of the 2010s and discuss what aspects of design make a game a soulslike. The first book looking at the history of the genre A breakdown of both action and RPG design for fans and designers of both A lesson on difficulty in games and why harder doesn’t mean better

Book The Music Game

    Book Details:
  • Author : Stéfanie Clermont
  • Publisher : Biblioasis International Trans
  • Release : 2022-02-08
  • ISBN : 9781771963787
  • Pages : 304 pages

Download or read book The Music Game written by Stéfanie Clermont and published by Biblioasis International Trans. This book was released on 2022-02-08 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: From French Ontario to the anarchist camps of California, three young women come of age in a tumultuous 21st century.