EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Computer Graphics Applications

Download or read book Computer Graphics Applications written by E. Kenneth Hoffman and published by Wadsworth Publishing Company. This book was released on 1990 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Projective Geometry and Its Applications to Computer Graphics

Download or read book Projective Geometry and Its Applications to Computer Graphics written by Michael A. Penna and published by Prentice Hall. This book was released on 1986 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Wavelets for Computer Graphics

Download or read book Wavelets for Computer Graphics written by Eric J. Stollnitz and published by Morgan Kaufmann. This book was released on 1996 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This introduction to wavelets provides computer graphics professionals and researchers with the mathematical foundations for understanding and applying this powerful tool.

Book Mathematics for Computer Graphics Applications

Download or read book Mathematics for Computer Graphics Applications written by Michael E. Mortenson and published by Industrial Press Inc.. This book was released on 1999 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mathematics and science, whose special interests are in computer graphics, CAD/CAM, geometric modeling, visualization, or related subjects; for industry and government on-the-job training of employees whose skills can be profitably expanded into these areas; and for the professional working in these fields in need of a comprehensive reference and skills refresher."--BOOK JACKET.

Book Computer Graphics and Applications  2004  PG 2004  Proceedings  12th Pacific Conference on

Download or read book Computer Graphics and Applications 2004 PG 2004 Proceedings 12th Pacific Conference on written by Institute of Electrical and Electronics Engineers and published by . This book was released on 2004-01-01 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: PG 2004 examines new problems, solutions, and technologies for computer graphics in areas such as geometric modeling, volume graphics, computer animation, rendering, scientific visualization, simulation and animation, digital surface processing, and more.

Book Light and Skin Interactions

Download or read book Light and Skin Interactions written by Gladimir V. G. Baranoski and published by Morgan Kaufmann. This book was released on 2010-03-04 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling approaches as well as definitive algorithms that can be used to generate realistic images depicting skin appearance. Despite its wide scope of simulation approaches, the book’s content is presented in a concise manner, focusing on relevant practical aspects. What’s more, these approaches can be successfully applied to a wide range of additional materials, such as eye tissue, hair, and water. Allows you to understand and predict the qualitative and quantitative behavior of complex natural systems A general background on tissue optics clarifies several confusing conceptual issues, saving you valuable time in the early stages of research Includes complete code and data sources for the BioSpec model

Book Computer Graphics and Multimedia

Download or read book Computer Graphics and Multimedia written by John DiMarco and published by IGI Global. This book was released on 2004-01-01 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the disciplines of art, technology, and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology, and Media Arts. Today's digital scholar can use Computer Graphics and Multimedia: Applications, Problems and Solutions as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own.

Book Color Theory and Modeling for Computer Graphics  Visualization  and Multimedia Applications

Download or read book Color Theory and Modeling for Computer Graphics Visualization and Multimedia Applications written by Haim Levkowitz and published by Springer. This book was released on 2007-06-14 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications deals with color vision and visual computing. This book provides an overview of the human visual system with an emphasis on color vision and perception. The book then goes on to discuss how human color vision and perception are applied in several applications using computer-generated displays, such as computer graphics and information and data visualization. Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications is suitable as a secondary text for a graduate-level course on computer graphics, computer imaging, or multimedia computing and as a reference for researchers and practitioners developing computer graphics and multimedia applications.

Book Computer Graphics and Multimedia

Download or read book Computer Graphics and Multimedia written by John DiMarco and published by IGI Global. This book was released on 2004-01-01 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Art, technology, and information science combine into computer graphics and multimedia. This book explores the parameters of the aplication, problems and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists.

Book Computer Vision  Imaging and Computer Graphics Theory and Applications

Download or read book Computer Vision Imaging and Computer Graphics Theory and Applications written by Dominique Bechmann and published by Springer. This book was released on 2019-07-23 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes thoroughly revised and selected papers from the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2018, held in Funchal-Madeira, Portugal, in January 2018. The 18 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 317 submissions. The papers contribute to the understanding of relevant trends of current research on computer graphics; human computer interaction; information visualization; computer vision.

Book Computer Graphics in Application

Download or read book Computer Graphics in Application written by George R. Marshall and published by Prentice Hall. This book was released on 1987 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Graphics

    Book Details:
  • Author : Nobuhiko Mukai
  • Publisher : BoD – Books on Demand
  • Release : 2012-03-30
  • ISBN : 9535104551
  • Pages : 270 pages

Download or read book Computer Graphics written by Nobuhiko Mukai and published by BoD – Books on Demand. This book was released on 2012-03-30 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer graphics is now used in various fields; for industrial, educational, medical and entertainment purposes. The aim of computer graphics is to visualize real objects and imaginary or other abstract items. In order to visualize various things, many technologies are necessary and they are mainly divided into two types in computer graphics: modeling and rendering technologies. This book covers the most advanced technologies for both types. It also includes some visualization techniques and applications for motion blur, virtual agents and historical textiles. This book provides useful insights for researchers in computer graphics.

Book OpenGL Graphics Through Applications

Download or read book OpenGL Graphics Through Applications written by Robert Whitrow and published by Springer Science & Business Media. This book was released on 2008-01-01 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns. Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.

Book Essentials of Interactive Computer Graphics

Download or read book Essentials of Interactive Computer Graphics written by Kelvin Sung and published by CRC Press. This book was released on 2008-11-06 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.

Book Introduction to Computer Graphics

Download or read book Introduction to Computer Graphics written by Fabio Ganovelli and published by CRC Press. This book was released on 2014-10-17 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com

Book Computer Graphics

    Book Details:
  • Author : Robert D. Parslow
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1468485865
  • Pages : 308 pages

Download or read book Computer Graphics written by Robert D. Parslow and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: About four or five years ago one began to hear about the enormous interest being taken in on-line consoles and displays. Nothing much was done with them, but computer men felt that this was the way computing ought to go: one might dispense with cards, and overcome many of the problems of man-machine communication. It quickly appeared that, as with computers, there had been a great under estimation of the amount of work involved, of the difficulties of programming, and of the cost. So it began to emerge that graphics was not the ultimate answer, in spite of superb demonstrations where one might watch a square being converted into a cube and then rotated. But my mind goes back to 1951 and the first computers. There, there were demonstrations of arithmetic speed and storage facility; but not much idea of actual use. However, we now understand how to use computers, and in the last year or two, significant developments in the field of graphics have led to genuine applications, and economic benefits. The equipment is still expensive, but it is becoming cheaper, more uses are being found, and f believe that we are just at the stage when the subject is gaining momentum, to become, like computers, a field of immense importance.

Book Computer Graphics And Applications   Proceedings Of The First Pacific Conference On Computer Graphics And Applications  Pacific Graphics  93

Download or read book Computer Graphics And Applications Proceedings Of The First Pacific Conference On Computer Graphics And Applications Pacific Graphics 93 written by S Y Shin and published by World Scientific. This book was released on 1993-08-06 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume of proceedings contains papers by computer graphics researchers, developers and practitioners. The papers report on the latest advances and new ideas in computer graphics. They also discuss future directions in the field. The volume reflects the aim of the conference to promote computer graphics research activities in the Pacific region.