Download or read book Artificial Intelligence for Games written by Ian Millington and published by CRC Press. This book was released on 2018-12-14 with total page 898 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). Key Features * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.
Download or read book AI for Games Third Edition written by Ian Millington and published by CRC Press. This book was released on 2019-03-18 with total page 997 pages. Available in PDF, EPUB and Kindle. Book excerpt: AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process
Download or read book Cover Point written by Jamsheed Marker and published by Oxford University Press, USA. This book was released on 2021-04-21 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work relates the first-hand impressions of the author, which he gathered during his illustrious career, starting with Quaid-i-Azam M.A. Jinnah up until the rule of General Pervez Musharraf. A lifetime in the diplomatic service of Pakistan gave Jamsheed Marker a unique vantage point--in cricket terms, he was at cover point, i.e. near enough to the wicket to follow the action around the stumps...yet sufficiently distant for a general overview of the state ofplay.
Download or read book General Technical Report INT written by and published by . This book was released on 1997 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt:
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Download or read book Distributed Computing and Networking written by Marcos K. Aguilera and published by Springer Science & Business Media. This book was released on 2011-03-09 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th International Conference on Distributed Computing and Networking, ICDCN 2011, held in Bangalore, India, during January 2-5, 2011. The 31 revised full papers and 3 revised short papers presented together with 3 invited lectures were carefully reviewed and selected from 140 submissions. The papers address all current issues in the field of distributed computing and networking. Being a leading forum for researchers and practitioners to exchange ideas and share best practices, ICDCN also serves as a forum for PhD students to share their research ideas and get quality feedback from the well-renowned experts in the field.
Download or read book Intelligent Cyber Physical Systems Security for Industry 4 0 written by Jyoti Sekhar Banerjee and published by CRC Press. This book was released on 2022-12-16 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intelligent Cyber-Physical Systems Security for Industry 4.0: Applications, Challenges and Management presents new cyber-physical security findings for Industry 4.0 using emerging technologies like artificial intelligence (with machine/deep learning), data mining, applied mathematics. All these are the essential components for processing data, recognizing patterns, modeling new techniques, and improving the advantages of data science. Features • Presents an integrated approach with Cyber-Physical Systems, CPS security, and Industry 4.0 in one place • Exposes the necessity of security initiatives, standards, security policies, and procedures in the context of industry 4.0 • Suggests solutions for enhancing the protection of 5G and the Internet of Things (IoT) security • Promotes how optimization or intelligent techniques envisage the role of artificial intelligence-machine/deep learning (AI-ML/DL) in cyberphysical systems security for industry 4.0 This book is primarily aimed at graduates, researchers and professionals working in the field of security. Executives concerned with security management, knowledge dissemination, information, and policy development for data and network security in different educational, government, and non-government organizations will also find this book useful.
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Download or read book Computer Networks and Inventive Communication Technologies written by S. Smys and published by Springer Nature. This book was released on 2021-06-02 with total page 1212 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a collection of peer-reviewed best selected research papers presented at 3rd International Conference on Computer Networks and Inventive Communication Technologies (ICCNCT 2020). The book covers new results in theory, methodology, and applications of computer networks and data communications. It includes original papers on computer networks, network protocols and wireless networks, data communication technologies, and network security. The proceedings of this conference is a valuable resource, dealing with both the important core and the specialized issues in the areas of next generation wireless network design, control, and management, as well as in the areas of protection, assurance, and trust in information security practice. It is a reference for researchers, instructors, students, scientists, engineers, managers, and industry practitioners for advance work in the area.
Download or read book Formal Verification written by Erik Seligman and published by Morgan Kaufmann. This book was released on 2015-07-24 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Formal Verification: An Essential Toolkit for Modern VLSI Design presents practical approaches for design and validation, with hands-on advice to help working engineers integrate these techniques into their work. Formal Verification (FV) enables a designer to directly analyze and mathematically explore the quality or other aspects of a Register Transfer Level (RTL) design without using simulations. This can reduce time spent validating designs and more quickly reach a final design for manufacturing. Building on a basic knowledge of SystemVerilog, this book demystifies FV and presents the practical applications that are bringing it into mainstream design and validation processes at Intel and other companies. After reading this book, readers will be prepared to introduce FV in their organization and effectively deploy FV techniques to increase design and validation productivity. - Learn formal verification algorithms to gain full coverage without exhaustive simulation - Understand formal verification tools and how they differ from simulation tools - Create instant test benches to gain insight into how models work and find initial bugs - Learn from Intel insiders sharing their hard-won knowledge and solutions to complex design problems
Download or read book Cricket a Weekly Record of the Game written by and published by . This book was released on 1896 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Dph Sports Series Cricket written by Ashok Kumar and published by Discovery Publishing House. This book was released on 1999 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contents: Practice, Fitness, Coaching, Equipment, Fielding, Length and Direction, Bowling, Batting, Wicketkeeping, Captaincy, Rules and Regulations.
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