Download or read book Deception written by Robert W. Mitchell and published by SUNY Press. This book was released on 1986-01-01 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mitchell and Thompson have compiled the first interdisciplinary study of deception and its manifestations in a variety of animal species. Deception is unique in that it presents detailed explorations of the broadest array of deceptive behavior, ranging from deceptive signaling in fireflies and stomatopods, to false-alarm calling by birds and foxes, to playful manipulating between people and dogs, to deceiving within intimate human relationships. It offers a historical overview of the problem of deception in related fields of animal behavior, philosophical analyses of the meaning and significance of deception in evolutionary and psychological theories, and diverse perspectives on deception--philosophical, ecological, evolutionary, ethological, developmental, psychological, anthropological, and historical. The contributions gathered herein afford scientists the opportunity to discover something about the formal properties of deception, enabling them to explore and evaluate the belief that one set of descriptive and perhaps explanatory structures is suitable for both biological and psychological phenomena.
Download or read book Game Theory for Cyber Deception written by Jeffrey Pawlick and published by Springer Nature. This book was released on 2021-01-30 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces game theory as a means to conceptualize, model, and analyze cyber deception. Drawing upon a collection of deception research from the past 10 years, the authors develop a taxonomy of six species of defensive cyber deception. Three of these six species are highlighted in the context of emerging problems such as privacy against ubiquitous tracking in the Internet of things (IoT), dynamic honeynets for the observation of advanced persistent threats (APTs), and active defense against physical denial-of-service (PDoS) attacks. Because of its uniquely thorough treatment of cyber deception, this book will serve as a timely contribution and valuable resource in this active field. The opening chapters introduce both cybersecurity in a manner suitable for game theorists and game theory as appropriate for cybersecurity professionals. Chapter Four then guides readers through the specific field of defensive cyber deception. A key feature of the remaining chapters is the development of a signaling game model for the species of leaky deception featured in honeypots and honeyfiles. This model is expanded to study interactions between multiple agents with varying abilities to detect deception. Game Theory for Cyber Deception will appeal to advanced undergraduates, graduate students, and researchers interested in applying game theory to cybersecurity. It will also be of value to researchers and professionals working on cybersecurity who seek an introduction to game theory.
Download or read book Computer Games written by Tristan Cazenave and published by Springer. This book was released on 2017-04-27 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning.
Download or read book Cheating and Deception written by John Bowyer Bell and published by Transaction Publishers. This book was released on 1991-01-01 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheating and deception are terms often used but rarely defined. They summon up unpleasant connotations; even those deeply involved with cheating and deception rationalize why they have been driven to it. Particularly for Americans and much of Western civilization, official cheating, government duplicity, cheating as policy, and conscious, contrived deception, are all unacceptable except as a last resort in response to threat of extinction. As a distasteful tool, deception is rarely used to achieve national interests, unless in relation to the deployment of military force. As an area of study, it has by and large been ignored. Intrigued by attitudes toward cheating and deception, the authors decided to analyze its roots, structure, and process. They asked fundamental questions: are there categories of deception, general steps in the process of deception, and ways to evaluate its results across time and in different modes? The book that results is a typology of kinds of deception, beginning with military deception, but extending into other categories and stages. In his introduction to this new edition, Bell outlines how the book came to be written, describes the mixed emotions toward the subject displayed by govenmental and nongovernmental funding sources, and speculates about its critical and commercial reception. He discusses widespread new interest in the subject, the research that has been undertaken since this book was first published, and its limitations. This book provides a general overview of this complex subject, creating a framework for analysis of specific instances of cheating or deception. It will be of particular interest to political scientists, those interested in military affairs and strategy, and psychologists. The general reader will find the book written with a light touch, drawing examples of cheating and deception in the pursuit of love and money. The specialist reader will be intrigued by its broad-ranging examples drawn from policy and politics, wars and rumors of wars.
Download or read book Divine Games written by Steven J. Brams and published by MIT Press. This book was released on 2024-03-12 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game-theoretical analysis of interactions between a human being and an omnipotent and omniscient godlike being highlights the inherent unknowability of the latter's superiority. In Divine Games, Steven Brams analyzes games that a human being might play with an omnipotent and omniscient godlike being. Drawing on game theory and his own theory of moves, Brams combines the analysis of thorny theological questions, suggested by Pascal's wager (which considers the rewards and penalties associated with belief or nonbelief in God) and Newcomb's problem (in which a godlike being has near omniscience) with the analysis of several stories from the Hebrew Bible. Almost all of these stories involve conflict between God or a surrogate and a human player; their representation as games raises fundamental questions about God's superiority. In some games God appears vulnerable (after Adam and Eve eat the forbidden fruit in defiance of His command), in other games his actions seem morally dubious (when He subjects Abraham and Job to extreme tests of their faith), and in still other games He has a propensity to hold grudges (in preventing Moses from entering the Promised Land and in undermining the kingship of Saul). If the behavior of a superior being is indistinguishable from that of an ordinary human being, his existence would appear undecidable, or inherently unknowable. Consequently, Brams argues that keeping an open mind about the existence of a superior being is an appropriate theological stance.
Download or read book Decision and Game Theory for Security written by Branislav Bošanský and published by Springer Nature. This book was released on 2021-10-30 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th International Conference on Decision and Game Theory for Security, GameSec 2021,held in October 2021. Due to COVID-19 pandemic the conference was held virtually. The 20 full papers presented were carefully reviewed and selected from 37 submissions. The papers focus on Theoretical Foundations in Equilibrium Computation; Machine Learning and Game Theory; Ransomware; Cyber-Physical Systems Security; Innovations in Attacks and Defenses.
Download or read book Game Theory and Machine Learning for Cyber Security written by Charles A. Kamhoua and published by John Wiley & Sons. This book was released on 2021-09-08 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: GAME THEORY AND MACHINE LEARNING FOR CYBER SECURITY Move beyond the foundations of machine learning and game theory in cyber security to the latest research in this cutting-edge field In Game Theory and Machine Learning for Cyber Security, a team of expert security researchers delivers a collection of central research contributions from both machine learning and game theory applicable to cybersecurity. The distinguished editors have included resources that address open research questions in game theory and machine learning applied to cyber security systems and examine the strengths and limitations of current game theoretic models for cyber security. Readers will explore the vulnerabilities of traditional machine learning algorithms and how they can be mitigated in an adversarial machine learning approach. The book offers a comprehensive suite of solutions to a broad range of technical issues in applying game theory and machine learning to solve cyber security challenges. Beginning with an introduction to foundational concepts in game theory, machine learning, cyber security, and cyber deception, the editors provide readers with resources that discuss the latest in hypergames, behavioral game theory, adversarial machine learning, generative adversarial networks, and multi-agent reinforcement learning. Readers will also enjoy: A thorough introduction to game theory for cyber deception, including scalable algorithms for identifying stealthy attackers in a game theoretic framework, honeypot allocation over attack graphs, and behavioral games for cyber deception An exploration of game theory for cyber security, including actionable game-theoretic adversarial intervention detection against advanced persistent threats Practical discussions of adversarial machine learning for cyber security, including adversarial machine learning in 5G security and machine learning-driven fault injection in cyber-physical systems In-depth examinations of generative models for cyber security Perfect for researchers, students, and experts in the fields of computer science and engineering, Game Theory and Machine Learning for Cyber Security is also an indispensable resource for industry professionals, military personnel, researchers, faculty, and students with an interest in cyber security.
Download or read book Deceptive AI written by Stefan Sarkadi and published by Springer Nature. This book was released on 2021-12-02 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes selected papers presented at the First International Workshop on Deceptive AI, DeceptECAI 2020, held in conjunction with the 24th European Conference on Artificial Intelligence, ECAI 2020, in Santiago de Compostela, Spain, in August 2020, and Second International Workshop on Deceptive AI, DeceptAI 2021, held in conjunction with the 30th International Joint Conference on Artificial Intelligence, IJCAI 2021, in Montreal, Canada, in August 2021. Due to the COVID-19 pandemic both conferences were held in a virtual mode. The 12 papers presented were thoroughly reviewed and selected from the 16 submissions. They present recent developments in the growing area of research in the interface between deception and AI.
Download or read book SIMULATION GAMING THROUGH TIMES AND ACROSS DISCIPLINES written by Marcin Wardaszko and published by Akademia Leona Kozminskiego. This book was released on 2019-08-30 with total page 687 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ISAGA 50th Anniversary Conference proceedings is a collection of 76 accepted submissions. The proposed papers and posters are very diversified and have backgrounds in many areas, yet they come together in the simulation and gaming. We had 12 tracks for papers, a poster submission track, workshops track, and thematic sessions proposals track. The 50th anniversary track will allow us to look back at our heritage. The core tracks with the biggest number of submissions are the simulation and gaming track and game science theory track. For the first time, we also had tracks for gaming technology, AR/VR, e-sport science and gaming cultures, we have received many interesting and quality submissions, which will add new perspective and diversity to our field. ISAGA wants to stay relevant and up-to-date with the current problems; thus the tracks for S&G for logistics and smart infrastructure, gaming for individual efficacy and performance and gaming for sustainable development goals. We have also received ten poster submissions with very interesting topics.
Download or read book Decision and Game Theory for Security written by Quanyan Zhu and published by Springer Nature. This book was released on 2020-12-21 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Decision and Game Theory for Security, GameSec 2020,held in College Park, MD, USA, in October 2020. Due to COVID-19 pandemic the conference was held virtually The 21 full papers presented together with 2 short papers were carefully reviewed and selected from 29 submissions. The papers focus on machine learning and security; cyber deception; cyber-physical systems security; security of network systems; theoretic foundations of security games; emerging topics.
Download or read book Practise to Deceive written by Estate of Barton Whaley and published by Naval Institute Press. This book was released on 2016-01-15 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by the undisputed dean of U.S. denial and deception experts, Practise to Deceive is the most in-depth look at deception as a military strategy. Barton Whaley knew the history of denial and deception across time, disciplines, and culture. He was the foremost authority on the intricacies of denial and deception strategy and tactics. For Whaley, deception was a mind-game, requiring imagination, deep critical thought, a profound understanding of the enemy as well as one's self (a variation of Sun Tzu), and patience and fortitude. This book presents 88 vividly descriptive case studies to serve as a handbook for intelligence and military professionals. In Whaley's analysis, variations in guilefulness between opposing individuals or groups can be crucial in deciding who achieves victory in combat.
Download or read book Librarian s Guide to Games and Gamers written by Michelle Goodridge and published by Bloomsbury Publishing USA. This book was released on 2021-11-15 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.
Download or read book Decision and Game Theory for Security written by Stefan Rass and published by Springer. This book was released on 2017-10-12 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference on Decision and Game Theory for Security, GameSec 2017, held in Vienna, Austria, in October 2017. The 24 revised full papers presented together with 4 short papers were carefully reviewed and selected from 71 submissions.The papers address topics such as Game theory and mechanism design for security and privacy; Pricing and economic incentives for building dependable and secure systems; Dynamic control, learning, and optimization and approximation techniques; Decision making and decision theory for cybersecurity and security requirements engineering; Socio-technological and behavioral approaches to security; Risk assessment and risk management; Security investment and cyber insurance; Security and privacy for the Internet-of-Things (IoT), cyber-physical systems, resilient control systems; New approaches for security and privacy in cloud computing and for critical infrastructure; Security and privacy of wireless and mobile communications, including user location privacy; Game theory for intrusion detection; and Empirical and experimental studies with game-theoretic or optimization analysis for security and privacy.
Download or read book Abstracts of the Fifth Spanish Meeting on Game Theory and Applications written by J. M. Bilbao and published by Universidad de Sevilla. This book was released on 2002 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The number of spanish game theorists has increased considerably in recent years. In 1994 it was decided to hold a spanish meeting on game heory every two years. The “Fifth Spanish Meeting on Game Theory and Applications” will take place in Seville on July 1-3, 2002. The 5th SMGT continues the series of the alternate Italian and Spanish conferences on Game Theroy.
Download or read book Primitive Games written by James A Schellenberg and published by Routledge. This book was released on 2019-06-26 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows how primitive games relate to the broader framework of the theory of games and provides a general discussion of the different types of primitive games. It deals with applications of primitive games to particular areas of social research.
Download or read book Decision and Game Theory for Security written by Tansu Alpcan and published by Springer Nature. This book was released on 2019-10-23 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th International Conference on Decision and Game Theory for Security, GameSec 2019,held in Stockholm, Sweden, in October 2019.The 21 full papers presented together with 11 short papers were carefully reviewed and selected from 47 submissions.The papers focus on protection of heterogeneous, large-scale and dynamic cyber-physical systems as well as managing security risks faced by critical infrastructures through rigorous and practically-relevant analytical methods.
Download or read book Decision and Game Theory for Security written by Fei Fang and published by Springer Nature. This book was released on 2023-03-12 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Decision and Game Theory for Security, GameSec 2022, held in October 2022 in Pittsburgh, PA, USA. The 15 full papers presented were carefully reviewed and selected from 39 submissions. The papers are grouped thematically on: deception in security; planning and learning in dynamic environments; security games; adversarial learning and optimization; novel applications and new game models.