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EBookClubs

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Book CSS3 and SVG with GPT 4

    Book Details:
  • Author : Oswald CAMPESATO
  • Publisher : Walter de Gruyter GmbH & Co KG
  • Release : 2024-07-14
  • ISBN : 1501520105
  • Pages : 238 pages

Download or read book CSS3 and SVG with GPT 4 written by Oswald CAMPESATO and published by Walter de Gruyter GmbH & Co KG. This book was released on 2024-07-14 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to equip you with the knowledge and skills necessary to navigate the intersection of web development and artificial intelligence (AI). It covers various aspects of modern web development and AI technologies, with a particular emphasis on Generative AI, CSS3, SVG, JavaScript, HTML, and popular web features like 3D animations and gradients. By exploring these topics, readers will gain a deeper understanding of how AI can enhance web development processes and how to leverage AI models like GPT-4 to streamline development workflows. Web developers, UI/UX designers, and software engineers seeking to blend traditional web development skills with the latest AI technologies will find this book to be a valuable resource.

Book CSS3 and SVG with Gemini

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Stylus Publishing, LLC
  • Release : 2024-06-19
  • ISBN : 1501520180
  • Pages : 355 pages

Download or read book CSS3 and SVG with Gemini written by Oswald Campesato and published by Stylus Publishing, LLC. This book was released on 2024-06-19 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to equip you with the knowledge and skills necessary to navigate the intersection of web development and artificial intelligence (AI). It covers various aspects of modern web development and AI technologies, with a particular emphasis on Generative AI, CSS3, SVG, JavaScript, HTML, and popular web features like 3D animations and gradients. By exploring these topics, readers will gain a deeper understanding of how AI can enhance web development processes and how to leverage AI models like Google Gemini to streamline development workflows. Web developers, UI/UX designers, and software engineers seeking to blend traditional web development skills with the latest AI technologies will find this book to be a valuable resource. FEATURES: Covers generative AI fundamentals to advanced CSS3 and SVG techniques, offering comprehensive material on modern web development technologies Features both manually created and AI generated code samples, security issues, crafting prompts, and accessibility needs Balances theoretical knowledge and practical examples, so readers gain hands-on experience in implementing AI-driven design solutions using Gemini-generated code Includes companion files with code, datasets, and images from the book -- available from the publisher for downloading (with proof of purchase)

Book Using SVG with CSS3 and HTML5

Download or read book Using SVG with CSS3 and HTML5 written by Amelia Bellamy-Royds and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book HTML5 Canvas and CSS3 Graphics Primer

Download or read book HTML5 Canvas and CSS3 Graphics Primer written by Oswald Campesato and published by Mercury Learning & Information. This book was released on 2012-07 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents code samples and examples for such tasks as rendering Bezier curves, transforming 2D shapes and JPG files, creating animation effects, and applying colors and gradients using HTML5 Canvas, CSS3, and SVG.

Book Deploying Windows 10

    Book Details:
  • Author : Andre Della Monica
  • Publisher : Microsoft Press
  • Release : 2016-02-15
  • ISBN : 1509301879
  • Pages : 120 pages

Download or read book Deploying Windows 10 written by Andre Della Monica and published by Microsoft Press. This book was released on 2016-02-15 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a head start deploying Windows 10--with tips and best practices from experts in the field. This guide shows you how to deploy Windows 10 in an automated way without impacting end users by leveraging System Center Configuration Manager, which is the most used product to deploy Microsoft operating systems in the industry today.

Book Python

    Book Details:
  • Author : Oswald Campesato
  • Publisher : Mercury Learning and Information
  • Release : 2012-12-15
  • ISBN : 1937585492
  • Pages : 344 pages

Download or read book Python written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2012-12-15 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the new Pocket Primer series, this book provides an overview of the major aspects and the source code to use Python 2. It covers the latest Python developments, built-in functions and custom classes, data visualization, graphics, databases, and more. It includes a companion disc with appendices, source code, and figures. This Pocket Primer is primarily for self-directed learners who want to learn Python 2 and it serves as a starting point for deeper exploration of Python programming. Features: +Includes a companion disc with appendices, source code, and figures +Contains material devoted to Raspberry Pi, Roomba, JSON, and Jython +Includes latest Python 2 developments, built-in functions and custom classes, data visualization, graphics, databases, and more +Provides a solid introduction to Python 2 via complete code samples On the CD-ROM: +Appendices (HTML5 and JavaScript Toolkits, Jython, SPA) +Source code samples +All images from the text (including 4-color) +Solutions to Odd-Numbered Exercises

Book C Programming Pocket Primer

Download or read book C Programming Pocket Primer written by Oswald Campesato and published by Pocket Primer. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the Pocket Primer series, this book provides an overviewof the major concepts to program in the language of C. Companion files withsource code from the book and figures are included. FEATURES: Provides an overview of the most important Cprogramming techniques Covers up-to-dateinformation regarding the C11 standard Includes two chapters on pointers Contains companion files with source code fromthe book eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book Foundations of GTK  Development

Download or read book Foundations of GTK Development written by Andrew Krause and published by Apress. This book was released on 2007-09-09 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.

Book Visualization Analysis and Design

Download or read book Visualization Analysis and Design written by Tamara Munzner and published by CRC Press. This book was released on 2014-12-01 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn How to Design Effective Visualization SystemsVisualization Analysis and Design provides a systematic, comprehensive framework for thinking about visualization in terms of principles and design choices. The book features a unified approach encompassing information visualization techniques for abstract data, scientific visualization techniques

Book The Grammar of Graphics

    Book Details:
  • Author : Leland Wilkinson
  • Publisher : Springer Science & Business Media
  • Release : 2013-03-09
  • ISBN : 1475731000
  • Pages : 415 pages

Download or read book The Grammar of Graphics written by Leland Wilkinson and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for statisticians, computer scientists, geographers, research and applied scientists, and others interested in visualizing data, this book presents a unique foundation for producing almost every quantitative graphic found in scientific journals, newspapers, statistical packages, and data visualization systems. It was designed for a distributed computing environment, with special attention given to conserving computer code and system resources. While the tangible result of this work is a Java production graphics library, the text focuses on the deep structures involved in producing quantitative graphics from data. It investigates the rules that underlie pie charts, bar charts, scatterplots, function plots, maps, mosaics, and radar charts. These rules are abstracted from the work of Bertin, Cleveland, Kosslyn, MacEachren, Pinker, Tufte, Tukey, Tobler, and other theorists of quantitative graphics.

Book Interactive Data Visualization for the Web

Download or read book Interactive Data Visualization for the Web written by Scott Murray and published by "O'Reilly Media, Inc.". This book was released on 2013-03-11 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library that lets you express data visually in a web browser

Book Game Physics Cookbook

    Book Details:
  • Author : Gabor Szauer
  • Publisher : Packt Publishing Ltd
  • Release : 2017-03-24
  • ISBN : 1787120813
  • Pages : 481 pages

Download or read book Game Physics Cookbook written by Gabor Szauer and published by Packt Publishing Ltd. This book was released on 2017-03-24 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.

Book Artificial Intelligence with Python

Download or read book Artificial Intelligence with Python written by Prateek Joshi and published by Packt Publishing Ltd. This book was released on 2017-01-27 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you About This Book Step into the amazing world of intelligent apps using this comprehensive guide Enter the world of Artificial Intelligence, explore it, and create your own applications Work through simple yet insightful examples that will get you up and running with Artificial Intelligence in no time Who This Book Is For This book is for Python developers who want to build real-world Artificial Intelligence applications. This book is friendly to Python beginners, but being familiar with Python would be useful to play around with the code. It will also be useful for experienced Python programmers who are looking to use Artificial Intelligence techniques in their existing technology stacks. What You Will Learn Realize different classification and regression techniques Understand the concept of clustering and how to use it to automatically segment data See how to build an intelligent recommender system Understand logic programming and how to use it Build automatic speech recognition systems Understand the basics of heuristic search and genetic programming Develop games using Artificial Intelligence Learn how reinforcement learning works Discover how to build intelligent applications centered on images, text, and time series data See how to use deep learning algorithms and build applications based on it In Detail Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance, and so on. We will explore various real-world scenarios in this book and you'll learn about various algorithms that can be used to build Artificial Intelligence applications. During the course of this book, you will find out how to make informed decisions about what algorithms to use in a given context. Starting from the basics of Artificial Intelligence, you will learn how to develop various building blocks using different data mining techniques. You will see how to implement different algorithms to get the best possible results, and will understand how to apply them to real-world scenarios. If you want to add an intelligence layer to any application that's based on images, text, stock market, or some other form of data, this exciting book on Artificial Intelligence will definitely be your guide! Style and approach This highly practical book will show you how to implement Artificial Intelligence. The book provides multiple examples enabling you to create smart applications to meet the needs of your organization. In every chapter, we explain an algorithm, implement it, and then build a smart application.

Book Murach s ASP NET Core MVC  2nd Edition

Download or read book Murach s ASP NET Core MVC 2nd Edition written by Joel Murach and published by . This book was released on 2022-11-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 2nd Edition of Murachs ASP.NET Core MVC does a better job than ever of delivering the skills you need to develop websites using the MVC (Model-View-Controller) pattern with ASP.NET Core. If you know the basics of C#, youll quickly learn to code the way todays top web professionals do. Each section features clear, beginner-friendly examples and easy-to-understand explanations that walk you through crucial skills, best practices, and helpful tips. Im a first-time customer who has recently purchased your ASP.NET Core MVC book, and I have to say Im greatly impressed. [It] was actually fun from start to finish (and I've read many, many programming books before). - Shannon Fairchild, Senior Software Developer, Kingston, Ontario, Canada Section 1 (just 5 chapters) shows how to develop responsive web apps that follow the MVC pattern so theyll be easy to maintain as they grow and change. Then, it shows how to test and debug these apps using the debugging tools provided by Visual Studio and your browser. Section 2 builds out that set of skills to create more complex controllers, work with Razor views, handle cookies and sessions, work with model binding, validate data, and use EF Core to work with databases. Finally, section 3 presents additional skills that you can learn when you need them. Automate testing by using dependency injection and unit tests. Reduce code duplication by creating custom tag helpers and view components. Control user access to a site with ASP.NET Core Identity. Deploy a site to the cloud with Azure. And use Visual Studio Code, an increasingly popular alternative to the Visual Studio IDE. Every Murach book guarantees high quality. The complete apps show how each feature works in context. The exercises at the end of each chapter let you practice your new skills and gain valuable hands-on experience. And the distinctive paired-pages format is ideal for learning and reference.

Book Serverless Handbook

    Book Details:
  • Author : Swizec Teller
  • Publisher :
  • Release : 2021-06-27
  • ISBN : 9781662911606
  • Pages : 360 pages

Download or read book Serverless Handbook written by Swizec Teller and published by . This book was released on 2021-06-27 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serverless Handbook for frontend engineers is the resource I wish I had jumping into serverless. A guide borne of experience and pain. No academic bullshit where you're not sure if the author ever used this stuff in production. I have. From baby side-projects to high traffic data processing monsters. As Google likes to say: serverless architectures, ]from prototype to production to planet-scale Here's what early readers had to say. - Serverless Handbook taught me high-leveled topics. I don't like specific courses with source code (unless it's the exactly thing I want to build) but these chapters helped me to feel like i'm not a total noob anymore. The hand-drawn diagrams and high-leveled descriptions gave me the feeling that i don't have any critical "knowledge gaps" anymore - I'm using these skills on some serverless projects in a dayjob. Also very convenient to use with my side projects. - The code examples! I like that you included a lot of code examples. It sparked my interest in serverless. Since reading the book I've taken a few courses/workshops in serverless but this was the book that started the serverless journey for me. Can't wait to build a micro SaaS app with my friends Serverless Handbook takes you from backend beginner to solid full-stack engineer. It shows you the mindsets and tactics to use with any backend. It talks about distributed data processing, designing a REST API, how to build GraphQL, handling authentication, and keeping your code secure. Every chapter helps you choose what to do. Because your project is unique and understanding beats cookie-cutter recipes. This book is a why, not a how. But there's enough how to start you off: ) Serverless Handbook is everything I wish I knew about backend programming 10 years ago.

Book Programming Elm

    Book Details:
  • Author : Jeremy Fairbank
  • Publisher : Pragmatic Bookshelf
  • Release : 2019-07-02
  • ISBN : 1680507176
  • Pages : 368 pages

Download or read book Programming Elm written by Jeremy Fairbank and published by Pragmatic Bookshelf. This book was released on 2019-07-02 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elm brings the safety and stability of functional programing to front-end development, making it one of the most popular new languages. Elm's functional nature and static typing means that run-time errors are nearly impossible, and it compiles to JavaScript for easy web deployment. This book helps you take advantage of this new language in your web site development. Learn how the Elm Architecture will help you create fast applications. Discover how to integrate Elm with JavaScript so you can update legacy applications. See how Elm tooling makes deployment quicker and easier. Functional programming offers safer applications with decreased runtime errors, but functional solutions that are type safe and easy to use have been hard to find, until the Elm language. Elm has the benefits of functional languages while compiling to JavaScript. This book provides a complete tutorial for the Elm language, starting with a simple static application that introduces Elm syntax, modules, and the virtual DOM, to exploring how to create a UI using functions. See how Elm handles the issues of state in functional languages. You'll continue to build up larger applications involving HTTP requests for communication. Integrate your Elm applications with JavaScript so you can update legacy applications or take advantage of JavaScript resources. Elm also provides built-in tooling to alleviate the tooling creep that's so common in JavaScript. This book covers Elm's deployment and testing tools that ease development confusion. Dive into advanced concepts including creating single-page applications, and creating performance improvements. Elm expert Jeremy Fairbank brings his years of web development experience to teaching how to use Elm for front-end development. Your web UIs will be faster, safer, and easier to develop with Elm and this tutorial. What You Need: You will need the latest version of Elm, 0.19, along with a browser to run the examples in this book.

Book Pro Git

    Book Details:
  • Author : Scott Chacon
  • Publisher : Apress
  • Release : 2014-11-18
  • ISBN : 1484200764
  • Pages : 441 pages

Download or read book Pro Git written by Scott Chacon and published by Apress. This book was released on 2014-11-18 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pro Git (Second Edition) is your fully-updated guide to Git and its usage in the modern world. Git has come a long way since it was first developed by Linus Torvalds for Linux kernel development. It has taken the open source world by storm since its inception in 2005, and this book teaches you how to use it like a pro. Effective and well-implemented version control is a necessity for successful web projects, whether large or small. With this book you’ll learn how to master the world of distributed version workflow, use the distributed features of Git to the full, and extend Git to meet your every need. Written by Git pros Scott Chacon and Ben Straub, Pro Git (Second Edition) builds on the hugely successful first edition, and is now fully updated for Git version 2.0, as well as including an indispensable chapter on GitHub. It’s the best book for all your Git needs.