EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Computational Artifacts

Download or read book Computational Artifacts written by Raymond Turner and published by Springer. This book was released on 2018-07-11 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: The philosophy of computer science is concerned with issues that arise from reflection upon the nature and practice of the discipline of computer science. This book presents an approach to the subject that is centered upon the notion of computational artefact. It provides an analysis of the things of computer science as technical artefacts. Seeing them in this way enables the application of the analytical tools and concepts from the philosophy of technology to the technical artefacts of computer science. With this conceptual framework the author examines some of the central philosophical concerns of computer science including the foundations of semantics, the logical role of specification, the nature of correctness, computational ontology and abstraction, formal methods, computational epistemology and explanation, the methodology of computer science, and the nature of computation. The book will be of value to philosophers and computer scientists.

Book Computer Science

    Book Details:
  • Author : Subrata Dasgupta
  • Publisher : Oxford University Press
  • Release : 2016
  • ISBN : 0198733461
  • Pages : 169 pages

Download or read book Computer Science written by Subrata Dasgupta and published by Oxford University Press. This book was released on 2016 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: While the development of Information Technology has been obvious to all, the underpinning computer science has been less apparent. Subrata Dasgupta provides a thought-provoking introduction to the field and its core principles, considering computer science as a science of symbol processing.

Book Interactive Computation

    Book Details:
  • Author : Dina Goldin
  • Publisher : Springer Science & Business Media
  • Release : 2006-09-09
  • ISBN : 3540348743
  • Pages : 488 pages

Download or read book Interactive Computation written by Dina Goldin and published by Springer Science & Business Media. This book was released on 2006-09-09 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: The interaction paradigm is a new conceptualization of computational phenomena that emphasizes interaction over algorithms, reflecting the shift in technology from main-frame number-crunching to distributed intelligent networks with graphical user interfaces. The book is arranged in four sections: "Introduction", comprising three chapters that explore and summarize the fundamentals of interactive computation; "Theory" with six chapters, each discussing a specific aspect of interaction; "Applications," five chapters showing how this principle is applied in subdisciplines of computer science; and "New Directions," presenting four multidisciplinary applications. The book challenges traditional Turing machine-based answers to fundamental questions of problem solving and the scope of computation.

Book Makeology

    Book Details:
  • Author : Kylie Peppler
  • Publisher : Routledge
  • Release : 2016-05-20
  • ISBN : 1317537092
  • Pages : 268 pages

Download or read book Makeology written by Kylie Peppler and published by Routledge. This book was released on 2016-05-20 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Makeology introduces the emerging landscape of the Maker Movement and its connection to interest-driven learning. While the movement is fueled in part by new tools, technologies, and online communities available to today’s makers, its simultaneous emphasis on engaging the world through design and sharing with others harkens back to early educational predecessors including Froebel, Dewey, Montessori, and Papert. Makers as Learners (Volume 2) highlights leading researchers and practitioners as they discuss and share current perspectives on the Maker movement and research on educational outcomes in makerspaces. Each chapter closes with a set of practical takeaways for educators, researchers, and parents.

Book digitalSTS

    Book Details:
  • Author : Janet Vertesi
  • Publisher : Princeton University Press
  • Release : 2019-05-07
  • ISBN : 0691187088
  • Pages : 568 pages

Download or read book digitalSTS written by Janet Vertesi and published by Princeton University Press. This book was released on 2019-05-07 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: New perspectives on digital scholarship that speak to today's computational realities Scholars across the humanities, social sciences, and information sciences are grappling with how best to study virtual environments, use computational tools in their research, and engage audiences with their results. Classic work in science and technology studies (STS) has played a central role in how these fields analyze digital technologies, but many of its key examples do not speak to today’s computational realities. This groundbreaking collection brings together a world-class group of contributors to refresh the canon for contemporary digital scholarship. In twenty-five pioneering and incisive essays, this unique digital field guide offers innovative new approaches to digital scholarship, the design of digital tools and objects, and the deployment of critically grounded technologies for analysis and discovery. Contributors cover a broad range of topics, including software development, hackathons, digitized objects, diversity in the tech sector, and distributed scientific collaborations. They discuss methodological considerations of social networks and data analysis, design projects that can translate STS concepts into durable scientific work, and much more. Featuring a concise introduction by Janet Vertesi and David Ribes and accompanied by an interactive microsite, this book provides new perspectives on digital scholarship that will shape the agenda for tomorrow’s generation of STS researchers and practitioners.

Book Teaching Computational Thinking and Coding to Young Children

Download or read book Teaching Computational Thinking and Coding to Young Children written by Bers, Marina and published by IGI Global. This book was released on 2021-06-25 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational thinking is a lifelong skill important for succeeding in careers and life. Students especially need to acquire this skill while in school as it can assist with solving a number of complex problems that arise later in life. Therefore, the importance of teaching computational thinking and coding in early education is paramount for fostering problem-solving and creativity. Teaching Computational Thinking and Coding to Young Children discusses the importance of teaching computational thinking and coding in early education. The book focuses on interdisciplinary connections between computational thinking and other areas of study, assessment methods for computational thinking, and different contexts in which computational thinking plays out. Covering topics such as programming, computational thinking assessment, computational expression, and coding, this book is essential for elementary and middle school teachers, early childhood educators, administrators, instructional designers, curricula developers, educational software developers, researchers, educators, academicians, and students in computer science, education, computational thinking, and early childhood education.

Book Handbook of Research on Computational Science and Engineering  Theory and Practice

Download or read book Handbook of Research on Computational Science and Engineering Theory and Practice written by Leng, J. and published by IGI Global. This book was released on 2011-10-31 with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: By using computer simulations in research and development, computational science and engineering (CSE) allows empirical inquiry where traditional experimentation and methods of inquiry are difficult, inefficient, or prohibitively expensive. The Handbook of Research on Computational Science and Engineering: Theory and Practice is a reference for interested researchers and decision-makers who want a timely introduction to the possibilities in CSE to advance their ongoing research and applications or to discover new resources and cutting edge developments. Rather than reporting results obtained using CSE models, this comprehensive survey captures the architecture of the cross-disciplinary field, explores the long term implications of technology choices, alerts readers to the hurdles facing CSE, and identifies trends in future development.

Book Ubiquitous Computing Fundamentals

Download or read book Ubiquitous Computing Fundamentals written by John Krumm and published by CRC Press. This book was released on 2018-10-08 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: "...a must-read text that provides a historical lens to see how ubicomp has matured into a multidisciplinary endeavor. It will be an essential reference to researchers and those who want to learn more about this evolving field." -From the Foreword, Professor Gregory D. Abowd, Georgia Institute of Technology First introduced two decades ago, the term ubiquitous computing is now part of the common vernacular. Ubicomp, as it is commonly called, has grown not just quickly but broadly so as to encompass a wealth of concepts and technology that serves any number of purposes across all of human endeavor. While such growth is positive, the newest generation of ubicomp practitioners and researchers, isolated to specific tasks, are in danger of losing their sense of history and the broader perspective that has been so essential to the field’s creativity and brilliance. Under the guidance of John Krumm, an original ubicomp pioneer, Ubiquitous Computing Fundamentals brings together eleven ubiquitous computing trailblazers who each report on his or her area of expertise. Starting with a historical introduction, the book moves on to summarize a number of self-contained topics. Taking a decidedly human perspective, the book includes discussion on how to observe people in their natural environments and evaluate the critical points where ubiquitous computing technologies can improve their lives. Among a range of topics this book examines: How to build an infrastructure that supports ubiquitous computing applications Privacy protection in systems that connect personal devices and personal information Moving from the graphical to the ubiquitous computing user interface Techniques that are revolutionizing the way we determine a person’s location and understand other sensor measurements While we needn’t become expert in every sub-discipline of ubicomp, it is necessary that we appreciate all the perspectives that make up the field and understand how our work can influence and be influenced by those perspectives. This is important, if we are to encourage future generations to be as successfully innovative as the field’s originators.

Book Computation and Human Experience

Download or read book Computation and Human Experience written by Philip Agre and published by Cambridge University Press. This book was released on 1997-07-28 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: By paying close attention to the metaphors of artificial intelligence and their consequences for the field's patterns of success and failure, this text argues for a reorientation of the field away from thought and toward activity. It offers a critical reconstruction of AI research.

Book Pervasive Computing

    Book Details:
  • Author : Friedemann Mattern
  • Publisher : Springer
  • Release : 2003-08-02
  • ISBN : 3540458662
  • Pages : 310 pages

Download or read book Pervasive Computing written by Friedemann Mattern and published by Springer. This book was released on 2003-08-02 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the proceedings of Pervasive 2002, the ?rst in a series of international conferences on Pervasive Computing. The conference took place at ETH Zurich from August 26to 28, 2002. Its objective was to present, discuss, and explore the latest technical developments in the emerging ?eld of pervasive computing, as well as potential future directions. Pervasive Computing is a cross-disciplinary area that extends the appli- tion of computing to diverse usage models. It covers a broad set of research topics such as low power, integrated technologies, embedded systems, mobile - vices, wireless and mobile networking, middleware, applications, user interfaces, security, and privacy. The great amount of interest we are witnessing in Per- sive Computing is driven by relentless progress in basic information technologies such as microprocessors, memory chips, integrated sensors, storage devices, and wireless communication systems that continue to enable ever smaller, lighter, and faster systems. Such systems are also becoming a?ordable due to their high integration and mass production, paving the way for their adoption.

Book Ubiquitous and Pervasive Computing  Concepts  Methodologies  Tools  and Applications

Download or read book Ubiquitous and Pervasive Computing Concepts Methodologies Tools and Applications written by Symonds, Judith and published by IGI Global. This book was released on 2009-09-30 with total page 1868 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This publication covers the latest innovative research findings involved with the incorporation of technologies into everyday aspects of life"--Provided by publisher.

Book Multiple Representations in Physics Education

Download or read book Multiple Representations in Physics Education written by David F. Treagust and published by Springer. This book was released on 2017-07-24 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is important because despite various external representations, such as analogies, metaphors, and visualizations being commonly used by physics teachers, educators and researchers, the notion of using the pedagogical functions of multiple representations to support teaching and learning is still a gap in physics education. The research presented in the three sections of the book is introduced by descriptions of various psychological theories that are applied in different ways for designing physics teaching and learning in classroom settings. The following chapters of the book illustrate teaching and learning with respect to applying specific physics multiple representations in different levels of the education system and in different physics topics using analogies and models, different modes, and in reasoning and representational competence. When multiple representations are used in physics for teaching, the expectation is that they should be successful. To ensure this is the case, the implementation of representations should consider design principles for using multiple representations. Investigations regarding their effect on classroom communication as well as on the learning results in all levels of schooling and for different topics of physics are reported. The book is intended for physics educators and their students at universities and for physics teachers in schools to apply multiple representations in physics in a productive way.

Book Advances in Information Retrieval

Download or read book Advances in Information Retrieval written by Joemon M. Jose and published by Springer Nature. This book was released on 2020-04-10 with total page 709 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 12035 and 12036 constitutes the refereed proceedings of the 42nd European Conference on IR Research, ECIR 2020, held in Lisbon, Portugal, in April 2020.* The 55 full papers presented together with 8 reproducibility papers, 46 short papers, 10 demonstration papers, 12 invited CLEF papers, 7 doctoral consortium papers, 4 workshop papers, and 3 tutorials were carefully reviewed and selected from 457 submissions. They were organized in topical sections named: Part I: deep learning I; entities; evaluation; recommendation; information extraction; deep learning II; retrieval; multimedia; deep learning III; queries; IR – general; question answering, prediction, and bias; and deep learning IV. Part II: reproducibility papers; short papers; demonstration papers; CLEF organizers lab track; doctoral consortium papers; workshops; and tutorials. *Due to the COVID-19 pandemic, this conference was held virtually.

Book The SAGE Encyclopedia of Out of School Learning

Download or read book The SAGE Encyclopedia of Out of School Learning written by Kylie Peppler and published by SAGE Publications. This book was released on 2017-04-11 with total page 992 pages. Available in PDF, EPUB and Kindle. Book excerpt: The SAGE Encyclopedia of Out-of-School Learning documents what the best research has revealed about out-of-school learning: what facilitates or hampers it; where it takes place most effectively; how we can encourage it to develop talents and strengthen communities; and why it matters. Key features include: Approximately 260 articles organized A-to-Z in 2 volumes available in a choice of electronic or print formats. Signed articles, specially commissioned for this work and authored by key figures in the field, conclude with Cross References and Further Readings to guide students to the next step in a research journey. Reader’s Guide groups related articles within broad, thematic areas to make it easy for readers to spot additional relevant articles at a glance. Detailed Index, the Reader’s Guide, and Cross References combine for search-and-browse in the electronic version. Resource Guide points to classic books, journals, and web sites, including those of key associations.

Book The Physical Signature of Computation

Download or read book The Physical Signature of Computation written by Neal G Anderson and published by Oxford University Press. This book was released on 2024-09 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anderson and Piccinini offer the most systematic, rigorous, and comprehensive account of computational implementation to date. Their robust mapping account holds that the key for establishing that a computation is physically implemented is that the physical states bear neither more nor less information than the computational states they map onto.

Book Understanding Computation

Download or read book Understanding Computation written by Arnold L. Rosenberg and published by Springer Nature. This book was released on 2022-09-10 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computation theory is a discipline that uses mathematical concepts and tools to expose the nature of "computation" and to explain a broad range of computational phenomena: Why is it harder to perform some computations than others? Are the differences in difficulty that we observe inherent, or are they artifacts of the way we try to perform the computations? How does one reason about such questions? This unique textbook strives to endow students with conceptual and manipulative tools necessary to make computation theory part of their professional lives. The work achieves this goal by means of three stratagems that set its approach apart from most other texts on the subject. For starters, it develops the necessary mathematical concepts and tools from the concepts' simplest instances, thereby helping students gain operational control over the required mathematics. Secondly, it organizes development of theory around four "pillars," enabling students to see computational topics that have the same intellectual origins in physical proximity to one another. Finally, the text illustrates the "big ideas" that computation theory is built upon with applications of these ideas within "practical" domains in mathematics, computer science, computer engineering, and even further afield. Suitable for advanced undergraduate students and beginning graduates, this textbook augments the "classical" models that traditionally support courses on computation theory with novel models inspired by "real, modern" computational topics,such as crowd-sourced computing, mobile computing, robotic path planning, and volunteer computing. Arnold L. Rosenberg is Distinguished Univ. Professor Emeritus at University of Massachusetts, Amherst, USA. Lenwood S. Heath is Professor at Virgina Tech, Blacksburg, USA.

Book Human computer Interaction  INTERACT  03

Download or read book Human computer Interaction INTERACT 03 written by Matthias Rauterberg and published by IOS Press. This book was released on 2003 with total page 1160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.