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EBookClubs

Read Books & Download eBooks Full Online

Book Computer Engineering for Babies

Download or read book Computer Engineering for Babies written by Chase Roberts and published by . This book was released on 2021-10-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Book Computer Technology for Kids 5

Download or read book Computer Technology for Kids 5 written by and published by Rex Bookstore, Inc.. This book was released on with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Technology for Kids 1

Download or read book Computer Technology for Kids 1 written by and published by Rex Bookstore, Inc.. This book was released on with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Technology for Kids 4

Download or read book Computer Technology for Kids 4 written by and published by Rex Bookstore, Inc.. This book was released on with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Technology for Kids 3

Download or read book Computer Technology for Kids 3 written by and published by Rex Bookstore, Inc.. This book was released on with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Technology for Kids 2

Download or read book Computer Technology for Kids 2 written by and published by Rex Bookstore, Inc.. This book was released on with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Children and Computer Technology

Download or read book Children and Computer Technology written by and published by . This book was released on 2000 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mindstorms

    Book Details:
  • Author : Seymour A Papert
  • Publisher : Basic Books
  • Release : 2020-10-06
  • ISBN : 154167510X
  • Pages : 256 pages

Download or read book Mindstorms written by Seymour A Papert and published by Basic Books. This book was released on 2020-10-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.

Book Kids Can Code

Download or read book Kids Can Code written by Ian Garland and published by Simon and Schuster. This book was released on 2019-06-11 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding Activities and Adventures for Kids! Unleash the master coder in your child with this activity-filled guide! Fun coding adventures show kids just how far their imagination can take them. (Did you know coding took us to the moon?!) Complete with simple steps, colorful illustrations, and easy-to-follow screenshots, kids will find the encouragement they need to dive right in and discover the amazing power of coding. You’ll both love how Kids Can Code: Gives kids the confidence to master coding through simple projects that feel like play. Helps young learners get to know some of the most common coding languages—and the many ways they’re used to invent and create—in kid-friendly ways. Makes concepts like plot coordinates and binary code simple (even fun!) to grasp. Boosts computational thinking—tackling large problems by breaking them down into a sequence of smaller, more manageable problems. Gives kids a taste of the many ways coding be used—from music and design to animation and gaming. The activity-based learning in this guide sets kids up for immediate coding success, so they feel like a real programmer. It’s the best way to keep them learning and excited about technology!

Book The Way Things Work Kit

Download or read book The Way Things Work Kit written by David Macaulay and published by . This book was released on 2000 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'The way things work guidebook' shows you how and why the amazing models you make actually work. Leonard and Mammoth take you through the fundamental principles. Simple explanations make you realize how incredible science really is. From levers and pulleys to pneumatics and robots. A hands-on fully interactive kit plus Pinball Science CD-ROM, a booklet, and activity cards. Construct 12 fantastic working models to bring David Macaulay's remarkable book to life.

Book Python for Kids  2nd Edition

Download or read book Python for Kids 2nd Edition written by Jason R. Briggs and published by No Starch Press. This book was released on 2022-11-15 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

Book Technology for Early Childhood Education and Socialization  Developmental Applications and Methodologies

Download or read book Technology for Early Childhood Education and Socialization Developmental Applications and Methodologies written by Blake, Sally and published by IGI Global. This book was released on 2009-08-31 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides readers with valuable and authentic research on how technology relates to early childhood growth"--Provided by publisher.

Book Kids  Computer Creations

Download or read book Kids Computer Creations written by Carol Sabbeth and published by Ideals Publications. This book was released on 1995 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here's an upbeat, productive and educational solution to encouraging children's creativity in the computer age. As kids make everything from crafts to art, they will discover the remarkable versatility of their computers--and the even more remarkable results of combining their own hands-on artistic instincts with computer capabilities. Illustrations.

Book Java for Kids   a Computer Programming Tutorial

Download or read book Java for Kids a Computer Programming Tutorial written by Philip Conrod and published by Kidware Software. This book was released on 2013-02 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: JAVA FOR KIDS is a beginning programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java application. Students learn about project design, object-oriented programming, console applications, graphics applications and many elements of the Java language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. These projects include a number guessing game, a card game, an allowance calculator, a state capitals game, Tic-Tac-Toe, a simple drawing program, and even a basic video game. JAVA FOR KIDS is presented using a combination of over 400 pages of FULL-COLOR notes and actual Java examples. This teacher or parent facilitated material should be understandable to kids aged 10 and up. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. JAVA FOR KIDS requires Windows XP-SP2, Vista or Windows 7. You will also need JCreator 5.0 SE and Version 7 of the Java Development Kit. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration.

Book DK Workbooks  Computer Coding

Download or read book DK Workbooks Computer Coding written by DK and published by National Geographic Books. This book was released on 2014-08-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take kids from browsing to building with DK Workbooks: Computer Coding. Created for children ages 6–9, this highly visual workbook builds basic programming skills using Python, a free computer coding program and language available for download. Perfect for beginner coders, DK Workbooks: Computer Coding explains how computer coding works and teaches kids how to complete simple coding actions with clear, step-by-step instructions and fun pixel art. All they need is a desktop or laptop, and an internet connection to download Python 3. From creating lists to solving math problems to controlling a robot in a maze, young coders will learn how to think like a computer. Kids can even test their coding knowledge with written quizzes at the end of each section and a glossary at the back of the book. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

Book Technology

Download or read book Technology written by Linda G. Morra and published by . This book was released on 1995 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Apps  Technology and Younger Learners

Download or read book Apps Technology and Younger Learners written by Natalia Kucirkova and published by Routledge. This book was released on 2016-11-10 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an in-depth analysis of the challenges, potential and theoretical possibilities of apps and considers the processes of change for education and home learning environments. Drawing together a diverse team of international contributors, it addresses the specific features, context of use and content of apps to uncover the importance of these tools for young children’s learning. Apps, Technology and Younger Learners focuses on ways that apps support early years and primary school learning, connect various learning spaces and engage children in a range of edutainment and knowledge-building activities. In each chapter, the current state of knowledge and key research questions in the field for future study are identified, with clear messages provided at the end of each chapter. Focusing on empirical studies and strong theoretical frameworks, this book covers four key parts: Understanding the learning potential of children’s apps; Key app challenges; Empirical evidence; Future avenues. This book is an essential guide for educators, post-graduate students, researchers and all those interested in the advantages or challenges that may result from integrating apps into early education.