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Book Computational Geometry in C

Download or read book Computational Geometry in C written by Joseph O'Rourke and published by Cambridge University Press. This book was released on 1998-10-13 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the revised and expanded 1998 edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design. The basic techniques used in computational geometry are all covered: polygon triangulations, convex hulls, Voronoi diagrams, arrangements, geometric searching, and motion planning. The self-contained treatment presumes only an elementary knowledge of mathematics, but reaches topics on the frontier of current research, making it a useful reference for practitioners at all levels. The second edition contains material on several new topics, such as randomized algorithms for polygon triangulation, planar point location, 3D convex hull construction, intersection algorithms for ray-segment and ray-triangle, and point-in-polyhedron. The code in this edition is significantly improved from the first edition (more efficient and more robust), and four new routines are included. Java versions for this new edition are also available. All code is accessible from the book's Web site (http://cs.smith.edu/~orourke/) or by anonymous ftp.

Book Computational Geometry in C

Download or read book Computational Geometry in C written by Joseph O'Rourke and published by Cambridge University Press. This book was released on 1998-10-13 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 1998 book explains the design of geometry algorithms, including discussion of implementation issues and working C code.

Book Computational Geometry

    Book Details:
  • Author : Mark de Berg
  • Publisher : Springer Science & Business Media
  • Release : 2013-04-17
  • ISBN : 3662042452
  • Pages : 370 pages

Download or read book Computational Geometry written by Mark de Berg and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

Book Discrete and Computational Geometry

Download or read book Discrete and Computational Geometry written by Satyan L. Devadoss and published by Princeton University Press. This book was released on 2011-04-11 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential introduction to discrete and computational geometry Discrete geometry is a relatively new development in pure mathematics, while computational geometry is an emerging area in applications-driven computer science. Their intermingling has yielded exciting advances in recent years, yet what has been lacking until now is an undergraduate textbook that bridges the gap between the two. Discrete and Computational Geometry offers a comprehensive yet accessible introduction to this cutting-edge frontier of mathematics and computer science. This book covers traditional topics such as convex hulls, triangulations, and Voronoi diagrams, as well as more recent subjects like pseudotriangulations, curve reconstruction, and locked chains. It also touches on more advanced material, including Dehn invariants, associahedra, quasigeodesics, Morse theory, and the recent resolution of the Poincaré conjecture. Connections to real-world applications are made throughout, and algorithms are presented independently of any programming language. This richly illustrated textbook also features numerous exercises and unsolved problems. The essential introduction to discrete and computational geometry Covers traditional topics as well as new and advanced material Features numerous full-color illustrations, exercises, and unsolved problems Suitable for sophomores in mathematics, computer science, engineering, or physics Rigorous but accessible An online solutions manual is available (for teachers only).

Book Computational Geometry

    Book Details:
  • Author : Franco P. Preparata
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461210984
  • Pages : 413 pages

Download or read book Computational Geometry written by Franco P. Preparata and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the reviews: "This book offers a coherent treatment, at the graduate textbook level, of the field that has come to be known in the last decade or so as computational geometry. ... ... The book is well organized and lucidly written; a timely contribution by two founders of the field. It clearly demonstrates that computational geometry in the plane is now a fairly well-understood branch of computer science and mathematics. It also points the way to the solution of the more challenging problems in dimensions higher than two." #Mathematical Reviews#1 "... This remarkable book is a comprehensive and systematic study on research results obtained especially in the last ten years. The very clear presentation concentrates on basic ideas, fundamental combinatorial structures, and crucial algorithmic techniques. The plenty of results is clever organized following these guidelines and within the framework of some detailed case studies. A large number of figures and examples also aid the understanding of the material. Therefore, it can be highly recommended as an early graduate text but it should prove also to be essential to researchers and professionals in applied fields of computer-aided design, computer graphics, and robotics." #Biometrical Journal#2

Book Computational Geometry and Computer Graphics in C

Download or read book Computational Geometry and Computer Graphics in C written by Michael Jay Laszlo and published by . This book was released on 1996 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an accessible introduction to methods in computational geometry and computer graphics. It emphasizes the efficient object-oriented implemenation of geometric methods with useable C++ code for all methods discussed.

Book Handbook of Discrete and Computational Geometry  Second Edition

Download or read book Handbook of Discrete and Computational Geometry Second Edition written by Csaba D. Toth and published by CRC Press. This book was released on 2004-04-13 with total page 1557 pages. Available in PDF, EPUB and Kindle. Book excerpt: While high-quality books and journals in this field continue to proliferate, none has yet come close to matching the Handbook of Discrete and Computational Geometry, which in its first edition, quickly became the definitive reference work in its field. But with the rapid growth of the discipline and the many advances made over the past seven years, it's time to bring this standard-setting reference up to date. Editors Jacob E. Goodman and Joseph O'Rourke reassembled their stellar panel of contributors, added manymore, and together thoroughly revised their work to make the most important results and methods, both classic and cutting-edge, accessible in one convenient volume. Now over more then 1500 pages, the Handbook of Discrete and Computational Geometry, Second Edition once again provides unparalleled, authoritative coverage of theory, methods, and applications. Highlights of the Second Edition: Thirteen new chapters: Five on applications and others on collision detection, nearest neighbors in high-dimensional spaces, curve and surface reconstruction, embeddings of finite metric spaces, polygonal linkages, the discrepancy method, and geometric graph theory Thorough revisions of all remaining chapters Extended coverage of computational geometry software, now comprising two chapters: one on the LEDA and CGAL libraries, the other on additional software Two indices: An Index of Defined Terms and an Index of Cited Authors Greatly expanded bibliographies

Book Handbook of Discrete and Computational Geometry

Download or read book Handbook of Discrete and Computational Geometry written by Csaba D. Toth and published by CRC Press. This book was released on 2017-11-22 with total page 2879 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Discrete and Computational Geometry is intended as a reference book fully accessible to nonspecialists as well as specialists, covering all major aspects of both fields. The book offers the most important results and methods in discrete and computational geometry to those who use them in their work, both in the academic world—as researchers in mathematics and computer science—and in the professional world—as practitioners in fields as diverse as operations research, molecular biology, and robotics. Discrete geometry has contributed significantly to the growth of discrete mathematics in recent years. This has been fueled partly by the advent of powerful computers and by the recent explosion of activity in the relatively young field of computational geometry. This synthesis between discrete and computational geometry lies at the heart of this Handbook. A growing list of application fields includes combinatorial optimization, computer-aided design, computer graphics, crystallography, data analysis, error-correcting codes, geographic information systems, motion planning, operations research, pattern recognition, robotics, solid modeling, and tomography.

Book Handbook of Computational Geometry

Download or read book Handbook of Computational Geometry written by J.R. Sack and published by Elsevier. This book was released on 1999-12-13 with total page 1087 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Geometry is an area that provides solutions to geometric problems which arise in applications including Geographic Information Systems, Robotics and Computer Graphics. This Handbook provides an overview of key concepts and results in Computational Geometry. It may serve as a reference and study guide to the field. Not only the most advanced methods or solutions are described, but also many alternate ways of looking at problems and how to solve them.

Book Davenport Schinzel Sequences and Their Geometric Applications

Download or read book Davenport Schinzel Sequences and Their Geometric Applications written by Micha Sharir and published by Cambridge University Press. This book was released on 1995-05-26 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive treatment of a fundamental tool for solving problems in computational and combinatorial geometry.

Book Geometry and Topology for Mesh Generation

Download or read book Geometry and Topology for Mesh Generation written by Herbert Edelsbrunner and published by Cambridge University Press. This book was released on 2001-05-28 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book combines topics in mathematics (geometry and topology), computer science (algorithms), and engineering (mesh generation). The original motivation for these topics was the difficulty faced (both conceptually and in the technical execution) in any attempt to combine elements of combinatorial and of numerical algorithms. Mesh generation is a topic where a meaningful combination of these different approaches to problem solving is inevitable. The book develops methods from both areas that are amenable to combination, and explains recent breakthrough solutions to meshing that fit into this category.The book should be an ideal graduate text for courses on mesh generation. The specific material is selected giving preference to topics that are elementary, attractive, lend themselves to teaching, useful, and interesting.

Book Computational Topology for Data Analysis

Download or read book Computational Topology for Data Analysis written by Tamal Krishna Dey and published by Cambridge University Press. This book was released on 2022-03-10 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Topological data analysis (TDA) has emerged recently as a viable tool for analyzing complex data, and the area has grown substantially both in its methodologies and applicability. Providing a computational and algorithmic foundation for techniques in TDA, this comprehensive, self-contained text introduces students and researchers in mathematics and computer science to the current state of the field. The book features a description of mathematical objects and constructs behind recent advances, the algorithms involved, computational considerations, as well as examples of topological structures or ideas that can be used in applications. It provides a thorough treatment of persistent homology together with various extensions – like zigzag persistence and multiparameter persistence – and their applications to different types of data, like point clouds, triangulations, or graph data. Other important topics covered include discrete Morse theory, the Mapper structure, optimal generating cycles, as well as recent advances in embedding TDA within machine learning frameworks.

Book Computational Information Geometry

Download or read book Computational Information Geometry written by Frank Nielsen and published by Springer. This book was released on 2016-11-24 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the application and development of information geometric methods in the analysis, classification and retrieval of images and signals. It provides introductory chapters to help those new to information geometry and applies the theory to several applications. This area has developed rapidly over recent years, propelled by the major theoretical developments in information geometry, efficient data and image acquisition and the desire to process and interpret large databases of digital information. The book addresses both the transfer of methodology to practitioners involved in database analysis and in its efficient computational implementation.

Book Computational Algebraic Geometry

Download or read book Computational Algebraic Geometry written by Hal Schenck and published by Cambridge University Press. This book was released on 2003-10-06 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: The interplay between algebra and geometry is a beautiful (and fun!) area of mathematical investigation. Advances in computing and algorithms make it possible to tackle many classical problems in a down-to-earth and concrete fashion. This opens wonderful new vistas and allows us to pose, study and solve problems that were previously out of reach. Suitable for graduate students, the objective of this 2003 book is to bring advanced algebra to life with lots of examples. The first chapters provide an introduction to commutative algebra and connections to geometry. The rest of the book focuses on three active areas of contemporary algebra: Homological Algebra (the snake lemma, long exact sequence inhomology, functors and derived functors (Tor and Ext), and double complexes); Algebraic Combinatorics and Algebraic Topology (simplicial complexes and simplicial homology, Stanley-Reisner rings, upper bound theorem and polytopes); and Algebraic Geometry (points and curves in projective space, Riemann-Roch, Cech cohomology, regularity).

Book Practical Geometry Algorithms

    Book Details:
  • Author : Daniel Sunday, PhD
  • Publisher : Independently Published
  • Release : 2021-05-16
  • ISBN :
  • Pages : 194 pages

Download or read book Practical Geometry Algorithms written by Daniel Sunday, PhD and published by Independently Published. This book was released on 2021-05-16 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents practical geometry algorithms with computationally fast C++ code implementations. It covers algorithms for fundamental geometric objects, such as points, lines, rays, segments, triangles, polygons, and planes. These algorithms determine the basic 2D and 3D properties, such as area, distance, inclusion, and intersections. There are also algorithms to compute bounding containers for these objects, including a fast bounding ball, various convex hull algorithms, as well as polygon extreme points and tangents. And there is a fast algorithm for polyline simplification using decimation that works in any dimension. These algorithms have been used in practice for several decades. They are robust, easy to understand, code, and maintain. And they execute very rapidly in practice, not just in theory. For example, the winding number point in polygon inclusion test, first developed by the author in 2000, is the fastest inclusion algorithm known, and works correctly even for non-simple polygons. Also, there is also a fast implementation of the Melkman algorithm for the convex hull of a simple polyline. And much more. If your programming involves geometry, this will be an invaluable reference.

Book Suspension Geometry and Computation

Download or read book Suspension Geometry and Computation written by John C. Dixon and published by John Wiley & Sons. This book was released on 2009-10-27 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revealing suspension geometry design methods in unique detail, John Dixon shows how suspension properties such as bump steer, roll steer, bump camber, compliance steer and roll centres are analysed and controlled by the professional engineer. He emphasizes the physical understanding of suspension parameters in three dimensions and methods of their calculation, using examples, programs and discussion of computational problems. The analytical and design approach taken is a combination of qualitative explanation, for physical understanding, with algebraic analysis of linear and non-linear coefficients, and detailed discussion of computer simulations and related programming methods. Includes a detailed and comprehensive history of suspension and steering system design, fully illustrated with a wealth of diagrams Explains suspension characteristics and suspension geometry coefficients, providing a unique and in-depth understanding of suspension design not found elsewhere. Describes how to obtain desired coefficients and the limitations of particular suspension types, with essential information for suspension designers, chassis technicians and anyone else with an interest in suspension characteristics and vehicle dynamics. Discusses the use of computers in suspension geometry analysis, with programming techniques and examples of suspension solution, including advanced discussion of three-dimensional computational geometry applied to suspension design. Explains in detail the direct and iterative solutions of suspension geometry.

Book Geometric Tools for Computer Graphics

Download or read book Geometric Tools for Computer Graphics written by Philip Schneider and published by Elsevier. This book was released on 2002-10-10 with total page 1053 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices. Features Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. Covers problems relevant for both 2D and 3D graphics programming. Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. Provides the math and geometry background you need to understand the solutions and put them to work. Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. Resources associated with the book are available at the companion Web site www.mkp.com/gtcg. * Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors.* Covers problems relevant for both 2D and 3D graphics programming.* Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you.* Provides the math and geometry background you need to understand the solutions and put them to work.* Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode.* Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.