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Book Computer Engineering for Babies

Download or read book Computer Engineering for Babies written by Chase Roberts and published by . This book was released on 2021-10-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Book Computers    and Stuff

Download or read book Computers and Stuff written by Owen Jones and published by Tektime. This book was released on 2022-07-21 with total page 61 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Code

    Book Details:
  • Author : Charles Petzold
  • Publisher : Microsoft Press
  • Release : 2022-08-02
  • ISBN : 0137909292
  • Pages : 563 pages

Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

Book Where Stuff Comes From

Download or read book Where Stuff Comes From written by Harvey Molotch and published by Routledge. This book was released on 2004-11-23 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Molotch takes us on a fascinating exploration into the worlds of technology, design, corporate and popular culture. We now see how corporations, designers, retailers, advertisers, and other middle-men influence what a thing can be and how it is made. We see the way goods link into ordinary life as well as vast systems of consumption, economic and political operation. The book is a meditation into the meaning of the stuff in our lives and what that stuff says about us.

Book High Tech Heretic

    Book Details:
  • Author : Clifford Stoll
  • Publisher : Anchor
  • Release : 2000-09-12
  • ISBN : 0385489765
  • Pages : 242 pages

Download or read book High Tech Heretic written by Clifford Stoll and published by Anchor. This book was released on 2000-09-12 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: The cry for and against computers in the classroom is a topic of concern to parents, educators, and communities everywhere. Now, from a Silicon Valley hero and bestselling technology writer comes a pointed critique of the hype surrounding computers and their real benefits, especially in education. In High-Tech Heretic, Clifford Stoll questions the relentless drumbeat for "computer literacy" by educators and the computer industry, particularly since most people just use computers for word processing and games--and computers become outmoded or obsolete much sooner than new textbooks or a good teacher. As one who loves computers as much as he disdains the inflated promises made on their behalf, Stoll offers a commonsense look at how we can make a technological world better suited for people, instead of making people better suited to using machines.

Book Computer Organization and Design

Download or read book Computer Organization and Design written by David A. Patterson and published by Elsevier. This book was released on 2012 with total page 920 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rev. ed. of: Computer organization and design / John L. Hennessy, David A. Patterson. 1998.

Book Basic Computer Games

Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Mac is Not a Typewriter

Download or read book The Mac is Not a Typewriter written by Robin Williams and published by Peachpit Press. This book was released on 2003 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simple yet indispensable typographic advice is offered by a leading graphic design and typography expert. This edition has 20 new pages including a fonts chapter updated to reflect current typography and software/hardware standards.

Book The Black Art of Video Game Console Design

Download or read book The Black Art of Video Game Console Design written by André LaMothe and published by Sams Publishing. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by Computer Scientist Andre' LaMothe, the world's best selling game programming author, The Black Art of Video Game Console Design breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time! The Black Art of Video Game Console Design is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on. This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation systems and much more. The Black Art of Video Game Console Design with 800+ pages covers everything you need to know to design your own game console including: * Basic atomic physics and semiconductor theory primer. * Introduction to circuit analysis; current, voltage, and resistance. * Analog design using discrete components. * Digital electronics and Boolean algebra. * Physical hardware construction and prototyping techniques. * Combinational logic and advanced integrated circuit building blocks. * Finite state machine design. * Computer architecture and design. * Understanding and using microprocessors and microcontrollers. * Developing software for embedded systems. * Designing video (NTSC/VGA), audio, and input device systems. * Interfacing and communications. * The complete design and discussion of numerous game systems including the XGameStations! CD-ROM Contains * PCB and circuit simulation tools. * All necessary data sheets. * Demos and source code. * Complete designs to numerous embedded systems including the XGameStations.

Book Small Business Administration s Computer Systems

Download or read book Small Business Administration s Computer Systems written by United States. Congress. House. Committee on Small Business. Subcommittee on General Oversight and the Economy and published by . This book was released on 1985 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Problems Associated with Computer Technology in Federal Programs and Private Industry

Download or read book Problems Associated with Computer Technology in Federal Programs and Private Industry written by United States. Congress. Senate. Committee on Government Operations and published by . This book was released on 1976 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Art of Computer Programming  Volume 4A

Download or read book The Art of Computer Programming Volume 4A written by Donald E. Knuth and published by Addison-Wesley Professional. This book was released on 2014-09-12 with total page 1247 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1 Knuth’s multivolume analysis of algorithms is widely recognized as the definitive description of classical computer science. The first three volumes of this work have long comprised a unique and invaluable resource in programming theory and practice. Scientists have marveled at the beauty and elegance of Knuth’s analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. The level of these first three volumes has remained so high, and they have displayed so wide and deep a familiarity with the art of computer programming, that a sufficient “review” of future volumes could almost be: “Knuth, Volume n has been published.” –Data Processing Digest Knuth, Volume n has been published, where n = 4A. In this long-awaited new volume, the old master turns his attention to some of his favorite topics in broadword computation and combinatorial generation (exhaustively listing fundamental combinatorial objects, such as permutations, partitions, and trees), as well as his more recent interests, such as binary decision diagrams. The hallmark qualities that distinguish his previous volumes are manifest here anew: detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form. There is an amazing amount of information on each page. Knuth has obviously thought long and hard about which topics and results are most central and important, and then, what are the most intuitive and succinct ways of presenting that material. Since the areas that he covers in this volume have exploded since he first envisioned writing about them, it is wonderful how he has managed to provide such thorough treatment in so few pages. –Frank Ruskey, Department of Computer Science, University of Victoria The book is Volume 4A, because Volume 4 has itself become a multivolume undertaking. Combinatorial searching is a rich and important topic, and Knuth has too much to say about it that is new, interesting, and useful to fit into a single volume, or two, or maybe even three. This book alone includes approximately 1500 exercises, with answers for self-study, plus hundreds of useful facts that cannot be found in any other publication. Volume 4A surely belongs beside the first three volumes of this classic work in every serious programmer’s library. Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043

Book The Biology of Computer Life

Download or read book The Biology of Computer Life written by SIMONS and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: The doctrine of computer life is not congenial to many people. Often they have not thought in any depth about the idea, and it necessarily disturbs their psychological and intellectual frame of reference: it forces a reappraisal of what it is to be alive, what it is to be human, and whether there are profound, yet un expected, implications in the development of modern com puters. There is abundant evidence to suggest that we are wit nessing the emergence of a vast new family of life-forms on earth, organisms that are not based on the familiar metabolic chemistries yet whose manifest 'life credentials' are accumulating year by year. It is a mistake to regard biology as a closed science, with arbitrarily limited categories; and we should agree with Jacob (1974) who observed that 'Contrary to what is imagined, biology is not a unified science'. Biology is essentially concerned with living things, and we should be reluctant to assume that at anyone time our concept and understanding of life are complete and incapable of further refinement. And it seems clear that much of the continuing refinement of biological categories will be stimulated by advances in systems theory, and in particular by those advances that relate to the rapidly expanding world of computing and robotics. We should also remember what Pant in (1968) said in a different context: 'the biological sciences are unrestricted . . . and their investigator must be prepared to follow their problems into any other science whatsoever.

Book Troubleshooting Your PC For Dummies

Download or read book Troubleshooting Your PC For Dummies written by Dan Gookin and published by John Wiley & Sons. This book was released on 2005-03-04 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Targeting the snags, glitches, and predicaments cited most frequently by readers, bestselling author Dan Gookin clearly explains how to diagnose and cure common PC problems, whether they originate with software, the operating system, or hardware This updated edition features new, expanded coverage of laptop woes as well as Internet and e-mail issues, broadband connections, spam blocking, and security concerns Provides advice on how to prevent PC problems in the first place and create a safe and secure PC environment Dan Gookin is known for his ability to explain technology in an easy-to-understand and enjoyable fashion; his writing style, name, and reputation are unparalleled in the industry

Book Computer Organization and Design  Revised Printing

Download or read book Computer Organization and Design Revised Printing written by David A. Patterson and published by Elsevier. This book was released on 2007-06-06 with total page 739 pages. Available in PDF, EPUB and Kindle. Book excerpt: What's New in the Third Edition, Revised Printing The same great book gets better! This revised printing features all of the original content along with these additional features:• Appendix A (Assemblers, Linkers, and the SPIM Simulator) has been moved from the CD-ROM into the printed book• Corrections and bug fixesThird Edition featuresNew pedagogical features•Understanding Program Performance -Analyzes key performance issues from the programmer's perspective •Check Yourself Questions -Helps students assess their understanding of key points of a section •Computers In the Real World -Illustrates the diversity of applications of computing technology beyond traditional desktop and servers •For More Practice -Provides students with additional problems they can tackle •In More Depth -Presents new information and challenging exercises for the advanced student New reference features •Highlighted glossary terms and definitions appear on the book page, as bold-faced entries in the index, and as a separate and searchable reference on the CD. •A complete index of the material in the book and on the CD appears in the printed index and the CD includes a fully searchable version of the same index. •Historical Perspectives and Further Readings have been updated and expanded to include the history of software R&D. •CD-Library provides materials collected from the web which directly support the text. In addition to thoroughly updating every aspect of the text to reflect the most current computing technology, the third edition •Uses standard 32-bit MIPS 32 as the primary teaching ISA. •Presents the assembler-to-HLL translations in both C and Java. •Highlights the latest developments in architecture in Real Stuff sections: -Intel IA-32 -Power PC 604 -Google's PC cluster -Pentium P4 -SPEC CPU2000 benchmark suite for processors -SPEC Web99 benchmark for web servers -EEMBC benchmark for embedded systems -AMD Opteron memory hierarchy -AMD vs. 1A-64 New support for distinct course goals Many of the adopters who have used our book throughout its two editions are refining their courses with a greater hardware or software focus. We have provided new material to support these course goals: New material to support a Hardware Focus •Using logic design conventions •Designing with hardware description languages •Advanced pipelining •Designing with FPGAs •HDL simulators and tutorials •Xilinx CAD tools New material to support a Software Focus •How compilers work •How to optimize compilers •How to implement object oriented languages •MIPS simulator and tutorial •History sections on programming languages, compilers, operating systems and databases On the CD•NEW: Search function to search for content on both the CD-ROM and the printed text•CD-Bars: Full length sections that are introduced in the book and presented on the CD •CD-Appendixes: Appendices B-D •CD-Library: Materials collected from the web which directly support the text •CD-Exercises: For More Practice provides exercises and solutions for self-study•In More Depth presents new information and challenging exercises for the advanced or curious student •Glossary: Terms that are defined in the text are collected in this searchable reference •Further Reading: References are organized by the chapter they support •Software: HDL simulators, MIPS simulators, and FPGA design tools •Tutorials: SPIM, Verilog, and VHDL •Additional Support: Processor Models, Labs, Homeworks, Index covering the book and CD contents Instructor Support Instructor support provided on textbooks.elsevier.com:•Solutions to all the exercises •Figures from the book in a number of formats •Lecture slides prepared by the authors and other instructors •Lecture notes

Book Computer Ministries

    Book Details:
  • Author : James Curtis
  • Publisher : Virtualbookworm Publishing
  • Release : 2002-04
  • ISBN : 9781589391864
  • Pages : 164 pages

Download or read book Computer Ministries written by James Curtis and published by Virtualbookworm Publishing. This book was released on 2002-04 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Does God's Word offer any instruction for effective computer use that honors Him?yA great deal!It even says it does! The three-part message of Computer Ministries is:Evangelism Computing: The ultimate use of computers from laundry room to workbench.How-To Compute: Begs no better directives and insight than from God's Inspired Word.Giant On-Line Fears: Become little grasshoppers in the light of God's Truth and Control.Computer Ministries contains 160 pages of non-technical much-needed direction for pastors, teachers, and parents the world around.yLots of real-life examples for computing that honors God, benefits the local church, and uplifts the parent.Be sure to visit the Computer Ministries website at www.wsprog.com!

Book Computer and Languages

Download or read book Computer and Languages written by P. Yadav and published by Discovery Publishing House. This book was released on 2005 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fascinating title Computer and Languages has been carefully compiled and edited to meet the long felt needs of increasingly large number of those who have to deal with the different aspects of computers and languages in Colleges, Universities and research institutes. It provides a balanced and integrated treatment of the entire field of computer. The title is intelligible to the educator layman but it deals with some complex ideas. It is an adequate text for all requirements in this area for most university students. Special efforts have been made to explain ideas in non-mathematical terms. The primary aim throughout has been clarity, simplicity and the high standard. It will definitely prove to be a boon to teachers and the research workers in the field of computer. Contents: Computer Hardware, Operating System, Windows Environment, Unix and Linux, Internet, Programming AND C, Elements of C, Controls Statements in C , Arrays, Pointer and Functions, Structures and Files.